You realize you just effectively said: "Bosmer are still strong as well, but they are not Bosmer like they were in the past anymore,' right? Bosmer ARE sneaky, Bosmer ARE archers. Those are their two defining traits. Without that, they are Bosmer shaped nothings.Bosmer are still strong as well, but they are not the sneaky archers like they were in the past anymore.
Cundu_Ertur wrote: »You realize you just effectively said: "Bosmer are still strong as well, but they are not Bosmer like they were in the past anymore,' right? Bosmer ARE sneaky, Bosmer ARE archers. Those are their two defining traits. Without that, they are Bosmer shaped nothings.Bosmer are still strong as well, but they are not the sneaky archers like they were in the past anymore.
Cundu_Ertur wrote: »You realize you just effectively said: "Bosmer are still strong as well, but they are not Bosmer like they were in the past anymore,' right? Bosmer ARE sneaky, Bosmer ARE archers. Those are their two defining traits. Without that, they are Bosmer shaped nothings.Bosmer are still strong as well, but they are not the sneaky archers like they were in the past anymore.
Bosmer are the best archers and their stealth is described as chameleon-like, Redguards are described as the most talented warriors, Altmer as those best suited to become mages, Khajiit aren't likely to be matched in their ability to acquire and market all kind of stuff and you don't mess with them, because their natural claw attacks are feared and they can dishearten you with fear, Bretons are hard to fool with magic and their affinity to conjuration is making them good summoner.
There is quite a lot of lore, when it comes to races, which is not reflected in ESO - and you are right, how can a race described as the best archers with chameleon-like stealth (see Oblivion wiki) not have stealth and archery boni?
Cundu_Ertur wrote: »You realize you just effectively said: "Bosmer are still strong as well, but they are not Bosmer like they were in the past anymore,' right? Bosmer ARE sneaky, Bosmer ARE archers. Those are their two defining traits. Without that, they are Bosmer shaped nothings.Bosmer are still strong as well, but they are not the sneaky archers like they were in the past anymore.
Bosmer are the best archers and their stealth is described as chameleon-like, Redguards are described as the most talented warriors, Altmer as those best suited to become mages, Khajiit aren't likely to be matched in their ability to acquire and market all kind of stuff and you don't mess with them, because their natural claw attacks are feared and they can dishearten you with fear, Bretons are hard to fool with magic and their affinity to conjuration is making them good summoner.
There is quite a lot of lore, when it comes to races, which is not reflected in ESO - and you are right, how can a race described as the best archers with chameleon-like stealth (see Oblivion wiki) not have stealth and archery boni?
I thought Bosmers bow bousxtas they learn bows faster. 🙄 Big deal.
Anyway, most if not all of the racial passive bear little resemblance to the single player game lore.
tigerborn62 wrote: »I realize it's been suggested many, many times before, but I would really love racial passives be removed. Devs and community can figure out where to place those passives somewhere else. Please, ZoS. I'm begging you. I can't help it. I wanna look like a kitty while I dish out devastating damage with NO concern for racial passives. Thank you.
I would like to make racial passive become world passive, u can choose nord or highelf or whatever u want like a skill ( and u must follow that line so no abuse like stacking dmg )
That is correct, however unlike Morrowind or Oblivion where racial passives mostly matter at lower levels they come into play at higher levels in ESO.I would like to make racial passive become world passive, u can choose nord or highelf or whatever u want like a skill ( and u must follow that line so no abuse like stacking dmg )
That would mean they’d have to renamed, because they wouldn’t be racial bonuses anymore.
In the meantime, they’d have to go replace the racial bonuses, because those give the races gameplay identity in an MMORPG. It isn’t just about being able to chase meta more freely, because this game isn’t just an MMO. Races in the Elder Scrolls, as pointed out above, have come with racial bonuses in other games in the franchise. Taking that away means you’re pushing the game towards being an MMO at the expense of an ES RPG, whereas the devs (though they do accept this as an MMO now) clearly want to keep a lot of the RPG and ES elements. So even though they take at times a much freer hand in changing the particular bonuses, the fact there are racial bonuses is a core part of keeping the RPG and Elder Scrolls identities.
Something that has gone overlooked for a long time is how the new 1000 weapon and spell damage affect different racial passives differently. Khajiit are now top tier damage dealers because the base weapon and spell damage increases the base damage value of skills drastically which makes the 10% crit damage increase larger than it was, so much so that it even compensates for the nerf to crit chance!
Argonians have a similar situation where their 6% bonus to healing done used to be very weak but is now stronger than the healing bonus Altmer get from their 258 spell damage.
I don't want racial passives to be removed. I just want them to be fixed so they are actually representative of how these races have been described within the lore and previous games. Bosmer without stealth are just not Bosmer anymore.
That is correct, however unlike Morrowind or Oblivion where racial passives mostly matter at lower levels they come into play at higher levels in ESO.I would like to make racial passive become world passive, u can choose nord or highelf or whatever u want like a skill ( and u must follow that line so no abuse like stacking dmg )
That would mean they’d have to renamed, because they wouldn’t be racial bonuses anymore.
In the meantime, they’d have to go replace the racial bonuses, because those give the races gameplay identity in an MMORPG. It isn’t just about being able to chase meta more freely, because this game isn’t just an MMO. Races in the Elder Scrolls, as pointed out above, have come with racial bonuses in other games in the franchise. Taking that away means you’re pushing the game towards being an MMO at the expense of an ES RPG, whereas the devs (though they do accept this as an MMO now) clearly want to keep a lot of the RPG and ES elements. So even though they take at times a much freer hand in changing the particular bonuses, the fact there are racial bonuses is a core part of keeping the RPG and Elder Scrolls identities.
