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New patch in a nutshell

  • Noctus
    Noctus
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    Gilvoth wrote: »
    Noctus wrote: »
    KurtAngle2 wrote: »
    Damage is indeed too high, it's becoming an almost oneshot fiesta and outnumbered pvp is definitely not possible in current circumstances

    I am running 3 damage sets and loving this patch so far 😂


    [snip]


    [Quoted post was removed]

    look im sorry i lost my temper there for a moment usually this dont happen but yes u have the right to play as u like BUT noone should be forced to play that way in order to have success.

    ppl are beeing carried by builds. this is not up to debate. this is why we have meta gear and builds. (especially proctanks)

    i was harsh but was anything of my previous post wrong ?
    i have sympathy for people that are angry that their playstyle their class and gear are unusable in pvp , and i absolutely despise people that are complaining and/or raging becouse their playstyle is not the only win condition anymore.

    dont force ur way of playing on to others and lets have all playstyles viable.
    Edited by ZOS_ConnorG on March 12, 2021 1:28PM
  • Scarkii
    Scarkii
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    i agree with surprise attack shouldnt stun since it doesnt have a cast time, remember when dizzying swing used to stun? surprise attack is literally a stronger dizzying swing and its a lot easier to use, damage is to high due to damage mitigation being removed and heavy armor is still good just need to actually dodge and block now
    "Even the slightest amount of courage can change the tides of War"
    Former DK main
    Characters - Templar - Sharaji EP/ DK - S'avira EP
  • FirmamentOfStars
    FirmamentOfStars
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    Noctus wrote: »
    Gilvoth wrote: »
    Noctus wrote: »
    KurtAngle2 wrote: »
    Damage is indeed too high, it's becoming an almost oneshot fiesta and outnumbered pvp is definitely not possible in current circumstances

    I am running 3 damage sets and loving this patch so far 😂

    [snip]

    [Quoted post was removed].

    look im sorry i lost my temper there for a moment usually this dont happen but yes u have the right to play as u like BUT noone should be forced to play that way in order to have success.

    ppl are beeing carried by builds. this is not up to debate. this is why we have meta gear and builds. (especially proctanks)

    i was harsh but was anything of my previous post wrong ?
    i have sympathy for people that are angry that their playstyle their class and gear are unusable in pvp , and i absolutely despise people that are complaining and/or raging becouse their playstyle is not the only win condition anymore.

    dont force ur way of playing on to others and lets have all playstyles viable.

    i know ppl like u. U enjoy dominating PVE players and ppl that dont want to adapt to the meta. u wanna live in ur power fantasy isnt that right ? U call it ur right to take away the fun from others for ur ego ?

    Erm i guess you got the wrong guy with your comment there. Gilvoth plays an „archer“, so a stamina nightblade with snipe and he advocates always for buffing his playstyle. He reacted so negatively to your comment, probably he felt spoken too since his playstyle by many people gets looked down to. People generally do not like those players staying far away hitting you with snipe while you fight others. And when you turn around to the sniper (which still sits in safe distance, they dodgeroll and cloak away.
    Edited by ZOS_ConnorG on March 12, 2021 1:29PM
  • Tommy_The_Gun
    Tommy_The_Gun
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    katorga wrote: »
    I heard the Movie Trailer Voice in my head when I read that. Priceless.
    "In a world where Gandalf is better ganker than Legolas..."
    ...A war broke out...
    ...One shall stand, one shall fall...

    ...This Summer...

    ...Bow is trash and Heavy Armour sucks...

    ...So be prepared...

    ...Run...
    ...Hide...

    ...Or DIE !..

    Unless you are Sorcerer, of course ;)


    ELDER SORCS ONLINE: SORCS OF AMBITION

    Comming soon to cinemas!
  • master_vanargand
    master_vanargand
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    It is a class identity that Nightblade has a good spam skill.
    Surprise in Surprise Attack should not be removed.
    Edited by master_vanargand on March 13, 2021 12:10AM
  • Jayserix
    Jayserix
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    Gilvoth wrote: »
    [...]
    people are not being "carried"[...]

