goatlyonesub17_ESO wrote: »Grandchamp1989 wrote: »I don't think it is monopoly, u think it is because the parts were so rare...
I used to feel exactly like you do, but I don't anymore.
I used to think it was an ESO conspiracy.
But something is definitely pushing the prices up artificially, and not the free market.
I do believe there is an organized effort to keep prices up.
Yeah, a lot of people think that the law of supply and demand determines prices. It isn't, though. It's more like "follow the leader." Some guy with a lot to sell asks for the moon as his price. The next thousand people hoping to sell the same things do a price check, see what the first guy is charging, and then they charge that too.
goatlyonesub17_ESO wrote: »Grandchamp1989 wrote: »I don't think it is monopoly, u think it is because the parts were so rare...
I used to feel exactly like you do, but I don't anymore.
I used to think it was an ESO conspiracy.
But something is definitely pushing the prices up artificially, and not the free market.
I do believe there is an organized effort to keep prices up.
Yeah, a lot of people think that the law of supply and demand determines prices. It isn't, though. It's more like "follow the leader." Some guy with a lot to sell asks for the moon as his price. The next thousand people hoping to sell the same things do a price check, see what the first guy is charging, and then they charge that too.
Thats not how it works. This is how it works if you 100% ignore demand and think supply is the only factor to determining prices. This assumes that there is an infinite amount of people willing to pay the amount of gold for the price the first person listed it. In reality you need an equal stream of people buying the item at that price which is where supply meets demand. If the price is too high, less people buy it and supply stacks up. Surplus begins the undercutting as people want to sell their items which slowly drops the price down to where it lines back up with demand.
goatlyonesub17_ESO wrote: »Grandchamp1989 wrote: »I don't think it is monopoly, u think it is because the parts were so rare...
I used to feel exactly like you do, but I don't anymore.
I used to think it was an ESO conspiracy.
But something is definitely pushing the prices up artificially, and not the free market.
I do believe there is an organized effort to keep prices up.
Yeah, a lot of people think that the law of supply and demand determines prices. It isn't, though. It's more like "follow the leader." Some guy with a lot to sell asks for the moon as his price. The next thousand people hoping to sell the same things do a price check, see what the first guy is charging, and then they charge that too.
Thats not how it works. This is how it works if you 100% ignore demand and think supply is the only factor to determining prices. This assumes that there is an infinite amount of people willing to pay the amount of gold for the price the first person listed it. In reality you need an equal stream of people buying the item at that price which is where supply meets demand. If the price is too high, less people buy it and supply stacks up. Surplus begins the undercutting as people want to sell their items which slowly drops the price down to where it lines back up with demand.
and this is where i sometimes overprice, cuz i just dont know the demand and even if there are only 2 others up for sale, if no one wants it..... not one to spend my time with pricesheets. but it will come back to me for resale at a lower price if i dont decide to change it out first.
I mean you need 5 Festive Noise Maker Parts and 5 Joke Popper Parts to get both achievements. That's a minimum of 10 stupendous jester boxes required to finish and you could only get 1 a day.
The event didn't even run for 10 days. Pretty easy to see how demand massively outstripped supply this year.
So people don't want to farm but they don''t want to compensate someone who does farm the mats they want?
I love to farm and fish though lately it's been quite busy with events and trying to get Markarth patterns. And I even flip on the occassion I'm shopping and see something I can make gold on.
Anyway, you can't have your cake and eat it to. It's actually what makes it all work...people willing to do the work and sell to those who aren't.
[Quoted post was removed]
So people don't want to farm but they don''t want to compensate someone who does farm the mats they want?
I love to farm and fish though lately it's been quite busy with events and trying to get Markarth patterns. And I even flip on the occassion I'm shopping and see something I can make gold on.
Anyway, you can't have your cake and eat it to. It's actually what makes it all work...people willing to do the work and sell to those who aren't.
Grandchamp1989 wrote: »So people don't want to farm but they don''t want to compensate someone who does farm the mats they want?
