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ZoS, We Need to Address the Mat Price Increase 2x-5x

  • Pinoh
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    This is all well and good if Gold income or flow was also increasing at similar rates. It has not. For the flippers and exploiters, this is all great and amazing!

    For the regular player all the way up through upper level veteran players, even us long timers, this is not good and has set a dangerous precedent. Even with decent weekly sales and income from occasional hours of dedicated farming, it has become unrealistic to upgrade gear.

    Or, if you really want to fix it, just increase the drop rates. A Dreugh Wax is not worth 17k if it was 6k last year. Just up the drop rates of the mats and Surveys, we don't mind working for it.

    We don't mind working for it, but it has to be realistic. 1.2 Million gold to fully upgrade 1 set of armor for 1 character is not realistic for most players.


    Furnishing mat prices as well. Heartwood and mundane runes mostly. And they still don't drop from surveys. Prices are still ruined from the new life events, and zos has just let the issues fester for literally years now. Making one chair shouldn't use 10k worth of heartwood.
    come visit my slide at my enchanted snow globe
  • DrSlaughtr
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    If only you all had bots like on Xbox. Our wax is 3.5k!!!

    This is absolutely not true. Wax is going for 7.5 up, though usually around 9.

    Bots are also not as prevailent as you make it seem. Most of those characters are actually real players.
    I drink and I stream things.
  • ZaroktheImmortal
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    NupidStoob wrote: »
    Yes, because it's all so hard for to dominate with pricings and raise it cause greed. Also you don't have to check every trader. I mean there Tamerial Trade Center does have a website that lists a lot of peoples listings and most people trading will use it. If anything the guild trader system just allows a certain number of people to control what average pricings things will usually go for.

    I am not sure what you are trying to say. If you wanted to dominate a market like Dreugh Wax for example it is far more effective to just check every trader than follow TTC as you want to buy basically all of the supply. TTC often laggs behind and is reliant on others checking the traders and the others might also just buy what you are looking for then. With the current system I can always get something way cheaper than the avg price simply by checking the out of the way guildtraders (as long as it's a common enough item like tempers). With an auction house someone could simply take a couple hundred million gold and buy every dreugh wax that gets listed under 30k, multiple times a day and push the price to 30k+. That would be very little effort as long as that person has the money and wants to spend 5 minutes multiple times a day. It is way harder to try to create a massive shortage of Dreugh Wax with the guildtrader system as you need to invest a lot more time or work as a bigger team.

    I've done powertrading in ESO like 4 years ago and back then with a way lower population and way less guildtraders it was already a chore. Doing it in games like GW2 or WoW on the other hand is a breeze as I can literally do whatever I want and just press scan every 5-10 minutes to buy something out.

    And yet with an auction house even if someone bought all the dreugh wax people would still have more. If you wanted to someone could buy up all the dreugh wax from traders sure TTC might not give it straight away but it's unlikely someone else is going from trader to trader finding these items before somewhere like TTC lists them. By your own logic someone could do the same thing using TTC buying up any listings as soon as they come on and then sell them at higher prices. So no this is not an argument for having a guild trader over auction house. Why is it always the way that trade guildies act like the ESO economy would fail and the world would end if they got rid of the guild trader system? I often wonder if any of them believe this or they're just afraid of losing profits.
  • DrSlaughtr
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    The big problem is lack of competition. The major guilds collude on prices. The smaller guilds usually along because there's no reason not to.

    Most of (not all) the issues would disappear with a global marketplace. Console players have no way to search across zones to find the best prices. So either you spend 30 minutes or more traveling around or, what most people do, buy the cheapest listing on the zone they're already in.

    Next, the drop rate for all mats when breaking down gear should be increased.

    Finally, bring jewelry crafting in line with the rest. Remove grains and pull plating directly from gear. It shouldn't take (minimum) 40 Hel Ras to upgrade one ring to gold. This makes it financially impossible for most players to use crafted jewelry. Even zircon is way way overpriced.

    "But if you do that I'll earn less." Per mat, yes, but if you're a farmer then you'll get more mats. More mats for sale should balance out the lower price per item.
    I drink and I stream things.
  • ZaroktheImmortal
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    The big problem is lack of competition. The major guilds collude on prices. The smaller guilds usually along because there's no reason not to.