    Except they're
  • Noctus
    Noctus
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    Noctus wrote: »
    Gilvoth wrote: »
    Noctus wrote: »
    KurtAngle2 wrote: »
    Damage is indeed too high, it's becoming an almost oneshot fiesta and outnumbered pvp is definitely not possible in current circumstances

    I am running 3 damage sets and loving this patch so far 😂

    [snip]

    [Quoted post was removed]

    look im sorry i lost my temper there for a moment usually this dont happen but yes u have the right to play as u like BUT noone should be forced to play that way in order to have success.

    ppl are beeing carried by builds. this is not up to debate. this is why we have meta gear and builds. (especially proctanks)

    i was harsh but was anything of my previous post wrong ?
    i have sympathy for people that are angry that their playstyle their class and gear are unusable in pvp , and i absolutely despise people that are complaining and/or raging becouse their playstyle is not the only win condition anymore.

    dont force ur way of playing on to others and lets have all playstyles viable.

    Erm i guess you got the wrong guy with your comment there. Gilvoth plays an „archer“, so a stamina nightblade with snipe and he advocates always for buffing his playstyle. He reacted so negatively to your comment, probably he felt spoken too since his playstyle by many people gets looked down to. People generally do not like those players staying far away hitting you with snipe while you fight others. And when you turn around to the sniper (which still sits in safe distance, they dodgeroll and cloak away.

    im sorry then i thought hes another type of person. ty for clearing that. ill edit out the last part atleast of my post. that rly was unexpected. [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on March 12, 2021 1:30PM
  • ZOS_ConnorG
    Greetings all,

    After review we have had to edit or remove several posts for Baiting. Ensure when engaging in a discussion that you keep said discussion civil, constructive, and within the rules. If you see a post that is baiting in nature do not engage it with further hostility and instead report it for the moderators to review.

    You are welcome to review the Community Rules here.
    Staff Post
  • Galarthor
    Galarthor
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    Gilvoth wrote: »
    Re72e271b6e5b313c6e891fc10b705788?rik=68yFGq3AZvQmJQ&riu=http%3a%2f%2fdeltiasgaming.com%2fwp-content%2fuploads%2f2015%2f01%2fVeiled-Strike-Surprise-Attack-I.jpg&ehk=Khv1kK2JyVvkIZm4kPuwqeowq2hkpXD2IlJ0pAiUj9o%3d&risl=&pid=ImgRaw


    not trying to insult nor bait, just simply explaining what the skill is suppose to do.
    it is suppose to stun
    the stunn is necessary and infact that in itself is what a "surprise attack" is, it's a shocker, a surprise.
    the stunn part is what happens when some one surprises you with an attack.

    In all fairness, ZOS states "No high damage and CC on the same ability". They removed it everywhere and then turned around and gave it again to NBs.

    I am in favor of that change and all those sorcs crying about losing their stun on CFrag are delusional. But I get their, and other's frustration. Especially when that ability also gets Major Breach on top of that.
  • master_vanargand
    master_vanargand
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    Galarthor wrote: »
    Gilvoth wrote: »
    Re72e271b6e5b313c6e891fc10b705788?rik=68yFGq3AZvQmJQ&riu=http%3a%2f%2fdeltiasgaming.com%2fwp-content%2fuploads%2f2015%2f01%2fVeiled-Strike-Surprise-Attack-I.jpg&ehk=Khv1kK2JyVvkIZm4kPuwqeowq2hkpXD2IlJ0pAiUj9o%3d&risl=&pid=ImgRaw


    not trying to insult nor bait, just simply explaining what the skill is suppose to do.
    it is suppose to stun
    the stunn is necessary and infact that in itself is what a "surprise attack" is, it's a shocker, a surprise.
    the stunn part is what happens when some one surprises you with an attack.

    In all fairness, ZOS states "No high damage and CC on the same ability". They removed it everywhere and then turned around and gave it again to NBs.

    I am in favor of that change and all those sorcs crying about losing their stun on CFrag are delusional. But I get their, and other's frustration. Especially when that ability also gets Major Breach on top of that.

    Perhaps Sorcerer's CFrag lost stun due to the "unify class skills debuff" in a long older update.
    Already, Sorcerer still has two normal skills to stun.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Galarthor wrote: »
    Gilvoth wrote: »
    Re72e271b6e5b313c6e891fc10b705788?rik=68yFGq3AZvQmJQ&riu=http%3a%2f%2fdeltiasgaming.com%2fwp-content%2fuploads%2f2015%2f01%2fVeiled-Strike-Surprise-Attack-I.jpg&ehk=Khv1kK2JyVvkIZm4kPuwqeowq2hkpXD2IlJ0pAiUj9o%3d&risl=&pid=ImgRaw


    not trying to insult nor bait, just simply explaining what the skill is suppose to do.
    it is suppose to stun
    the stunn is necessary and infact that in itself is what a "surprise attack" is, it's a shocker, a surprise.
    the stunn part is what happens when some one surprises you with an attack.

