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Black silhouette player rendering and distance model culling bug? of NPC

AvalonRanger
AvalonRanger
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[Black silhouette player rendering and distance model culling bug? of NPC]
<UCT 2021-04-16 00:49:30>

<NA server>

<Location> Riften town

<situation>

-- Players display like black silhouette

-- Distance model culling of NPC character doesn't work properly.
My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
I'm Tank and Healer main player.
  • Fennwitty
    Fennwitty
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    It's been happening to me more lately, but this isn't something new. The player models aren't loading in fast enough by the time you get there. They have placeholder all-black silhouette appearances until they finish loading.
    PC NA
  • Elsonso
    Elsonso
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    What is "Distance model culling of NPC character doesn't work properly"?
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • AvalonRanger
    AvalonRanger
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    Elsonso wrote: »
    What is "Distance model culling of NPC character doesn't work properly"?

    Some small size game model will hide from your player cam view,
    if you have enough long distance from target model. Because, it
    tries to maintain good frame rate for comfortable game playing.

    Once, I thought ZOS have uploaded wrong distance culling parameter
    at the game data. But it looks like different. Maybe, it's processing delay.

    Some recent change of game data which ZOS did destroy rendering duty balance.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I'm Tank and Healer main player.
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