    Most of (not all) the issues would disappear with a global marketplace. Console players have no way to search across zones to find the best prices. So either you spend 30 minutes or more traveling around or, what most people do, buy the cheapest listing on the zone they're already in.

    Next, the drop rate for all mats when breaking down gear should be increased.

    Finally, bring jewelry crafting in line with the rest. Remove grains and pull plating directly from gear. It shouldn't take (minimum) 40 Hel Ras to upgrade one ring to gold. This makes it financially impossible for most players to use crafted jewelry. Even zircon is way way overpriced.

    "But if you do that I'll earn less." Per mat, yes, but if you're a farmer then you'll get more mats. More mats for sale should balance out the lower price per item.

    This is exactly the reasoning I'd say behind why so many trade guildies are against an auction house. They're afraid of everyone else cutting into their profits. It's the same reason why they jump on anyone asking about an auction house in the forums. And they make up excuses like oh it'll ruin the economy it'll be the end of ESO the sky will fall when it just comes down to simple greed and them being scared of losing profits.
  • DigiAngel
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    Yesterday I got a Perfect Roe drop...these were/are selling at 30K. I've spent less on purple hardware.....I'm sorry, but fish eggs, no matter how pristine, should not cost more than a piece of hardware.
  • SidraWillowsky
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    NupidStoob wrote: »
    Last year around christmas ZoS took care of Bots on PC EU and since then I haven't seen any. I remember all the whine thread about those... This is the reason Dreugh Wax prices constantly went up.

    There is also a huge amount of inflation as what we spend gold on is incredibly limited and ZoS has added more and more ways to earn gold. Multiple times was the log in reward 100k per player which introduced millions into the economy and now with the new CP system we also earn more gold. I get now roughly 500G more per char that does all 7 writs. Roughly 90k gold a day simply for spending 45-50 minutes doing writs on 18 chars and that is just raw gold.

    There is also a massive difference to the amount of gold endgame players have access to compared to what newer players have. As a result the prices spike because if people easily buy your Dreugh Wax for 16k, why list it for less? As I mentioned above I spend like 50 minutes doing writs a day and get 90k in raw gold + the mats from the rewards + hirelings. Thats easily 150k gold a day while hardly breaking a sweat. The amount of time and effort for a new player to get that much is just massively disproportionate.

    We just have way too much money in the economy currently. In endgame it's not uncommon for people to have in the tens of millions, even 100s of millions doesn't feel too uncommon and reportedly there are even a few billionaires amongst the hardcore crown sellers/power traders. Imagine where the prices would be if people would push that money back into the economy.

    I think this right here is the problem. I've been playing for three years, am not a hardcore power seller, and do writs on maybe five characters a day when I'm motivated. I've got 8 mil in the bank and enough mats to gold out 10+ staves/blacksmith pieces, two full sets of light/heavy armor, and plenty of zircon plating (I've got 6 chromium platings right now; I spent 12 to reconstruct a set of jewelry a few weeks back). I know that's downright paltry compared to many others, but my point is that I'm accruing gold and mats far more quickly than I can spend them. If I do need/want something, I'll probably just check the guild traders in my general vicinity and buy whatever seems cheapest or go to my guild's store and pay whatever if I buy from someone I know.

    This is supposed to be an example vs. a humbebrag (if you're PC/NA and need gold or rosin or tempering alloy, shoot me a message on here and I can hook you up). Gold is worth far less to more experienced players, which means a likely willingness to pay whatever for things, and, as an unfortunate result, it's going to be worth far *more* to newer players.
  • JKorr
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    DigiAngel wrote: »
    Yesterday, I got a Perfect Roe drop...these were/are selling at 30K. I've spent less on purple hardware.....I'm sorry, but fish eggs, no matter how pristine, should not cost more than a piece of hardware.

    Yep. It shouldn't.

