Spamming Ambush and only Ambush. Back when stun immunity was not a thing I crutched on that ability so hard, and I was terrified of the enemies I couldn't stun. Harvesters were the absolute worst and I remember sneaking by every one in the Hall of Heroes in Bangkorai.
SidraWillowsky wrote: »Spamming Ambush and only Ambush. Back when stun immunity was not a thing I crutched on that ability so hard, and I was terrified of the enemies I couldn't stun. Harvesters were the absolute worst and I remember sneaking by every one in the Hall of Heroes in Bangkorai.
LOL, I'm glad I'm not alone! That was my only skill for a long time, and I had no idea how low my DPS was as a result because in group content the other DPS would pick up the slack. I didn't know about addons, so I had absolutely no point of reference re. how little DPS I was doing.
I thought it was normal to not be able to take on more than one enemy at a time (mobs of 3 = death wish) at my low level.
Guildies intervened and I think I was able to hit 12k on the 3 mil dummy after a few days. I felt like a veritable god in overland content after hitting that- it felt like everything melted.
In terms of struggling, Fungal Grotto 2 was pretty traumatizing. That was still in the days of Ambush. Later on vBloodroot Forge seemed impossible- I think some guildies and I spent a total of eight hours in there and never did finish. This was before it got nerfed, but we still struggled disproportionately.
Finding the 50 Addons I need in order to Start playing the game.
LostHorizon1933 wrote: »No one tells you in game you should put all your points in one single attribute. It really makes no sense -- I mean, why have them, then? Just make it a three way switch.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
SidraWillowsky wrote: »Spamming Ambush and only Ambush. Back when stun immunity was not a thing I crutched on that ability so hard, and I was terrified of the enemies I couldn't stun. Harvesters were the absolute worst and I remember sneaking by every one in the Hall of Heroes in Bangkorai.
LOL, I'm glad I'm not alone! That was my only skill for a long time, and I had no idea how low my DPS was as a result because in group content the other DPS would pick up the slack. I didn't know about addons, so I had absolutely no point of reference re. how little DPS I was doing.
I thought it was normal to not be able to take on more than one enemy at a time (mobs of 3 = death wish) at my low level.
Guildies intervened and I think I was able to hit 12k on the 3 mil dummy after a few days. I felt like a veritable god in overland content after hitting that- it felt like everything melted.
In terms of struggling, Fungal Grotto 2 was pretty traumatizing. That was still in the days of Ambush. Later on vBloodroot Forge seemed impossible- I think some guildies and I spent a total of eight hours in there and never did finish. This was before it got nerfed, but we still struggled disproportionately.
honestly? everything. ESO is very VERY different from other MMO's that I've played, heck other games that i've played. figuring out that your skill lines don't just level when you do, you have to slot skills and even then only those skills are the ones that level from that skill line. figuring out my stats. figuring out where and how to get gear. how to get gold to afford to by apples and hay for my horse. realizing that I really messed up with my skill and stat distribution, asking where i can respec, being told Elden Root (my first character was AD and back in those days you didn't have all the multitude of options of where to go, you had your alliance zones and that's that), trying to make it there at lvl 15 and getting repeatedly slaughtered by mobs in Haven. at which point I basically gave up and quit playing for about a year.
it was too frustrating, the chat was full of gold spam and even addons couldn't get rid of all of it, the game did its best to be as confusing as possible. i didn't come back until the game went buy to play. by that point there were a LOT more guides and I also decided to try playing other classes and realized that starting with a nighblade was a HORRIBLE idea (typically in every fantasy rpg I play I start with an archer if I have that option. in ESO, nighblade seemed like a good fit for that. /cries in bad memories)
- Making an effective build, I just started out the same way I played Skyrim
- Doshia
- The quest in Firsthold, so many enemies
- I once got killed by wolves in The Rift (Cadwell's Silver) when I was looking for a treasure map location. I died so fast that I didn't come back for months.
- Failed at the Bloodspawn boss with my pew pew bowtard build.
Pretty much this since I started playing in the Tamriel Unlimited era.Enemy-of-Coldharbour wrote: »Hmm...I would say having to figure everything out myself. Back-in-the-day, we did not have the fancy tutorials that new players have today. (...)