relentless_turnip wrote: »KurtAngle2 wrote: »Damage is indeed too high, it's becoming an almost oneshot fiesta and outnumbered pvp is definitely not possible in current circumstances
I am running 3 damage sets and loving this patch so far 😂
[snip]
[Quoted post was removed]
relentless_turnip wrote: »KurtAngle2 wrote: »Damage is indeed too high, it's becoming an almost oneshot fiesta and outnumbered pvp is definitely not possible in current circumstances
I am running 3 damage sets and loving this patch so far 😂
[snip]
[Quoted post was removed].
look im sorry i lost my temper there for a moment usually this dont happen but yes u have the right to play as u like BUT noone should be forced to play that way in order to have success.
ppl are beeing carried by builds. this is not up to debate. this is why we have meta gear and builds. (especially proctanks)
i was harsh but was anything of my previous post wrong ?
i have sympathy for people that are angry that their playstyle their class and gear are unusable in pvp , and i absolutely despise people that are complaining and/or raging becouse their playstyle is not the only win condition anymore.
dont force ur way of playing on to others and lets have all playstyles viable.
i know ppl like u. U enjoy dominating PVE players and ppl that dont want to adapt to the meta. u wanna live in ur power fantasy isnt that right ? U call it ur right to take away the fun from others for ur ego ?
I heard the Movie Trailer Voice in my head when I read that. Priceless.
...A war broke out...Tommy_The_Gun wrote: »"In a world where Gandalf is better ganker than Legolas..."
SavageChain wrote: »relentless_turnip wrote: »KurtAngle2 wrote: »Damage is indeed too high, it's becoming an almost oneshot fiesta and outnumbered pvp is definitely not possible in current circumstances
I am running 3 damage sets and loving this patch so far 😂
[snip]
[Quoted post was removed]
look im sorry i lost my temper there for a moment usually this dont happen but yes u have the right to play as u like BUT noone should be forced to play that way in order to have success.
ppl are beeing carried by builds. this is not up to debate. this is why we have meta gear and builds. (especially proctanks)
i was harsh but was anything of my previous post wrong ?
i have sympathy for people that are angry that their playstyle their class and gear are unusable in pvp , and i absolutely despise people that are complaining and/or raging becouse their playstyle is not the only win condition anymore.
dont force ur way of playing on to others and lets have all playstyles viable.
Erm i guess you got the wrong guy with your comment there. Gilvoth plays an „archer“, so a stamina nightblade with snipe and he advocates always for buffing his playstyle. He reacted so negatively to your comment, probably he felt spoken too since his playstyle by many people gets looked down to. People generally do not like those players staying far away hitting you with snipe while you fight others. And when you turn around to the sniper (which still sits in safe distance, they dodgeroll and cloak away.
not trying to insult nor bait, just simply explaining what the skill is suppose to do.
it is suppose to stun
the stunn is necessary and infact that in itself is what a "surprise attack" is, it's a shocker, a surprise.
the stunn part is what happens when some one surprises you with an attack.
not trying to insult nor bait, just simply explaining what the skill is suppose to do.
it is suppose to stun
the stunn is necessary and infact that in itself is what a "surprise attack" is, it's a shocker, a surprise.
the stunn part is what happens when some one surprises you with an attack.
In all fairness, ZOS states "No high damage and CC on the same ability". They removed it everywhere and then turned around and gave it again to NBs.
I am in favor of that change and all those sorcs crying about losing their stun on CFrag are delusional. But I get their, and other's frustration. Especially when that ability also gets Major Breach on top of that.
Major Breach ? You mean Fracture on Surprise Attack ? I hope you do realize that Surprise Attack does not have it since like 2+ years ? You know... It is a very old screenshot...
not trying to insult nor bait, just simply explaining what the skill is suppose to do.
it is suppose to stun
the stunn is necessary and infact that in itself is what a "surprise attack" is, it's a shocker, a surprise.
the stunn part is what happens when some one surprises you with an attack.
In all fairness, ZOS states "No high damage and CC on the same ability". They removed it everywhere and then turned around and gave it again to NBs.
I am in favor of that change and all those sorcs crying about losing their stun on CFrag are delusional. But I get their, and other's frustration. Especially when that ability also gets Major Breach on top of that.
It's mostly the increase in baseline stats and spell/weapon damage, though % modifiers on light and heavy armor may also play somewhat of a role at times. For instance, wearing mostly light armor can actually cause you to take more damage from "martial" attacks than you would if you were stark naked.What are the exact changes that raised damage in noncp? Armor passive changes? How exactly does that work?
Tommy_The_Gun wrote: »I heard the Movie Trailer Voice in my head when I read that. Priceless....A war broke out...Tommy_The_Gun wrote: »"In a world where Gandalf is better ganker than Legolas..."
...One shall stand, one shall fall...
...This Summer...
...Bow is trash and Heavy Armour sucks...
...So be prepared...
...Run...
...Hide...
...Or DIE !..
Unless you are Sorcerer, of course
ELDER SORCS ONLINE: SORCS OF AMBITION
Comming soon to cinemas!
Tommy_The_Gun wrote: »Major Breach ? You mean Fracture on Surprise Attack ? I hope you do realize that Surprise Attack does not have it since like 2+ years ? You know... It is a very old screenshot...
not trying to insult nor bait, just simply explaining what the skill is suppose to do.
it is suppose to stun
the stunn is necessary and infact that in itself is what a "surprise attack" is, it's a shocker, a surprise.
the stunn part is what happens when some one surprises you with an attack.
