Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

If you want ZOS to stop the Cyrodiil Test unite under this Topic

LoveForElderScrolls
Cyrodiil is unplayable right now due to Cyrodiil Test, skills are not firing and many other problems. Please voice your opinion if you want this test to stop. Need everyone to make a post under this topic explaining why they want this test to stop and if you are from a guild, name your guild and community.
  • cyclonus11
    cyclonus11
    ✭✭✭✭✭
    ✭✭
    There's major lag, rubber banding, etc. all over Tamriel right now due to the event.
  • Sanctum74
    Sanctum74
    ✭✭✭✭✭
    ✭✭✭
    Performance has been like this long before the test started.
  • gatekeeper13
    gatekeeper13
    ✭✭✭✭✭
    ✭✭
    It wont just simply stop because you want it to stop. The test provides the developers with valuable info regarding server performance and the impact specific stuff (like proc sets, cross healing etc etc) have on it.
  • Kwoung
    Kwoung
    ✭✭✭✭✭
    ✭✭
    Sanctum74 wrote: »
    Performance has been like this long before the test started.

    Pretty much, not any better or worst than normal. But hopefully whatever they are testing on the back end is giving them enough data to fix it.
    Edited by Kwoung on February 27, 2021 12:34AM
  • LoveForElderScrolls
    It wont just simply stop because you want it to stop. The test provides the developers with valuable info regarding server performance and the impact specific stuff (like proc sets, cross healing etc etc) have on it.

    I don't care about the info. I want my skills to fire.
  • fredthefrown
    fredthefrown
    ✭✭✭
    It wont just simply stop because you want it to stop. The test provides the developers with valuable info regarding server performance and the impact specific stuff (like proc sets, cross healing etc etc) have on it.

    [snip] The test are useless, and they know it. If they keep running tests they can pretend like they’re investigating and next thing you know we’ll be here 3 years later with the same issues if not more. You may not have procs and cross heals in the future, but you’ll still have the crippling lag

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on February 28, 2021 3:14PM
  • GreenHere
    GreenHere
    ✭✭✭✭✭
    ✭✭
    It wont just simply stop because you want it to stop. The test provides the developers with valuable info regarding server performance and the impact specific stuff (like proc sets, cross healing etc etc) have on it.

    [snip] The test are useless, and they know it. If they keep running tests they can pretend like they’re investigating and next thing you know we’ll be here 3 years later with the same issues if not more. You may not have procs and cross heals in the future, but you’ll still have the crippling lag

    [snip] the tests are ostensibly for exactly what @gatekeeper13 said; ZOS told us they're looking for specific data they can use to make better attempts to combat lag and whatnot. If they're just kicking up their feet for three weeks and laughing at us while they take a break, then that's on them -- there's no reason to assume players who want to help devs improve the game are stupid or whatever.

    We all want the problems fixed, and some of us are willing to ride out a few tests to help pinpoint where those efforts are best spent. Everyone complaining on the forums about short-term temporary tests are the ones who need to get a grip. Any reasonable person should understand that testing might be a bit bumpy. It will all be over before long, anyway.

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on February 28, 2021 3:14PM
  • Wolfpaw
    Wolfpaw
    ✭✭✭✭✭
    ✭✭
    If console always report complaints/problems to Sony & Microsoft.
  • Crash427
    Crash427
    ✭✭✭✭✭
    GreenHere wrote: »
    It wont just simply stop because you want it to stop. The test provides the developers with valuable info regarding server performance and the impact specific stuff (like proc sets, cross healing etc etc) have on it.

    [snip] The test are useless, and they know it. If they keep running tests they can pretend like they’re investigating and next thing you know we’ll be here 3 years later with the same issues if not more. You may not have procs and cross heals in the future, but you’ll still have the crippling lag

    [snip] the tests are ostensibly for exactly what @gatekeeper13 said; ZOS told us they're looking for specific data they can use to make better attempts to combat lag and whatnot. If they're just kicking up their feet for three weeks and laughing at us while they take a break, then that's on them -- there's no reason to assume players who want to help devs improve the game are stupid or whatever.

    We all want the problems fixed, and some of us are willing to ride out a few tests to help pinpoint where those efforts are best spent. Everyone complaining on the forums about short-term temporary tests are the ones who need to get a grip. Any reasonable person should understand that testing might be a bit bumpy. It will all be over before long, anyway.

    A few tests? We had 6 weeks of tests last year that ended up being useless. They're testing stuff on a live server for a game thats been out 7 years. 7 years and not only have they not added anything significant to Cyrodiil, they're still trying to just make it work.

    I'd be willing to bet this "test" was just a way to buy them time so they look like they're doing something when really they're just waiting for the next patch.