    In all fairness, ZOS states "No high damage and CC on the same ability". They removed it everywhere and then turned around and gave it again to NBs.

    I am in favor of that change and all those sorcs crying about losing their stun on CFrag are delusional. But I get their, and other's frustration. Especially when that ability also gets Major Breach on top of that.
    Major Breach ? You mean Fracture on Surprise Attack ? I hope you do realize that Surprise Attack does not have it since like 2+ years ? You know... It is a very old screenshot...

    Edit:
    This is how Surprise Attack looks currently on live server:
    8JAy6o3.jpg
    (Values may differ, depending on your build.)
    Edited by Tommy_The_Gun on March 13, 2021 11:03AM
  • divnyi
    divnyi
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    What are the exact changes that raised damage in noncp? Armor passive changes? How exactly does that work?
  • master_vanargand
    master_vanargand
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    divnyi wrote: »
    What are the exact changes that raised damage in noncp? Armor passive changes? How exactly does that work?

    At level 50, 1000 is added to Weapon and Magic damage.
    Therefore, non-CP has surprisingly increased damage and heal.
    Edited by master_vanargand on March 13, 2021 4:35AM
  • wheem_ESO
    wheem_ESO
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    divnyi wrote: »
    What are the exact changes that raised damage in noncp? Armor passive changes? How exactly does that work?
    It's mostly the increase in baseline stats and spell/weapon damage, though % modifiers on light and heavy armor may also play somewhat of a role at times. For instance, wearing mostly light armor can actually cause you to take more damage from "martial" attacks than you would if you were stark naked.
  • Hotdog_23
    Hotdog_23
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    katorga wrote: »
    I heard the Movie Trailer Voice in my head when I read that. Priceless.
    "In a world where Gandalf is better ganker than Legolas..."
    ...A war broke out...
    ...One shall stand, one shall fall...

    ...This Summer...

    ...Bow is trash and Heavy Armour sucks...

    ...So be prepared...

    ...Run...
    ...Hide...

    ...Or DIE !..

    Unless you are Sorcerer, of course ;)


    ELDER SORCS ONLINE: SORCS OF AMBITION

    Comming soon to cinemas!

    LMAO!!!
  • Firstmep
    Firstmep
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    Damage is way up for sure.

    BGs are pretty 1 shotty atm, my ranged magplar is having a field day lining up 20-25k bursts from max range.
    At the same time light armor feels like I would be better off naked.
    On the flip side again, I'm getting 12k+ HOTD crits with no Stat sets on.
    I wonder what ppl with high spell damage actually get xD.
    Edited by Firstmep on March 13, 2021 6:14AM
  • Skander
    Skander
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    Galarthor wrote: »
    Gilvoth wrote: »
    Re72e271b6e5b313c6e891fc10b705788?rik=68yFGq3AZvQmJQ&riu=http%3a%2f%2fdeltiasgaming.com%2fwp-content%2fuploads%2f2015%2f01%2fVeiled-Strike-Surprise-Attack-I.jpg&ehk=Khv1kK2JyVvkIZm4kPuwqeowq2hkpXD2IlJ0pAiUj9o%3d&risl=&pid=ImgRaw


    not trying to insult nor bait, just simply explaining what the skill is suppose to do.
    it is suppose to stun
    the stunn is necessary and infact that in itself is what a "surprise attack" is, it's a shocker, a surprise.
    the stunn part is what happens when some one surprises you with an attack.

    In all fairness, ZOS states "No high damage and CC on the same ability". They removed it everywhere and then turned around and gave it again to NBs.

    I am in favor of that change and all those sorcs crying about losing their stun on CFrag are delusional. But I get their, and other's frustration. Especially when that ability also gets Major Breach on top of that.
    Major Breach ? You mean Fracture on Surprise Attack ? I hope you do realize that Surprise Attack does not have it since like 2+ years ? You know... It is a very old screenshot...

    Edit:
    This is how Surprise Attack looks currently on live server:
    8JAy6o3.jpg
    (Values may differ, depending on your build.)