In all fairness, ZOS states "No high damage and CC on the same ability". They removed it everywhere and then turned around and gave it again to NBs.
I am in favor of that change and all those sorcs crying about losing their stun on CFrag are delusional. But I get their, and other's frustration. Especially when that ability also gets Major Breach on top of that.
Edit:
This is how Surprise Attack looks currently on live server:
(Values may differ, depending on your build.)
But major breach comes from separate skill... you are now comparing class toolkit and not just one skill...Tommy_The_Gun wrote: »Major Breach ? You mean Fracture on Surprise Attack ? I hope you do realize that Surprise Attack does not have it since like 2+ years ? You know... It is a very old screenshot...
not trying to insult nor bait, just simply explaining what the skill is suppose to do.
it is suppose to stun
the stunn is necessary and infact that in itself is what a "surprise attack" is, it's a shocker, a surprise.
the stunn part is what happens when some one surprises you with an attack.
In all fairness, ZOS states "No high damage and CC on the same ability". They removed it everywhere and then turned around and gave it again to NBs.
I am in favor of that change and all those sorcs crying about losing their stun on CFrag are delusional. But I get their, and other's frustration. Especially when that ability also gets Major Breach on top of that.
Edit:
This is how Surprise Attack looks currently on live server:
(Values may differ, depending on your build.)
You are right, now SA sunders wich is free damage and minor fracture. On top of having major breach as a class feature with mark. Giving an option they didn't have which is minor fracture. Reliably 8k pen or so, with a stun. On a 10k tooltip. K
Tommy_The_Gun wrote: »Major Breach ? You mean Fracture on Surprise Attack ? I hope you do realize that Surprise Attack does not have it since like 2+ years ? You know... It is a very old screenshot...
not trying to insult nor bait, just simply explaining what the skill is suppose to do.
it is suppose to stun
the stunn is necessary and infact that in itself is what a "surprise attack" is, it's a shocker, a surprise.
the stunn part is what happens when some one surprises you with an attack.
In all fairness, ZOS states "No high damage and CC on the same ability". They removed it everywhere and then turned around and gave it again to NBs.
I am in favor of that change and all those sorcs crying about losing their stun on CFrag are delusional. But I get their, and other's frustration. Especially when that ability also gets Major Breach on top of that.
Edit:
This is how Surprise Attack looks currently on live server:
(Values may differ, depending on your build.)
You are right, now SA sunders wich is free damage and minor fracture. On top of having major breach as a class feature with mark. Giving an option they didn't have which is minor fracture. Reliably 8k pen or so, with a stun. On a 10k tooltip. K
baselesschart wrote: »You must've been one of the people that got used to being in heavy armor and killing people. Balance isn't perfect by any means but having so much damage is so much better than having everyone walking around as indestructible tanks. As far as surprise attack, the stun is useful for heavy armor users that rely on block, not that op imo.
Then i want stun on shards back, they hurt the same, one is a proc the other a spammable
baselesschart wrote: »You must've been one of the people that got used to being in heavy armor and killing people. Balance isn't perfect by any means but having so much damage is so much better than having everyone walking around as indestructible tanks. As far as surprise attack, the stun is useful for heavy armor users that rely on block, not that op imo.
Then i want stun on shards back, they hurt the same, one is a proc the other a spammable
Imagine thinking you have room to complain about anything while playing a magsorc, when we're all limited to stat based builds. Damn you for making me defend Nightblades.
master_vanargand wrote: »I think every class is OP compared to the past.
The actual cause is an increase in base damage, but the game balance has improved a lot.
There are skills of other class that have more amazing damage than Surprise Attack, is that a problem?
master_vanargand wrote: »I think every class is OP compared to the past.
The actual cause is an increase in base damage, but the game balance has improved a lot.
There are skills of other class that have more amazing damage than Surprise Attack, is that a problem?
The game is so balanced that a nightblade can do 14k with an assassin's scourge and 9k with incap, for a total of 23k with 2 skills. And just for your information, i have 24k physical resistance. The game is so balanced that you can't 1v x anymore, even if you build 30k resistances, because the damage output is so high that they can easily oneshoot you. Zos definitely destroyed pvp because they had to rework cp.
Waffennacht wrote: »I find high damage burst builds that kill in 1 or 2 gcd to be far less skill based than a tank player
baselesschart wrote: »You must've been one of the people that got used to being in heavy armor and killing people. Balance isn't perfect by any means but having so much damage is so much better than having everyone walking around as indestructible tanks. As far as surprise attack, the stun is useful for heavy armor users that rely on block, not that op imo.
Then i want stun on shards back, they hurt the same, one is a proc the other a spammable
Imagine thinking you have room to complain about anything while playing a magsorc, when we're all limited to stat based builds. Damn you for making me defend Nightblades.
master_vanargand wrote: »I think every class is OP compared to the past.
The actual cause is an increase in base damage, but the game balance has improved a lot.
There are skills of other class that have more amazing damage than Surprise Attack, is that a problem?
The game is so balanced that a nightblade can do 14k with an assassin's scourge and 9k with incap, for a total of 23k with 2 skills. And just for your information, i have 24k physical resistance. The game is so balanced that you can't 1v x anymore, even if you build 30k resistances, because the damage output is so high that they can easily oneshoot you. Zos definitely destroyed pvp because they had to rework cp.