Argonian buff!!! Thanks for the 1000 stam

ArgonianAustin
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Thank you! Finally!
Edited by ArgonianAustin on January 27, 2021 10:54PM
Just a Lizard Man that plays ESO with my twin brother khajiit_kyle
  • Aptonoth
    Aptonoth
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    Thank you! Finally!

    Wow really? Sweeet.
  • Suna_Ye_Sunnabe
    Suna_Ye_Sunnabe
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    Where do you see this?
    Angua Anyammis Ae Sunna
  • YandereGirlfriend
    YandereGirlfriend
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    It's not really a buff - they nerfed the potion passive to pay for it.
  • ArgonianAustin
    ArgonianAustin
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    It's not really a buff - they nerfed the potion passive to pay for it.

    Yeah but i hated that you basically have to chug a potion every 45 seconds then to feel like you have more sustain. i want more always active stats
    Just a Lizard Man that plays ESO with my twin brother khajiit_kyle
  • Tommy_The_Gun
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    It is a nerf. Look what they have done to potion passive:

    "Reduced the resources restored to 3125, down from 4000."

    So, while it may look nice on the screen in game, that Argonias have 1K health, mag and now also stam - this bonus to stamina wont make Argonians good stam dps. It is a terrible trade-off. In fact Argonians are still the worst dps race overall. Other races got bonuses to spell or weapon dmg. Orc for example - Swift Warrior now gives you spell dmg too, which makes Orc better healer than Argonian... Which I hope says something about how bad Argonian passive are right now (if they went live that is).

    In short, Argonians still are irrelevant race when it comes to DPS, but now they are even worse & less relevant for Tank & healer as their main sustain passive was cut by 30%.

    Oh and btw this 6% healing bonus is still laughable....

    Edit:
    It seems that due to new CP system we gonna get even more max resources. So that max resources bonuses are kinda weak as it will be easier to get that 30K+ stam or mag. So again... terrible trade-off...
    Edited by Tommy_The_Gun on January 27, 2021 11:10PM
  • ArgonianAustin
    ArgonianAustin
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    It is a nerf. Look what they have done to potion passive:

    "Reduced the resources restored to 3125, down from 4000."

    So, while it may look nice on the screen in game, that Argonias have 1K health, mag and now also stam - this bonus to stamina wont make Argonians good stam dps. It is a terrible trade-off. In fact Argonians are still the worst dps race overall. Other races got bonuses to spell or weapon dmg. Orc for example - Swift Warrior now gives you spell dmg too, which makes Orc better healer than Argonian... Which I hope says something about how bad Argonian passive are right now (if they went live that is).

    In short, Argonians still are irrelevant race when it comes to DPS, but now they are even worse & less relevant for Tank & healer as their main sustain passive was cut by 30%.

    Oh and btw this 6% healing bonus is still laughable....

    Edit:
    It seems that due to new CP system we gonna get even more max resources. So that max resources bonuses are kinda weak as it will be easier to get that 30K+ stam or mag. So again... terrible trade-off...

    Yeah but i only play argonian and really dont want to drink a potion to be on par with other races that are good without needing a potion. I say just remove the potion passive thing and give juicier passives like flat recoveries, pretty much copy and paste khajiit passives!

    Oh and on about more max resources with the new cp change, i was thinking because of new changes to cp that they removed the extra health, mag, stam when reaching cp 160 and just added the new flat amounts.
    Edited by ArgonianAustin on January 27, 2021 11:27PM
    Just a Lizard Man that plays ESO with my twin brother khajiit_kyle
  • Raideen
    Raideen
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    Its not a buff, its a buff to stamina and a nerf to magicka. There are now 50% less magicka races than stamina races.

    I am sick of the stamina meta of this game.
  • Sekt_Tiberlus
    Sekt_Tiberlus
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    Its not a buff. Its a nerf. Argonians still need to be buffed like 6000 resources restore or replace healing done at elast with 150-200 weapon and spell damage and reduced potion cooldown by 3-5 seconds. [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on February 28, 2021 4:14PM
  • emilyhyoyeon
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    imo argonians need spell/weapon damage to suit their stealth-based magicka & stamina assassin-ish role from the previous TES titles instead of the weird, debatedly-fitting potion passive.
    But yeah I'm also happy about the change like the OP because it's probably the start of a better set of argonian passives. I don't only play argonian but my main is one.
    IGN @ emilypumpkin
    Tullanisse Starborne altmer battlemage & scholar of the ayleids
    Qa'Rirra khajiit assassin & dancer
    Seliwequen Narilata altmer necromancer & debaucher
  • Sekt_Tiberlus
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    imo argonians need spell/weapon damage to suit their stealth-based magicka & stamina assassin-ish role from the previous TES titles instead of the weird, debatedly-fitting potion passive.
    But yeah I'm also happy about the change like the OP because it's probably the start of a better set of argonian passives. I don't only play argonian but my main is one.

