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Can we have "disagree" button?

Scardan
Scardan
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We have "agree" button and "awesome" button and "insightful" button, but if you actually disagree with something you have to write it. Can we get "disagree" button, which has no penalties for the user I disagree with, just so that lazy people like me can simply express their disagreement by pressing a button, explaining why only in those situations when they think it is necessary?

Let's be extremely precise in our use of terms.
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    We used to have a "LOL" button that was sorta-kinda used for that purpose by some people, but then people who had a lot of "LOL" clicks on posts that were not meant to be funny felt attacked. Now we don't have it any longer.
  • Zabagad
    Zabagad
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    So sad I cannot press the disagree button to this idea :)
    As a non-pet sorc since 2016 the U46 Patch Notes sound like: "Those who do not wish to interact with the pet gameplay can now replace this skill line eso as a whole."
  • preevious
    preevious
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    Social media that put such a button tend to remove it quickly, because it's very often misused by militant people, to the point of transforming any forum into political battles. Also, it tend to be used for trolling, as well.

    Even if you made a post stating that we need to breathe, you'd have 50 disagrees.

    I mean, the idea is good, and it would indeed be usefull .. if everyone played by the rules.

    (also, as a personnal note : if I say racism is bad, I don't want to see more disagrees than agrees .. that would be quite a hit on many people's faith on humanity)





    I like your signature, by the way.

  • Spawniaq
    Spawniaq
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    yes, please add disagree button!
    Edited by Spawniaq on March 9, 2021 10:44AM
    Ps4 / Eu
  • Scardan
    Scardan
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    Zabagad wrote: »
    So sad I cannot press the disagree button to this idea :)


    See? xDD
    The need of disagree button.
    Let's be extremely precise in our use of terms.
  • Mythreindeer
    Mythreindeer
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    Scardan wrote: »
    We have "agree" button and "awesome" button and "insightful" button, but if you actually disagree with something you have to write it. Can we get "disagree" button, which has no penalties for the user I disagree with, just so that lazy people like me can simply express their disagreement by pressing a button, explaining why only in those situations when they think it is necessary?

    A disagree button would be the forum equivalent of teabagging.
  • Zer0_CooL
    Zer0_CooL
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    This post needs a disagree button.
  • CaptainVenom
    CaptainVenom
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    Can we have "disagree" button?

    No. If you don't like what you see, you can always leave the topic back to the forums. No need to express that.
    🌈 Ride with Pride🌈
    Magicka/Damage Sorcerer - PC - NA - DC
  • Gythral
    Gythral
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    Can see a huge Z downside to a disagree button

    & if you do disagree enough to push a button - then push a few more with why, otherwise, like most of us, just move on!
    Edited by Gythral on March 9, 2021 11:12AM
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Grandchamp1989
    Grandchamp1989
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    If only I could press disagree to this thread
  • Danikat
    Danikat
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    I used to be on a forum with a disagree button and it was very rare that I found it useful.

    Occasionally it was helpful if I suggested something new and the agree and disagree acted like an informal poll...but in that case why not just make a poll? But if a random comment had one person disagreeing with it? That told me absolutely nothing. I didn't know if they thought I'd gotten something factually wrong, they had a different opinion to mine (and if so what) or if they just didn't like me and felt like trolling.

    Unless you take the time to say what you disagree with and why the other person is just left to guess and that makes it pretty useless. Especially if they've made an actual mistake (like say, got the calculation for set procs wrong or something). If they knew what you know chances are they wouldn't have said that but just telling them they're wrong without saying why and what the right answer is makes it useless, you might as well be trolling because no one gains anything from your contribution.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • spartaxoxo
    spartaxoxo
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    If someone said what you would have wanted to say, you have nothing new to contribute. If you disagreed with someone, you do. Therefore, a disagree button is not a good idea as the point of a discussion board is to discuss and contribute.
  • ApoAlaia
    ApoAlaia
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    It is possible that if one finds oneself disagreeing but doesn't have access to a 'disagree' button may actually consider articulating such disagreement.

    Conversely if one doesn't disagree strongly enough to warrant voicing it may as well just move on rather than clicking a button that relays 'I disagree because I do'.
  • Massacre_Wurm
    Massacre_Wurm
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    Can we have "disagree" button?

    No. If you don't like what you see, you can always leave the topic back to the forums. No need to express that.

