I Faketank every dungeon normal or vet exept VetDLC because of the shorter queues...
I simply can solo everything so the other players have either the choice to follow my rush and AOE pulls or vote to kick me because I ruin their gaming fantasy with my OP characters..
Well, then, I suggest you keep your skill to yourself, solo the dungeon by yourself, and cease patting yourself on the back, thinking you are so great and other should just bask in your magnificence.
Leave us scrubs fending for ourselves, we don't deserve you.
really.
We'll all be better off for this, I assure you.
Some pleople like it when I speed carry them.. So why the hostility ?
[snip]
then ..
I'm sure some people love it.
But as you said .. it's "some". Still, you impose your gameplay, your faketanking and your mad rushs towards completion to all groups that are plagued with your presence.
And just because you wanna save time I'm sure you use for great things.
[snip]
I suggest you seek out people that love carries and sell them runs, instead.
You're talking to someone with a finished NB tank in BIS that has spent hundreds of hours tanking [snip]
Scanning HP isn't enough? It's more complicated? [snip]
I Faketank every dungeon normal or vet exept VetDLC because of the shorter queues...
I simply can solo everything so the other players have either the choice to follow my rush and AOE pulls or vote to kick me because I ruin their gaming fantasy with my OP characters..
Well, then, I suggest you keep your skill to yourself, solo the dungeon by yourself, and cease patting yourself on the back, thinking you are so great and other should just bask in your magnificence.
Leave us scrubs fending for ourselves, we don't deserve you.
really.
We'll all be better off for this, I assure you.
Some pleople like it when I speed carry them.. So why the hostility ?
Ok, first, no sealioning, please.
then ..
I'm sure some people love it.
But as you said .. it's "some". Still, you impose your gameplay, your faketanking and your mad rushs towards completion to all groups that are plagued with your presence.
And just because you wanna save time I'm sure you use for great things.
I'm sorry to put it simply, but : you are wrong, and are not a good teamate.
I suggest you seek out people that love carries and sell them runs, instead.
The thing is the skill gap widens so much between veterans and new players that after some point almost all the PVE content becomes a rush feast for the veterans (even with the new cp).. And they cannot increase the dificulty because it would make it too hard for new players..
hands0medevil wrote: »I prefer "fake tanks" (most of the time just dds with or without taunt but with nice dds it deosn't matter this much) than fake damage dealers without any common knowledge about dungeon that they are doing and ~5k dps.
What is wrong with running DD setup with 22k health, nice dmg + undaunted taunt and selfheal as a tank if it is working? And what is the definition of real tank?
Why fake tanks are so prevalent in ESO:
- The groups are designed to only have 2 DPS per heals and tank. Groups and dungeons should be designed to have 3 or 4 DPS per heal and tank. This would more closely reflect the ratio of players who are interested in these roles. Until i played ESO, 5 players were standard for a dungeon run. There is a reason why other games put 3 plus DPS in a group with a tank and heals.
- ESO is to much a jack of all trades game. You're not needed as a tank or heals because some DPS can slot a taunt or a couple of class heals on the back bar and be just fine. The roles in ESO are not really even roles. You get fake tanks and fake heals because in ESO, the roles are fake. They just stick them in there to mimic other MMOs but they really are pointless since there is no such thing as a tanking or healer class
- Both roles are tedious and boring to play. I LOVE playing tanks and heals in other games. I love dungeon running and raiding in other games. I hate it here. I rarely play my tank because it is to exhausting and tedious to constantly micromanage stupid little buffs and debuffs, etc. Tanks in ESO are overly complicated paper shufflers. They use 10 steps to accomplish the same thing you can accomplish in 3-4 in other games. I can main tank a 2 hr raid in other games without breaking a sweat. Running anything more than the base game dungeons in ESO feels like i jogged from NYC to LA.Heals is boring. I don't dps as heals to contribute to group. I dps to keep from falling asleep.
Neither of these roles are fun to play for me in ESO. I would normally do 2-3 dungeons a night if i enjoy these roles. I do about 1-2 dungeons a week and i am reminded of how crappy healing and tanking is, so i lose interest and go back to other things like trading and questing. I know i am not alone in this. I have talked to others who also normally enjoy those roles but think they aren't that fun in ESO at best.
Why fake tanks are so prevalent in ESO:
- The groups are designed to only have 2 DPS per heals and tank. Groups and dungeons should be designed to have 3 or 4 DPS per heal and tank. This would more closely reflect the ratio of players who are interested in these roles. Until i played ESO, 5 players were standard for a dungeon run. There is a reason why other games put 3 plus DPS in a group with a tank and heals.