    Its okay with potion passives. Drinking potion is a base mechanics in this game. You can't say its expenisive or soemthing there a tons of drop potions. Argonians are never an assassins or thieves race
    (they are actually more mages in that case)
    . They are VERSATILE race. Despite the fact they have a best assassins/nightblades in whole Tamriel - the Shadowscales, but its an elite and minor caste. Argonians are superior mages, good warriors with excellent survivability and have some features that helps them to advances in rogue style.

    Problem that argonians just need to be buffed right now not paying attention to any balance. Cause it was what ZOS done for other races. I say it since i have 16 characters and almost all of them are magicka or stamina dd.
  • DreadDaedroth
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    It's weird how for some races Zos just gives new stuff while to argonians Zos takes and gives.
  • Starlock
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    It's not really a buff - they nerfed the potion passive to pay for it.

    Yeah but i hated that you basically have to chug a potion every 45 seconds then to feel like you have more sustain. i want more always active stats

    Me too - I don't even use potions. View them as a crutch, something to be used only in emergency if I screwed up. So the potion chugging passive basically just makes it a super emergency crutch, I guess? Neat, but not that great for me and static resources definitely better.
  • Ratzkifal
    Ratzkifal
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    Something to consider, which a lot of people (me included) haven't is that everyone will have increased base stats next patch. The 6% healing done passive is actually relevant now because everyone starts with 1000 spell and weapon damage. Previously and Argonian would need 3333 spell damage to get more healing from their passive than an Altmer from their 258 spell damage, but with the new base spell damage 3333 is very achievable. A golden weapon and major courage and major and minor sorcery are already enough, which isn't even accounting for jewelry enchantment, mundus stones, minor courage or spell damage set boni yet.
    This Bosmer was tortured to death. There is nothing left to be done.
  • phantasmalD
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    I personally still don't like the flavour it presents, but yeah, at least it might be a relevant passive now.

  • emilyhyoyeon
    emilyhyoyeon
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    imo argonians need spell/weapon damage to suit their stealth-based magicka & stamina assassin-ish role from the previous TES titles instead of the weird, debatedly-fitting potion passive.
    But yeah I'm also happy about the change like the OP because it's probably the start of a better set of argonian passives. I don't only play argonian but my main is one.
    imo argonians need spell/weapon damage to suit their stealth-based magicka & stamina assassin-ish role from the previous TES titles instead of the weird, debatedly-fitting potion passive.
    But yeah I'm also happy about the change like the OP because it's probably the start of a better set of argonian passives. I don't only play argonian but my main is one.

    Its okay with potion passives. Drinking potion is a base mechanics in this game. You can't say its expenisive or soemthing there a tons of drop potions. Argonians are never an assassins or thieves race
    (they are actually more mages in that case)
    . They are VERSATILE race. Despite the fact they have a best assassins/nightblades in whole Tamriel - the Shadowscales, but its an elite and minor caste. Argonians are superior mages, good warriors with excellent survivability and have some features that helps them to advances in rogue style.

    Problem that argonians just need to be buffed right now not paying attention to any balance. Cause it was what ZOS done for other races. I say it since i have 16 characters and almost all of them are magicka or stamina dd.

    Their racial bonuses in the previous titles lean towards stealth/rogue by far. I didn't just pull that out of my ass lol

    https://en.uesp.net/wiki/Daggerfall:Argonian
    https://en.uesp.net/wiki/Morrowind:Argonian
    https://en.uesp.net/wiki/Oblivion:Races
    https://en.uesp.net/wiki/Skyrim:Races

    They're a hybrid rogue race based on racials. That's why I suggested spell/weapon damage passives for ESO.
    Edited by emilyhyoyeon on February 28, 2021 4:21PM
    IGN @ emilypumpkin
    Tullanisse Starborne altmer battlemage & scholar of the ayleids
    Qa'Rirra khajiit assassin & dancer
    Seliwequen Narilata altmer necromancer & debaucher
  • Aptonoth
    Aptonoth
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    imo argonians need spell/weapon damage to suit their stealth-based magicka & stamina assassin-ish role from the previous TES titles instead of the weird, debatedly-fitting potion passive.
    But yeah I'm also happy about the change like the OP because it's probably the start of a better set of argonian passives. I don't only play argonian but my main is one.
    imo argonians need spell/weapon damage to suit their stealth-based magicka & stamina assassin-ish role from the previous TES titles instead of the weird, debatedly-fitting potion passive.
    But yeah I'm also happy about the change like the OP because it's probably the start of a better set of argonian passives. I don't only play argonian but my main is one.