    Know one reason perfect roe is skyrocketing? All of those wonderful hyper OMGNOOOOOOOOOOIMNOTATTHECAPGOTTAGRINDFASTFASTFASTMOAR players. Before the cp rework, the perfect roe was around 10k, which I was actually fine with because personally, I dislike fishing. It was worth the cost if I needed it because I didn't want to fish for it myself. Now with the super competitive people pushing to get to the new cap, the price has gone up. Aetherial Ambrosia has shown up again, too, after not being a thing for a while. [hmmm. Might be worth suffering through fishing for a few nights. So I can list the roe or other stuff at the prices I decide because my guilds aren't totalitarian units that dictate what guild members can sell or the prices they sell at. Sorry "colluding believers," it isn't true everywhere]
    Edited by JKorr on April 5, 2021 4:55PM
  • Araneae6537
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    Larcomar wrote: »
    It's called *inflation* It happens (unless you're japan). Deal with it. Mats don't cost more. Gold is just worth less. Because there's an awful lot of it sloshing around.

    correct, but it is zos's stupid antique scrying treasure crap cause this inflation.

    Lol, not remotely; you can only get the purple which sells for 5k once per zone per account. Nothing else generates gold worth the time it takes; farming mats for instance is much more profitable.
  • VaranisArano
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    The big problem is lack of competition. The major guilds collude on prices. The smaller guilds usually along because there's no reason not to.

    Er, as a trading guild officer, the most we got into setting prices was to rarely say "Guys, don't wildly overprice your stuff, it makes the guild look bad."

    I can't imagine trying to hold a meeting to collude over the prices of items even within the guild officers, much less between the leadership of multiple guilds. What would you do, send an email 'round with the approved prices for all the mats? Why would you, when on PC, TTC and MM already give you the general pricing data?

    It's not collusion. It's that I check what my items are selling for in my guilds, and then I sell for about that price. Or I check what the goods are selling for in Mournhold, and then I undercut them a little bit on my guild.
    DigiAngel wrote: »
    Yesterday I got a Perfect Roe drop...these were/are selling at 30K. I've spent less on purple hardware.....I'm sorry, but fish eggs, no matter how pristine, should not cost more than a piece of hardware.

    And what's your opinion on the value of the Exp pots that perfect roe is used to make?

    Just like that purple gear was presumably valuable enough to you, those exp pots are worth it to other players who want to speed up their CP gain. In that sense, it doesn't matter what you or I think of the price. It's worth it to those players, or it wouldn't be selling at that rate.
  • BlueRaven
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    remosito wrote: »
    BlueRaven wrote: »
    What’s more (I am told) not having it loaded is a serious nerf to the amount of crafting mats received, compared to how it was like before the latest update.

    who told you that? thought was tested as unchanged?

    I am in a trading guild. Some people went on the pts and refined a set of material. They then did an equal amount on live and found a large discrepancy.

    How much did they refine? I do not know.
    Was it a possibly just rng? Perhaps.

    That is why I added the caveat “I am told”, as I am not sure if it’s true.

    Currently I am noticing that having it equipped is not giving me MORE then what I was getting before the patch, so I “suspect” that normal refining got nerfed.
    But again rng and personal perception can come into play.
  • remosito
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    The major guilds collude on prices.

    Can't speak for other guilds. But the two I am part of (one Mourn, one Crag) have never done anything like that.

    The only thing they tell us is sell, sell, relist, keep 30 items in stock if possible and sell, sell...

    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • remosito
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    BlueRaven wrote: »
    remosito wrote: »
    BlueRaven wrote: »
    What’s more (I am told) not having it loaded is a serious nerf to the amount of crafting mats received, compared to how it was like before the latest update.

    who told you that? thought was tested as unchanged?

    I am in a trading guild. Some people went on the pts and refined a set of material. They then did an equal amount on live and found a large discrepancy.

    How much did they refine? I do not know.
    Was it a possibly just rng? Perhaps.

    That is why I added the caveat “I am told”, as I am not sure if it’s true.

    Currently I am noticing that having it equipped is not giving me MORE then what I was getting before the patch, so I “suspect” that normal refining got nerfed.
    But again rng and personal perception can come into play.

    Unless they refined 100ks of mats, their numbers are pretty much meaningless.

    Meticulous disasembly ups chances for tempers by and estimated 12.5%.

    Gold tempers are really low without it (or before patch). At 5ish percent. So 112.5% of 5% is 5.625%.
    That is barely noticeable indeed.

    I hope ZOS will up it in an upcoming patch once they have a better feeling about how the current changes have affected the market.

