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NPC Romances?

  • Nairinhe
    Nairinhe
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    Yes
    Nairinhe wrote: »
    I'd like to echo the idea that RPing romance with real people is weird. Pixel crushes or romancing an NPC for *** and giggles is fine, but toying with other people's feelings (even mutual toying), "RP-zoning" and outright cheating is the biggest no-no.

    What cheating and toying with people's feelings? "In character" and "out of character" are different things. Just because one thing lead to another, and my dunmer started to like a a friend's dunmer thanks to a bunch of interactions, it doesn't mean we are having a thing. That's story like anything else in RP, and not that much different than liking an npc for your characer and thinking of stories with them. Is my partner bothered by this? Of course not, because it's harmless nerdy roleplaying. At most I get a loving eyeroll when I'm discussion with friends how horrible our characters are together.

    I know that not everyone seperate IC and OOC, but that's not the norm and on them, not RP itself. And if you find it weird, then you find it weird. Nothing can be done about that, because people like different things. But saying it's cheating and toying with people's feelings is not a roleplaying thing.

    *shrug* It's all my personal opinion, of course. When I do a quest with my BF, I do it with my BF, not my character with his character. I can't even fit his characters in my headcanon.
    I can't get "in character" enough to separate myself from my character and be comfortable RPing feelings with other people without having those feelings towards those people. If you can, good for you. For me there's an abyss of difference between just a character and a character with a real person behind them. Maybe my character is too much "me". I literally have a hard time playing my other characters, because they feel towards game characters differently than I do.

    I don't understand how it can work, but, ok, I can accept that it works for someone. And, hey, you don't get to decide what's a norm and what isn't.

    TL;DR: my char's feelings are my feelings, that's why I think RPing feelings is strange.
  • wheresbes
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    Yes
    Technica wrote: »
    wheresbes wrote: »
    I dunno with access to people in an MMO and roleplaying guilds wouldn't it to so much more engaging to interact with a human instead of some stiff pixels...?

    Romancing with other players as I'd do with AI be like: "So... we've been doing some dungeons together... I've got a nice house in Western Skyrim... WOULD YOU LIKE TO MARRY ME??" :D:D

    lolol YES! That's the the extend of awkward relationships you have with NPCs before you put them in one of your 5 homes and forget about them lol.

    Find yourself a player and slap a ring of Mara on him/her - job done.

    I liked coming back to Breezehome and being greeted with a homemade pie from my loving husband Balimund ❤️

    This. If we slap a ring of Mara on a player, I doubt they'll prepare us a pie :/:D

    Btw, I'm one of the Fenn fans, it seems. A few nights ago I took my sweet time to find a good frame for a picture together. Then I've noticed a player nearby, either was guessing what the hell I was doing, or was waiting their turn ahaha
    ndg7AG9.jpg

    I would never be able to RP romance with a player, it feels awkward enough when someone connects their mic and talk "WHAAAAT!! YoU CaN SpEaK??!! XD (yes, never played MMOs before)
  • Lugaldu
    Lugaldu
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    Yes
    wheresbes wrote: »
    I would never be able to RP romance with a player

    I find it fascinating that it seems easy for many people to relate romance to a NPC, but not to another player's character. Isn't it RP, one way or another (although I admit that it's probably easier in the case of a player character if you also like the player behind the character, a situation which is of course neutral in the case of a NPC).

  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    Don't care
    Nairinhe wrote: »
    Nairinhe wrote: »
    I'd like to echo the idea that RPing romance with real people is weird. Pixel crushes or romancing an NPC for *** and giggles is fine, but toying with other people's feelings (even mutual toying), "RP-zoning" and outright cheating is the biggest no-no.

    What cheating and toying with people's feelings? "In character" and "out of character" are different things. Just because one thing lead to another, and my dunmer started to like a a friend's dunmer thanks to a bunch of interactions, it doesn't mean we are having a thing. That's story like anything else in RP, and not that much different than liking an npc for your characer and thinking of stories with them. Is my partner bothered by this? Of course not, because it's harmless nerdy roleplaying. At most I get a loving eyeroll when I'm discussion with friends how horrible our characters are together.

