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How will the CP changes affect me?

Mancombe_Nosehair
Mancombe_Nosehair
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I have just under 700 on one server and just under 900 on another. Will my CP change, or do I have a massive climb to get full CP again on the higher one?

Thanks.
  • Elo106
    Elo106
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    You will be a lot weaker than now after the change, gain CP faster than now until 1200 and than it will slow down to the speed its at now. You will need 1700 to get nearly all important passives and 4 actives each tree, if you want all passives to be the strongest you can possibly be you need 2221 CP.
  • Mancombe_Nosehair
    Mancombe_Nosehair
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    Thanks. That's a huge jump in xp. So my CP won't change at all?
  • Mancombe_Nosehair
    Mancombe_Nosehair
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    What about the treasure hunter passive? Will I keep it, have to gain CP to regain it, or is it being removed entirely?

    Thanks.
  • Xebov
    Xebov
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    What about the treasure hunter passive? Will I keep it, have to gain CP to regain it, or is it being removed entirely?

    Thanks.

    This is now a slotable star that you have to skill and slot. I dont know how many points you have to spend to reach it.
  • L_Nici
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    I am not sure if our current CP will get matched to the new system, technically you already grinded the XP for way more CP in the new system. I am on 1350 CP and if those CP won't get matched thats like a slap into the face, because years of playing will be worthless, since anyone suddenly gets CP way faster.
    PC|EU
  • nukk3r
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    L_Nici wrote: »
    I am not sure if our current CP will get matched to the new system, technically you already grinded the XP for way more CP in the new system. I am on 1350 CP and if those CP won't get matched thats like a slap into the face, because years of playing will be worthless, since anyone suddenly gets CP way faster.

    Most likely they won't get matched. If it's the case I'll stick to no CP content while I grind CPs to a playable level, sitting at 1285 now.
  • illusiouk
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    Someone posted a video clip on another thread, On it, they said the level you are just now will be the one you log into when this hits live.

    I'm in the same boat as the OP (level wise) because I moved from console to PC, I'll most likely quit when it hits. I leveled to 810 on Xbox EU/NA then PC, I thought the days of big grinds were gone, I'm happy with gradual but the thought of chasing another 1000+ of cp points straight away is putting me off.

  • MazzarattiMama
    MazzarattiMama
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    I was afraid of this... after years of playing, grinding out cp for my characters, fine tuning their abilities, and having decent damage and roles to play, now I will again become mediocre player. If I had played only one character all this time I would be elated to know I’ll make the cut for trials teams and other end game content. I’m not so sure now. I will quit this game if I can’t be as good in my trials group as I am now.
  • Mancombe_Nosehair
    Mancombe_Nosehair
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    If they apportion the old CP into the new CP values, e.g. 810 would become 1200, I could understand it.

    I just don't fancy the grind again. I have gotten used to being max CP, and don't want to lose stuff in a similar way to rapids.

    I'll wait to see the changes actually take effect, but I suspect my time playing eso is coming to an end. It's a combination of a few things, but the CP changes could end up being the final nail in the coffin for me.

    We'll see how things pan out.
    Edited by Mancombe_Nosehair on February 13, 2021 12:53PM
  • markulrich1966
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    I follow the PTS forum as passive reader, as I cannot use it actively, as I play on xbox.

    My conclusion so far:

    there are people who talk about 30-40% of loss.
    These people are like me not playing on PTS, but trying to get an idea by calculating values. So this is theoretical.

    There are also players who compare their results on Live and on PTS.
    Those often talk about a loss of just 10-20%.
    And they also strengthen, that they have just 1000 to 1300 cp, so they might get even more damage after earning more CP.

    Someone of these wrote, that he now actually could finish the malstroem arena much better than on Live, because the loss of damage is not that much, but the gain of health and resistances avoided that he dies as often as on Life.


    So actually it seems from the reports from people that actually really play instead of doing some mathematics without knowing all variables, that we will NOT encounter that we are "weaker", in contrast, the large majority of players will feel even stronger. And this does not even yet include the additional boost from the new "companion" NPC.
    Edited by markulrich1966 on February 13, 2021 2:04PM
  • ThorianB
    ThorianB
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    Elo106 wrote: »
    You will be a lot weaker than now after the change, gain CP faster than now until 1200 and than it will slow down to the speed its at now. You will need 1700 to get nearly all important passives and 4 actives each tree, if you want all passives to be the strongest you can possibly be you need 2221 CP.

