Waffennacht wrote: »Because every time I enter Cyrodill it takes at least 20 min for a 5 min fight im all about BGs
Honestly as I continue to Read and watch videos and streamers regarding the performance issues with PVP, it dawned on me that people aren't even satisfied as they put it out there to be, but play it because it's the only content that show's that they can get high viewership in, each time I have seen a content Creator steer away from playing this game, their numbers significantly drop. This game continues to have long "Life" time issues, with minor to no significant improvements to performance, and it showed when they got the community to talk about no proc sets, instead of originally the performance issues of the game. I played on PC NA and finding fights through the day seems more time consuming then trying to find a fight. It is clear as Day! That PVP isn't a focus they care to really dump serious resources into it! Because you just don't leave something broken for years and then try and use the superglue tactic by adding new things and "patching" later on.
Goregrinder wrote: »Honestly as I continue to Read and watch videos and streamers regarding the performance issues with PVP, it dawned on me that people aren't even satisfied as they put it out there to be, but play it because it's the only content that show's that they can get high viewership in, each time I have seen a content Creator steer away from playing this game, their numbers significantly drop. This game continues to have long "Life" time issues, with minor to no significant improvements to performance, and it showed when they got the community to talk about no proc sets, instead of originally the performance issues of the game. I played on PC NA and finding fights through the day seems more time consuming then trying to find a fight. It is clear as Day! That PVP isn't a focus they care to really dump serious resources into it! Because you just don't leave something broken for years and then try and use the superglue tactic by adding new things and "patching" later on.
PVP was one of the main, if not the main focus during Beta, early access, and launch. Developers from Dark Age of Camelot helped work on Cyrodiil, which was essentially a bow and arrow version of Planetside 2's map system. It was great! We had a real PVP-based MMORPG.
But the focus has drastically shifted as more and more PVE casuals started filling the servers. ZOS now treats as a PVE MMORPG that has PVP combat, not the other way around anymore, sadly. Many of us PVP vets who have been there since day 0, are waiting on Camelot Unchained/Ashes of Creation/New World/etc, to hopefully provide the experience ESO originally did. New World just did a 180 and looks like it's going to launch as a casual PVE MMORPG (like we don't already have a thousand of those..", so really it's just waiting on Camelot Unchained.
But yeah, I feel ya man...I do.
Honestly as I continue to Read and watch videos and streamers regarding the performance issues with PVP, it dawned on me that people aren't even satisfied as they put it out there to be, but play it because it's the only content that show's that they can get high viewership in, each time I have seen a content Creator steer away from playing this game, their numbers significantly drop. This game continues to have long "Life" time issues, with minor to no significant improvements to performance, and it showed when they got the community to talk about no proc sets, instead of originally the performance issues of the game. I played on PC NA and finding fights through the day seems more time consuming then trying to find a fight. It is clear as Day! That PVP isn't a focus they care to really dump serious resources into it! Because you just don't leave something broken for years and then try and use the superglue tactic by adding new things and "patching" later on.
dude cmon we like criticizing ZOS but what u do here goes below the belt. u might offend that one person whos working day and night to improve performance. we should rather try positive encouragement.
Think about it from a financial standpoint, PvP would be the least popular of styles of normal play compared to questing and PvE and easily make the least amount of money directly. ZOS would allocate the absolute least amount of server space and number of developers to it. At the end of the day crown store crates and housing make money not PvP performance, if it wasn’t for the occasional pay to win like necro/warden, mythics, jewellery crafting and skill line most PvPers wouldn’t even buy the expansions.
Think about it from a financial standpoint, PvP would be the least popular of styles of normal play compared to questing and PvE and easily make the least amount of money directly. ZOS would allocate the absolute least amount of server space and number of developers to it. At the end of the day crown store crates and housing make money not PvP performance, if it wasn’t for the occasional pay to win like necro/warden, mythics, jewellery crafting and skill line most PvPers wouldn’t even buy the expansions.
I just Don't see at ALL how great their PVE content is, I find it completely recycled and washed down. But clearly my opinion is outweighed by the masses.
Waffennacht wrote: »Because every time I enter Cyrodill it takes at least 20 min for a 5 min fight im all about BGs
Yes I prefer to sit in queue for 10-20 minutes for a capture the relic bg that ends in 3 minutes.
Waffennacht wrote: »Because every time I enter Cyrodill it takes at least 20 min for a 5 min fight im all about BGs
Goregrinder wrote: »Yeah I just don't get the same satisfaction killing an NPC that I do a human.