    I know that not everyone seperate IC and OOC, but that's not the norm and on them, not RP itself. And if you find it weird, then you find it weird. Nothing can be done about that, because people like different things. But saying it's cheating and toying with people's feelings is not a roleplaying thing.

    *shrug* It's all my personal opinion, of course. When I do a quest with my BF, I do it with my BF, not my character with his character. I can't even fit his characters in my headcanon.
    I can't get "in character" enough to separate myself from my character and be comfortable RPing feelings with other people without having those feelings towards those people. If you can, good for you. For me there's an abyss of difference between just a character and a character with a real person behind them. Maybe my character is too much "me". I literally have a hard time playing my other characters, because they feel towards game characters differently than I do.

    I don't understand how it can work, but, ok, I can accept that it works for someone. And, hey, you don't get to decide what's a norm and what isn't.

    TL;DR: my char's feelings are my feelings, that's why I think RPing feelings is strange.

    As I said, you feel whatever you feel and that's totally fine. You do you. I haven't decided any norm either, that's something that has existed for quite some time in roleplaying. All I'm saying is that commenting that roleplaying relationships between player characters' is somehow toying with people's feelings or even cheating, sounds bad.
    [Lie] Of course! I don't even worship Daedra!
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    This is not going to be forced upon us is it? or did someone at ZOS forget the player character could be married to another player character through the Rings of Mara.
    Edited by TX12001rwb17_ESO on February 23, 2021 11:13AM
  • wheresbes
    wheresbes
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    Yes
    Lugaldu wrote: »
    wheresbes wrote: »
    I would never be able to RP romance with a player

    I find it fascinating that it seems easy for many people to relate romance to a NPC, but not to another player's character. Isn't it RP, one way or another (although I admit that it's probably easier in the case of a player character if you also like the player behind the character, a situation which is of course neutral in the case of a NPC).

    It's easy because (I'm using a quote here):

    "Baby, you stick with me, you won't have to work a day in your life. Don't fret about caps drakes, you just sit there and look pretty for me."

    That. NPC husband, stay home making pies! Thank you <3

    For a more elaborate perspective:
    See, I sort of agree with Nairinhe as I can't disconnect my character from myself completely: even if my character does things I'd never do in my life, I tend to otherwise behave in a way that resonates with the real me, especially when other people are involved. For instance, even if I was RPing as a scoundrel, I'd never treat another player badly, because I'd think about how the real person may feel.

    So, regarding romance the point is that you know what to expect from an NPC, they're predictable, sort of flat, and all the choices are up to you, with no real impact. Players' characters instead have real people behind them that are unpredictable, have feelings, and most of all, the relationship has to be mutual. As some people mentioned, I may end up romancing with someone I don't share the same interests with, activities, or whatever and I really can't just say, "enough of you, go home", I would need ah, ehm diplomacy, while that's not true with an NPC. NPC romance is IMO highly egocentric - it pleases us, while to interact with another person in a positive way, both parties needs to be satisfied, which for me makes things unnecessarily hard and awkward for a video game. Hope this makes sense!
  • Lugaldu
    Lugaldu
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    Yes
    wheresbes wrote: »
    For a more elaborate perspective:

    Ok, I get the point. Ultimately, it depends on whether or to what extent someone gets 100 percent involved in the role or how much of the own personality flows into it (which would then influence certain decisions or behavior, or would even make the RP impossible).

  • Nairinhe
    Nairinhe
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    Yes
    Nairinhe wrote: »
    Nairinhe wrote: »
    I'd like to echo the idea that RPing romance with real people is weird. Pixel crushes or romancing an NPC for *** and giggles is fine, but toying with other people's feelings (even mutual toying), "RP-zoning" and outright cheating is the biggest no-no.

    What cheating and toying with people's feelings? "In character" and "out of character" are different things. Just because one thing lead to another, and my dunmer started to like a a friend's dunmer thanks to a bunch of interactions, it doesn't mean we are having a thing. That's story like anything else in RP, and not that much different than liking an npc for your characer and thinking of stories with them. Is my partner bothered by this? Of course not, because it's harmless nerdy roleplaying. At most I get a loving eyeroll when I'm discussion with friends how horrible our characters are together.