I love to farm and fish though lately it's been quite busy with events and trying to get Markarth patterns. And I even flip on the occassion I'm shopping and see something I can make gold on.
Anyway, you can't have your cake and eat it to. It's actually what makes it all work...people willing to do the work and sell to those who aren't.
Buying from first hand traders isn't the problem - those people gets compensated.
The problem is that the item the farmer put time into farming gets sold immidiatly (by people who's entire mindset is to re-sell it - not to use it) So the items switch from seller to seller to seller everyone increasing the price a little until every possible penny is squeezed out of every item on the server.
It's not very different from people who buy out all the apartments just to re-sell them at a higher price - with no thought what so ever of ever living there. People speculate in these things and it hurts the people who actually need to use the items.
But items goes from 2nd hand seller to 2nd hand seller and never quite in the pocket of those in need of them.
Grandchamp1989 wrote: »So people don't want to farm but they don''t want to compensate someone who does farm the mats they want?
I love to farm and fish though lately it's been quite busy with events and trying to get Markarth patterns. And I even flip on the occassion I'm shopping and see something I can make gold on.
Anyway, you can't have your cake and eat it to. It's actually what makes it all work...people willing to do the work and sell to those who aren't.
Buying from first hand traders isn't the problem - those people gets compensated.
The problem is that the item the farmer put time into farming gets sold immidiatly (by people who's entire mindset is to re-sell it - not to use it) So the items switch from seller to seller to seller everyone increasing the price a little until every possible penny is squeezed out of every item on the server.
It's not very different from people who buy out all the apartments just to re-sell them at a higher price - with no thought what so ever of ever living there. People speculate in these things and it hurts the people who actually need to use the items.
But items goes from 2nd hand seller to 2nd hand seller and never quite in the pocket of those in need of them.
Grandchamp1989 wrote: »Usually by the end of an event the overflow of supply vs demand usually means the prices goes down, rather drasticly, for style pages, noise/joke poppers, gear pieces etc.
This event has been vastly different in prices doesn't seem to drop. It seems like guilds are creating a monopoly of items by buying up any items under market value to push the prices higher. It seems a lot of items are vastly overpriced compared to their real value - and the reason they don't drop in price is because guilds buy up all the items to keep a monopoly on the items.
If you own or can buy up all the pieces of a certain item you can set the prices to whatever you feel like.
I used to think all the threads about price fixing, monopoly and buying up all the hot items were an ESO conspiracy... But given this event... and seeing how all the items I look for gets bought up within 3-5 minutes of them being made available, that's an issue I haven't noticed before.
How much must items increase in price before someone take action and the market can crash back to real prices. It wasn't terribly long ago I could get Mundane Runes and Heartwood for 150g a piece and not 500+ as it stands now. This is true for most items atm.
My experience is on PC EU not sure how it stands on other servers.
[Quoted post was removed]
Blacknight841 wrote: »It’s not robbery if you consent to buying the item.
goatlyonesub17_ESO wrote: »Grandchamp1989 wrote: »I don't think it is monopoly, u think it is because the parts were so rare...
I used to feel exactly like you do, but I don't anymore.
I used to think it was an ESO conspiracy.
But something is definitely pushing the prices up artificially, and not the free market.
I do believe there is an organized effort to keep prices up.
Yeah, a lot of people think that the law of supply and demand determines prices. It isn't, though. It's more like "follow the leader." Some guy with a lot to sell asks for the moon as his price. The next thousand people hoping to sell the same things do a price check, see what the first guy is charging, and then they charge that too.
Blacknight841 wrote: »It’s not robbery if you consent to buying the item.
but it is robbery if i don't know the value of it and you lie to me about it.
i am new in town and i see you selling clothes for 100$ a shirt. I consent to buy it but you didn't say you buy them from the second hand shop with 10$. And you wouldn't either, and it's not your fault. It's my fault for not being informed. But you making the deal, are lying to me and thus soft scam me.
it's just people abusing the knowledge of other players. People still buy Manganese for 17.5g each while there's at the vendor for 15g.
