starkerealm wrote: »Her entire questline is either us having to execute her maneuvering for her, or cleaning up after her messes.
What I hate about the Sun in Shadow quest is that she shows up at the end of the Morrowind main quest. So while my character wanted to have nothing to do with her ever again after the quest, ZOS has decided that we're best friends which annoys me and nakes me think we're supposed to not hate her.
But why should we hate her? Because she made her dream come true, with all consequences?
I hate her. She manipulated me, she tricked me into being an accessory to a murder that I would not have chosen to be part of, she got me involved in her political crap under the pretense that this was going to lead to the *only* thing I considered to be of any importance which was the freeing of a slave...and major points against her for failing to recognize the misery of a slave she claimed to love and identifying with slavers in any way. I loathed the Telvanni already and this just made my loathing deeper. I desperately wanted the option to give her a final rebuff and tell her not to call me "friend", she did NOT earn that privilege. I found her to be self-centered, deceitful, presumptuous and completely lacking in empathy, and I reject any association with such a person.
It would be nice if the writers were sometimes a bit more brave (aside from making illogical or silly decisions about the outcome of certain situations). So that you may not even be able to finish a quest if, for example, you don't want to work together with Sun-in-Shadow for moral reasons. In any case, more options for the outcome than A and B would often be appropriate.
I also find it a bit ironic how so many people seem to absolutely love Telvanni yet an Argonian following their ways is suddenly hated so much
The question might be: How do they perceive Great House Telvanni? I have the impression that many people tend to stereotype what the Telvanni are, and these stereotypes differ a lot. Are they sadistic and ruthless slavers? Highly intelligent introverts, scholars who sit in their towers and read all day? Eccentric individualist who live more freely than the rest of the rather traditional Dunmer society, because they don't care for social norms? Your answer to that makes a huge difference.
I was sometimes really surprised when there came on a question "Who was xyz? What I am doing here?" a reply in the style of "You're supposed to know, but I'll explain you again nevertheless." That should be the case more often and would be much more entertaining.
I hate her. She manipulated me, she tricked me into being an accessory to a murder that I would not have chosen to be part of, she got me involved in her political crap under the pretense that this was going to lead to the *only* thing I considered to be of any importance which was the freeing of a slave...and major points against her for failing to recognize the misery of a slave she claimed to love and identifying with slavers in any way. I loathed the Telvanni already and this just made my loathing deeper. I desperately wanted the option to give her a final rebuff and tell her not to call me "friend", she did NOT earn that privilege. I found her to be self-centered, deceitful, presumptuous and completely lacking in empathy, and I reject any association with such a person.
Fair enough. I wouldn't call her a friend either, however, I found her story interesting and her actions consistent. Sure, Eoki was the sad one in the end, but at least he was freed.
I also find it a bit ironic how so many people seem to absolutely love Telvanni yet an Argonian following their ways is suddenly hated so much
(And if you ask me, Telvanni are selfish, egocentrical (like most dunmer, in ESO, anyway), power and knowledge-hungry pricks.
I'd also like a dialog line to tell Tharn that I have a name and its not Vestige at the start of Dragonhold. He only does it once, but its jarring.
(And if you ask me, Telvanni are selfish, egocentrical (like most dunmer, in ESO, anyway), power and knowledge-hungry pricks.
And I prefer to see people as individuals. Of course, the Great Houses all have their tendencies and different values, but there are still members who don't fit the cliché. Normally low-ranked ones, probably, but still. It's interesting actually, that everyone, from every background and race, can advance in Great House Telvanni, while most other Houses would rather not accept a non-Dunmer... and some not at all, without any exceptions.I'd also like a dialog line to tell Tharn that I have a name and its not Vestige at the start of Dragonhold. He only does it once, but its jarring.
How should he call you then in a voiced dialogue? It has to be either "you" or some generic title.
(And if you ask me, Telvanni are selfish, egocentrical (like most dunmer, in ESO, anyway), power and knowledge-hungry pricks.
And I prefer to see people as individuals. Of course, the Great Houses all have their tendencies and different values, but there are still members who don't fit the cliché. Normally low-ranked ones, probably, but still. It's interesting actually, that everyone, from every background and race, can advance in Great House Telvanni, while most other Houses would rather not accept a non-Dunmer... and some not at all, without any exceptions.I'd also like a dialog line to tell Tharn that I have a name and its not Vestige at the start of Dragonhold. He only does it once, but its jarring.
How should he call you then in a voiced dialogue? It has to be either "you" or some generic title.
"You" or "About time, we need to save the world"" would be fine.
starkerealm wrote: »Her entire questline is either us having to execute her maneuvering for her, or cleaning up after her messes.
Ok, but there are other cases too, just think of Verandis for example. It makes it more realistic, learning from mistakes.
Saucy_Jack wrote: »Kill 40 players
This comment is underappreciated.
I feel "kill 20 Wardens" is worse because there aren't many around and they are also very hard to kill. The kill 40 players doesn't need killing blows so if you just get into a siege somewhere you'll get there fast, but you don't have 20 Wardens available most of the time. Capture 3 keeps is also really daunting since they need to be separate and if Blue Road Keep or Alessia are the only keeps flipping back and forth for hours and you have no competent group available, that sucks.