    I doubt the game will really be fixed until they move more things back client side and come up with some other anti cheat system. Too bad that won't happen.
    Edited by ZOS_ConnorG on February 28, 2021 3:15PM
  • GreenHere
    GreenHere
    ✭✭✭✭✭
    ✭✭
    Crash427 wrote: »
    GreenHere wrote: »
    It wont just simply stop because you want it to stop. The test provides the developers with valuable info regarding server performance and the impact specific stuff (like proc sets, cross healing etc etc) have on it.

    [snip] The test are useless, and they know it. If they keep running tests they can pretend like they’re investigating and next thing you know we’ll be here 3 years later with the same issues if not more. You may not have procs and cross heals in the future, but you’ll still have the crippling lag

    [snip] the tests are ostensibly for exactly what @gatekeeper13 said; ZOS told us they're looking for specific data they can use to make better attempts to combat lag and whatnot. If they're just kicking up their feet for three weeks and laughing at us while they take a break, then that's on them -- there's no reason to assume players who want to help devs improve the game are stupid or whatever.

    We all want the problems fixed, and some of us are willing to ride out a few tests to help pinpoint where those efforts are best spent. Everyone complaining on the forums about short-term temporary tests are the ones who need to get a grip. Any reasonable person should understand that testing might be a bit bumpy. It will all be over before long, anyway.

    A few tests? We had 6 weeks of tests last year that ended up being useless. They're testing stuff on a live server for a game thats been out 7 years. 7 years and not only have they not added anything significant to Cyrodiil, they're still trying to just make it work.

    I'd be willing to bet this "test" was just a way to buy them time so they look like they're doing something when really they're just waiting for the next patch.

    I doubt the game will really be fixed until they move more things back client side and come up with some other anti cheat system. Too bad that won't happen.

    I mean, I do understand the sentiment. ZOS has been eroding my faith in them for... well, pretty much since I started paying any kind of attention to how they do things. At least from an outside view (with such little meaningful communication from them), it's hard to have a super positive view of how they roll. I get it.

    The game has long-standing technical issues that I don't have tremendous faith in ZOS to ever fix, personally. Especially in PvP, where it matters most. The game is just janky, from the foundation up, in a lot of ways -- at least that's my view.

    My comment was more aimed at the "no need to be a *** to people who are still hoping ZOS can get their game running smoothly" idea.

    The reason ZOS hasn't been able to fix their game thus far being a matter of lack of desire, effort, competence or what is debatable. But whether we should start calling players dumb for holding out hope that ZOS is at least trying shouldn't really be on the table, imo.


    And also -- assuming ZOS is legitimately making a real effort to fix things -- wouldn't you rather they test, gather data, and make better efforts than semi-random stabs in the dark? I mean, if they go about fixing the game the same way they go about balance changes (as in, seemingly poorly-thought-out sweeping changes that tweak way too much at once and make the game more and more convoluted for no good damn reason /rant), then I think them taking their time to test specific variables and gather more isolated data points is a big step in the right direction. Sure, it would be nice if they could do these (mildly) inconvenient tests on the PTS, but the population there just isn't large enough for viable info. I get why they're doing these tests the way they are, and even as someone who doesn't have a super favorable view of ZOS as a whole I'm with them on this one.
    Edited by ZOS_ConnorG on February 28, 2021 3:15PM
  • AlayneStone
    AlayneStone
    ✭✭✭
    I don't know i feel adding proc sets back will make it worse, not sure how removing proc sets caused this much lag unless it was the healing outside groups changed back that made it this bad.
  • fastolfv_ESO
    fastolfv_ESO
    ✭✭✭✭✭
    zos is supposed to be a AAA gaming company, every professional studio pays internal testers and takes volunteers to do these types of tests when in lab testing cannot replicate issues on a live server. The fact that zos is so cheap they force testing on the community on a live server is unprofessional and unacceptable unless they are willing to pay us to do the testing, hell i could muster 100+ pvpers including entire guilds to do this testing for them if they had monetary incentives but as it is who wants to pay for a game where your a free beta tester?
  • gatekeeper13
    gatekeeper13
    ✭✭✭✭✭
    ✭✭
    I don't know i feel adding proc sets back will make it worse, not sure how removing proc sets caused this much lag unless it was the healing outside groups changed back that made it this bad.

    Unfortunately they removed proc-sets for the test while bringing back cross-healing. That way we players couldn't notice the true impact proc-sets had on server performance but maybe developers did.
  • Redguards_Revenge
    Redguards_Revenge
    ✭✭✭✭
    Cyrodiil is unplayable right now due to Cyrodiil Test, skills are not firing and many other problems. Please voice your opinion if you want this test to stop. Need everyone to make a post under this topic explaining why they want this test to stop and if you are from a guild, name your guild and community.