Blacknight841 wrote: »It’s not robbery if you consent to buying the item.
but it is robbery if i don't know the value of it and you lie to me about it.
i am new in town and i see you selling clothes for 100$ a shirt. I consent to buy it but you didn't say you buy them from the second hand shop with 10$. And you wouldn't either, and it's not your fault. It's my fault for not being informed. But you making the deal, are lying to me and thus soft scam me.
it's just people abusing the knowledge of other players. People still buy Manganese for 17.5g each while there's at the vendor for 15g.
Grandchamp1989 wrote: »Usually by the end of an event the overflow of supply vs demand usually means the prices goes down, rather drasticly, for style pages, noise/joke poppers, gear pieces etc.
This event has been vastly different in prices doesn't seem to drop. It seems like guilds are creating a monopoly of items by buying up any items under market value to push the prices higher. It seems a lot of items are vastly overpriced compared to their real value - and the reason they don't drop in price is because guilds buy up all the items to keep a monopoly on the items.
If you own or can buy up all the pieces of a certain item you can set the prices to whatever you feel like.
I used to think all the threads about price fixing, monopoly and buying up all the hot items were an ESO conspiracy... But given this event... and seeing how all the items I look for gets bought up within 3-5 minutes of them being made available, that's an issue I haven't noticed before.
How much must items increase in price before someone take action and the market can crash back to real prices. It wasn't terribly long ago I could get Mundane Runes and Heartwood for 150g a piece and not 500+ as it stands now. This is true for most items atm.
My experience is on PC EU not sure how it stands on other servers.
[Quoted post was removed]
Grandchamp1989 wrote: »Usually by the end of an event the overflow of supply vs demand usually means the prices goes down, rather drasticly, for style pages, noise/joke poppers, gear pieces etc.
This event has been vastly different in prices doesn't seem to drop. It seems like guilds are creating a monopoly of items by buying up any items under market value to push the prices higher. It seems a lot of items are vastly overpriced compared to their real value - and the reason they don't drop in price is because guilds buy up all the items to keep a monopoly on the items.
If you own or can buy up all the pieces of a certain item you can set the prices to whatever you feel like.
I used to think all the threads about price fixing, monopoly and buying up all the hot items were an ESO conspiracy... But given this event... and seeing how all the items I look for gets bought up within 3-5 minutes of them being made available, that's an issue I haven't noticed before.
How much must items increase in price before someone take action and the market can crash back to real prices. It wasn't terribly long ago I could get Mundane Runes and Heartwood for 150g a piece and not 500+ as it stands now. This is true for most items atm.
My experience is on PC EU not sure how it stands on other servers.
[Quoted post was removed]
VaranisArano wrote: »Grandchamp1989 wrote: »Usually by the end of an event the overflow of supply vs demand usually means the prices goes down, rather drasticly, for style pages, noise/joke poppers, gear pieces etc.
This event has been vastly different in prices doesn't seem to drop. It seems like guilds are creating a monopoly of items by buying up any items under market value to push the prices higher. It seems a lot of items are vastly overpriced compared to their real value - and the reason they don't drop in price is because guilds buy up all the items to keep a monopoly on the items.
If you own or can buy up all the pieces of a certain item you can set the prices to whatever you feel like.
I used to think all the threads about price fixing, monopoly and buying up all the hot items were an ESO conspiracy... But given this event... and seeing how all the items I look for gets bought up within 3-5 minutes of them being made available, that's an issue I haven't noticed before.
How much must items increase in price before someone take action and the market can crash back to real prices. It wasn't terribly long ago I could get Mundane Runes and Heartwood for 150g a piece and not 500+ as it stands now. This is true for most items atm.
My experience is on PC EU not sure how it stands on other servers.