- ESO is to much a jack of all trades game. You're not needed as a tank or heals because some DPS can slot a taunt or a couple of class heals on the back bar and be just fine. The roles in ESO are not really even roles. You get fake tanks and fake heals because in ESO, the roles are fake. They just stick them in there to mimic other MMOs but they really are pointless since there is no such thing as a tanking or healer class
- Both roles are tedious and boring to play. I LOVE playing tanks and heals in other games. I love dungeon running and raiding in other games. I hate it here. I rarely play my tank because it is to exhausting and tedious to constantly micromanage stupid little buffs and debuffs, etc. Tanks in ESO are overly complicated paper shufflers. They use 10 steps to accomplish the same thing you can accomplish in 3-4 in other games. I can main tank a 2 hr raid in other games without breaking a sweat. Running anything more than the base game dungeons in ESO feels like i jogged from NYC to LA.Heals is boring. I don't dps as heals to contribute to group. I dps to keep from falling asleep.
Neither of these roles are fun to play for me in ESO. I would normally do 2-3 dungeons a night if i enjoy these roles. I do about 1-2 dungeons a week and i am reminded of how crappy healing and tanking is, so i lose interest and go back to other things like trading and questing. I know i am not alone in this. I have talked to others who also normally enjoy those roles but think they aren't that fun in ESO at best.
I am sure they finished the run, without you.
I just got 2 faketanks in a row and now have a 15m deserter penalty. Why? Because twice I get a sorcerer with <19k HP that is a lazy piece of trash and skips to the front of the line. Proper players get punished whether they stay or leave and it blows my mind that you don't have the backbone to so much as lift a finger after all of this time. There are so many things the group finder can check for and does in other games, max HP being the most obvious and then skills and gear being more subtle. These clowns ruins the random grouping experience for thousands of people and a day and you have done literally nothing about it.
I am sure they finished the run, without you.
This guy was the sorc, I reckon
Jokes aside, yes..the group composition of the game is broken. So many healers whinge about it, but still nothing is done. It's just the fact that group finder probably won't find those correct roles and ZOS knows it, hence they just let anyone come in, no matter the max HP, max mag, max stam, gear etc.
So choice is :
Fixed group compo with higher group finder timers (ridiculous ones)
Or just continue the LFG circus with low CP players who hug walls 20m away with bow, or impatient ones that run without saying a word and don't follow the groups wishes at all. It's selfish and immature gameplay 101
Just let lower players and those who do not play good enough go normals.
Vet is for veterans.I am sure they finished the run, without you.
This guy was the sorc, I reckon
Jokes aside, yes..the group composition of the game is broken. So many healers whinge about it, but still nothing is done. It's just the fact that group finder probably won't find those correct roles and ZOS knows it, hence they just let anyone come in, no matter the max HP, max mag, max stam, gear etc.
So choice is :
Fixed group compo with higher group finder timers (ridiculous ones)
Or just continue the LFG circus with low CP players who hug walls 20m away with bow, or impatient ones that run without saying a word and don't follow the groups wishes at all. It's selfish and immature gameplay 101
There are a lot of different options, what make this 2 so special ?
What can zos do?
They could make pve tanking enjoyable for starters. Make it so a player with a sword and shield can kill things in a reasonable amount of time. So they can do quests and dailies.
Maybe more players will take up the roll?
That is something zos can do. Just a thought.
This, has an overland setup for my two tanks, works well enough overland although dps seems lower with the new system, CP was tank focused anyway but as we get more without cp they should work better overland as basically low cp high health DD builds. Could be an bug in my setup.etchedpixels wrote: »What can zos do?
They could make pve tanking enjoyable for starters. Make it so a player with a sword and shield can kill things in a reasonable amount of time. So they can do quests and dailies.
Maybe more players will take up the roll?
That is something zos can do. Just a thought.
They can. The problem is that most players don't grasp how important gear and what you are wearing and holding at the current time is. If you blindly follow the put it all in health, wear all heavy gear, sword and board all day then you'll have problems. However you can wear and keep multiple sets of gear.
You swap gear, you level multiple skill lines. Huge amounts of the performance on a toon come from the gear and the passives in your skill trees. If you have a mix of health and another stat then you wear plague doctor, beekeeper or similar plus a buffing tank set like battalion defender and sword/board plus ice staff. Step out of the dungeon and you put on your medium armour sets and 2H, or light and destro staff and you'll do plenty of damage. Dressing room on PC is great for this - sorry console folk.
Sets and armour passives make a huge difference so what you wear matters and once you get out of the mindset of wearing the same pants for all roles the problem goes away for all but some of the all health builds.
Yes you need a few more skill points but it's not that many. It's not like you need to unlock all the skills in each tree.
I do not understand 900 + who go normals ... .
hands0medevil wrote: »I prefer "fake tanks" (most of the time just dds with or without taunt but with nice dds it deosn't matter this much) than fake damage dealers without any common knowledge about dungeon that they are doing and ~5k dps.