    I know that not everyone seperate IC and OOC, but that's not the norm and on them, not RP itself. And if you find it weird, then you find it weird. Nothing can be done about that, because people like different things. But saying it's cheating and toying with people's feelings is not a roleplaying thing.

    *shrug* It's all my personal opinion, of course. When I do a quest with my BF, I do it with my BF, not my character with his character. I can't even fit his characters in my headcanon.
    I can't get "in character" enough to separate myself from my character and be comfortable RPing feelings with other people without having those feelings towards those people. If you can, good for you. For me there's an abyss of difference between just a character and a character with a real person behind them. Maybe my character is too much "me". I literally have a hard time playing my other characters, because they feel towards game characters differently than I do.

    I don't understand how it can work, but, ok, I can accept that it works for someone. And, hey, you don't get to decide what's a norm and what isn't.

    TL;DR: my char's feelings are my feelings, that's why I think RPing feelings is strange.

    As I said, you feel whatever you feel and that's totally fine. You do you. I haven't decided any norm either, that's something that has existed for quite some time in roleplaying. All I'm saying is that commenting that roleplaying relationships between player characters' is somehow toying with people's feelings or even cheating, sounds bad.

    OK, I'll put it like this: with how I perceive my character and romance in games, RPing romance with other person's character for me would inevitably turn into one of those things I mentioned. I hope, you agree that those are bad things, and I hope I made it a bit clearer that I'm talking about personal perspective.
  • TheImperfect
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    Yes
    For me my characters have their own identities and it's not me flirting with an npc, it's the character. I think rp'ing romantically with another player personally crosses boundaries for me though because that's a real human you're dealing with and the lines can blur. I suppose it might be ok if the boundaries were very clearly drawn at the beginning and everyone involved knew it's just the characters and not actually you, but I will never take part in that personally because I think it's too easy to let boundaries slide and even if you don't the other person might get invested in that.
  • robwolf666
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    Yes
    Yes, it would be great for RPGing a home life between adventures - so long as you can actually interact with them.
  • Thechuckage
    Thechuckage
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    No
    Waste of resources
  • Syldras
    Syldras
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    Yes
    This is not going to be forced upon us is it? or did someone at ZOS forget the player character could be married to another player character through the Rings of Mara.

    Who would force you? You won't have to use companions at all.
    wheresbes wrote: »
    So, regarding romance the point is that you know what to expect from an NPC, they're predictable, sort of flat, and all the choices are up to you, with no real impact. Players' characters instead have real people behind them that are unpredictable, have feelings, and most of all, the relationship has to be mutual. As some people mentioned, I may end up romancing with someone I don't share the same interests with, activities, or whatever and I really can't just say, "enough of you, go home", I would need ah, ehm diplomacy

    With people you don't know personally, it would indeed be very unpredictable what happens, so I wouldn't do it. With someone I know for a longer time, I'm, personally, not very concerned. Actually I already had such a silly thing going on with a friend I knew for over 10 years (not here at ESO, but in a different setting years ago), and it was humourous from first to last. Nothing more intimate than a "normal" close friendship. The risk it might turn real was more than minimal - as he was straight and married :D (His wife of course was informed, often read what we wrote, btw, and was more than amused). I understand it's not for everyone, though.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • colossalvoids
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    No
    Syldras wrote: »

    Who would force you? You won't have to use companions at all.

    Well, if it would grant achievements, special quests (it will, we already know that) and other benefits etc. it would be considered forcing. So when people are a bit suspicious about romancing that's the same problem - we'll get no choice if want to get "all rewards" from the chapter. No one is against ( I guess?) some non mandatory lines here and there depending on your choice though.
  • Syldras
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    Yes
    Well, if it would grant achievements, special quests (it will, we already know that) and other benefits etc. it would be considered forcing.