    Why ? I want to express that for some free virtue points. Saying "bad things is bad" is part of competitive virtue signaling anyway.
  • Kory
    Kory
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    Unnecessary. Just comment why you disagree.
  • LalMirchi
    LalMirchi
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    I disagree ;) Jokes aside I think if one strongly disagrees then one should comment.
  • Elo106
    Elo106
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    Would be nice to have for sure
  • Ackwalan
    Ackwalan
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    Unfortunately, some peoples feelings would get hurt if some else disagreed with them.
  • VaranisArano
    VaranisArano
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    I generally find that I'm better off when I have to articulate why I disagree with something.

    Moreover, robust criticism of an idea is the best way for those disagreeing with an idea to ensure that the Devs actually see their thoughts.

    Consider dead horse topics like Auction Houses and PVE Imperial City. Do we really want to subject often charged discussions to Agree/Disagree votes or is it more civil to talk out our thoughts? I know which one I prefer.
  • oregonrob
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    If someone does not get any upticks, it can mean there is no support for their post. It can also mean that the post is so far down the chain that no one has read it. At the beginning of this chain, I indicated support for a disagree button. As I read others comments, I have moved into the probably not category. While the moderators do a good job of keeping out the worst of the baiting and attacks, I would hate to see this forum devolve into what so many other forums are these days, which is nasty and petulant. We are strong in our opinions as it is. If it has merit, it will get support. If not, at least you were able to post your opinion without getting buried in down clicks.
  • Sarannah
    Sarannah
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    I too find it better for players to post what they disagree with and why, instead of just clicking a button. This allows them to explain their point of view, and maybe even get others to agree with them. Or atleast have others give their point of view a second thought.
  • Edaphon
    Edaphon
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    Scardan wrote: »
    We have "agree" button and "awesome" button and "insightful" button, but if you actually disagree with something you have to write it. Can we get "disagree" button, which has no penalties for the user I disagree with, just so that lazy people like me can simply express their disagreement by pressing a button, explaining why only in those situations when they think it is necessary?

    Just wait for someone else to write a comment disagreeing with a post and then give that person an "agree".
  • Sekt_Tiberlus
    Sekt_Tiberlus
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    Scardan wrote: »
    We have "agree" button and "awesome" button and "insightful" button, but if you actually disagree with something you have to write it. Can we get "disagree" button, which has no penalties for the user I disagree with, just so that lazy people like me can simply express their disagreement by pressing a button, explaining why only in those situations when they think it is necessary?

    I disagree with you.
  • Kalik_Gold
    Kalik_Gold
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    It sure would cut down on the comments - when we do disagree. So yes, I agree with you.
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed
    Two-Big-Horns an Argonian Arcanist (Sorcerer)
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvP: Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Tyrus Septim an Imperial Sorcerer (Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used for roleplay reasons.
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • robertthebard
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    Kalik_Gold wrote: »
    It sure would cut down on the comments - when we do disagree. So yes, I agree with you.

    Which leads to a reduction in actual conversation, and, sometimes, to an expanded viewpoint on something. Of course, that could be accomplished by simply not commenting on the thread at all, and just letting it fall off the first page, yes?
  • kojou
    kojou
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    Sometimes I would like to quietly disagree without bumping the thread, so it would be useful, but maybe not at the cost of allowing forum goers to troll each other.

    I will just continue to not post on threads that I think are a bad idea so I am not responsible for them resurfacing to the top of the list.
    Playing since beta...
  • Reverb
    Reverb
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    Way back in the earliest days of the forums (when I was still on my Thanos’d first account) there was a disagree button. It was removed, allegedly because clicking a button didn’t promote dialogue and that reasons for disagreeing should be discussed in the comments. Coincidentally, comments expressing my disagreement with people are the reason I don’t still have that login :D

    In the months that followed, people started using the LOL button to disagree. It was still used when something was funny, but was just as frequently used as judgement or mockery of something someone said in earnest. So Zeni removed that too.

    For awhile people were using Insightful the same way. Overall forum traffic is down so far, and things are so tightly moderated, that there’s little to no meaningful dialogue anyway, so they may as well bring all the buttons back.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Sekt_Tiberlus
    Sekt_Tiberlus
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    Ok, folks. There is the main reason you can't have such button: You must support your message with argumentation. It is the reason why forums are exist. If you want to show your disagrement - share your opinion. Disagree button is similiar to "stfu gtfo".
  • driosketch
    driosketch
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    We had a disagree button, back in Beta. We also used to have a LOL button. We no longer have those things. Pretty sure this request will go ungranted.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Bucky_13
    Bucky_13
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    Can we have "disagree" button?

    No. If you don't like what you see, you can always leave the topic back to the forums. No need to express that.

    Then, why didn't you do that? :)
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