    That is hyperbolic doomsaying.
    1. How much weaker you become will actually depend on how "elite" you are, since the new system is designed to squash power creep. So if you do high damage normally, you are going to see a good impact. If you are an average player doing 10k-30k DPS you are going to see little to no impact.
    2. ZOS opened up the whole CP system for testing purposes. It is unlikely to stay that way. ZOS has already done things that hints that they are going to be using the soft cap system again where you cannot assign CP above a certain point. This looks like it may be 1080 CP. It would make sense for them to do this since they sprung the system on us all at once. Hopefully, they will increase the cap in bigger increments than they did before otherwise it will take more than 20 years to just reach the current cap. We had a 3600 CP max cap before, so this has not actually changed at all.
  • Varana
    Varana
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    It should also be noted that DPS tests on the PTS are more or less worthless at the moment, or just conjecture at best: Penetration currently doesn't work, taking a big chunk out of the damage you could do potentially, and leaving you with guessing how much you would've done with proper debuffs.
  • illusiouk
    illusiouk
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    ThorianB wrote: »
    Elo106 wrote: »
    2. ZOS opened up the whole CP system for testing purposes. It is unlikely to stay that way. ZOS has already done things that hints that they are going to be using the soft cap system again where you cannot assign CP above a certain point. This looks like it may be 1080 CP. It would make sense for them to do this since they sprung the system on us all at once. Hopefully, they will increase the cap in bigger increments than they did before otherwise it will take more than 20 years to just reach the current cap. We had a 3600 CP max cap before, so this has not actually changed at all.

    I hope it works out that way, it would be a less daunting grind.
    Edited by illusiouk on February 13, 2021 3:04PM
  • Elo106
    Elo106
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    ThorianB wrote: »
    Elo106 wrote: »
    You will be a lot weaker than now after the change, gain CP faster than now until 1200 and than it will slow down to the speed its at now. You will need 1700 to get nearly all important passives and 4 actives each tree, if you want all passives to be the strongest you can possibly be you need 2221 CP.

    That is hyperbolic doomsaying.
    1. How much weaker you become will actually depend on how "elite" you are, since the new system is designed to squash power creep. So if you do high damage normally, you are going to see a good impact. If you are an average player doing 10k-30k DPS you are going to see little to no impact.
    2. ZOS opened up the whole CP system for testing purposes. It is unlikely to stay that way. ZOS has already done things that hints that they are going to be using the soft cap system again where you cannot assign CP above a certain point. This looks like it may be 1080 CP. It would make sense for them to do this since they sprung the system on us all at once. Hopefully, they will increase the cap in bigger increments than they did before otherwise it will take more than 20 years to just reach the current cap. We had a 3600 CP max cap before, so this has not actually changed at all.

    1. We have same passives like on live but instead of getting 40% we get 10% how is that not being a lot weaker?
    Of course you wont see much impact if you are doing low dps because thats how percentages work, the bigger the number the bigger the buff at same %.
    2. I havent heard or read about any soft caps regarding CP, I saw a post requesting that. Maybe I missed it, or you are just guessing also no idea where you get a soft cap of 1080 from?
  • ThorianB
    ThorianB
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    illusiouk wrote: »
    ThorianB wrote: »
    Elo106 wrote: »
    2. ZOS opened up the whole CP system for testing purposes. It is unlikely to stay that way. ZOS has already done things that hints that they are going to be using the soft cap system again where you cannot assign CP above a certain point. This looks like it may be 1080 CP. It would make sense for them to do this since they sprung the system on us all at once. Hopefully, they will increase the cap in bigger increments than they did before otherwise it will take more than 20 years to just reach the current cap. We had a 3600 CP max cap before, so this has not actually changed at all.

    I hope it works out that way, it would be a less daunting grind.

