Hallothiel wrote: »
Luke_Flamesword wrote: »Nope, you just had chance to gain levels above soft cap (810 CP) with higher cost per level. If soft cap was 810 and you didn't get any benefit from higher levels, so why even farmed next levels? Yoy should be gratefull that you even have opportunity raise your level above cap, so now you don't start from 810 level.
MaxWacksem wrote: »AyaDark, you are confused nothing is being taken away, cp levels are being raised, you will be able to farm even more cp.
MaxWacksem wrote: »AyaDark, you are confused nothing is being taken away, cp levels are being raised, you will be able to farm even more cp.
I did not farm CP i farm EXP points.
It is logick like: you have 100$
Some other currency is now 2 times cheaper.
So we take your $ currency - convert it to that currency, you now have the same amount -> and convert it yo $ again.
Ooops you now have 50$.
But do not worry you can farm more now, becouse that currncy is cheaper.
Always double standarts and always you get the less value from both, that you can.
But in first place i have $ currency not that another.
I farm EXP points not CP.
So how my EXP points i get can be converted in first place ?
paddyvu, its much more efficient to farm XP after the update 29! so if you have XP-Scrolls arround, hold on to them. if you are planing on doing some slayer achievements in the dungeons, hold on to them, since they give a massive ammount of XP.
as for the leveling from 1-50, i believe it will stay the same, but dont quote me on that please.
paddyvu, its much more efficient to farm XP after the update 29! so if you have XP-Scrolls arround, hold on to them. if you are planing on doing some slayer achievements in the dungeons, hold on to them, since they give a massive ammount of XP.
as for the leveling from 1-50, i believe it will stay the same, but dont quote me on that please.
It is just disrespect to players nothing more.
When they want they change sets.
But when they want , they do not and add new, that drop in some instances, like vMA.
So ... you need do just the same to get the same you already get before.
But when they change some sets, do not care that you farm it before or not.
Just disrespect to players with such actions each single update.
Race changes. All know that imperials was bad, now nords ? Then ? Redgards or ?
It is like to remove old player base to get new, that will donate more on start
Only such thingth i see.
No respect to players at all.
Just spend 100 hours more on the same arena to get some thing you get the same hell before.
Now , spend more hours for exping.
It is so coolto sell oldcontent twice, i know it.
We have a joke about 4 times sell the Skyrim.
But how is it fun or nor it is nothing more than disrespect to players. Nothing was done to make it better. It was not new content, new arena, new mobs that you will kill to get exp.
They do nothing, just remove thingth people already get, to get it again.
Some good projects will start soon, with suchpolitics, i do not thing that new people will come, and old players may be go to ne games too.
And i do not think that such players say anything good about TESo after that.
paddyvu, its much more efficient to farm XP after the update 29! so if you have XP-Scrolls arround, hold on to them. if you are planing on doing some slayer achievements in the dungeons, hold on to them, since they give a massive ammount of XP.
as for the leveling from 1-50, i believe it will stay the same, but dont quote me on that please.
It is just disrespect to players nothing more.
When they want they change sets.
But when they want , they do not and add new, that drop in some instances, like vMA.
So ... you need do just the same to get the same you already get before.
But when they change some sets, do not care that you farm it before or not.
Just disrespect to players with such actions each single update.
Race changes. All know that imperials was bad, now nords ? Then ? Redgards or ?
It is like to remove old player base to get new, that will donate more on start
Only such thingth i see.
No respect to players at all.
Just spend 100 hours more on the same arena to get some thing you get the same hell before.
Now , spend more hours for exping.
It is so coolto sell oldcontent twice, i know it.
We have a joke about 4 times sell the Skyrim.
But how is it fun or nor it is nothing more than disrespect to players. Nothing was done to make it better. It was not new content, new arena, new mobs that you will kill to get exp.
They do nothing, just remove thingth people already get, to get it again.
Some good projects will start soon, with suchpolitics, i do not thing that new people will come, and old players may be go to ne games too.
And i do not think that such players say anything good about TESo after that.
If you feel so disrespected, why are you still here? honest question.
MaxWacksem wrote: »AyaDark, you are confused nothing is being taken away, cp levels are being raised, you will be able to farm even more cp.
I did not farm CP i farm EXP points.
It is logick like: you have 100$
Some other currency is now 2 times cheaper.
So we take your $ currency - convert it to that currency, you now have the same amount -> and convert it yo $ again.
Ooops you now have 50$.
But do not worry you can farm more now, becouse that currncy is cheaper.
Always double standarts and always you get the less value from both, that you can.
But in first place i have $ currency not that another.
I farm EXP points not CP.
So how my EXP points i get can be converted in first place ?
Glad you brought up currency.
It's like you bought something for $100
6 months later it's on sale for $50
You're demanding the store return you the $50 difference.
That's not how it works
MaxWacksem wrote: »AyaDark, you are confused nothing is being taken away, cp levels are being raised, you will be able to farm even more cp.
I did not farm CP i farm EXP points.
It is logick like: you have 100$
Some other currency is now 2 times cheaper.
So we take your $ currency - convert it to that currency, you now have the same amount -> and convert it yo $ again.
Ooops you now have 50$.
But do not worry you can farm more now, becouse that currncy is cheaper.
Always double standarts and always you get the less value from both, that you can.