    Its okay with potion passives. Drinking potion is a base mechanics in this game. You can't say its expenisive or soemthing there a tons of drop potions. Argonians are never an assassins or thieves race
    (they are actually more mages in that case)
    . They are VERSATILE race. Despite the fact they have a best assassins/nightblades in whole Tamriel - the Shadowscales, but its an elite and minor caste. Argonians are superior mages, good warriors with excellent survivability and have some features that helps them to advances in rogue style.

    Problem that argonians just need to be buffed right now not paying attention to any balance. Cause it was what ZOS done for other races. I say it since i have 16 characters and almost all of them are magicka or stamina dd.

    Their racial bonuses in the previous titles lean towards stealth/rogue by far. I didn't just pull that out of my ass lol

    https://en.uesp.net/wiki/Daggerfall:Argonian
    https://en.uesp.net/wiki/Morrowind:Argonian
    https://en.uesp.net/wiki/Oblivion:Races
    https://en.uesp.net/wiki/Skyrim:Races

    They're a hybrid rogue race based on racials. That's why I suggested spell/weapon damage passives for ESO.

    I agree and hate what zos passive. We need them to be a hybrid magick stamina race with a slight bias to magik. Their stats somehow got even worse.
  • Luckylancer
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    If you dont like potions, you picked the wrong race
  • Carthelion
    Carthelion
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    I've never understood the potion passive tbh. Don't get me wrong, I've been tempted to make an Argonian. Dark skin and the skeletal face paint looks bad a**.
    But having to chug a potion every 45 seconds is pretty much adding another skill to your rotation, I mean, since launch I can probably count on one hand the amount of potions I've used.
    The only people using potions at that rate are hardcore pve players looking to break records or hardcore PvP players wearing Clever Alchemist.
  • gatekeeper13
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    My Argonian Nightblade likes that change! B)

    But some extra weapon dmg would be nice too.

    oBssIjr.jpg
  • goldenarcher1
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    Raideen wrote: »
    Its not a buff, its a buff to stamina and a nerf to magicka. There are now 50% less magicka races than stamina races.

    I am sick of the stamina meta of this game.

    MjbAla3.gif

  • YandereGirlfriend
    YandereGirlfriend
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    Carthelion wrote: »
    I've never understood the potion passive tbh. Don't get me wrong, I've been tempted to make an Argonian. Dark skin and the skeletal face paint looks bad a**.
    But having to chug a potion every 45 seconds is pretty much adding another skill to your rotation, I mean, since launch I can probably count on one hand the amount of potions I've used.
    The only people using potions at that rate are hardcore pve players looking to break records or hardcore PvP players wearing Clever Alchemist.

    Potions are meant to be used by everyone not just Argonians.

    If you're not using them then you're intentionally playing contrary to how the game has been balanced and also intentionally playing inefficiently.
  • JobooAGS
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    Carthelion wrote: »
    I've never understood the potion passive tbh. Don't get me wrong, I've been tempted to make an Argonian. Dark skin and the skeletal face paint looks bad a**.
    But having to chug a potion every 45 seconds is pretty much adding another skill to your rotation, I mean, since launch I can probably count on one hand the amount of potions I've used.
    The only people using potions at that rate are hardcore pve players looking to break records or hardcore PvP players wearing Clever Alchemist.

    Potions are meant to be used by everyone not just Argonians.

    If you're not using them then you're intentionally playing contrary to how the game has been balanced and also intentionally playing inefficiently.
    Yeah you are supposed to use potions on cooldown (or in the situation with clever alchemist on your burst window’s cooldown)
  • Dr_Ganknstein
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    I know I've been saying this a lot but currently on PTS Argonians are not getting disease and poison resistance. It shows up on the tooltip but doesn't on the character sheet. I've reported it a few weeks ago but it's still broken.
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