    You are right, now SA sunders wich is free damage and minor fracture. On top of having major breach as a class feature with mark. Giving an option they didn't have which is minor fracture. Reliably 8k pen or so, with a stun. On a 10k tooltip. K
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Tommy_The_Gun
    Tommy_The_Gun
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    Skander wrote: »
    Galarthor wrote: »
    Gilvoth wrote: »
    Re72e271b6e5b313c6e891fc10b705788?rik=68yFGq3AZvQmJQ&riu=http%3a%2f%2fdeltiasgaming.com%2fwp-content%2fuploads%2f2015%2f01%2fVeiled-Strike-Surprise-Attack-I.jpg&ehk=Khv1kK2JyVvkIZm4kPuwqeowq2hkpXD2IlJ0pAiUj9o%3d&risl=&pid=ImgRaw


    not trying to insult nor bait, just simply explaining what the skill is suppose to do.
    it is suppose to stun
    the stunn is necessary and infact that in itself is what a "surprise attack" is, it's a shocker, a surprise.
    the stunn part is what happens when some one surprises you with an attack.

    In all fairness, ZOS states "No high damage and CC on the same ability". They removed it everywhere and then turned around and gave it again to NBs.

    I am in favor of that change and all those sorcs crying about losing their stun on CFrag are delusional. But I get their, and other's frustration. Especially when that ability also gets Major Breach on top of that.
    Major Breach ? You mean Fracture on Surprise Attack ? I hope you do realize that Surprise Attack does not have it since like 2+ years ? You know... It is a very old screenshot...

    Edit:
    This is how Surprise Attack looks currently on live server:
    8JAy6o3.jpg
    (Values may differ, depending on your build.)

    You are right, now SA sunders wich is free damage and minor fracture. On top of having major breach as a class feature with mark. Giving an option they didn't have which is minor fracture. Reliably 8k pen or so, with a stun. On a 10k tooltip. K
    But major breach comes from separate skill... you are now comparing class toolkit and not just one skill...
  • Jayserix
    Jayserix
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    Skander wrote: »
    Galarthor wrote: »
    Gilvoth wrote: »
    Re72e271b6e5b313c6e891fc10b705788?rik=68yFGq3AZvQmJQ&riu=http%3a%2f%2fdeltiasgaming.com%2fwp-content%2fuploads%2f2015%2f01%2fVeiled-Strike-Surprise-Attack-I.jpg&ehk=Khv1kK2JyVvkIZm4kPuwqeowq2hkpXD2IlJ0pAiUj9o%3d&risl=&pid=ImgRaw


    not trying to insult nor bait, just simply explaining what the skill is suppose to do.
    it is suppose to stun
    the stunn is necessary and infact that in itself is what a "surprise attack" is, it's a shocker, a surprise.
    the stunn part is what happens when some one surprises you with an attack.

    In all fairness, ZOS states "No high damage and CC on the same ability". They removed it everywhere and then turned around and gave it again to NBs.

    I am in favor of that change and all those sorcs crying about losing their stun on CFrag are delusional. But I get their, and other's frustration. Especially when that ability also gets Major Breach on top of that.
    Major Breach ? You mean Fracture on Surprise Attack ? I hope you do realize that Surprise Attack does not have it since like 2+ years ? You know... It is a very old screenshot...

    Edit:
    This is how Surprise Attack looks currently on live server:
    8JAy6o3.jpg
    (Values may differ, depending on your build.)

    You are right, now SA sunders wich is free damage and minor fracture. On top of having major breach as a class feature with mark. Giving an option they didn't have which is minor fracture. Reliably 8k pen or so, with a stun. On a 10k tooltip. K

    I mean in CP EU the vast majority of players are stamblades and magsorcs, nobody is going to deny it. And it didn't came out of nowhere, these specs are clearly overperforming right now.
  • master_vanargand
    master_vanargand
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    I think every class is OP compared to the past.
    The actual cause is an increase in base damage, but the game balance has improved a lot.
    There are skills of other class that have more amazing damage than Surprise Attack, is that a problem?
  • goldenarcher1
    goldenarcher1
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    Current patch in a nutshell?

    Sorcs:
    idcuEyI.jpg

    Archers:
    ENj8e98.jpg?1
  • Skander
    Skander
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    Also siege damage is out of this world again
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • allan0n
    allan0n
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    Skander wrote: »
    You must've been one of the people that got used to being in heavy armor and killing people. Balance isn't perfect by any means but having so much damage is so much better than having everyone walking around as indestructible tanks. As far as surprise attack, the stun is useful for heavy armor users that rely on block, not that op imo.

