The chance to force a lock on a chest is, in the game, stated to be
simple - 85%
intermediate - 80%
advanced - 75%
master - 70%
In real practice, however, I have been getting failures on first-attempt forcings at rates higher than those just stated. Not only are single failures very common (much more so than is indicated by the game), double and triple failures to force locks are not uncommon.
The chance of a single failure (i.e. lock is forced successfully on the 2nd attempt), according to the game UI, are
simple - 15% (about 1 in 7)
intermediate - 20% (1 in 5)
advanced - 25% (1 in 4)
master - 30% (about 1 in 3)
My experience shows that the odds of failure are higher than those. (And, with simple locks, much higher.)
The chance of a double failure (i.e. lock is forced successfully on the 3rd attempt), according to the game UI, are
simple - 2.25% (about 1 in 44)
intermediate - 4% (1 in 25)
advanced - 6.25% (1 in 16)
master - 9% (about 1 in 11)
Again, the odds of double failure seem greater than these.
The chance of a triple failure (i.e. lock is forced successfully on the 4th attempt), according to the game UI, are
simple - about 1/296
intermediate - 1/125
advanced - 1/64
master - about 1/37
I had two triple failures on simple and intermediate chest locks during my last gold-farming session in Crimson Cove.
The chance of a quadruple failure (i.e. lock is forced successfully on the 5th attempt), according to the game UI, are
simple - about 1/1975
intermediate - 1/625
advanced - 1/256
master - about 1/123
I have had three of these quadruple failures, most of them on simple chest locks, since I switched my practice over from picking to forcing, in late 2020.
I'd like that someone in Zenimax check the code, or statistically analyze the outcomes, to see whether the game UI is being honest with us players, or whether it is misreporting the odds and luring us players into bad game playing choices.
Edited by ZOS_Phoenix on July 13, 2023 2:58AM "Argonians have fat, scaly tails." —Rissa Manyclaws.
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