Nebula_DooM wrote: »They should just make it scale with weapon/spell damage and max stam/mag. They are pretty much being treated as abilities now so I don't see why not
Yea, it's a valid concern. I do think Magicka builds are going to be more hampered by this than stam, who already feel over tuned in PvP with more defense, more movement and stam for it, damage bonus vs light armor, etc.
tsaescishoeshiner wrote: »Magicka gets a bonus to Spell Penetration that applies for the magical damage proc sets, but I'm not sure how the numbers compare. That also means that if they CAN get to the Spell Damage scaling cap, they can theoretically do more damage with a proc than stamina builds.
Yea, it's a valid concern. I do think Magicka builds are going to be more hampered by this than stam, who already feel over tuned in PvP with more defense, more movement and stam for it, damage bonus vs light armor, etc.
You must have 5,478 Weapon or Spell Damage to reach the original value of many sets.
Seems to be the issue is that they flat balanced Mag/Stam dmg scaling as the same thing. Should be different values for Spell/weapon scaling. Then choose which of those two are the highest to base on.
GrimTheReaper45 wrote: »With damaging proc sets now scaling of weapon/spell damage, Im a bit concerned that mag dps wont benefit from them as much as stam dps. Mag dps builds tend to run lower on spell damage (4-5k) and typically have higher max mag. While stam dps builds tend to run higher weapon damage (5-6k) and run lower max stam.
GrimTheReaper45 wrote: »With damaging proc sets now scaling of weapon/spell damage, Im a bit concerned that mag dps wont benefit from them as much as stam dps. Mag dps builds tend to run lower on spell damage (4-5k) and typically have higher max mag. While stam dps builds tend to run higher weapon damage (5-6k) and run lower max stam.
Presumably this is intended to narrow the gap between stamina specs and magicka specs in endgame PVE.
Stacking Weapon damage has always been much easier than stacking spell damage. I wish Zos would have addressed this issue as a dev comment.
Especially since Mag needs that damage more than Stam does.
GrimTheReaper45 wrote: »With damaging proc sets now scaling of weapon/spell damage, Im a bit concerned that mag dps wont benefit from them as much as stam dps. Mag dps builds tend to run lower on spell damage (4-5k) and typically have higher max mag. While stam dps builds tend to run higher weapon damage (5-6k) and run lower max stam.
Presumably this is intended to narrow the gap between stamina specs and magicka specs in endgame PVE.
Unsure honestly. Its not like stam proc sets <Rele> were inherently bad, and needed a buff vs Mag proc sets <Which other than monster sets don't have high end play in those groups. The issue of stam V Mag is a whole different thing all together as mag is just easier to player and build around.
Nefas I think brought it up while reading the patch notes as well when they talked about Orb nerf to make stam more "viable" isn't a solution.
YandereGirlfriend wrote: »Stacking Weapon damage has always been much easier than stacking spell damage. I wish Zos would have addressed this issue as a dev comment.
Especially since Mag needs that damage more than Stam does.
This is a clear problem but there's also no easy solution.
I really want to see armor types hybridized (e.g. Medium also provides +Spell Damage scaling and Light provides Physical Penetration) but, apart from crafted sets, it would require a nearly complete re-itemization of all existing sets.
We may be on the way toward that goal as the developers had previously commented that they wanted to unify most stats (such as Penetration, Critical Chance), but we've seen precious few moves in that direction outside of recent crafted sets.
If you're talking PvP, no they won't. Mag gets pen from light armor. Stam gets the same or more total pen from using a maul and running Pierce Armor. This will be viable on some mag builds too, but not the average one. While not all stam builds will run that either, it is eminently more viable on stam and mauls alone, which AFAIK are meta, almost get you to parity with light armor. A mag build that runs both a maul and Pierce Armor would have no way to restore stam from heavy attacks. As far as I can see "mag has more pen than stam" is actually a bogus argument.tsaescishoeshiner wrote: »Magicka gets a bonus to Spell Penetration that applies for the magical damage proc sets, but I'm not sure how the numbers compare. That also means that if they CAN get to the Spell Damage scaling cap, they can theoretically do more damage with a proc than stamina builds.
Yep. That last point especially sums up the crazy of this game. It arises purely from a role-playing background.Stamina was already the meta, now it will be even more prevalent.Nice balance. Definitely no preferential treatment being given to Stamina here.
- Stamina builds already have more damage than Magicka builds due to scaling weapon damage harder.
- Stamina builds will also deal more damage with procs due to them scaling off weapon/spell damage now.
- Stamina skills are 15% cheaper than their Magicka equivalents.
- Stamina is used for skills, blocking, rolling, sprinting and breaking free, Magicka can only be used for skills.
- Medium armor grants more mobility and armor than Light, along with more damage and defensive passives.
- Medium armor's skill is better; Magicka builds can't grab Major Evasion but Stamina builds can still get shields.
- Medium armor has no downsides, Light and Heavy armor have several.
- Light armor takes increased damage from Stamina builds despite already having the least armor (Why?)
If you're talking PvP, no they won't. Mag gets pen from light armor. Stam gets the same or more total pen from using a maul and running Pierce Armor. This will be viable on some mag builds too, but not the average one. While not all stam builds will run that either, it is eminently more viable on stam and mauls alone, which AFAIK are meta, almost get you to parity with light armor. A mag build that runs both a maul and Pierce Armor would have no way to restore stam from heavy attacks. As far as I can see "mag has more pen than stam" is actually a bogus argument.tsaescishoeshiner wrote: »Magicka gets a bonus to Spell Penetration that applies for the magical damage proc sets, but I'm not sure how the numbers compare. That also means that if they CAN get to the Spell Damage scaling cap, they can theoretically do more damage with a proc than stamina builds.
Also: 5.5K is not a cap. It's the break even point where the proc matches it's current value on live. It can go higher, if you have more spell / weapon damage.
GrimTheReaper45 wrote: »Yea, it's a valid concern. I do think Magicka builds are going to be more hampered by this than stam, who already feel over tuned in PvP with more defense, more movement and stam for it, damage bonus vs light armor, etc.
You must have 5,478 Weapon or Spell Damage to reach the original value of many sets.
Seems to be the issue is that they flat balanced Mag/Stam dmg scaling as the same thing. Should be different values for Spell/weapon scaling. Then choose which of those two are the highest to base on.
I like this solution