    Then i want stun on shards back, they hurt the same, one is a proc the other a spammable

    Imagine thinking you have room to complain about anything while playing a magsorc, when we're all limited to stat based builds. Damn you for making me defend Nightblades.
  • techyeshic
    techyeshic
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    allan0n wrote: »
    Skander wrote: »
    You must've been one of the people that got used to being in heavy armor and killing people. Balance isn't perfect by any means but having so much damage is so much better than having everyone walking around as indestructible tanks. As far as surprise attack, the stun is useful for heavy armor users that rely on block, not that op imo.

    Then i want stun on shards back, they hurt the same, one is a proc the other a spammable

    Imagine thinking you have room to complain about anything while playing a magsorc, when we're all limited to stat based builds. Damn you for making me defend Nightblades.

    I have to ask, and not in disagreement to what you are saying; but what makes sorcs as they are now any different when procs are enabled? Just more heath to absorb their damage? I ran only stay procs when procs worked and had decent success as templar in melee. I would think sorcs ability to damage outside crimson range and vat it other proc beams would be an advantage
  • motemeno
    motemeno
    I think every class is OP compared to the past.
    The actual cause is an increase in base damage, but the game balance has improved a lot.
    There are skills of other class that have more amazing damage than Surprise Attack, is that a problem?

    The game is so balanced that a nightblade can do 14k with an assassin's scourge and 9k with incap, for a total of 23k with 2 skills. And just for your information, i have 24k physical resistance. The game is so balanced that you can't 1v x anymore, even if you build 30k resistances, because the damage output is so high that they can easily oneshoot you. Zos definitely destroyed pvp because they had to rework cp.
  • rbfrgsp
    rbfrgsp
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    motemeno wrote: »
    I think every class is OP compared to the past.
    The actual cause is an increase in base damage, but the game balance has improved a lot.
    There are skills of other class that have more amazing damage than Surprise Attack, is that a problem?

    The game is so balanced that a nightblade can do 14k with an assassin's scourge and 9k with incap, for a total of 23k with 2 skills. And just for your information, i have 24k physical resistance. The game is so balanced that you can't 1v x anymore, even if you build 30k resistances, because the damage output is so high that they can easily oneshoot you. Zos definitely destroyed pvp because they had to rework cp.

    The NB bow proc has a massive audio tell. It's like this "CHUNG" sound that goes off about 0.5-3 seconds before you get hit by it. As long as you're wearing headphones and you know which sound it is, it is impossible to get hit by the bow proc (unless the CC bug gets you).

    Edit: you're absolutely right about (real) 1vXing being dead now. Population is so low that entire alliances are stacking and zerging. Anyone straying too far from the herd gets swarmed by ten players and dies instantly. That is the current "skills-based" meta we have.
    Edited by rbfrgsp on March 15, 2021 9:11AM
  • TwinLamps
    TwinLamps
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    We need #stamwhip already.
    Awake, but at what cost
  • Metemsycosis
    Metemsycosis
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    I find high damage burst builds that kill in 1 or 2 gcd to be far less skill based than a tank player

    Checkers and chess
    Terethea Magdalena, Breton Nightblade
    A Dark-Adapted Eye, Imperial Necromancer

    sanguinare vampiris

    https://m.twitch.tv/amcrenshaw/profile
  • Skander
    Skander
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    allan0n wrote: »
    Skander wrote: »
    You must've been one of the people that got used to being in heavy armor and killing people. Balance isn't perfect by any means but having so much damage is so much better than having everyone walking around as indestructible tanks. As far as surprise attack, the stun is useful for heavy armor users that rely on block, not that op imo.

    Then i want stun on shards back, they hurt the same, one is a proc the other a spammable

    Imagine thinking you have room to complain about anything while playing a magsorc, when we're all limited to stat based builds. Damn you for making me defend Nightblades.

    I am a magicka nightblade.
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • master_vanargand
    master_vanargand
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    motemeno wrote: »
    I think every class is OP compared to the past.
    The actual cause is an increase in base damage, but the game balance has improved a lot.
    There are skills of other class that have more amazing damage than Surprise Attack, is that a problem?

    The game is so balanced that a nightblade can do 14k with an assassin's scourge and 9k with incap, for a total of 23k with 2 skills. And just for your information, i have 24k physical resistance. The game is so balanced that you can't 1v x anymore, even if you build 30k resistances, because the damage output is so high that they can easily oneshoot you. Zos definitely destroyed pvp because they had to rework cp.

    1vX does not necessarily require hi resistance.
    Make good use of block and rolldodge and speed.
    I'm a glass cannon build but I can play 1vX.
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