Maintenance for the week of December 22:
• [IN PROGRESS] NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• [IN PROGRESS] EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

Let revisit this again. Please, in this next patch nerf the no cost PvP jump.

  • Vanos444
    Vanos444
    ✭✭✭✭✭
    Why not make jumping disable skills be casted mid air....
    That way, it's easy to code for the Devs and pro-skilled-hack-cheaters will loss the advantage to lag the server. By skidding around like a fly?!!
    Edited by Vanos444 on February 18, 2021 11:36AM
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    zaria wrote: »
    If anything, jump needs to be buffed. :)
    22858f7fbe086c5cb736dedd45d5600a.jpg
    Jumping in ESO feel clunky compared to say Skyrim. Not sure why but it feels you have less control.
    Noted this then doing the obstacle course on the veiled heritance training island back during beta.

    Oh, that obstacle course...my SO, on their stamblade, blasted through it while my MagDK was huffing and puffing with one eye on my rapidly draining stamina bar and the other on the timer. I failed it at least once. :lol:
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nairinhe wrote: »
    Gilvoth wrote: »
    NeoXanthus wrote: »
    All other damage mitigation cost something in game. Block cost stamina and prevents you from gaining stamina during a block. Dodge roll cost stamina. Crouch cost stamina. Skills that reduce damage cost some resource. But for some reason jump cost nothing? This creates a bunch of auto-aimer players with proc-sets (not during PvP test) high health jumping around the battle field like rabid bunnies.

    you are absolutely correct.
    but it should also cost magicka, not just stamina.

    @Zenimax, please add a High Stamina and Magicka cost to jumping, to the point that 2 jumps will empty your stamina pool, AND your magicka pool.

    in addition to that,
    @Zenimax,
    please also make it that Jumping is disabled during combat.

    and yes i am being serious.

    Health.
    Make. Jumping. Cost. Health.

    that would be really cool, i would love that.
  • Artorias24
    Artorias24
    ✭✭✭✭✭
    Gilvoth wrote: »
    Nairinhe wrote: »
    Gilvoth wrote: »
    NeoXanthus wrote: »
    All other damage mitigation cost something in game. Block cost stamina and prevents you from gaining stamina during a block. Dodge roll cost stamina. Crouch cost stamina. Skills that reduce damage cost some resource. But for some reason jump cost nothing? This creates a bunch of auto-aimer players with proc-sets (not during PvP test) high health jumping around the battle field like rabid bunnies.

    you are absolutely correct.
    but it should also cost magicka, not just stamina.

    @Zenimax, please add a High Stamina and Magicka cost to jumping, to the point that 2 jumps will empty your stamina pool, AND your magicka pool.

    in addition to that,
    @Zenimax,
    please also make it that Jumping is disabled during combat.

    and yes i am being serious.

    Health.
    Make. Jumping. Cost. Health.

    that would be really cool, i would love that.

    Make is cost gold/AP. When you have 0 gold/AP in inventory you cant jump.
Sign In or Register to comment.