    I would prefer it as well but, i dont want 30 CP jumps every quarter. We will never get anywhere. 120 CP increase per quarter is my hope.
    Elo106 wrote: »
    ThorianB wrote: »
    Elo106 wrote: »
    You will be a lot weaker than now after the change, gain CP faster than now until 1200 and than it will slow down to the speed its at now. You will need 1700 to get nearly all important passives and 4 actives each tree, if you want all passives to be the strongest you can possibly be you need 2221 CP.

    That is hyperbolic doomsaying.
    1. How much weaker you become will actually depend on how "elite" you are, since the new system is designed to squash power creep. So if you do high damage normally, you are going to see a good impact. If you are an average player doing 10k-30k DPS you are going to see little to no impact.
    2. ZOS opened up the whole CP system for testing purposes. It is unlikely to stay that way. ZOS has already done things that hints that they are going to be using the soft cap system again where you cannot assign CP above a certain point. This looks like it may be 1080 CP. It would make sense for them to do this since they sprung the system on us all at once. Hopefully, they will increase the cap in bigger increments than they did before otherwise it will take more than 20 years to just reach the current cap. We had a 3600 CP max cap before, so this has not actually changed at all.

    1. We have same passives like on live but instead of getting 40% we get 10% how is that not being a lot weaker?
    Of course you wont see much impact if you are doing low dps because thats how percentages work, the bigger the number the bigger the buff at same %.
    2. I havent heard or read about any soft caps regarding CP, I saw a post requesting that. Maybe I missed it, or you are just guessing also no idea where you get a soft cap of 1080 from?

    1. You just restated what i stated but made it argumentative. The average player does between 10k and 30k DPS now. They are going to see little to no impact. A player doing 60k plus DPS is probably going to see some impact. This is intentional, per what Rich said in the stream. They want to combat power creep and close the gap between players.
    2. They recently changed the XP curve on PTS( last patch i think) in which you hit the 1.5x at some say 1020 and some say 1080 CP.I can't test this myself as i am like level 12, no CP on the EU server. I can't even access the CP tree which really sucks. If you figure our past CP increase was Murkmire in Q4 2018 then 1080 CP would be the correct CP soft limit for Q1 2021. So it is an educated guess based on observations and historical patterns.
  • Kurat
    Kurat
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    You can do any content with 0 cp btw.
    It also amazes me how everyone in forum is a score pusher or world class PVPer. Omg I gotta grind or my life is over lmao.
  • coop500
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    Kurat wrote: »
    You can do any content with 0 cp btw.
    It also amazes me how everyone in forum is a score pusher or world class PVPer. Omg I gotta grind or my life is over lmao.

    Same lol, like what the frick? You telling me there's NOTHING you can do unless you are MAX CP? That's just people being min max crazy number crunchers.
    Hoping for more playable races
  • ADarklore
    ADarklore
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    I follow the PTS forum as passive reader, as I cannot use it actively, as I play on xbox.

    My conclusion so far:

    there are people who talk about 30-40% of loss.
    These people are like me not playing on PTS, but trying to get an idea by calculating values. So this is theoretical.

    There are also players who compare their results on Live and on PTS.
    Those often talk about a loss of just 10-20%.
    And they also strengthen, that they have just 1000 to 1300 cp, so they might get even more damage after earning more CP.

    Someone of these wrote, that he now actually could finish the malstroem arena much better than on Live, because the loss of damage is not that much, but the gain of health and resistances avoided that he dies as often as on Life.


    So actually it seems from the reports from people that actually really play instead of doing some mathematics without knowing all variables, that we will NOT encounter that we are "weaker", in contrast, the large majority of players will feel even stronger. And this does not even yet include the additional boost from the new "companion" NPC.

    Those people who talk about 30-40% loss are because of several things not calculating or even working on PTS... supposedly this is going to get fixed with the patch on the 15th. So until then, we really can't speculate because things on PTS now WILL be changing in a couple of days.
    CP: 2105 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • nukk3r
    nukk3r
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    Kurat wrote: »
    You can do any content with 0 cp btw.
    It also amazes me how everyone in forum is a score pusher or world class PVPer. Omg I gotta grind or my life is over lmao.