But in first place i have $ currency not that another.
I farm EXP points not CP.
So how my EXP points i get can be converted in first place ?
Glad you brought up currency.
It's like you bought something for $100
6 months later it's on sale for $50
You're demanding the store return you the $50 difference.
That's not how it works
I do not think logick like this work hear becouse i did not buy CP.
But such changes are always bad.
But lose a lot of player base each update may be is new trend.
I know a lot of games, that do the same.
Some of them are already close a lot of servers.
But if no people - no lugs at all.
So may be it is good for the game ... .
MaxWacksem wrote: »AyaDark, you are confused nothing is being taken away, cp levels are being raised, you will be able to farm even more cp.
I did not farm CP i farm EXP points.
It is logick like: you have 100$
Some other currency is now 2 times cheaper.
So we take your $ currency - convert it to that currency, you now have the same amount -> and convert it yo $ again.
Ooops you now have 50$.
But do not worry you can farm more now, becouse that currncy is cheaper.
Always double standarts and always you get the less value from both, that you can.
But in first place i have $ currency not that another.
I farm EXP points not CP.
So how my EXP points i get can be converted in first place ?
Glad you brought up currency.
It's like you bought something for $100
6 months later it's on sale for $50
You're demanding the store return you the $50 difference.
That's not how it works
I do not think logick like this work hear becouse i did not buy CP.
But such changes are always bad.
But lose a lot of player base each update may be is new trend.
I know a lot of games, that do the same.
Some of them are already close a lot of servers.
But if no people - no lugs at all.
So may be it is good for the game ... .
fortunatly it is exactly the logic that works here. XP is the Currency, CP is the item.
you get 2 bananas for 2 dollars
you get 2 CPs for 200k XP
if the currency changes, you dont get compensated retroactively.
you say you should get 5 CPs because 5 CPs now cost 200k XP.
you lose exactly nothing, as you had 2 CPs before and you will have 2 CPs after.
MaxWacksem wrote: »AyaDark, you are confused nothing is being taken away, cp levels are being raised, you will be able to farm even more cp.
I did not farm CP i farm EXP points.
It is logick like: you have 100$
Some other currency is now 2 times cheaper.
So we take your $ currency - convert it to that currency, you now have the same amount -> and convert it yo $ again.
Ooops you now have 50$.
But do not worry you can farm more now, becouse that currncy is cheaper.
Always double standarts and always you get the less value from both, that you can.
But in first place i have $ currency not that another.
I farm EXP points not CP.
So how my EXP points i get can be converted in first place ?
Glad you brought up currency.
It's like you bought something for $100
6 months later it's on sale for $50
You're demanding the store return you the $50 difference.
That's not how it works
I do not think logick like this work hear becouse i did not buy CP.
But such changes are always bad.
But lose a lot of player base each update may be is new trend.
I know a lot of games, that do the same.
Some of them are already close a lot of servers.
But if no people - no lugs at all.
So may be it is good for the game ... .
fortunatly it is exactly the logic that works here. XP is the Currency, CP is the item.
you get 2 bananas for 2 dollars
you get 2 CPs for 200k XP
if the currency changes, you dont get compensated retroactively.
you say you should get 5 CPs because 5 CPs now cost 200k XP.
you lose exactly nothing, as you had 2 CPs before and you will have 2 CPs after.
MaxWacksem wrote: »AyaDark, you are confused nothing is being taken away, cp levels are being raised, you will be able to farm even more cp.
I did not farm CP i farm EXP points.
It is logick like: you have 100$
Some other currency is now 2 times cheaper.
So we take your $ currency - convert it to that currency, you now have the same amount -> and convert it yo $ again.
Ooops you now have 50$.
But do not worry you can farm more now, becouse that currncy is cheaper.
Always double standarts and always you get the less value from both, that you can.
But in first place i have $ currency not that another.
I farm EXP points not CP.
So how my EXP points i get can be converted in first place ?
Glad you brought up currency.
It's like you bought something for $100
6 months later it's on sale for $50
You're demanding the store return you the $50 difference.
That's not how it works
I do not think logick like this work hear becouse i did not buy CP.
But such changes are always bad.
But lose a lot of player base each update may be is new trend.
I know a lot of games, that do the same.
Some of them are already close a lot of servers.
But if no people - no lugs at all.
So may be it is good for the game ... .
Hallothiel wrote: »
May be take half of peoples money,DLC cwowns they have to then ?
It is just the same.
Just stealing our time and exp points.
[
you say you should get 5 CPs because 5 CPs now cost 200k XP.
you lose exactly nothing, as you had 2 CPs before and you will have 2 CPs after.
etchedpixels wrote: »[
you say you should get 5 CPs because 5 CPs now cost 200k XP.
you lose exactly nothing, as you had 2 CPs before and you will have 2 CPs after.
Depends on your point of view. Someone who is CP 810 now is still CP 810 after but will soon be surrounded by CP 810 players who previously would only have made CP 600 or so. So in a sense yes - it reduces the value of the existing achievement.
Imagine if you got Godslayer and then they made sunspire veteran really easy and everyone had it, or you got to be a 9 trait crafter and then someone sold "9 trait crafting unlock" on the crown store - you'd feel the same way I suspect ?
I'm currently stacking most of my enlightenment for the changeover 8)