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Looks like they changed mythics just in time?

Wuuffyy
Wuuffyy
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How convenient... Also, thankfully these new mythical are Super balanced. Am I right?
Edited by Wuuffyy on April 19, 2021 6:42PM
Wuuffyy,
WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
ESO player since 2014 (Xbox and PC for PTS)
-DM for questions
  • YandereGirlfriend
    YandereGirlfriend
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    They also deleted a Mythic item that was included in the Preview reviews.

    It was designed for node farmers.
  • Tommy_The_Gun
    Tommy_The_Gun
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    How convenient... Also, thankfully these new mythical are Super balanced. Am I right?
    At 1st I also thought that this one mythic might be too strong. But when I actually looked at the numbers, it is not this bad (especially once you consider the drawbacks). Besides, it seems you will be able to counter one mythic item with another lol ;)
  • Mayrael
    Mayrael
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    My post from few days ago:

    [quote="Mayrael;c-7214614"[...] Malacath is overcomplicated now but still, good change. Now it's time for new OP sets that will require next chapter but it's nothing new either.

    [...]

    [/quote]


    So, are you surprised? Let's hurry to love the mythics because they are going away so fast :D Abuse them then reroll, thats all.
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • Wuuffyy
    Wuuffyy
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    How convenient... Also, thankfully these new mythical are Super balanced. Am I right?
    At 1st I also thought that this one mythic might be too strong. But when I actually looked at the numbers, it is not this bad (especially once you consider the drawbacks). Besides, it seems you will be able to counter one mythic item with another lol ;)
    How convenient... Also, thankfully these new mythical are Super balanced. Am I right?
    At 1st I also thought that this one mythic might be too strong. But when I actually looked at the numbers, it is not this bad (especially once you consider the drawbacks). Besides, it seems you will be able to counter one mythic item with another lol ;)

    I was thinking they might be balanced. But the 11k resistance ring w 5k health and 500 health recovery will be honestly OP on a character like a sorc (who cannot block through shields) or a WW that cannot realistically build enough block mit and reduction to make blocking worthwhile anyway.

    Add to this a mythic pair of legs that is clearly overturned for a nightblade- 20% crit damage buff and 1.3k (or the ramifications of this in pve) or so crit chance for free on a 1 pc for being in combat and not taking a lot of direct damage.

    This paired with the fact Malacath has been the same way over a year and procs have been nerfed, now no longer adding anything to avoid a crit damage build and the fact that it wasn’t super ridiculous especially for bursts or anything.

    Ring of the pale order, I mean they really destroyed this one lol.

    All this just happens to come with the next chapter when they no longer need to sell those mythics?
    Edited by Wuuffyy on April 19, 2021 7:06PM
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    They also deleted a Mythic item that was included in the Preview reviews.

    It was designed for node farmers.

    Good, last thing I need is the price of Nirncrux going down due to becoming super-common because of some mythic given it is what I farm for my gold, that and having to choose between it and the Ring of the Wild Hunt when farming.
  • VaranisArano
    VaranisArano
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    They also deleted a Mythic item that was included in the Preview reviews.

    It was designed for node farmers.

    I noticed that. I hope it's because they've finally realized that the Plentiful Harvest CP star isn't giving the full value they say it should. Adding a mythic item on top of broken RNG seems like a bad idea to me.
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