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People UNDER 400 CP, what would you define as endgame?

  • Nightowl_74
    Nightowl_74
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    Normally I think of endgame as whatever I decide to do once I've reached the highest level or gate and can theoretically participate in anything a game offers. I play ESO solo but as far as I've seen it doesn't often make you grind just to gain access to things, although whether or not they're feasible to complete as soon as you "unlock" them may be a different matter. That makes endgame difficult to define. My impression could be skewed by the fact that I don't do groups, though.

    Anyway, housing should occupy me for the foreseeable future. It's my endgame.
  • Carnage23666
    Carnage23666
    Soul Shriven
    I guess for me, endgame is when the story and side quests run out. I have been an on and off player since day one, but I only have one character, currently just passed lvl 400. I honestly play this game like it's single player. I don't do pvp, ever. I have only ever done group pve a couple times to be honest - I always feel like I am way too slow for the group, and I hate the way you have to share loot, I am used to games where everyone gets their own drops. I already have gold gear and don't really know enough about builds and sets to leverage them, so drops really have started to lose any importance to me anyways. This is really my first MMO, and I am middle aged, so I don't know that I fully understand all that side of things, and to be honest I don't care that much. I only wish I did more damage, because solo arenas are pretty much impossible for me.

    I have been working towards a crafting goal, which is to have researched every trait for every piece of armour, weapon, or jewelry possible. I am 5 days away from achieving that for woodworking, and well on track for all the others. I enjoy doing crafting writs to get cool stuff for my apartments, but it is quite the grind to get to those legendary writs, and then of course having the motifs...

    So for me it is 'endgame' when I have cleared all of an area, done all the story quests and finished all delves and solo dungeons. I am making good progress to clearing every quest, shard and objective for every solo area. Then there is just dailies and repeatable world bosses/events, which get boring really quick. After the first couple years of playing I quit for quite a while, and then will pick it back up for a 3 month subscription every year or two. I picked up greymoor on sale last month, so picked it back up for a while, my subscription runs out before the new expansion drops, likely next year I will look for it on sale and do the same.
  • zaria
    zaria
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    Back at cp 400 it was vet dungeons who I started running seriously at that time.
    That was around the time I made my first tank.
    Over 1000 cp later its mostly Cyrodil, vet dlc dungeons and vet trials.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • NeeScrolls
    NeeScrolls
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    Last night, i traversed across the entire 'sewers' below PVP no-CP Imperial City....literally from 1 side (AD) all the way thru to the other top-side (EP base) ....stealthing/fighting/hoping not to die and lose all my TelVars....on....my....low Level 37 DK alt.

    "Endgame" is whatever you make it. B)
  • karekiz
    karekiz
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    Vet DLC trials HM - no side achievements require, just clearing.

    Achievements are to me generally additional things set aside to keep players repeating content just a little bit more, but realistically if your doing that content your at the highest developer set difficulty for the encounter.
  • zaria
    zaria
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    _Zathras_ wrote: »
    I'm wondering what new-ish players think about what the endgame is all about.

    Mainly because I myself had it happen that i had a very different mindset of endgame when i was lower CP compared to now :blush:

    Unless you are new to MMOs, and don't have the experience to know any better, "endgame" is very relative to the individual.

    For myself, I don't even have an endgame. I think the whole concept just puts a cap on your gaming experience, a limit, where everything you are doing now is the final bit of content until you complete that. And then what?

    CP, or lack thereof, isn't a measure of anything outside of skills/passives you have, or have yet to gain. I have a brand new account with zero CPs, and my idea of endgame hasn't changed. I also have a veteran account, with X amount of CPs, whose gear/skills/achievements still does not matter to how I perceive endgame.

    For me, if I were to nail down what my endgame is, it would be when I was so utterly bored and done with the game that there was nothing left to do, leaving me with no other option than to unsubscribe and move on.
    Endgame don't rely exist in ESO now, yes getting godslayer or emperor is awesome but its just an very hard to get title.
    In WOW endgame was then you reached max level and the old quests did not give rewards anymore.

    Back then i played WOW during cataclysm you then had to quest in an small as in smaller than CWC zone and the quest givers in CWC city, that was not fun on an pvp server because doing your daily quest was harder than getting the last emperor keep prime time. I was on an PvE server so it was just dull. Yes you did dungeons and trials but it was nothing else outside some dailies.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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