NotaDaedraWorshipper wrote: »I'd like to echo the idea that RPing romance with real people is weird. Pixel crushes or romancing an NPC for *** and giggles is fine, but toying with other people's feelings (even mutual toying), "RP-zoning" and outright cheating is the biggest no-no.
What cheating and toying with people's feelings? "In character" and "out of character" are different things. Just because one thing lead to another, and my dunmer started to like a a friend's dunmer thanks to a bunch of interactions, it doesn't mean we are having a thing. That's story like anything else in RP, and not that much different than liking an npc for your characer and thinking of stories with them. Is my partner bothered by this? Of course not, because it's harmless nerdy roleplaying. At most I get a loving eyeroll when I'm discussion with friends how horrible our characters are together.
I know that not everyone seperate IC and OOC, but that's not the norm and on them, not RP itself. And if you find it weird, then you find it weird. Nothing can be done about that, because people like different things. But saying it's cheating and toying with people's feelings is not a roleplaying thing.
Grandchamp1989 wrote: »Grandchamp1989 wrote: »I dunno with access to people in an MMO and roleplaying guilds wouldn't it to so much more engaging to interact with a human instead of some stiff pixels...?
Romancing with other players as I'd do with AI be like: "So... we've been doing some dungeons together... I've got a nice house in Western Skyrim... WOULD YOU LIKE TO MARRY ME??"
lolol YES! That's the the extend of awkward relationships you have with NPCs before you put them in one of your 5 homes and forget about them lol.
Find yourself a player and slap a ring of Mara on him/her - job done.
I liked coming back to Breezehome and being greeted with a homemade pie from my loving husband Balimund ❤️
I would never be able to RP romance with a player
NotaDaedraWorshipper wrote: »I'd like to echo the idea that RPing romance with real people is weird. Pixel crushes or romancing an NPC for *** and giggles is fine, but toying with other people's feelings (even mutual toying), "RP-zoning" and outright cheating is the biggest no-no.
What cheating and toying with people's feelings? "In character" and "out of character" are different things. Just because one thing lead to another, and my dunmer started to like a a friend's dunmer thanks to a bunch of interactions, it doesn't mean we are having a thing. That's story like anything else in RP, and not that much different than liking an npc for your characer and thinking of stories with them. Is my partner bothered by this? Of course not, because it's harmless nerdy roleplaying. At most I get a loving eyeroll when I'm discussion with friends how horrible our characters are together.
I know that not everyone seperate IC and OOC, but that's not the norm and on them, not RP itself. And if you find it weird, then you find it weird. Nothing can be done about that, because people like different things. But saying it's cheating and toying with people's feelings is not a roleplaying thing.
*shrug* It's all my personal opinion, of course. When I do a quest with my BF, I do it with my BF, not my character with his character. I can't even fit his characters in my headcanon.
I can't get "in character" enough to separate myself from my character and be comfortable RPing feelings with other people without having those feelings towards those people. If you can, good for you. For me there's an abyss of difference between just a character and a character with a real person behind them. Maybe my character is too much "me". I literally have a hard time playing my other characters, because they feel towards game characters differently than I do.
I don't understand how it can work, but, ok, I can accept that it works for someone. And, hey, you don't get to decide what's a norm and what isn't.
TL;DR: my char's feelings are my feelings, that's why I think RPing feelings is strange.
I would never be able to RP romance with a player
I find it fascinating that it seems easy for many people to relate romance to a NPC, but not to another player's character. Isn't it RP, one way or another (although I admit that it's probably easier in the case of a player character if you also like the player behind the character, a situation which is of course neutral in the case of a NPC).
For a more elaborate perspective:
NotaDaedraWorshipper wrote: »NotaDaedraWorshipper wrote: »I'd like to echo the idea that RPing romance with real people is weird. Pixel crushes or romancing an NPC for *** and giggles is fine, but toying with other people's feelings (even mutual toying), "RP-zoning" and outright cheating is the biggest no-no.