    Kinda appreciate they didnt want to crash and burn the market. But seemed exceedingly conservative to me when numbers got figured out on PTS.


    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • DrSlaughtr
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    Er, as a trading guild officer, the most we got into setting prices was to rarely say "Guys, don't wildly overprice your stuff, it makes the guild look bad."

    Maybe you don't but it's confirmed on xbox by the major guilds. And even if it wasn't confirmed, anyone who spends time shopping for prices with tell you that overnight mats across all traders change.

    Mythic Ambrosia went from 25k to 90k overnight before the jester festival. This means people pulled their stock out just to put them back up for the new price. This happened in a very short window which wouldn't make sense if there wasn't collusion.

    No one needs to hold a meeting. They used the same pricing bot all their discords. They influence those prices by overcharging all at once.
    I drink and I stream things.
  • ajkb78
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    It's likely a short term surge for specific mats: the update brought the perfect storm where there was suddenly huge demand for making gold training gear, which I don't think I've ever seen before, as well as completely changing pvp sets due to the Cyrodiil changes, and also a few set changes like people wanting to gold out daggers, medium armour body sets on tanks etc. It'll probably take a while for prices to settle but in the longer term the availability of mats should increase quite a bit from the new CP passives and at the same time players should have more gold to spend, also due to the new CP passives.

    Nothing really needs changing here.
  • VaranisArano
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    Er, as a trading guild officer, the most we got into setting prices was to rarely say "Guys, don't wildly overprice your stuff, it makes the guild look bad."

    Maybe you don't but it's confirmed on xbox by the major guilds. And even if it wasn't confirmed, anyone who spends time shopping for prices with tell you that overnight mats across all traders change.

    Mythic Ambrosia went from 25k to 90k overnight before the jester festival. This means people pulled their stock out just to put them back up for the new price. This happened in a very short window which wouldn't make sense if there wasn't collusion.

    No one needs to hold a meeting. They used the same pricing bot all their discords. They influence those prices by overcharging all at once.

    Nothing else could explain everyone hiking the price on rare exp pots right before the first festival with the 100% exp buff.

    Maybe I'm just a jaded PC player, but a pricing bot sounds an awful lot like the TTC addon. Not seeing what's so terrible about that, except maybe that console players aren't used to what that does to the market.
  • Jeffrey530
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    DigiAngel wrote: »
    Yesterday I got a Perfect Roe drop...these were/are selling at 30K. I've spent less on purple hardware.....I'm sorry, but fish eggs, no matter how pristine, should not cost more than a piece of hardware.

    Im sorry but go check out 'almas' iranian beluga egg roe. 1kg sells for £20000 and im pretty sure thats more expensive than most hardware.
  • Abelon
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    [snip]

    Yep, this is really not surprising to me. Some people here act like all trading guilds don't organize a single thing, which is true for some of them, certainly. But there are a few guilds out there who do what you demonstrated, and those few guilds are enough to mess up the entire economy.

    I'm curious to see if anything will ever be done about this, but I think not. Money makers like those guys love the trading system in ESO, and ZOS would never want them to leave the game, so everything stays how it is. I hardly trade nowadays, I can't be bothered to buy anything, because it is so much cheaper to collect. And I don't want to sell at low prices, because those very same guilds will buy my stuff instead of normal players, and I refuse to sell for those artificially inflated high prices. Kind of a dead end.

    [edited to remove quote]
    Edited by ZOS_Lunar on April 7, 2021 12:23PM
  • DragonRacer
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    Kinda explains some of the weirdness we've been seeing in the Discord price check bots. Which, by the way, most console trading guilds tend to put on their Discords, but all of those bots are fed by TTC. Once upon a time, it was a reliable baseline - it seemed PS4 prices were a little more on items than the PC Discord bots, so we'd take that as a baseline and mark up a little.

    But for the past, I'd say, 6 months or so, some of the pricing you get when you price check those Discord bots is off the wall - wildly high or wildly low compared to what we know to be the usual PS4 average from simply shopping around traders a lot and getting a feel for what things usually average.