    I actually want to double down here. I want zos to make it so that only light and heavy attacks are all that works. Remove everything and if we are still getting lag then we know it's all on their servers.

  • Nairinhe
    Nairinhe
    ✭✭✭✭✭
    ✭✭✭
    zos is supposed to be a AAA gaming company, every professional studio pays internal testers and takes volunteers to do these types of tests when in lab testing cannot replicate issues on a live server. The fact that zos is so cheap they force testing on the community on a live server is unprofessional and unacceptable unless they are willing to pay us to do the testing, hell i could muster 100+ pvpers including entire guilds to do this testing for them if they had monetary incentives but as it is who wants to pay for a game where your a free beta tester?

    You do understand that they can't hire as much testers and volunteers as there are players, right? And that in the controlled environment of the internal server results will never be the same as on live?
    Would you prefer they'd rather give up and get rid of Cyro PVP completely?
  • relentless_turnip
    relentless_turnip
    ✭✭✭✭✭
    ✭✭✭
    I predict it will be much worse after the test. Even though this is performance is terrible. Without any comment from the developer I have to assume it is worse because of the reintroduction of cross healing. How can you remove hundreds of sets from the game and it still be this bad? I think adding ally healing back was probably a net gain in latency. We should have a week without cross healing as well imo.

    It is a lot more fun without proc set when performance is on your side though...
  • Gythral
    Gythral
    ✭✭✭✭✭
    ✭✭✭
    There's nothing like
    "Test everything but the problem"

    which does seem to be what ZOS have been ordered to do!
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Nairinhe
    Nairinhe
    ✭✭✭✭✭
    ✭✭✭
    Gythral wrote: »
    There's nothing like
    "Test everything but the problem"

    which does seem to be what ZOS have been ordered to do!

    What do you propose, then?
    What is the problem and the correct way of testing it, in your opinion?
  • Bucky_13
    Bucky_13
    ✭✭✭✭✭
    Cyrodiil is unplayable right now due to Cyrodiil Test, skills are not firing and many other problems. Please voice your opinion if you want this test to stop. Need everyone to make a post under this topic explaining why they want this test to stop and if you are from a guild, name your guild and community.

    I actually want to double down here. I want zos to make it so that only light and heavy attacks are all that works. Remove everything and if we are still getting lag then we know it's all on their servers.

    We need to take things even further. Besides doing that, remove all weapons and armor from the equation. Let's have a giant unarmed brawl.

    I'm pretty sure it'll still lag, but at least I can RP that everyone is really drunk then...
    Edited by Bucky_13 on February 27, 2021 10:30AM
  • Larcomar
    Larcomar
    ✭✭✭✭✭
    Bucky_13 wrote: »
    Cyrodiil is unplayable right now due to Cyrodiil Test, skills are not firing and many other problems. Please voice your opinion if you want this test to stop. Need everyone to make a post under this topic explaining why they want this test to stop and if you are from a guild, name your guild and community.

    I actually want to double down here. I want zos to make it so that only light and heavy attacks are all that works. Remove everything and if we are still getting lag then we know it's all on their servers.

    We need to take things even further. Besides doing that, remove all weapons and armor from the equation. Let's have a giant unarmed brawl.

    I'm pretty sure it'll still lag, but at least I can RP that everyone is really drunk then...

    Hell let's just cut to the chase, go the whole hog and just abolish the zone. I'd hate to see it go - I'm mainly a pvper - but it seems pretty obvious now that:
    - Cyro is just broken. Theyve tried but you just cant get that many players in the same space shooting at each other and not have it lag. It's just the way it is.
    - Even if they could fix it, the pvp'rs are going to keep complaining. I swear the first "fix class balance now" threads emerged like 5 mins after the proc test started.
    - They're just going to wind up devoting more and more resources to what's essentially a lost cause. To satisfy a small minority of players who don't make them alot of money.

    How about we move the pvp action to Allikr and set up a dueling area where people can test their mettle. To ensure it's balanced we could ban groups, procs, sets, classes and skills.

    They could then turn Cyrodiil into a new Craglorn style, vet content zone - make the castles tumbled down ruins populated by the ghosts of former soldiers and stock the towns with dailies to discover the location of the lost scroll of x etc etc.

    That would kill two birds with one stone - creating balanced, lag free pvp no one could complain about, while delivering new vet overland content for the people who feel overland is too easy. Genius.

    Edit. god I can't type in the morning.
    Edited by Larcomar on February 27, 2021 11:01AM
  • Anyron
    Anyron
    ✭✭✭✭✭
    I still think laggy pvp is better than pvp when you let your sets to play instead of you.
    This way at least you have to work for it
  • Chaos2088
    Chaos2088
    ✭✭✭✭✭
    ✭✭
    Start of the testing was great, but for some reason has been getting worse and worse since the days are going on....
    @Chaos2088 PC EU Server | AD-PvP
  • techyeshic
    techyeshic
    ✭✭✭✭✭
    Wolfpaw wrote: »
    If console always report complaints/problems to Sony & Microsoft.