[Quoted post was removed]
One of the more popular argument against having a global auction house as opposed to guild traders is that traders make it take substantially more effort for this to happen long term. You even admit this when you describe players actively going around and buying up reasonably priced goods. It takes these players much more time and effort to travel around and buy up reasonably priced items and flip them than it would in an Auction House system where they can do it all from a single interface. Its not impossible,, but it's harder and thus rarer. Or, at least that's the version of the argument that isn't made of straw.
But if you'd like to argue that guild traders don't do enough to prevent this sort of market control, I'd love to hear your take on how an Auction House supposedly is more resistant to cartels of rich players buying up desirable goods and reselling at higher prices.
Too bad you guys aren’t on Xbox NA, I sold lots of poppers for between a couple thousand and I think the last one I listed was for around 500 gold. There were lots of them listed on my guild merchant (Tamazon Prime). Most things I get pretty cheap, anytime I’m ever searching for something specific, but there are tons of Xbox players, and consequently lots of competitive prices. Possibly this is more of a PC issue? 🤔
Grandchamp1989 wrote: »Usually by the end of an event the overflow of supply vs demand usually means the prices goes down, rather drasticly, for style pages, noise/joke poppers, gear pieces etc.
This event has been vastly different in prices doesn't seem to drop. It seems like guilds are creating a monopoly of items by buying up any items under market value to push the prices higher. It seems a lot of items are vastly overpriced compared to their real value - and the reason they don't drop in price is because guilds buy up all the items to keep a monopoly on the items.
If you own or can buy up all the pieces of a certain item you can set the prices to whatever you feel like.
I used to think all the threads about price fixing, monopoly and buying up all the hot items were an ESO conspiracy... But given this event... and seeing how all the items I look for gets bought up within 3-5 minutes of them being made available, that's an issue I haven't noticed before.
How much must items increase in price before someone take action and the market can crash back to real prices. It wasn't terribly long ago I could get Mundane Runes and Heartwood for 150g a piece and not 500+ as it stands now. This is true for most items atm.
My experience is on PC EU not sure how it stands on other servers.
[Quoted post was removed]
I would like any proof of this. I've been a top seller in various trade guilds from Rawl to Mournhold to Vivec and even less serious, more social ones like Coldharbour. I've had weeks where I've done over 20m in sales in a single guild. Yet not one single time has anyone ever tried to invite me into some illuminati trade conglomerate or told me a single item to buy or sell. So please, where is any scrap of proof that these closed door millionaire insider trading meetings occur? You can scream it's not a conspiracy all you want but the funny thing is the people who claim this literally never show the smallest trace of proof of the claim. Making baseless claims with literally zero evidence make your claims 100% beyond any shadow of a doubt a conspiracy theory. Straight up tin foil hat level conspiracies at that
If you want to pretend they don't flip items to make money then be my guest. But I know better. I've seen it first hand and know exactly how they operate. If you want proof, go put something of value up for a cheap price and then watch how fast they gobble it up and put it back up for sale for a more expensive price. haha
Grandchamp1989 wrote: »So people don't want to farm but they don''t want to compensate someone who does farm the mats they want?
I love to farm and fish though lately it's been quite busy with events and trying to get Markarth patterns. And I even flip on the occassion I'm shopping and see something I can make gold on.
Anyway, you can't have your cake and eat it to. It's actually what makes it all work...people willing to do the work and sell to those who aren't.
Buying from first hand traders isn't the problem - those people gets compensated.
The problem is that the item the farmer put time into farming gets sold immidiatly (by people who's entire mindset is to re-sell it - not to use it) So the items switch from seller to seller to seller everyone increasing the price a little until every possible penny is squeezed out of every item on the server.
It's not very different from people who buy out all the apartments just to re-sell them at a higher price - with no thought what so ever of ever living there. People speculate in these things and it hurts the people who actually need to use the items.
But items goes from 2nd hand seller to 2nd hand seller and never quite in the pocket of those in need of them.
drkfrontiers wrote: »When there are guilds bragging about having billions the natural result is that they can dominate the market in any area. Buy everything there is and set a new value.
[snip]