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PTS Update 29 - Bug Reports for Combat & Class Abilities

  • virtus753
    virtus753
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    virtus753 wrote: »
    I filed a /feedback report on the PTS too, but Flurry needs to be taken off the list of things buffed by Thaumaturge.

    I cannot believe it's intended that classes that use Flurry should be able to buff their spammables by 20% with CP whereas classes that don't can only buff their spammables by 10%. Right now Flurry is buffed both by Thaumaturge and by Deadly Aim, putting it significantly ahead of every other spammable in terms of benefit derived from CP.

    wait cant we buff direct damage abilities also though?

    Not in 2.0! Say goodbye to Master-at-Arms.

    Here are your new +% damage buff stars:

    Deadly Aim: +10% to single-target damage
    Biting Aura: +10% to AoE damage
    Thaumaturge: +10% to DoT damage

    MIA: Master-at-Arms, Mighty

    (The new Mighty is nowhere near the old one. It adds a mere 100 weapon and spell damage to Martial attacks rather than increasing overall damage by up to 15%.)

    ETA: The other +% damage stars are Backstabber (+15% crit damage while flanking) and Fighting Finesse (+10% crit damage and crit healing), but those don't discriminate based on the type of skill/attack used.
    Edited by virtus753 on February 22, 2021 5:32AM
  • lQrukl
    lQrukl
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    Release a surge of elemental energy, dealing 636 Magic Damage to enemies at the target location. Fire Ring deals additional damage to Burning and low health enemies. Frost Ring also provides Minor Protection. Shock Ring's damage increases based on the number of enemies hit.

    Still doesn't work, fix it please.
  • virtus753
    virtus753
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    Thank you for fixing Flurry + Thaumaturge!!
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