    Extra dialogue/quests can't really be avoided, but I think real benefits would be rather minor. I agree that there shouldn't be achievements about it, though. Not only that romance should be completely optional; to me, personally, it always seems a bit weird to have achievements like "romance person x, y, z" (or a certain number of npcs) like it's a some contest. Especially if the whole thing is supposed to be more "serious" (as in emotionally "realistic", convincing, plausible - as much as it's possible in a game).
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Technica
    Technica
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    Yes
    Syldras wrote: »
    Well, if it would grant achievements, special quests (it will, we already know that) and other benefits etc. it would be considered forcing.

    Extra dialogue/quests can't really be avoided, but I think real benefits would be rather minor. I agree that there shouldn't be achievements about it, though. Not only that romance should be completely optional; to me, personally, it always seems a bit weird to have achievements like "romance person x, y, z" (or a certain number of npcs) like it's a some contest. Especially if the whole thing is supposed to be more "serious" (as in emotionally "realistic", convincing, plausible - as much as it's possible in a game).

    I agree no achievements for those that don't want to romance and will have unearned ones staring them in the face. It's the same with me disliking Cyro and battlegrounds. I've got unearned achievements galore staring me in the face and it's annoying..

    If they did add an achievement for romancing I think, realistically, it would probably be something like "One Less Lonely Hero: choose a romantic partner" with perhaps a title like "Taken/Comitted/etc" or a "lovers red" dye unlock. But obviously with better, more creative names that those quick examples.
    You will know me by my eye. | Adventuring since beta | PC EU | ESO+ | I recommend this reshade (Example Screenshots)
  • Lugaldu
    Lugaldu
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    Yes
    Well, if it would grant achievements, special quests (it will, we already know that) and other benefits etc. it would be considered forcing. So when people are a bit suspicious about romancing that's the same problem - we'll get no choice if want to get "all rewards" from the chapter. No one is against ( I guess?) some non mandatory lines here and there depending on your choice though.

    For some people, romances are certainly an achievement in RL and the more the better ... So it is not completely unrealistic that something like this would be introduced. Personally, I don't want to hunt romances for achievements either.

  • vivisectvib16_ESO
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    Sylvermynx wrote: »
    Iluvrien wrote: »
    Our characters are currently able to slaughter a reasonable proportion of the population of Tamriel...

    ... but affectionate relationships seem to be a step too far for some people.

    What in Azura’s name...

    Eh, I have a wonderful husband - going on 46 years married. Why on earth would I think a "relationship" with pixels on my monitor would be of any interest?

    lmao wtf is this supposed to mean?
  • Lugaldu
    Lugaldu
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    Yes
    lmao wtf is this supposed to mean?

    Not very difficult to understand, all people are different, some enjoy pixel romances, others save their emotions for the real world...

  • Kalik_Gold
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    Nuzimeh already is my NPC romance companion. She doesn’t say much and willingness to go anywhere. Sad that I see her constantly with other guys.

    If they allow some use finally for the ring of Mara I have in my inventory for 4 years (got it in a starter bundle, I think). If we can have our Companions equip gear, weapons and rings and it gives me extra experience would be nice.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
  • Technica
    Technica
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    Yes
    Kalik_Gold wrote: »
    Nuzimeh already is my NPC romance companion. She doesn’t say much and willingness to go anywhere. Sad that I see her constantly with other guys.

    If they allow some use finally for the ring of Mara I have in my inventory for 4 years (got it in a starter bundle, I think). If we can have our Companions equip gear, weapons and rings and it gives me extra experience would be nice.

    Oh wow, does she really?!
    I never wanted the merchant or banker assistants until they made the Khajiit ones available cause of course I needed those
    You will know me by my eye. | Adventuring since beta | PC EU | ESO+ | I recommend this reshade (Example Screenshots)
  • Syldras
    Syldras
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    Yes
    Technica wrote: »
    If they did add an achievement for romancing I think, realistically, it would probably be something like "One Less Lonely Hero: choose a romantic partner" with perhaps a title like "Taken/Comitted/etc" or a "lovers red" dye unlock. But obviously with better, more creative names that those quick examples.