    That's a bold statement. Pretty sure vet DLC hardmodes require CPs.
    The problem is that people progressing towards trial achievements will get a noticeable cut in damage and survivability. Like today you're max CP, tomorrow you're 400 CP behind a playable level, back to grinding so your progress doesn't go to waste.
  • Mahabahabtha
    Mahabahabtha
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    Kurat wrote: »
    You can do any content with 0 cp btw.
    It also amazes me how everyone in forum is a score pusher or world class PVPer. Omg I gotta grind or my life is over lmao.

    God Slayer of Sunspire?

    "Inedible" without cp ?

    show some proof....
    "In fact, I’ve met more PVEers that are worse at PvE than PvPers."
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
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    I have just under 700 on one server and just under 900 on another. Will my CP change, or do I have a massive climb to get full CP again on the higher one?

    Thanks.

    You will be weaker.

    That's it. By how much depends on where you are on the spectrum, but no matter where you fall, you will be weaker.

    A nerf is a nerf. Sugar coating it doesn't change that fact(not saying you are). No one likes getting nerfed but unfortunately, if you've spent a little time learning the mechs of the game you've become too "elite."

    On a different note, saying you can do any content with 0 CP is the most hyperbolic thing anyone can say. Players clearing content with 0CP is indicative of an average player's experience. Most players can barely hit 30k dps. You really think if the majority of players can't hit a number that takes 2 skills to achieve, they can complete content without the buffs CP provides? World bosses and normal dungeons aren't "any content." They're some of the content, and you'd be hard pressed to see a player hitting 30k (trial dummy parse) complete these dungeons. Imagine if they had no CP to boot? So yeah, "you don't need CP to do content," is the silliest thing I've heard and it proves absolutely nothing since a majority of the players base can't achive such a feat. You're only hurting your argument when you bring it up.

    Oh and before someone brings it up, I wanna see proof the dev/QA/whoever team actually beat endgame content with 0CP. I'd gladly eat my words.
    Edited by FangOfTheTwoMoons on February 14, 2021 1:06AM
  • MentalxHammer
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    I have 1300 cp on xbox and 700 cp on pc. How will it effect me? I'm just going to quit.
  • rpa
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    If the CP system goes live as is, I think it's time to take a break and perhaps check other games for less grind and more polish and QOL.
  • ThorianB
    ThorianB
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    Kurat wrote: »
    You can do any content with 0 cp btw.
    It also amazes me how everyone in forum is a score pusher or world class PVPer. Omg I gotta grind or my life is over lmao.

    God Slayer of Sunspire?

    "Inedible" without cp ?

    show some proof....
    Godslayer is not content. It is an achievement which is just another type of scoring system.

  • ThorianB
    ThorianB
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    I have just under 700 on one server and just under 900 on another. Will my CP change, or do I have a massive climb to get full CP again on the higher one?

    Thanks.

    You will be weaker.

    That's it. By how much depends on where you are on the spectrum, but no matter where you fall, you will be weaker.

    A nerf is a nerf. Sugar coating it doesn't change that fact(not saying you are). No one likes getting nerfed but unfortunately, if you've spent a little time learning the mechs of the game you've become too "elite."

    On a different note, saying you can do any content with 0 CP is the most hyperbolic thing anyone can say. Players clearing content with 0CP is indicative of an average player's experience. Most players can barely hit 30k dps. You really think if the majority of players can't hit a number that takes 2 skills to achieve, they can complete content without the buffs CP provides? World bosses and normal dungeons aren't "any content." They're some of the content, and you'd be hard pressed to see a player hitting 30k (trial dummy parse) complete these dungeons. Imagine if they had no CP to boot? So yeah, "you don't need CP to do content," is the silliest thing I've heard and it proves absolutely nothing since a majority of the players base can't achive such a feat. You're only hurting your argument when you bring it up.

    Oh and before someone brings it up, I wanna see proof the dev/QA/whoever team actually beat endgame content with 0CP. I'd gladly eat my words.

    I think you put far to much emphasis on DPS and CP in order to complete content. The content was tested with no CP, so it is possible. It would be more accurate to say that YOU need CP to do all content, not that everyone needs CP to do all content. DPS it down is not always the solution to every problem and it of course WAS tested before being released to PTS to make sure it is doable. The dev team isn't going to completely rework combat and then not bother to check to make sure the content can be done before releasing it to PTS.