What cheating and toying with people's feelings? "In character" and "out of character" are different things. Just because one thing lead to another, and my dunmer started to like a a friend's dunmer thanks to a bunch of interactions, it doesn't mean we are having a thing. That's story like anything else in RP, and not that much different than liking an npc for your characer and thinking of stories with them. Is my partner bothered by this? Of course not, because it's harmless nerdy roleplaying. At most I get a loving eyeroll when I'm discussion with friends how horrible our characters are together.
I know that not everyone seperate IC and OOC, but that's not the norm and on them, not RP itself. And if you find it weird, then you find it weird. Nothing can be done about that, because people like different things. But saying it's cheating and toying with people's feelings is not a roleplaying thing.
*shrug* It's all my personal opinion, of course. When I do a quest with my BF, I do it with my BF, not my character with his character. I can't even fit his characters in my headcanon.
I can't get "in character" enough to separate myself from my character and be comfortable RPing feelings with other people without having those feelings towards those people. If you can, good for you. For me there's an abyss of difference between just a character and a character with a real person behind them. Maybe my character is too much "me". I literally have a hard time playing my other characters, because they feel towards game characters differently than I do.
I don't understand how it can work, but, ok, I can accept that it works for someone. And, hey, you don't get to decide what's a norm and what isn't.
TL;DR: my char's feelings are my feelings, that's why I think RPing feelings is strange.
As I said, you feel whatever you feel and that's totally fine. You do you. I haven't decided any norm either, that's something that has existed for quite some time in roleplaying. All I'm saying is that commenting that roleplaying relationships between player characters' is somehow toying with people's feelings or even cheating, sounds bad.
TX12001rwb17_ESO wrote: »This is not going to be forced upon us is it? or did someone at ZOS forget the player character could be married to another player character through the Rings of Mara.
So, regarding romance the point is that you know what to expect from an NPC, they're predictable, sort of flat, and all the choices are up to you, with no real impact. Players' characters instead have real people behind them that are unpredictable, have feelings, and most of all, the relationship has to be mutual. As some people mentioned, I may end up romancing with someone I don't share the same interests with, activities, or whatever and I really can't just say, "enough of you, go home", I would need ah, ehm diplomacy
Who would force you? You won't have to use companions at all.
colossalvoids wrote: »Well, if it would grant achievements, special quests (it will, we already know that) and other benefits etc. it would be considered forcing.
colossalvoids wrote: »Well, if it would grant achievements, special quests (it will, we already know that) and other benefits etc. it would be considered forcing.
Extra dialogue/quests can't really be avoided, but I think real benefits would be rather minor. I agree that there shouldn't be achievements about it, though. Not only that romance should be completely optional; to me, personally, it always seems a bit weird to have achievements like "romance person x, y, z" (or a certain number of npcs) like it's a some contest. Especially if the whole thing is supposed to be more "serious" (as in emotionally "realistic", convincing, plausible - as much as it's possible in a game).
colossalvoids wrote: »Well, if it would grant achievements, special quests (it will, we already know that) and other benefits etc. it would be considered forcing. So when people are a bit suspicious about romancing that's the same problem - we'll get no choice if want to get "all rewards" from the chapter. No one is against ( I guess?) some non mandatory lines here and there depending on your choice though.
Sylvermynx wrote: »Our characters are currently able to slaughter a reasonable proportion of the population of Tamriel...
... but affectionate relationships seem to be a step too far for some people.
What in Azura’s name...
Eh, I have a wonderful husband - going on 46 years married. Why on earth would I think a "relationship" with pixels on my monitor would be of any interest?
vivisectvib16_ESO wrote: »lmao wtf is this supposed to mean?
Kalik_Gold wrote: »Nuzimeh already is my NPC romance companion. She doesn’t say much and willingness to go anywhere. Sad that I see her constantly with other guys.
If they allow some use finally for the ring of Mara I have in my inventory for 4 years (got it in a starter bundle, I think). If we can have our Companions equip gear, weapons and rings and it gives me extra experience would be nice.