    I'd also guess that this, if at all, would be the approach here. I was just remembered of older rpgs where you indeed got an achievement for romancing every single available character, like for example in Dragon Age. So you had to go through romance also with npcs you didn't find interesting at all to get the achievement completed ( I never did, as I don't care that much about completion, but I still think that was a bit badly designed).
    Lugaldu wrote: »
    For some people, romances are certainly an achievement in RL and the more the better ... So it is not completely unrealistic that something like this would be introduced.

    I don't think it would fit a TES game. The most "romantic" thing we got so far was having a spouse who cooks once a day and gives you 100 gold daily from some imaginary "store" they opened in your house somewhere in the wilderness, far away from any bigger city. I'm still wondering where that money came from... And what's also a bit weird is that the daily cooking was directly taken over from Oblivion, just that it wasn't your spouse there, but a servant you could buy for your house in Skingrad for just 150 gold.

    Edited by Syldras on February 24, 2021 9:13PM
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Lugaldu
    Lugaldu
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    Yes
    Syldras wrote: »
    The most "romantic" thing we got so far was having a spouse who cooks once a day and gives you 100 gold daily from some imaginary "store" they opened in your house somewhere in the wilderness, far away from any bigger city. I'm still wondering where that money came from...

    But apart from the meal and the gold, it was even more romantic, wasn't there a bonus to life energy if you stayed in the same house over night?

  • Technica
    Technica
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    Yes
    Lugaldu wrote: »
    Syldras wrote: »
    The most "romantic" thing we got so far was having a spouse who cooks once a day and gives you 100 gold daily from some imaginary "store" they opened in your house somewhere in the wilderness, far away from any bigger city. I'm still wondering where that money came from...

    But apart from the meal and the gold, it was even more romantic, wasn't there a bonus to life energy if you stayed in the same house over night?

    For me at least; it was nice to come home, be approached by your spouce, enter a dialogue window and for them to say something like "oh you're home! I made this for you, my love" (I don't remember exact lines I need to marry someone in my current Skyrim pt) and I'd always be like "awww, thank you <3".

    I'd also always react warmly to when the children you could adopt would give you a gift and I'd be like "that's lovely sweetheart <3"
    Edited by Technica on February 24, 2021 9:29PM
    You will know me by my eye. | Adventuring since beta | PC EU | ESO+ | I recommend this reshade (Example Screenshots)
  • HawkFest
    HawkFest
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    Don't care
    Well, I don't know man... It's not like a solo Skyrim game... I mean, real romance with real sentient avatars would be much more interesting (and get a ring of Mara ;) )
  • Lugaldu
    Lugaldu
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    Yes
    Technica wrote: »
    For me at least; it was nice to come home, be approached by your spouce, enter a dialogue window and for them to say something like "oh you're home! I made this for you, my love" (I don't remember exact lines I need to marry someone in my current Skyrim pt) and I'd always be like "awww, thank you <3".

    I'd also always react warmly to when the children you could adopt would give you a gift and I'd be like "that's lovely sweetheart <3"

    Lucky you, I wanted to file for divorce... It totally destroyed the story of my main.

  • HawkFest
    HawkFest
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    Don't care
    Lugaldu wrote: »
    lmao wtf is this supposed to mean?

    Not very difficult to understand, all people are different, some enjoy pixel romances, others save their emotions for the real world...

    When you have the choice between romance with a sentient avatar or a dumb NPC.. IMHO the 2nd route would be like a lazy solution for a fear problem or something thet will not get addressed.. Now if you have a GF or BF in real life, some could react very negatively in knowing that you'd use your leisure time for cheap romance with dumb NPC rather than themselves :D
  • colossalvoids
    colossalvoids
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    No
    Syldras wrote: »
    Well, if it would grant achievements, special quests (it will, we already know that) and other benefits etc. it would be considered forcing.

    Extra dialogue/quests can't really be avoided, but I think real benefits would be rather minor. I agree that there shouldn't be achievements about it, though. Not only that romance should be completely optional; to me, personally, it always seems a bit weird to have achievements like "romance person x, y, z" (or a certain number of npcs) like it's a some contest. Especially if the whole thing is supposed to be more "serious" (as in emotionally "realistic", convincing, plausible - as much as it's possible in a game).

