Oliviander wrote: »
Inflation would mean ALL goods are more expensive now but that isn't the truth. The only goods that are more expensive now are improvement mats which is caused by collection book, more people is eager to experiment with their equipment now and it's much easier. That's all. Everything else more or less stays on the same price level.
Simple economics, supply and demand.
Inflation would mean ALL goods are more expensive now but that isn't the truth. The only goods that are more expensive now are improvement mats which is caused by collection book, more people is eager to experiment with their equipment now and it's much easier. That's all. Everything else more or less stays on the same price level.
Simple economics, supply and demand.
Inflation would mean ALL goods are more expensive now but that isn't the truth. The only goods that are more expensive now are improvement mats which is caused by collection book, more people is eager to experiment with their equipment now and it's much easier. That's all. Everything else more or less stays on the same price level.
Simple economics, supply and demand.
indeed.
plus there's noproc cyro that forced a lot of pvpers to get new gear. and cp 2.0 with cp farming via master writs. I did 2500 of them and had to buy quite a few tempers.
There is only one thing needed - a global acution house like guild store.
The game has outgrown small guild stores and needs combined general option.
Outside of gold improvers, jewelry mats, and XP items, where exactly are you seeing this inflation?
Inflation would mean ALL goods are more expensive now but that isn't the truth. The only goods that are more expensive now are improvement mats which is caused by collection book, more people is eager to experiment with their equipment now and it's much easier. That's all. Everything else more or less stays on the same price level.
Simple economics, supply and demand.
Inflation would mean ALL goods are more expensive now but that isn't the truth. The only goods that are more expensive now are improvement mats which is caused by collection book, more people is eager to experiment with their equipment now and it's much easier. That's all. Everything else more or less stays on the same price level.
Simple economics, supply and demand.
Actually, the core of the issue isn't the sticker book, it is the incredibly easy access to transmute stones now to make use of it. The only thing stopping folks are mats, which will just continue to go up in price indefinitely, simply because ZOS turns the gear scene on it's head every few months. The rapid inflation of mats could very easily be solved by removing all the recent additions to earning transmutes. Not enough transmutes, no need to buy mats and the price on them will drop.. QED.
Inflation would mean ALL goods are more expensive now but that isn't the truth. The only goods that are more expensive now are improvement mats which is caused by collection book, more people is eager to experiment with their equipment now and it's much easier. That's all. Everything else more or less stays on the same price level.
Simple economics, supply and demand.
indeed.
plus there's noproc cyro that forced a lot of pvpers to get new gear. and cp 2.0 with cp farming via master writs. I did 2500 of them and had to buy quite a few tempers.
That's a lot! No idea how many I did, but I have about 8500 writ vouchers (or whatever they are called) now as well. Which BTW, also caused me to drop about 7 million on buying Motifs, which I am pretty sure didn't stabilize the motif market at all either. As a matter of fact, there are almost no motifs, even during the event, that were going anywhere near what TTC "suggested". If I didn't have access to ATT & MM, I would have thought everyone was trying to rip me off, but nope, that's what those things were actually selling for now!
Zodiarkslayer wrote: »Preface: There is a reason this topic comes up every WEEK for the last two or three months. Maybe some people should be approaching the topic with some fresh openmindedness. Even if it is just for the sake of the discussion.Outside of gold improvers, jewelry mats, and XP items, where exactly are you seeing this inflation?
Motifs, Furnishings, Furnishing Plans. Overland Set pieces in divines or precise...
Mats in general: plants, upgrades mats (not just gold), raw mats...
The list is LOOOOOOOOOOOONG
Oliviander wrote: »At first - I really like the guild trader system and wouldn't want to change it in its basics.
But at the moment I see 2 problems in economics I would like to adress:
1. There is a substantial inflation going on - which indicates that there are to few gold sinks in the game.
My idea to combat the way overpriced items would be like a "deposit". Go for like 30% of the listing price, which you get back once its sold. Then people have an incentive to actually sell their stuff.
Additionally different tax brackets for each guild would be very interesting, it could cause the good traders moving to lower areas to get a bigger cut of their sales.
And the inflation part, everything got more expensive. Atleast on PC-EU Kutas rose from ~2,1k to 2,8k since the beginning of the year. The bid prices went completely nuts. Materials rose even though there are more of them around since the new CP update. There is 100% a lack of goldsinks.
But i dont think its a good idea to put the burden of removing gold solely on trade guilds. I think the best idea would be to increase other goldsinks and add new ones.
I have been talking about this for years, but make a mount and sell it for 10-50m Gold. This mount will solely have the purpose of showing off once wealth.
Status symbols work, everyone wants to be "better" than their peers.
And if im being honest, i dont see that inflation going away anytime soon. And as we have seen, they cant just add more supply to combat it. This never works. Supply and demand will always catch up.
Everything in this game can be gotten through gameplay. Nobody is "locked" out of getting anything themselves.
So, if prices are too high for you. Go farm it yourself. Then there will be more supply and prices will come down through a combination of more supply being introduced and less demand.
Things only sell at prices people are willing to pay for them.
System is working as intended.
And if you think guild owners are making oodles of gold... most guilds struggle to just pay the guild trader fees, most guild owners I know are putting their personal gold from their playing INTO the guild (thus losing gold).