    I've honestly told a lot of folks to stop using the Discord bots for price checks altogether because they are fed by TTC and whatever is happening on PC is nuts and has been for several months. And before someone inevitably barrels into my post saying "But, but, TTC has PS4 and XBox versions, too!! It's not just PC." Uh, yeah, but the PS4 and XBox sides of TTC require manual data to be fed as we do not have any add-ons to feed market data straight to it like PC does. Absolutely nobody on planet earth is gonna sit there and manually type in what they listed in their guild stores at what price, so, no, we all look at the PC side of TTC.

    Example: potent nirncrux is traditionally around 12-15k on PS4 NA. Has been for a while, actually, and still is from recent observations. I did a search of PC prices on TTC just now and potent nirncrux is listed at 28-32k on the entire page. That's also not used in any XP potions and it's not like Craglorn drop rates for it have been reported as dropping. I get that people might be remaking gear because of the CP changes, but this still seems odd to me.
    PS5 NA. GM of The PTK's - a free trading guild (CP 500+). Also a werewolf, bites are free when they're available. PSN = DragonRacer13
  • ThorianB
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    NupidStoob wrote: »
    Last year around christmas ZoS took care of Bots on PC EU and since then I haven't seen any. I remember all the whine thread about those... This is the reason Dreugh Wax prices constantly went up.

    There is also a huge amount of inflation as what we spend gold on is incredibly limited and ZoS has added more and more ways to earn gold. Multiple times was the log in reward 100k per player which introduced millions into the economy and now with the new CP system we also earn more gold. I get now roughly 500G more per char that does all 7 writs. Roughly 90k gold a day simply for spending 45-50 minutes doing writs on 18 chars and that is just raw gold.

    There is also a massive difference to the amount of gold endgame players have access to compared to what newer players have. As a result the prices spike because if people easily buy your Dreugh Wax for 16k, why list it for less? As I mentioned above I spend like 50 minutes doing writs a day and get 90k in raw gold + the mats from the rewards + hirelings. Thats easily 150k gold a day while hardly breaking a sweat. The amount of time and effort for a new player to get that much is just massively disproportionate.

    We just have way too much money in the economy currently. In endgame it's not uncommon for people to have in the tens of millions, even 100s of millions doesn't feel too uncommon and reportedly there are even a few billionaires amongst the hardcore crown sellers/power traders. Imagine where the prices would be if people would push that money back into the economy.

    This is also the best argument against a centralized auction house as it would be incredibly easy for people to dominate the entire market. Only reason Dreugh Wax isn't 50k atm is that nobody with the resources to buy them all up has the motivation to check every single trader in the game multiple times a day. We already had issues with people doing this to certain plants in the past, like the time when columbine was 500g+ for quite a long timeframe.

    Yes, because it's all so hard for to dominate with pricings and raise it cause greed. Also you don't have to check every trader. I mean there Tamerial Trade Center does have a website that lists a lot of peoples listings and most people trading will use it. If anything the guild trader system just allows a certain number of people to control what average pricings things will usually go for.

    1. You can't dominate this market very easily because you have to go to each trader individually. While i am running between traders buying up the items below a point i want it to sell at, other people are constantly putting new orders on the market. TTC also doesn't update immediately. Someone has to be running the program and the data has to be getting uploaded. You can miss a lot of those below the price you are trying to set. So it becomes a lot of work for very little gain. Instead it is just better to bargain shop traders and then resell the items at a much higher price in premium hubs. I often find incorrectly priced items that i can easily sell for 100-500% profit. So this becomes much more profitable than trying to dominate the market in ESO.

    2. Supply and demand determines pricing. ESO has had over 3 million new players since january 2020. These are mostly consumers in ESO not producers. Since they have nothing and need everything, they consume a lot of what is on traders but add very little to traders themselves in comparison because they haven't acquired all the resources, prints, motifs, stickerbook gear, etc. yet like us vet players. Things i was selling on traders for 50-100 gold/ each in late 2019 i am selling for 200-500 gold/each now. Its not because we traders are greedy, its because those items shrunk from 50 pages of inventory to 15(on TTC). Demand kept pushing prices up as new players sucked up all the lower priced items they could afford. As the price gets higher, fewer people are willing to pay that price and demand slows down until supply and demand find an equilibrium. This is what determines the price point of items in ESO.

