Jumping in ESO feel clunky compared to say Skyrim. Not sure why but it feels you have less control.VaranisArano wrote: »If anything, jump needs to be buffed.
Noted this then doing the obstacle course on the veiled heritance training island back during beta.
NeoXanthus wrote: »All other damage mitigation cost something in game. Block cost stamina and prevents you from gaining stamina during a block. Dodge roll cost stamina. Crouch cost stamina. Skills that reduce damage cost some resource. But for some reason jump cost nothing? This creates a bunch of auto-aimer players with proc-sets (not during PvP test) high health jumping around the battle field like rabid bunnies.
you are absolutely correct.
but it should also cost magicka, not just stamina.
@Zenimax, please add a High Stamina and Magicka cost to jumping, to the point that 2 jumps will empty your stamina pool, AND your magicka pool.
in addition to that,
@Zenimax,
please also make it that Jumping is disabled during combat.
and yes i am being serious.
Health.
Make. Jumping. Cost. Health.
NeoXanthus wrote: »All other damage mitigation cost something in game. Block cost stamina and prevents you from gaining stamina during a block. Dodge roll cost stamina. Crouch cost stamina. Skills that reduce damage cost some resource. But for some reason jump cost nothing? This creates a bunch of auto-aimer players with proc-sets (not during PvP test) high health jumping around the battle field like rabid bunnies.
you are absolutely correct.
but it should also cost magicka, not just stamina.
@Zenimax, please add a High Stamina and Magicka cost to jumping, to the point that 2 jumps will empty your stamina pool, AND your magicka pool.
in addition to that,
@Zenimax,
please also make it that Jumping is disabled during combat.
and yes i am being serious.
Health.
Make. Jumping. Cost. Health.
that would be really cool, i would love that.