What is wrong with running DD setup with 22k health, nice dmg + undaunted taunt and selfheal as a tank if it is working? And what is the definition of real tank?
"META, only META is the WAY !!!
Oh my god, oh sorry oh my META !!!"
I really start think that people really think like that.
robertthebard wrote: »hands0medevil wrote: »I prefer "fake tanks" (most of the time just dds with or without taunt but with nice dds it deosn't matter this much) than fake damage dealers without any common knowledge about dungeon that they are doing and ~5k dps.
What is wrong with running DD setup with 22k health, nice dmg + undaunted taunt and selfheal as a tank if it is working? And what is the definition of real tank?
"META, only META is the WAY !!!
Oh my god, oh sorry oh my META !!!"
I really start think that people really think like that.
Because they do. Well, more accurately, a large percentage of them do. They find the FotM Meta build, and run that, and anything else is unacceptable. They'll ignore that it was something different last week, and complain when they have to rebuild their character because it's something different next week. The time periods may vary wildly, but the basic principle applies, and it's not limited to here, it's a fairly universal concept in MMOs.
amm7sb14_ESO wrote: »robertthebard wrote: »hands0medevil wrote: »I prefer "fake tanks" (most of the time just dds with or without taunt but with nice dds it deosn't matter this much) than fake damage dealers without any common knowledge about dungeon that they are doing and ~5k dps.
What is wrong with running DD setup with 22k health, nice dmg + undaunted taunt and selfheal as a tank if it is working? And what is the definition of real tank?
"META, only META is the WAY !!!
Oh my god, oh sorry oh my META !!!"
I really start think that people really think like that.
Because they do. Well, more accurately, a large percentage of them do. They find the FotM Meta build, and run that, and anything else is unacceptable. They'll ignore that it was something different last week, and complain when they have to rebuild their character because it's something different next week. The time periods may vary wildly, but the basic principle applies, and it's not limited to here, it's a fairly universal concept in MMOs.
And it is the absolute #1 most hated aspect of MMO's for me, and the reason why I don't play MMO's at all anymore, outside of ESO which I only play for IP reasons.
A lot of people in this post talk about how tanking isn't fun, and maybe it isn't for most, but tanking as it exists currently in ESO, is my favorite role to play in the game. By far.
I am a theatre person. College degree in theatre, and I work professionally on the stage as well. I liken the difference between DPS and tanks to that of actors and directors. Most people want the fame and attention that comes from being the lead actor (60k+ DPS), but there are those who prefer the artistic vision of working behind the scenes as a director and bringing their creative vision to life (tank). In theatre, I love acting, but I am more of a director mindset, and in ESO, I enjoy stints here and there as a DD, but my preferred playstyle is to load up on heavy armor and go tank. I like the control that I have over the fight, and I like the additional strategy that comes with tanking. So maybe I'm a minority, but I prefer tanking, I find it funner to play than DD (actually, DPS is the least fun role in the game for me), and I will spend most of my time in game tanking (tho I do enjoy taking my healers and DPS out for a spin on occasion).
But what you talked about in your post is the one thing I hate about tanking - the "meta" behind it, and the blind devotion to it as if it is the only thing that can be done. I have seen so much pearl clutching on forums or in other communities when I state that I end-game tank in sets like Leeching, Crimson, Grave Guardian, Imperium, now Foolkiller, and I've even used sets like Combat Physician and Chokethorn on end-game tanks. I've been told countless times that I'm not a "real" tank unless I throw on Alkosh and Yolna, and I've even had people tell me they feel sorry for my guild for letting me tank for them - even tho I'm the main trial tank, a position earned and requested by my guildmates because of how well I do tank and understand the mechanics and can navigate a fight.
I love tanking, but I absolutely *hate* the attitude surrounding tanks and tanking, and the absolute insistence from DD's on what sets we wear, what skills we have on our bars, and even going as far as to tell us where on our bars to place specific skills.
That's my only problem with tanking in this game, but luckily I have reached a point now where I am confident enough in my abilities, and with my group, that I just brush all that off. If someone doesn't like my tanking, they don't have to group with me, and they can create their own tank with Yolna and Alkosh.
trackdemon5512 wrote: »My solution: learn to fake tank.
Seriously fake tanking is incredibly fun. Regular tanks in this game can take anything, even after this patch. Fake tanks are a challenge. Roll dodge here, heavy attack there, conserve stamina and resources. Fake tanking is a hoot and makes you a better player.
And when grouping it shows others you really can do anything if you apply yourself.
What can zos do?
They could make pve tanking enjoyable for starters. Make it so a player with a sword and shield can kill things in a reasonable amount of time. So they can do quests and dailies.
Maybe more players will take up the roll?
That is something zos can do. Just a thought.