Why not apply a stacking debuff to anyone camping in a dungeon? Give an amount of time for players to complete the dungeon, say 30min (scaling for difficulty of the dungeon at later lvls), then apply a debuff to anyone that remains past that duration.
The first application of the debuff should reduce resistances, item drop rates, gold, and exp, by 25%/50%/75%/100% at max.
It should increase Damage taken, armor degradation, and aggro radius by 50%/100%/150%/200% at max
Debuff should apply after 30 min, and stack every 10min afterwards.
The time it takes for the effect to wear off should also increase in severity. Doubling in duration for each stack applied. First stack should be 2 hours/4 hours/8 hours/16 hours, at max.
What do you guys think?
Edited by Stormwarning on April 25, 2014 8:45AM