newtinmpls wrote: »I wouldn't get to excited about it.
Playing with the new system, you can't actually "use" the 810 all at one time.
newtinmpls wrote: »I wouldn't get to excited about it.
Playing with the new system, you can't actually "use" the 810 all at one time.
IntenseRenegader wrote: »
IntenseRenegader wrote: »
But soft cap to be effective at your role is lower than that. 1200, I believe?
IntenseRenegader wrote: »
But soft cap to be effective at your role is lower than that. 1200, I believe?
Bbbbbbut Alcast said 1800 - 2000+ xD
IntenseRenegader wrote: »IntenseRenegader wrote: »
But soft cap to be effective at your role is lower than that. 1200, I believe?
Bbbbbbut Alcast said 1800 - 2000+ xD
dont know who that is. i am a pvper and i need the healing, magicka, stamina, damage, mitigation i can get.
at 1800 i can finally be as "min-maxed" compared to the others as i used to be when the soft cap was 810. its ridiculus.
IntenseRenegader wrote: »
But soft cap to be effective at your role is lower than that. 1200, I believe?
And the counter-argument would be, if 810 is enough, then why didn't ZOS choose to end vertical progression there?proteinexe wrote: »I dont agree. 810 is enough for you to comfertably play any PvP/PvE high end class with what you need.
proteinexe wrote: »I dont agree. 810 is enough for you to comfertably play any PvP/PvE high end class with what you need. Sure, if you got 3600 you could literally go from slotting PvP specs to PvE specs in a matter of minutes with no cost.. but before you'd have to pay 3k and spend time taking them out and in instead of slotting them.
You don't have to reach 1800.
And that's not the cap. 3600 is. But after 1800 it gets harder to get CP again.
You don't have to reach 1800.
And that's not the cap. 3600 is. But after 1800 it gets harder to get CP again.
Around 1800 gets you back to where you used to be at 810 with CP1.0. I think that is the main issue.
Guild chat is pretty lively to say the least. Lots of unhappy players, especially the newer ones. It is amazing how much people value the gathering perks in the green tree, and how angry they are they they cannot reach some of them now.
Yes, well, according to ZOS, they also said this:According to ZOS nothing changed about your combat effectiveness.
Forgive me if I don't just take their word for it when their own statements contradict one another.The overall goal was to reduce the power of high end damage and efficiency by 15-20% with CP 2.0
Oh no, we are not immediately all capped and will need a few months to catch up to be min-maxed again.
Oh, the humanity of having progression in a game!
Personally pretty excited about it and I'm around the previous CP cap.
According to ZOS nothing changed about your combat effectiveness.
300CP is still the recommended amount for vet content, 600 is still for vet DLC hardmode content. Someone at 810CP will be able to complete the same content as before. Vertical progression stops somwhere between 1800 and 2000, beyond that it's just more options, not more effectiveness, so no requirement to reach that as long as you spent your points correctly before that point.
You don't have to reach 1800.
And that's not the cap. 3600 is. But after 1800 it gets harder to get CP again.
Around 1800 gets you back to where you used to be at 810 with CP1.0. I think that is the main issue.
Guild chat is pretty lively to say the least. Lots of unhappy players, especially the newer ones. It is amazing how much people value the gathering perks in the green tree, and how angry they are they they cannot reach some of them now.
I am ABSOLUTELY HATING having my gathering perks nerfed. Now I have to *** wait forever for my toon to finish gathering mats. It feels like playing a new character again... and I don't mean that in the good refreshing way.