WAY TO HIGH. the cap is supposed to be easier to reach, not harder. it requires way more cp to get to 1800 now, than the old 810.
[Edit to remove bashing]
heyy pssst!
even if you have all CP gained and redistrubuted you still cant use all of them anyway, you will be able to use around a half of of all passives at once from cp in overall, for combat you will be able to use less than half or just half at best from what is currently so dont cry, most punished now is green, craft, utility tree whuch ahve almsot nothing to combat but muc more for casual exploration of world
[snip] for people that already has played this game for years, and doesnt want to "work towards" something, but rather just want to play competetively pvp vs other top tier players this argument holds thin. maybe you like to horizontally work towards a higher lvl, but for someone who is cp 1400-1600 has played since years and loves pvp, now suddenly is at a disadvantage from this update sucks. the "you have something to work towards" totall disregards what the original issue with this cp is about [snip]
barney2525 wrote: »According to ZOS nothing changed about your combat effectiveness.
300CP is still the recommended amount for vet content, 600 is still for vet DLC hardmode content. Someone at 810CP will be able to complete the same content as before. Vertical progression stops somwhere between 1800 and 2000, beyond that it's just more options, not more effectiveness, so no requirement to reach that as long as you spent your points correctly before that point.
This is because most people are only talking about the CP and ignoring the fact that all your base stats got increased. As well, a lot of changes to the normal passives of skills, weapons and armor make character just as beefy, if not moreso than they were before.
I looked at my main before I even touched the CP system. My base weapon damage went from 2600 to 3200 without my doing Anything. All my skills were in a pool unspent and I was already doing more damage than when I went to bed the previous night.
Nezyr_Jezz wrote: »I am sorry but i would never want to grind as a way of spending my ingame time if i would not have to. As it stands CP 2.0 is nothing but another grind wall like perfected arena weapons or trial sets. Yet another distraction to keep players occupied working for the "piece of mind" and "content enjoyment" which games should be in the first place.
Now dont get me wrong. I don't want anything for free. But it's easier for devs to make 10 hours worth of content hidden behind 1,000 hours worth of grind, than actuall 1,000 hours worth of content.
And in summary i am against this mindless grind, which only benefits the shareholders requiring us to get more exp boosts and eso+. I get it - you want money... if you rly want to - provide us with a quality content (aka full burger), not give us spares (aka a bun and the rest, aka: meat, cheese, pickle and some onion sold as a dlc).
Yes and buy experience scrolls which were previously useless to all of those at 810...
Nezyr_Jezz wrote: »I am sorry but i would never want to grind as a way of spending my ingame time if i would not have to. As it stands CP 2.0 is nothing but another grind wall like perfected arena weapons or trial sets. Yet another distraction to keep players occupied working for the "piece of mind" and "content enjoyment" which games should be in the first place.
silvereyes wrote: »Yeah, they were warned on PTS that 1800 was going to be too high. They apparently disagreed.
https://forums.elderscrollsonline.com/en/discussion/comment/7130578/#Comment_7130578
WAY TO HIGH. the cap is supposed to be easier to reach, not harder. it requires way more cp to get to 1800 now, than the old 810.
[Edit to remove bashing]
you correct, it in fact takes around 1k more cp to get to 1800 CP from 800. Not sure why you would start a post about being upset that 1800 is higher than 800.
But to your point its not like higher CP makes you alot stronger. once you have 1200 cp its basically horizantal from there.
WAY TO HIGH. the cap is supposed to be easier to reach, not harder. it requires way more cp to get to 1800 now, than the old 810.
[Edit to remove bashing]
you correct, it in fact takes around 1k more cp to get to 1800 CP from 800. Not sure why you would start a post about being upset that 1800 is higher than 800.
But to your point its not like higher CP makes you alot stronger. once you have 1200 cp its basically horizantal from there.
in case you didnt get it here i will break it down for you:
the letter X and C are quite close to each other on a normal keyboard, and sometimes u might press one button by mistake. [snip] here we go, i will explain it:
He meant to say XP not CP. which means the tried to get out that you require about 230% more XP to get from 0-1800 in the new system, than 0-810 in the old. that means for any baby new to the game, they will need to grind for about 3 times as long to get to the min max/soft cap point, than they would originally need if we still had the old system. thats why the thread was created in the first place
WAY TO HIGH. the cap is supposed to be easier to reach, not harder. it requires way more cp to get to 1800 now, than the old 810.
[Edit to remove bashing]
you correct, it in fact takes around 1k more cp to get to 1800 CP from 800. Not sure why you would start a post about being upset that 1800 is higher than 800.
But to your point its not like higher CP makes you alot stronger. once you have 1200 cp its basically horizantal from there.
in case you didnt get it here i will break it down for you:
the letter X and C are quite close to each other on a normal keyboard, and sometimes u might press one button by mistake. [snip] here we go, i will explain it:
He meant to say XP not CP. which means the tried to get out that you require about 230% more XP to get from 0-1800 in the new system, than 0-810 in the old. that means for any baby new to the game, they will need to grind for about 3 times as long to get to the min max/soft cap point, than they would originally need if we still had the old system. thats why the thread was created in the first place
But it also only takes 44% of the previous XP to reach 3600. 2.2 billion instead of 5 billion.
If we are going tho throw around arbitrary goals.
echo2omega wrote: »It is a significant amount of vertical progression.
Not sure why everyone feels that they need to be min / maxed.
All of the content (ALL OF THE CONTENT) including veteran trials speed run | hard mode | no death WELL below 1800 CP.
WAY TO HIGH. the cap is supposed to be easier to reach, not harder. it requires way more cp to get to 1800 now, than the old 810.
[Edit to remove bashing]
echo2omega wrote: »It is a significant amount of vertical progression.
Not sure why everyone feels that they need to be min / maxed.
All of the content (ALL OF THE CONTENT) including veteran trials speed run | hard mode | no death WELL below 1800 CP.
yes but i dont pve, i pvp. and at a high level too. a simple 2% healing increase, or 4% damage mitigation is WELL enough to swing the tide of a duel or fight. the amount of vertical progression to play pvp on a high level is really really big