    I chuckled at this. Either it would do nothing or pressure would eventually get to ZOS maybe in form of certification or what happened with Cyberpunk.
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nairinhe wrote: »
    Gythral wrote: »
    There's nothing like
    "Test everything but the problem"

    which does seem to be what ZOS have been ordered to do!

    What do you propose, then?
    What is the problem and the correct way of testing it, in your opinion?

    Stop blaming my router, add-ons, and server calculations and invest the time and money it would take for better server performance. When I bought this game I had a flip phone and Youtube restricted me to 10 minute videos that took hours to upload. The world has since marched on to 2021 and with ESO's servers, we're still stuck circa 2014.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • relentless_turnip
    relentless_turnip
    ✭✭✭✭✭
    ✭✭✭
    Nairinhe wrote: »
    Gythral wrote: »
    There's nothing like
    "Test everything but the problem"

    which does seem to be what ZOS have been ordered to do!

    What do you propose, then?
    What is the problem and the correct way of testing it, in your opinion?

    Stop blaming my router, add-ons, and server calculations and invest the time and money it would take for better server performance. When I bought this game I had a flip phone and Youtube restricted me to 10 minute videos that took hours to upload. The world has since marched on to 2021 and with ESO's servers, we're still stuck circa 2014.

    I don't think the new hardware they are getting will make any difference. Moving calculations back to the client will. Using another method for eliminating/reducing cheating would help as well. I don't think they'll do that though as they have backed themselves into a corner with stadia amongst other contracts they have previously made.

    No server could handle the code and calculations that ESO's servers are receiving. Their thesis in reducing calculations is correct, but their method is deeply flawed IMO.
  • techyeshic
    techyeshic
    ✭✭✭✭✭
    Nairinhe wrote: »
    Gythral wrote: »
    There's nothing like
    "Test everything but the problem"

    which does seem to be what ZOS have been ordered to do!

    What do you propose, then?
    What is the problem and the correct way of testing it, in your opinion?

    Stop blaming my router, add-ons, and server calculations and invest the time and money it would take for better server performance. When I bought this game I had a flip phone and Youtube restricted me to 10 minute videos that took hours to upload. The world has since marched on to 2021 and with ESO's servers, we're still stuck circa 2014.

    I don't think the new hardware they are getting will make any difference. Moving calculations back to the client will. Using another method for eliminating/reducing cheating would help as well. I don't think they'll do that though as they have backed themselves into a corner with stadia amongst other contracts they have previously made.

    No server could handle the code and calculations that ESO's servers are receiving. Their thesis in reducing calculations is correct, but their method is deeply flawed IMO.

    Yeah, its baffling to me though that they said the new servers probably wont improve performance. That says to me out of all the advances in the years since this game started being developed; they chose cost efficency for a like to like replacement over beefing up.
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    They're doing a test on the Live servers?
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Ackwalan
    Ackwalan
    ✭✭✭✭✭
    ✭✭✭✭✭
    ArchMikem wrote: »
    They're doing a test on the Live servers?

    ZOS is testing the patience of the players.
  • coletas
    coletas
    ✭✭✭✭
    Nairinhe wrote: »
    Gythral wrote: »
    There's nothing like
    "Test everything but the problem"

    which does seem to be what ZOS have been ordered to do!

    What do you propose, then?
    What is the problem and the correct way of testing it, in your opinion?

    What every serious business do. Hire a competent external audit, fire the incompetent people (that include those called "senior" analysts etc) and hire new ones. Things cant go worse, believe me. In the worse case we can maybe play using kicks and punch, what is more than nowadays. Zos has pretty good artists, but leadership is terrible looking the results year after year.
  • Nairinhe
    Nairinhe
    ✭✭✭✭✭
    ✭✭✭
    Stop blaming my router, add-ons, and server calculations and invest the time and money it would take for better server performance. When I bought this game I had a flip phone and Youtube restricted me to 10 minute videos that took hours to upload. The world has since marched on to 2021 and with ESO's servers, we're still stuck circa 2014.
    coletas wrote: »
    What every serious business do. Hire a competent external audit, fire the incompetent people (that include those called "senior" analysts etc) and hire new ones. Things cant go worse, believe me. In the worse case we can maybe play using kicks and punch, what is more than nowadays. Zos has pretty good artists, but leadership is terrible looking the results year after year.

    So the problems are hardware and bad management?
    But that means they can't test solutions at all.
Sign In or Register to comment.