1 hour Grace Period for finalizing character creation

  • Nairinhe
    Nairinhe
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    LalMirchi wrote: »
    Nairinhe wrote: »
    LalMirchi wrote: »
    Nairinhe wrote: »
    LalMirchi wrote: »
    Both the character creation scene and the outfit station have inadequate lighting.

    One suggestion would be adjustable lighting. Maybe just stick some of those nice pylons in and allow the player to switch them on/off?

    Which of outfit stations? Vivec one, for example is horribly dark, Alinor's quite adequate, Windhelm's one has divine lighting during the day (kill the bard, pls).
    If you have one at home, you control the light here (Beacon of Tower Zero is nice, btw)

    I usually use the outfit station in Alinor and I would like more lighting alternatives.

    If you do crafting and antiquities (or shopping), getting a dye or an outfit station in your own home is the best way. Lighting to you taste, no bards, no pets bugging in, no random buffs or mementos.
    If not, Alinor is the best, I think. Wouldn't hope for ZOS to add adjustable lighting, they are rather stingy with QOL.
    But, tbh, I'm not running around in good lighting that often. It's gloomy dungeons and caves, dark-ish castles and taverns, nighttime overland and weird lightning of Oblivion realms. So, maybe, the lighting we get does make sense, after all.

    Awesome, thank you. I will try that for outfitting.

    Without antiquities, Varla and Culanda stones together give nice lighting, but just as the Beacon they need to be pushed quite a bit away (behind the walls in my case). Or the housing community may have other ideas for strong but uniform lighting.
  • spartaxoxo
    spartaxoxo
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    Nairinhe wrote: »
    LalMirchi wrote: »
    Nairinhe wrote: »
    LalMirchi wrote: »
    Nairinhe wrote: »
    LalMirchi wrote: »
    Both the character creation scene and the outfit station have inadequate lighting.

    One suggestion would be adjustable lighting. Maybe just stick some of those nice pylons in and allow the player to switch them on/off?

    Which of outfit stations? Vivec one, for example is horribly dark, Alinor's quite adequate, Windhelm's one has divine lighting during the day (kill the bard, pls).
    If you have one at home, you control the light here (Beacon of Tower Zero is nice, btw)

    I usually use the outfit station in Alinor and I would like more lighting alternatives.

    If you do crafting and antiquities (or shopping), getting a dye or an outfit station in your own home is the best way. Lighting to you taste, no bards, no pets bugging in, no random buffs or mementos.
    If not, Alinor is the best, I think. Wouldn't hope for ZOS to add adjustable lighting, they are rather stingy with QOL.
    But, tbh, I'm not running around in good lighting that often. It's gloomy dungeons and caves, dark-ish castles and taverns, nighttime overland and weird lightning of Oblivion realms. So, maybe, the lighting we get does make sense, after all.

    Awesome, thank you. I will try that for outfitting.

    Without antiquities, Varla and Culanda stones together give nice lighting, but just as the Beacon they need to be pushed quite a bit away (behind the walls in my case). Or the housing community may have other ideas for strong but uniform lighting.

    The Clockwork City lights are excellent. Clockwork Illuminator, solitary capsule. They give off some of the best lighting in the game.
    Edited by spartaxoxo on February 22, 2021 8:56PM
  • Nairinhe
    Nairinhe
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    spartaxoxo wrote: »
    Nairinhe wrote: »
    LalMirchi wrote: »
    Nairinhe wrote: »
    LalMirchi wrote: »
    Nairinhe wrote: »
    LalMirchi wrote: »
    Both the character creation scene and the outfit station have inadequate lighting.

    One suggestion would be adjustable lighting. Maybe just stick some of those nice pylons in and allow the player to switch them on/off?

    Which of outfit stations? Vivec one, for example is horribly dark, Alinor's quite adequate, Windhelm's one has divine lighting during the day (kill the bard, pls).
    If you have one at home, you control the light here (Beacon of Tower Zero is nice, btw)

    I usually use the outfit station in Alinor and I would like more lighting alternatives.

    If you do crafting and antiquities (or shopping), getting a dye or an outfit station in your own home is the best way. Lighting to you taste, no bards, no pets bugging in, no random buffs or mementos.
    If not, Alinor is the best, I think. Wouldn't hope for ZOS to add adjustable lighting, they are rather stingy with QOL.
    But, tbh, I'm not running around in good lighting that often. It's gloomy dungeons and caves, dark-ish castles and taverns, nighttime overland and weird lightning of Oblivion realms. So, maybe, the lighting we get does make sense, after all.

    Awesome, thank you. I will try that for outfitting.

    Without antiquities, Varla and Culanda stones together give nice lighting, but just as the Beacon they need to be pushed quite a bit away (behind the walls in my case). Or the housing community may have other ideas for strong but uniform lighting.

    The Clockwork City lights are excellent. Clockwork Illuminator, solitary capsule. They give off some of the best lighting in the game.

    Thank you, will try it!
  • Basaz
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    I quite liked how Black Desert Online did it. I believe you had 1 week to alter your appearance as many times as you wanted. If you subscribed, you could do this at any time.
  • ArchMikem
    ArchMikem
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    An easier option would to just give every new player a free Appearance Token that only works for that character.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Bradyfjord
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    Imo, any time during the introduction a player should be able to return to the character creation and reset everything. If they did reset, then the player would need to start over. This would help new players a lot.
  • Hotdog_23
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    For lighting I like to use the Grand topal hideaway island home during the day. The outside lighting is excellent for this I think.

    Stay safe
  • VoidCommander
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    I was a victim of changing my character's race and royally screwing up the body proportions. I had to immediately dump another chunk of crowns to get my wife to fix it. I think a 1 hour grace period would be very beneficial, especially given how absurdly expensive race changes and appearance changes cost, it is the least ZOS could do.
  • SilverBride
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    I was a victim of changing my character's race and royally screwing up the body proportions. I had to immediately dump another chunk of crowns to get my wife to fix it.

    I just did the same thing when I changed my Orc to Wood Elf. The proportions that work for one race don't necessarily work for another and it's very hard to tell that in the character creation screen.

    The 1 hour grace period should count for race changes and appearance changes, too.
    PCNA
  • Seraphayel
    Seraphayel
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    ArchMikem wrote: »
    An easier option would to just give every new player a free Appearance Token that only works for that character.

    That doesn’t really help much when you’re stuck in the awful character creation screen.

    I have no idea why they don’t give us a better lighted room or even different settings to see our character in (like Black Desert or FFXIV do).

    And for god’s sake, please add numbers to the sliders so that we know which option we choose and let us save templates. This has been done by other MMORPGs 15 years ago, I have no idea why it’s so uncomfortable in ESO...
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Grianasteri
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    I think folk should just be able to alter the way their character looks at any time they wish, for free, full stop.

    The only reason that is not the case, is so that money can be made from race change tokens. Simple as that. Its a business decision (one I do not agree with or like).

    It literally is just the application of a skin, in the same way the outfitting system works. So it would be a simple matter to make such a function permanently available.
  • Tandor
    Tandor
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    I think folk should just be able to alter the way their character looks at any time they wish, for free, full stop.

    The only reason that is not the case, is so that money can be made from race change tokens. Simple as that. Its a business decision (one I do not agree with or like).

    It literally is just the application of a skin, in the same way the outfitting system works. So it would be a simple matter to make such a function permanently available.

    What alternative business model would you favour, if not charging for cosmetic items and services? Mandatory subscription? P2W items in the Crown Store? More Crown Crates? People often complain about aspects of the present business model but rarely come up with alternative revenue streams to the ones they don't like.
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