    I'd agree and will hope that threads like this will be monitored through the comments and not only yes/no thingy as always. They could implement romancing it a good way for sure to satisfy everyone but last years I lost most of my hope tbh so pretty sceptical as they can just go the most easy/lazy route yet again.

    Even the rewards can be held in acceptable manner, not an achievement that is character locked but an outfit style or an emote which is account wide, no unique untradeable items etc., so we could get the benefit without forcing to role play Casanova and do this optional activity on an alt for example if reward is tempting enough but character story still can be uninterrupted and you can keep your interactions with npc the way you actually intended.
  • Technica
    Technica
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    Yes
    HawkFest wrote: »
    Lugaldu wrote: »
    lmao wtf is this supposed to mean?

    Not very difficult to understand, all people are different, some enjoy pixel romances, others save their emotions for the real world...

    When you have the choice between romance with a sentient avatar or a dumb NPC.. IMHO the 2nd route would be like a lazy solution for a fear problem or something thet will not get addressed.. Now if you have a GF or BF in real life, some could react very negatively in knowing that you'd use your leisure time for cheap romance with dumb NPC rather than themselves :D

    I'll refer to a previous response of mine here for this:
    Technica wrote: »
    I mentioned this before in my previous replies
    Just to summise:
    1) I don't have any friends that play ESO to group/rp with.
    2) I am in an rp guild but I'm very new to rp and am still uncomfortable and feel awkward. An rp relationship is out of the question.
    3) I'm IRL engaged and I doubt my fiancé would be too pleased about me acting romantically with another player. I'd feel awkward about it too.
    4) my rp guild doesn't actually interact too much
    5) this is a new point; I don't actually think I'd spend enough time not questing or dailies or spending some nice time alone to actually interact with another player long enough to even bother with a rp relationship. I can barely rp a friendship.
    6) ESO to me is a single player game with real people running around me making up the rest of the Tamriel population. I treat them like walking past people in the street.

    Also:
    Technica wrote: »
    I, like DA:I's Cassandra love "smutty literature". Give me a romance story any day. Be it a book, a movie or a game I'm all over it. I love the cute fawnings, makes me smile.
    You will know me by my eye. | Adventuring since beta | PC EU | ESO+ | I recommend this reshade (Example Screenshots)
  • Lugaldu
    Lugaldu
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    Yes
    HawkFest wrote: »
    When you have the choice between romance with a sentient avatar or a dumb NPC.. IMHO the 2nd route would be like a lazy solution for a fear problem or something thet will not get addressed.. Now if you have a GF or BF in real life, some could react very negatively in knowing that you'd use your leisure time for cheap romance with dumb NPC rather than themselves :D

    I suspect that some people fear that their real partner might be hurt, regardless of whether it is about an avatar or a dumb NPC. But what do I know.

  • Syldras
    Syldras
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    Yes
    Lugaldu wrote: »
    But apart from the meal and the gold, it was even more romantic, wasn't there a bonus to life energy if you stayed in the same house over night?

    Ah, yes, right. It's been a while since I played Skyrim.
    Technica wrote: »
    For me at least; it was nice to come home, be approached by your spouce, enter a dialogue window and for them to say something like "oh you're home! I made this for you, my love" (I don't remember exact lines I need to marry someone in my current Skyrim pt) and I'd always be like "awww, thank you <3".

    For me it seemed too... shallow. Not enough dialogue, too many repetitions. In the end it was just returning home, "Hi, darling! Here's your cake! Here's your gold! Bye!" Always the same text.

    Also, finding a potential spouse wasn't that much of an emotional or immersive thing either. What kind of bond do you even have to a person who married you after you've barely spoken 2 sentences before? There were npcs who married you just because you won a tavern brawl, sold them firewood or even gave them one single gold coin. That wasn't exactly convincing and I'm glad they have more detailed quests in mind for the ESO companions.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
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