Well i'm mostly interested in the 16 and 40 gem cosmetic so earning a just a few gems will be useful for me.If items will be priced fairly then I'll enjoy it, but I doubt it. More like 10hrs of grind for some small cosmetics. I like to be wrong, though :-) Im more afraid about this daily system, I hope its non-intrusive (not like Nightwave in WF, where I quit because of it). Not great, not terrible, we'll see...
I see this as a good thing, something that could give people a chance to get stuff without spending exorbitant amounts of money via gamblecrates in order to get things.
Now I would like to better understand people who have a problem with this, because I don't see the hard downside to this.
I don't see a downside to it either. The worst case scenario I can see is it's worthless because endeavours are too grindy/difficult/time consuming to be worth completing, most of the rewards aren't worth having and the crown crate items are so expensive in the new currency that it's unrealistic to try to get any before the crates change over.
But in that case players can simply ignore the system and carry on as they did before. You don't gain anything, but it's not taking anything away either. You might occasionally complete an endeavour without even trying because it happens to coincide with what you're doing anyway and then you get some unexpected free stuff, otherwise the game is the same as before.
Edit: I suppose if you're opposed to crown crates and don't think this will be a good alternative one downside is that having this system makes it less likely they'll remove the crates entirely or offer another alternative.
Not true, it says in the article that they're automatically active and collect automatically once they're completed - you can literally ignore them and still profit.
I see this as a good thing, something that could give people a chance to get stuff without spending exorbitant amounts of money via gamblecrates in order to get things.
Now I would like to better understand people who have a problem with this, because I don't see the hard downside to this.
I don't see a downside to it either. The worst case scenario I can see is it's worthless because endeavours are too grindy/difficult/time consuming to be worth completing, most of the rewards aren't worth having and the crown crate items are so expensive in the new currency that it's unrealistic to try to get any before the crates change over.
But in that case players can simply ignore the system and carry on as they did before. You don't gain anything, but it's not taking anything away either. You might occasionally complete an endeavour without even trying because it happens to coincide with what you're doing anyway and then you get some unexpected free stuff, otherwise the game is the same as before.
Edit: I suppose if you're opposed to crown crates and don't think this will be a good alternative one downside is that having this system makes it less likely they'll remove the crates entirely or offer another alternative.
Not true, it says in the article that they're automatically active and collect automatically once they're completed - you can literally ignore them and still profit.
Maybe it wasn't the best wording but I meant they won't gain anything in the sense that they won't have a new system to play with or a viable alternative to buying crown crates. It'll be like the situation I was in when they added Battlegrounds - I don't want to do them so I ignore them and effectively for me Morrowind had 1 less feature, but the fact that they do exist doesn't cause me any problems.
Literally the next sentence after the one you put in bold I acknowledged that people who don't want to use this system might still get rewards from it.
Mythreindeer wrote: »Keeps players engaged and likely helps to skirt EU anti gambling regs.
Nice move, no downsides.
TequilaFire wrote: »Hallothiel wrote: »TequilaFire wrote: »
But why would you buy crate items you didn’t want, when you just save the Seals of Whatever for items you do?
You will still get the junk potion seals and stuff that you used to be able to turn into crown gems.
You don't think you are only going to get good seals do you? So now you destroy those instead of getting gems for them.
There is a reason they made that the last sentence in the article.
Gee, what a great thing - they're introducing mind-numbing grind alternative to gambling. Amazing how shamelessly they introduce f2p mechanics into a fully priced game that has separately sold DLCs, microtransactions and premium subscription.
allhailskippy wrote: »Gee, what a great thing - they're introducing mind-numbing grind alternative to gambling. Amazing how shamelessly they introduce f2p mechanics into a fully priced game that has separately sold DLCs, microtransactions and premium subscription.
Just proof that you can't please all people all the time.
TequilaFire wrote: »
Chilly-McFreeze wrote: »Nice. I am delighted to see this happen.
However, I wonder why they do this. Could it be to somehow bypass some laws on gambling or the likes? I mean with ZOS in-your-face crownstore attitude this is a rather unexpected move.
allhailskippy wrote: »Gee, what a great thing - they're introducing mind-numbing grind alternative to gambling. Amazing how shamelessly they introduce f2p mechanics into a fully priced game that has separately sold DLCs, microtransactions and premium subscription.
Just proof that you can't please all people all the time.