    I think this is more about needing to learn a different approach to doing content then "burn through it"
  • linuxlady
    linuxlady
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    I’m nearly cp 900 on both accounts. At least on eu. When does new system go live in main servers?
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
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    ThorianB wrote: »
    I have just under 700 on one server and just under 900 on another. Will my CP change, or do I have a massive climb to get full CP again on the higher one?

    Thanks.

    You will be weaker.

    That's it. By how much depends on where you are on the spectrum, but no matter where you fall, you will be weaker.

    A nerf is a nerf. Sugar coating it doesn't change that fact(not saying you are). No one likes getting nerfed but unfortunately, if you've spent a little time learning the mechs of the game you've become too "elite."

    On a different note, saying you can do any content with 0 CP is the most hyperbolic thing anyone can say. Players clearing content with 0CP is indicative of an average player's experience. Most players can barely hit 30k dps. You really think if the majority of players can't hit a number that takes 2 skills to achieve, they can complete content without the buffs CP provides? World bosses and normal dungeons aren't "any content." They're some of the content, and you'd be hard pressed to see a player hitting 30k (trial dummy parse) complete these dungeons. Imagine if they had no CP to boot? So yeah, "you don't need CP to do content," is the silliest thing I've heard and it proves absolutely nothing since a majority of the players base can't achive such a feat. You're only hurting your argument when you bring it up.

    Oh and before someone brings it up, I wanna see proof the dev/QA/whoever team actually beat endgame content with 0CP. I'd gladly eat my words.

    I think you put far to much emphasis on DPS and CP in order to complete content. The content was tested with no CP, so it is possible. It would be more accurate to say that YOU need CP to do all content, not that everyone needs CP to do all content. DPS it down is not always the solution to every problem and it of course WAS tested before being released to PTS to make sure it is doable. The dev team isn't going to completely rework combat and then not bother to check to make sure the content can be done before releasing it to PTS.

    I think this is more about needing to learn a different approach to doing content then "burn through it"

    Unless there is proof I refuse to believe endgame content was completed with no CP.

    Like I said, the average player can barely hit 30k. They ain't completing content without their CP, so saying CP isn't required is redundant.

    On a personal level; I don't need CP as much as the average player and that's only because I actually learned a rotation and am not impaired in any way. Now would I go into endgame content without CP? Hell no, that's just plain stupid. Why would I nerf myself?

    Also, high dps isn't the solution to every encounter, but it sure is better than spending 2 hours wiping only to disband without a clear lol.

    Oh and Godslayer is most certainly content. It's in the game. That's content.
    Edited by FangOfTheTwoMoons on February 15, 2021 5:01AM
  • thorwyn
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    You can do any content with 0 cp btw.

    No you can not.
    Show me a video of 0 CP players doing vSS hm portals.

    (btw this is hte biggest issue with the new CP system. People are losing DPS in exchange for sustain and survivability. That's all nice and dandy until you hit situations with a hard DPS check like the one I mentioned above where all you sustain does not help. The changes will mostly affect those players who are already struggling with those DPS checks unless they decide to nerf the content. Will be interesting...)
    Edited by thorwyn on February 15, 2021 5:06AM
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
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    thorwyn wrote: »
    You can do any content with 0 cp btw.

    No you can not.
    Show me a video of 0 CP players doing vSS hm portals.

    Nah bro, vSS hm portals aren't content. That's just part of the fight, not the full fight. It doesnt count.
    Edited by FangOfTheTwoMoons on February 15, 2021 5:06AM
  • E-Zekiel
    E-Zekiel
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    thorwyn wrote: »
    You can do any content with 0 cp btw.

    No you can not.
    Show me a video of 0 CP players doing vSS hm portals.

    I was under the impression they weren't talking about scaled up veteran hard mode stuff, just "stuff" in general. Harder content isn't new content, it's just harder with better drops.

    Which if that's the case, I honestly think it'd be fair to say a 0 CP player could clear all content.
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