    As a trader, my price is determined by the prices i see on TTC. I decide what is a good price to sell at depending on what i see on there. You always have people that put up items for stupid prices so i look at a few factors. But my price is always determined by supply and demand and how fast i can flip an item. Ideally, i don't want to sit on any items more than 12 hours and less than 6 hours is ideal. If i go to high, i have to sit on it longer and that is often for only a small profit increase when i could make more money buy a bit lower and faster and freeing that slot up hours sooner.
    Edited by ThorianB on April 7, 2021 12:52PM
  • Thavie
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    remosito wrote: »
    The major guilds collude on prices.

    Can't speak for other guilds. But the two I am part of (one Mourn, one Crag) have never done anything like that.

    The only thing they tell us is sell, sell, relist, keep 30 items in stock if possible and sell, sell...

    I'm an average player that doesn't play a whole lot but I've been here in and out since beta, so here's my perspective: I never saw a trading guild that encourages its members to overprice their items. Not once. Why? Because with Tamriel Trading Center and master Merchant anyone can check out prices and overprice stuff does not sell. I tend to set a price at least 5% lower than average and it doesn't always sell that good and I have to lower the price even more. Overpricing is a myth. Or maybe I know nothing about this game and was playing for 7 years wrong. That's also a possibility.
    Also, it feels weird to read all those threads because I returned after a break with 0 funds, before I went on a hiatus I bought an expensive house and spent all my gold on it. I have two crafters, I don't play more than an hour or two per day, and since my return I never felt the need to buy gold with crowns. I have around 2kk gold right now, mostly from selling motifs and mats, yeah. And I have no idea who buys them, I have enough from two characters to gold anything I need. Sometimes I need to wait a few days if I don't have enough but nothing forces me to gold gear right away. It doesn't mean that much for your numbers. Making money in this game is really, really easy, making a crafter is easy AND fast. You can literally do anything and still get gold. The game also has enough gold sinks. If they add MORE then welp, that's where my problem might start!
    That's just my perspective as an average player. If you have no money I don't know what are you doing or where do you spend them.
    Edited by Thavie on April 7, 2021 12:32PM
    "We grew under a bad sun"
  • Zer0_CooL
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    No need for a game dev. to actively take actions regarding ingame economy. I remember times when alloys were at 16k.

    If you're smart, you buy on stock when prices are low. If not, and you still don't want to pay the prices go farm the mats.

    But there definitly is zero reason for zos to manipulate prices.
    Edited by Zer0_CooL on April 7, 2021 12:38PM
  • sPark101
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    I set my mat prices extremely high because i really don't want to sell them and prefer to use them myself but then somebody comes along and buys them anyway. smh.
  • ThorianB
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    remosito wrote: »
    The major guilds collude on prices.

    Can't speak for other guilds. But the two I am part of (one Mourn, one Crag) have never done anything like that.

    The only thing they tell us is sell, sell, relist, keep 30 items in stock if possible and sell, sell...

    I am also in trade guilds in prime spots and they have never mentioned anything about pricing. This is just some conspiracy theory people came up with because:
    1. They don't realize this game has had it's population increased by 20% in the last year which a huge amount of consumers that would tank a real economy.
    2. They don't understand how supply and demand works.
  • Raegwyr
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    Mats costs more only because the demand for them increase significantly lately:
    1. Stickerbook gave ppl chance to prepare gear for alts with only mats cost and without time (grind) factor. I know a lot of players which spend hundreds of gold mats to have good gear on their alts. Also ppl are more eager to play different kind of builds now when gear is more accessible.
    2. More ppl are into housing now since they can now buy crown houses with in game gold via gifting. And everybody knows how expensive furniture crafting can be.
    3. Less bots on server (not eliminated completely, at least not at pc eu but situations seems to be better then year ago).
    4. More players playing the game. Most of new players don't want to farm mats and would rather buy them with gold to play actual content (and new players have new way to earn gold fast like scrying).
    5. Gold has less value then ever.
    6. Constant meta shifts which create huge demand of gold mats.

    Theory about dozen of super wealthy players controlling whole mats market is ridiculous but I guess it sounds more interesting then those 6 reasons.

    Zos tries to help with that by for example introducing new cps for farmers or by giving a lot of mats during the event but it is not enough to satisfy the demand. They could introduce more sources of mats like they did with IC alchemy coffers (you know, rewards for playing the content).
  • jaws343
    jaws343
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    Er, as a trading guild officer, the most we got into setting prices was to rarely say "Guys, don't wildly overprice your stuff, it makes the guild look bad."