If they did add an achievement for romancing I think, realistically, it would probably be something like "One Less Lonely Hero: choose a romantic partner" with perhaps a title like "Taken/Comitted/etc" or a "lovers red" dye unlock. But obviously with better, more creative names that those quick examples.
For some people, romances are certainly an achievement in RL and the more the better ... So it is not completely unrealistic that something like this would be introduced.
The most "romantic" thing we got so far was having a spouse who cooks once a day and gives you 100 gold daily from some imaginary "store" they opened in your house somewhere in the wilderness, far away from any bigger city. I'm still wondering where that money came from...
The most "romantic" thing we got so far was having a spouse who cooks once a day and gives you 100 gold daily from some imaginary "store" they opened in your house somewhere in the wilderness, far away from any bigger city. I'm still wondering where that money came from...
But apart from the meal and the gold, it was even more romantic, wasn't there a bonus to life energy if you stayed in the same house over night?
For me at least; it was nice to come home, be approached by your spouce, enter a dialogue window and for them to say something like "oh you're home! I made this for you, my love" (I don't remember exact lines I need to marry someone in my current Skyrim pt) and I'd always be like "awww, thank you".
I'd also always react warmly to when the children you could adopt would give you a gift and I'd be like "that's lovely sweetheart"
vivisectvib16_ESO wrote: »lmao wtf is this supposed to mean?
Not very difficult to understand, all people are different, some enjoy pixel romances, others save their emotions for the real world...
colossalvoids wrote: »Well, if it would grant achievements, special quests (it will, we already know that) and other benefits etc. it would be considered forcing.
Extra dialogue/quests can't really be avoided, but I think real benefits would be rather minor. I agree that there shouldn't be achievements about it, though. Not only that romance should be completely optional; to me, personally, it always seems a bit weird to have achievements like "romance person x, y, z" (or a certain number of npcs) like it's a some contest. Especially if the whole thing is supposed to be more "serious" (as in emotionally "realistic", convincing, plausible - as much as it's possible in a game).
vivisectvib16_ESO wrote: »lmao wtf is this supposed to mean?
Not very difficult to understand, all people are different, some enjoy pixel romances, others save their emotions for the real world...
When you have the choice between romance with a sentient avatar or a dumb NPC.. IMHO the 2nd route would be like a lazy solution for a fear problem or something thet will not get addressed.. Now if you have a GF or BF in real life, some could react very negatively in knowing that you'd use your leisure time for cheap romance with dumb NPC rather than themselves
I mentioned this before in my previous replies
Just to summise:
1) I don't have any friends that play ESO to group/rp with.
2) I am in an rp guild but I'm very new to rp and am still uncomfortable and feel awkward. An rp relationship is out of the question.
3) I'm IRL engaged and I doubt my fiancé would be too pleased about me acting romantically with another player. I'd feel awkward about it too.
4) my rp guild doesn't actually interact too much
5) this is a new point; I don't actually think I'd spend enough time not questing or dailies or spending some nice time alone to actually interact with another player long enough to even bother with a rp relationship. I can barely rp a friendship.
6) ESO to me is a single player game with real people running around me making up the rest of the Tamriel population. I treat them like walking past people in the street.
I, like DA:I's Cassandra love "smutty literature". Give me a romance story any day. Be it a book, a movie or a game I'm all over it. I love the cute fawnings, makes me smile.
When you have the choice between romance with a sentient avatar or a dumb NPC.. IMHO the 2nd route would be like a lazy solution for a fear problem or something thet will not get addressed.. Now if you have a GF or BF in real life, some could react very negatively in knowing that you'd use your leisure time for cheap romance with dumb NPC rather than themselves
But apart from the meal and the gold, it was even more romantic, wasn't there a bonus to life energy if you stayed in the same house over night?
For me at least; it was nice to come home, be approached by your spouce, enter a dialogue window and for them to say something like "oh you're home! I made this for you, my love" (I don't remember exact lines I need to marry someone in my current Skyrim pt) and I'd always be like "awww, thank you".