I generally play a werewolf in ESO. I've decided to share some collective data here that can help you with your werewolf builds in champ 2.0
Were-Wolf nerf?
At face value "Yes", Arguably though 50/50. With the increase to stats like Health, stamina, and magicka,werewolves have alot going for them.
We are a subclass that thrives off of all three stat pools. we will get the most out of the raw stat increase. more heals, more healing to those heals, and our bonus stamina is multiplied yet again by 1.3x. Not to mention our boosted WD by 18%, on top of the added WD.
we did lose 10,000 resistance and other minor tooltip buffs. but i feel this makes up for it.Hp regen wont be as vital anymore but still needed very much i feel. alas though, as werewolves, we wont be able to take advantage of that HP regen passive in 2.0 so that's another downside for WW's.
(Edit: for you Berserker fans, Bleeds have a debuff now, making berserker more effective, yet pack leader still might have an edge)
Werewolf meta, what is it now?
There's many builds for werewolf that preform quite well. i feel the meta still lies in regens though. as opposed to mainly hp regen now, the meta will fallback to getting mag regen/hp regen mix.
we have much bigger resource pools now, so this isn't an entirely bad idea. with more HP as mentioned earlier we heal more too. even with less resistance if we have more hp/magicka. and much more magicka regen. we can outheal damage no problem.
Sets like willows path, Eternal vigor, and especially Torc of Tonal will preform VERy well mixed together. it should also be mentioned alessian, although it as seen a 'debuff" still hits 1300-ish hp regen. and is still VERY useful. but also opening up optional sets like bee keeper where you get only 900 regen, but much more hp. since the gap in regen isn't soo far apart anymore the hp gain makes it a fair trade off..
that hp from beekeeper canalso put you in the high end hp range, and combed with a higher maximum magicka+ mag regen. you can heal as much as alessians use to, potentially.
Races/classes
This is my opinion, and simply an opinion. best race/class for 2.0 on a werewolf will have to be Imperial/Sorc
imperial gives 2k stamina 2k hp. and now a -6% ability cost. that is GREAT for werewolves! Sorc is debatable. but it synergizes with imperial soo well. it adds on another -6% ability reduction. meaning all your abilities now cost 12% less! This also synergizes well with the meta now more reliant on WW's healing themselves too. -12% ww heals.. but it gets BETTER! because as a sorc, if you block your next ability cost 15% less!
This means you can make a WW heal cost -27% (unknown if diminished returns apply to these reductions in ability cost so forgive me if im mistaken) that is huge! on top of sorcs 5% physical damage, 1% outgoing damage per 10% hp the enemy has, -15% ultimate cost (ww ability costs ALOT less as imperial sorc). and 10% magicka regen gain for those magicka heals.
Imperial sorc as a WereWolf has alot going for it, and is diffidently worth checking out! This is all still my opinion though and arguably NB can achieve alot more regen than a sorc can. but these reductions are too good to pass up for me. + the damage.
What do you think?
Was this helpful? and if so let me know by Agreeing or any reaction is good!
Also please let me know what you've come up with for your own Werewolves down below! i'd love to see it!
Edited by SeaArcanist on March 8, 2021 2:14AM