Now the later changes has fixed much of this, current patch added lots of QoL stuff on top.
Yes this one think Khajiit need an buff for obvious reasons as in cric chance was nerfed.
Cundu_Ertur wrote: »You realize you just effectively said: "Bosmer are still strong as well, but they are not Bosmer like they were in the past anymore,' right? Bosmer ARE sneaky, Bosmer ARE archers. Those are their two defining traits. Without that, they are Bosmer shaped nothings.Bosmer are still strong as well, but they are not the sneaky archers like they were in the past anymore.
Bosmer are the best archers and their stealth is described as chameleon-like, Redguards are described as the most talented warriors, Altmer as those best suited to become mages, Khajiit aren't likely to be matched in their ability to acquire and market all kind of stuff and you don't mess with them, because their natural claw attacks are feared and they can dishearten you with fear, Bretons are hard to fool with magic and their affinity to conjuration is making them good summoner.
There is quite a lot of lore, when it comes to races, which is not reflected in ESO - and you are right, how can a race described as the best archers with chameleon-like stealth (see Oblivion wiki) not have stealth and archery boni?
I thought Bosmers bow bousxtas they learn bows faster. 🙄 Big deal.
Anyway, most if not all of the racial passive bear little resemblance to the single player game lore.
To learn it faster is not providing them with better archery - once learned nothing really makes them best archers.
Cundu_Ertur wrote: »You realize you just effectively said: "Bosmer are still strong as well, but they are not Bosmer like they were in the past anymore,' right? Bosmer ARE sneaky, Bosmer ARE archers. Those are their two defining traits. Without that, they are Bosmer shaped nothings.Bosmer are still strong as well, but they are not the sneaky archers like they were in the past anymore.
Bosmer are the best archers and their stealth is described as chameleon-like, Redguards are described as the most talented warriors, Altmer as those best suited to become mages, Khajiit aren't likely to be matched in their ability to acquire and market all kind of stuff and you don't mess with them, because their natural claw attacks are feared and they can dishearten you with fear, Bretons are hard to fool with magic and their affinity to conjuration is making them good summoner.
There is quite a lot of lore, when it comes to races, which is not reflected in ESO - and you are right, how can a race described as the best archers with chameleon-like stealth (see Oblivion wiki) not have stealth and archery boni?
btw. Orcs are pretty with awesome tusks, how can you deny that - I guess you just envy their natural beauty and athletic body.
Something that has gone overlooked for a long time is how the new 1000 weapon and spell damage affect different racial passives differently. Khajiit are now top tier damage dealers because the base weapon and spell damage increases the base damage value of skills drastically which makes the 10% crit damage increase larger than it was, so much so that it even compensates for the nerf to crit chance!
Argonians have a similar situation where their 6% bonus to healing done used to be very weak but is now stronger than the healing bonus Altmer get from their 258 spell damage.
I don't want racial passives to be removed. I just want them to be fixed so they are actually representative of how these races have been described within the lore and previous games. Bosmer without stealth are just not Bosmer anymore.
Cundu_Ertur wrote: »You realize you just effectively said: "Bosmer are still strong as well, but they are not Bosmer like they were in the past anymore,' right? Bosmer ARE sneaky, Bosmer ARE archers. Those are their two defining traits. Without that, they are Bosmer shaped nothings.Bosmer are still strong as well, but they are not the sneaky archers like they were in the past anymore.
Bosmer are the best archers and their stealth is described as chameleon-like, Redguards are described as the most talented warriors, Altmer as those best suited to become mages, Khajiit aren't likely to be matched in their ability to acquire and market all kind of stuff and you don't mess with them, because their natural claw attacks are feared and they can dishearten you with fear, Bretons are hard to fool with magic and their affinity to conjuration is making them good summoner.
There is quite a lot of lore, when it comes to races, which is not reflected in ESO - and you are right, how can a race described as the best archers with chameleon-like stealth (see Oblivion wiki) not have stealth and archery boni?
I thought Bosmers bow bousxtas they learn bows faster. 🙄 Big deal.
Anyway, most if not all of the racial passive bear little resemblance to the single player game lore.
To learn it faster is not providing them with better archery - once learned nothing really makes them best archers.
tigerborn62 wrote: »I realize it's been suggested many, many times before, but I would really love racial passives be removed. Devs and community can figure out where to place those passives somewhere else. Please, ZoS. I'm begging you. I can't help it. I wanna look like a kitty while I dish out devastating damage with NO concern for racial passives. Thank you.
And how are you dishing out devastating damage with the absence of proc sets? Doesn't seem possible really. If everyone is stuck using the same thing then well... no one should be able to do devastating damage, which is tiresome, boring and very predictable.
Tommy_The_Gun wrote: »I will put it this way:
If, one day we will have a special race change token, that allows to change ONLY racial passives & keep your current character looks & voice - I would switch to Orc. Pretty much on all my characters.
tigerborn62 wrote: »I realize it's been suggested many, many times before, but I would really love racial passives be removed. Devs and community can figure out where to place those passives somewhere else. Please, ZoS. I'm begging you. I can't help it. I wanna look like a kitty while I dish out devastating damage with NO concern for racial passives. Thank you.
tigerborn62 wrote: »I realize it's been suggested many, many times before, but I would really love racial passives be removed. Devs and community can figure out where to place those passives somewhere else. Please, ZoS. I'm begging you. I can't help it. I wanna look like a kitty while I dish out devastating damage with NO concern for racial passives. Thank you.