Grandchamp1989 wrote: »I have spec'd into max armor rating from Bulwark and Ironclad from CP points
I'm Nord DK in Heavy armor with Major Resolve on and I'm 27k physical resistance when on Live i'm overcapped 33k with the exact same setup..
Why is armor rating so low? Where's my missing 6k armor?
Mythreindeer wrote: »There have been cries for heavy armor nerfing in PVP. Perhaps this is it.
Grandchamp1989 wrote: »I have spec'd into max armor rating from Bulwark and Ironclad from CP points
I'm Nord DK in Heavy armor with Major Resolve on and I'm 27k physical resistance when on Live i'm overcapped 33k with the exact same setup..
Why is armor rating so low? Where's my missing 6k armor?
Grandchamp1989 wrote: »I have spec'd into max armor rating from Bulwark and Ironclad from CP points
I'm Nord DK in Heavy armor with Major Resolve on and I'm 27k physical resistance when on Live i'm overcapped 33k with the exact same setup..
Why is armor rating so low? Where's my missing 6k armor?
Chilly-McFreeze wrote: »Mythreindeer wrote: »There have been cries for heavy armor nerfing in PVP. Perhaps this is it.
Nah. Heavy got a lot of other things going for it.
Chilly-McFreeze wrote: »Mythreindeer wrote: »There have been cries for heavy armor nerfing in PVP. Perhaps this is it.
Nah. Heavy got a lot of other things going for it.
Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »Nah. Heavy got a lot of other things going for it.
Oh boy, 3% Bash damage done per piece of Heavy armor! Poggers!
A Matter of life and death! :-D
Wasn't there something with reduced dmg taken during CC immunity per piece of heavy armor? Or am I mashing things up here a bit?
Bradyfjord wrote: »I'm a casual tank, normal only.
My question is, would it make sense to run a cloth set for magic damage fights? That would be in addition to my usual tank gear?
Grandchamp1989 wrote: »I have spec'd into max armor rating from Bulwark and Ironclad from CP points
I'm Nord DK in Heavy armor with Major Resolve on and I'm 27k physical resistance when on Live i'm overcapped 33k with the exact same setup..
Why is armor rating so low? Where's my missing 6k armor?
Don't forget you will also take more damage from magical attacks next patch per piece heavy armor. Tanks gonna melt in places like vCR lmao.
CleymenZero wrote: »Grandchamp1989 wrote: »I have spec'd into max armor rating from Bulwark and Ironclad from CP points
I'm Nord DK in Heavy armor with Major Resolve on and I'm 27k physical resistance when on Live i'm overcapped 33k with the exact same setup..
Why is armor rating so low? Where's my missing 6k armor?
Don't forget you will also take more damage from magical attacks next patch per piece heavy armor. Tanks gonna melt in places like vCR lmao.
Hello to tanking in light armor with an ice staff XD
It's now, worm body and yoln weapons and jewelry. Welcome to CP 2.0.
When you think about it though it sort of makes sense that if you stepped in an arena where most of the damage is magical in nature that you'd suit up for it so as meme as my comment is, it might be viable for Zmaja/portal tanks but less for mini tank. XD
CleymenZero wrote: »Grandchamp1989 wrote: »I have spec'd into max armor rating from Bulwark and Ironclad from CP points
I'm Nord DK in Heavy armor with Major Resolve on and I'm 27k physical resistance when on Live i'm overcapped 33k with the exact same setup..
Why is armor rating so low? Where's my missing 6k armor?
Don't forget you will also take more damage from magical attacks next patch per piece heavy armor. Tanks gonna melt in places like vCR lmao.
Hello to tanking in light armor with an ice staff XD
It's now, worm body and yoln weapons and jewelry. Welcome to CP 2.0.
When you think about it though it sort of makes sense that if you stepped in an arena where most of the damage is magical in nature that you'd suit up for it so as meme as my comment is, it might be viable for Zmaja/portal tanks but less for mini tank. XD
NotaDaedraWorshipper wrote: »CleymenZero wrote: »Grandchamp1989 wrote: »I have spec'd into max armor rating from Bulwark and Ironclad from CP points
I'm Nord DK in Heavy armor with Major Resolve on and I'm 27k physical resistance when on Live i'm overcapped 33k with the exact same setup..
Why is armor rating so low? Where's my missing 6k armor?
Don't forget you will also take more damage from magical attacks next patch per piece heavy armor. Tanks gonna melt in places like vCR lmao.
Hello to tanking in light armor with an ice staff XD
It's now, worm body and yoln weapons and jewelry. Welcome to CP 2.0.
When you think about it though it sort of makes sense that if you stepped in an arena where most of the damage is magical in nature that you'd suit up for it so as meme as my comment is, it might be viable for Zmaja/portal tanks but less for mini tank. XD
Isn't light armour going to take more damage from melee attacks?
Grandchamp1989 wrote: »CleymenZero wrote: »Grandchamp1989 wrote: »I have spec'd into max armor rating from Bulwark and Ironclad from CP points
I'm Nord DK in Heavy armor with Major Resolve on and I'm 27k physical resistance when on Live i'm overcapped 33k with the exact same setup..
Why is armor rating so low? Where's my missing 6k armor?
Don't forget you will also take more damage from magical attacks next patch per piece heavy armor. Tanks gonna melt in places like vCR lmao.
Hello to tanking in light armor with an ice staff XD
It's now, worm body and yoln weapons and jewelry. Welcome to CP 2.0.
When you think about it though it sort of makes sense that if you stepped in an arena where most of the damage is magical in nature that you'd suit up for it so as meme as my comment is, it might be viable for Zmaja/portal tanks but less for mini tank. XD
If you look at it that way it makes sense for cp 2.0.
On PTS I'm currently tanking in medium armor. Free sturdy traits on every piece with no penalties. Slap heavy on chest piece and you're good.
Artemis_X_ wrote: »Tanking is going to be painful
Looking at the numbers it wasn't too hard to hit resistance cap for medium or heavy on the new patch, it was both the changes to cp combined with the heavy - 7% magic damage that shaft us
https://www.youtube.com/watch?v=8OPDEZqAmzEphantasmalD wrote: »Artemis_X_ wrote: »Tanking is going to be painful
Looking at the numbers it wasn't too hard to hit resistance cap for medium or heavy on the new patch, it was both the changes to cp combined with the heavy - 7% magic damage that shaft ushttps://www.youtube.com/watch?v=8OPDEZqAmzE
According to this video, optimized tank builds are going to be far better than on live.
It's non-tank builds that going to suffer a bit since they won't be able to slot mitigation stars.
Grandchamp1989 wrote: »I have spec'd into max armor rating from Bulwark and Ironclad from CP points
I'm Nord DK in Heavy armor with Major Resolve on and I'm 27k physical resistance when on Live i'm overcapped 33k with the exact same setup..
Why is armor rating so low? Where's my missing 6k armor?
Don't forget you will also take more damage from magical attacks next patch per piece heavy armor. Tanks gonna melt in places like vCR lmao.
Artemis_X_ wrote: »phantasmalD wrote: »Artemis_X_ wrote: »Tanking is going to be painful
Looking at the numbers it wasn't too hard to hit resistance cap for medium or heavy on the new patch, it was both the changes to cp combined with the heavy - 7% magic damage that shaft ushttps://www.youtube.com/watch?v=8OPDEZqAmzE
According to this video, optimized tank builds are going to be far better than on live.
It's non-tank builds that going to suffer a bit since they won't be able to slot mitigation stars.
Yeah saw that. I just can't make the numbers actually add up to support that idea. Not even close, tanks are just loosing too many sources mitigation. Really really happy to be wrong.