    Maybe you don't but it's confirmed on xbox by the major guilds. And even if it wasn't confirmed, anyone who spends time shopping for prices with tell you that overnight mats across all traders change.

    Mythic Ambrosia went from 25k to 90k overnight before the jester festival. This means people pulled their stock out just to put them back up for the new price. This happened in a very short window which wouldn't make sense if there wasn't collusion.

    No one needs to hold a meeting. They used the same pricing bot all their discords. They influence those prices by overcharging all at once.

    I mean, I am in a handful of major Xbox trading guilds (and have been in a handful of others in the past) and not once have I been told what to list items at. The only listing rule I have ever seen was an undercutting rule of like 5%.

    Mythic Ambrosia prices went up because they became more valuable. And many players in major trading guilds relist their items after a day or two to keep them at the top of the queue in a trader.

    The biggest mistake players make with trading is keeping their items in the trader for 10+ days. Very rarely will anyone who is serious about trading look past the last 24 hours of listings in a kiosk. And usually if a player is doing that, they are looking for very specific items. Why? Because after the first day of a listing, the items have been picked over and all of the deals have been taken. Or, the player has already looked over those goods the previous day. So a better reason why those Mythic prices went up is that players actually know how to trade in the game and are doing so effectively.
  • xilfxlegion
    xilfxlegion
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    If only you all had bots like on Xbox. Our wax is 3.5k!!!

    This is absolutely not true. Wax is going for 7.5 up, though usually around 9.

    Bots are also not as prevailent as you make it seem. Most of those characters are actually real players.

    wax is 4k all over tamriel. some people are listing them at 7 or 8k but theyre not selling.
  • ApoAlaia
    ApoAlaia
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    Raegwyr wrote: »
    Mats costs more only because the demand for them increase significantly lately:
    1. Stickerbook gave ppl chance to prepare gear for alts with only mats cost and without time (grind) factor. I know a lot of players which spend hundreds of gold mats to have good gear on their alts. Also ppl are more eager to play different kind of builds now when gear is more accessible.
    2. More ppl are into housing now since they can now buy crown houses with in game gold via gifting. And everybody knows how expensive furniture crafting can be.
    3. Less bots on server (not eliminated completely, at least not at pc eu but situations seems to be better then year ago).
    4. More players playing the game. Most of new players don't want to farm mats and would rather buy them with gold to play actual content (and new players have new way to earn gold fast like scrying).
    5. Gold has less value then ever.
    6. Constant meta shifts which create huge demand of gold mats.

    Theory about dozen of super wealthy players controlling whole mats market is ridiculous but I guess it sounds more interesting then those 6 reasons.

    Zos tries to help with that by for example introducing new cps for farmers or by giving a lot of mats during the event but it is not enough to satisfy the demand. They could introduce more sources of mats like they did with IC alchemy coffers (you know, rewards for playing the content).

    To me point 1 has had a huge impact.

    I now have 5 mag and 5 stam dds fully equipped both for solo and party plus two healers and a tank with multiple sets each to mix and match as the situation requires.

    That was a lot of mats spent.

    Pre-stickerbook it would have been unthinkable for me because I just don't run remotely enough 12-char trials to have so much gear lying around.

    Arguably the pre-stickerbook arrangement was significantly less 'wasteful'; chars would share what I had and that was that. That meant that a lot of my mats would go on the guild trader.

    Now other stuff goes to the guild trader and I keep the mats for my personal use.
  • xv1_me
    xv1_me
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    Mats go up in price = you need more income or you rock purple gear.

    What’s the issue?
  • npuk
    npuk
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    Few years ago the standard price for a temp on xbox-eu was 18k+, saw a rise back up to this when U29 dropped but now they are back down to 6-9k.

    It's just supply and demand.
    The Sacrificial Warriors GMXbox One EU:18x CP Chars (2300+ CP)Xbox One NA: 3x CP Chars (800+ CP)Xbox One (alt) EU:5x CP Chars (1500+ CP)Xbox One (alt 2) EU:1x CP Chars (450+ CP)PC EU: 1x CP Char (400+ CP)
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