Dusk_Coven wrote: »PvP has long since devolved into what this video shows: https://www.reddit.com/r/elderscrollsonline/comments/inrvdq/i_get_the_resource_node_bot_farmingbut_crabs/
It's like a bot stack going after mudcrabs.
All they are doing is exploiting mechanics to farm currency. Not even bothering to play the ESO IP, and at the same time obstructing the gameplay of people who are actually here for the ESO IP.
Coming back... I was so happy to see that I could 'buy' skyshards from my previous character achievements, so I'd never have to step foot in Cyrodiil again... that was, until I realized that they moved Rapid Maneuver to level 5!!! I was furious! I use this on all my toons because it's a great way to get from point A to B faster... probably the one QOL skill that almost everyone uses... and they switched it just to appease some Stamina players. I don't think they did this for the reason they say, I honestly think they did this to FORCE PVE players into Cyrodiil to help keep population up there. It's bogus that they take skills that people already have- and then take them away by moving them around! They should have at least bumped people's Alliance War level up to match the skill they were changing so they could still have access to the skill they already had earned previously! So now... if I want RM, I have to take EVERY toon I have in to Cyrodiil... and yeah, that's NOT going to happen!!
I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.
Whilst we are at it along side your request at changing the pvp zones, I request they change stupid boss mechanics so as I can go get the monster sets I want without learning them how to complete that dungeon, after all fair is fair.
I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.
Whilst we are at it along side your request at changing the pvp zones, I request they change stupid boss mechanics so as I can go get the monster sets I want without learning them how to complete that dungeon, after all fair is fair.
Stickerbook saved a lot of effort from your part and other pvpers while we pve players still need to enter there to be ganked and do quests, >.>.
I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.
Whilst we are at it along side your request at changing the pvp zones, I request they change stupid boss mechanics so as I can go get the monster sets I want without learning them how to complete that dungeon, after all fair is fair.
Stickerbook saved a lot of effort from your part and other pvpers while we pve players still need to enter there to be ganked and do quests, >.>.
yes the stickerbook saves a lot of time... however .... the fact is they STILL need to go run it for the chance of getting what they are after... just like a pve er has the chance to get something they are after in a pvp zone... In PvP you run the risk of getting killed and have to try again... BUT ... in PvE you run the risk of getting booted from a group and have to try again.... difference is if you die in a pvp zone you can just get right back to it.... if you get booted from a group you have to wait for the queue time to go back into said pve dungeon
I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.
Whilst we are at it along side your request at changing the pvp zones, I request they change stupid boss mechanics so as I can go get the monster sets I want without learning them how to complete that dungeon, after all fair is fair.
Stickerbook saved a lot of effort from your part and other pvpers while we pve players still need to enter there to be ganked and do quests, >.>.
yes the stickerbook saves a lot of time... however .... the fact is they STILL need to go run it for the chance of getting what they are after... just like a pve er has the chance to get something they are after in a pvp zone... In PvP you run the risk of getting killed and have to try again... BUT ... in PvE you run the risk of getting booted from a group and have to try again.... difference is if you die in a pvp zone you can just get right back to it.... if you get booted from a group you have to wait for the queue time to go back into said pve dungeon
Well, there's no real risk involved with dungeons or overland compared with being ganked over and over again just to turn in or get a quest. There's no real comparison to that, '-'". And there's pvp players with pvp setup in dungeons and they just get carried, most of the time, '-'". And i'll not join a ball group just to turn in a quest or READ and listen to a npc. With these companions coming, i guess they'll be even more lucky in dungeons, '-'".
I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.
I just do not understand. Players know that they are going to the pvp zone. Take absolutely no action to prepare for what awaits them. They are easily killed and after that they write touching stories on the forum about how cruel pvp is. I do not understand. In my opinion, this is not logical. I'm a pve player and I tweaked my character build to match the battlegrounds during the last event, it was not a meta, but he did his job and it was fun to play. I can only advise one thing - do not sit on a hedgehog with your bare booty.
I just do not understand. Players know that they are going to the pvp zone. Take absolutely no action to prepare for what awaits them. They are easily killed and after that they write touching stories on the forum about how cruel pvp is. I do not understand. In my opinion, this is not logical. I'm a pve player and I tweaked my character build to match the battlegrounds during the last event, it was not a meta, but he did his job and it was fun to play. I can only advise one thing - do not sit on a hedgehog with your bare booty.
I just do not understand. Players know that they are going to the pvp zone. Take absolutely no action to prepare for what awaits them. They are easily killed and after that they write touching stories on the forum about how cruel pvp is. I do not understand. In my opinion, this is not logical. I'm a pve player and I tweaked my character build to match the battlegrounds during the last event, it was not a meta, but he did his job and it was fun to play. I can only advise one thing - do not sit on a hedgehog with your bare booty.
The issue is most people coming from PvE probably don't understand exactly what makes PvP different from PvE. It isn't their fault either. It seems like in order to actually be good or decent at certain aspects of this game you have to do research outside of it or ask experienced players because the game doesn't do a great job explaining these things itself. How are people supposed to prepare or even know how to prepare for going into a PvP zone when there's little to no information in-game about this needed preparation? If it actually is there then it definitely isn't easy to find. I made "preparations" before joining a PvP zone but still got wrecked every single time because (according to other people) I didn't understand the game. I know there are going to be people who think I'm stupid, but I rarely die in PvE after hundreds of hours playing. The only time I ever really die is when fighting world bosses, and even then it isn't super often if I'm in a group.
GreenhaloX wrote: »I got nothing against PvPers, really. It's cool that those who enjoy thrashing and killing other players. I'm just not one of them; never had and never been in this game. Hey, it is however you enjoy this game and whatever gets you through your day or evening. The only time really I ever go into Cyrodiil is to grab vigor and caltrops for a new toon. Yeah, yeah, MMO, sure; but I mostly enjoy frolicking around and soloing things in PvE land Tamriel and helping others calling for help at world bosses, dragons, geysers or harrowstorms.
Now, I'm just trying to get the Malacath band in IC. So, I figured to head in there late at night thinking there would be very few other players and to avoid (or have minimal contact) other players. It's also probably not so smart to head in there sololy, and with just PvE gear (ha ha.) Well, I'm just not much of a group content type player and never really had been in this game. I ran into a few other solo players, but didn't engage. Like I said, I'm not really a PvPer, and just not really there to fight; just hoping to get at a boss that can drop the band lead. A couple lower level players, separately tried to engage me, but I didn't fight back as they weren't doing much damage on me. Then, a mob of players were fighting each others around the flesh abomination boss and also engaging the boss. I had tried my earnest to sting like a bee and dance around like a butterfly at the boss and avoid the other players.
Well, I didn't get the band and a bit later ran into a couple soloists, which I, again, avoided fighting back. As I continued on looking for another boss, I unfortunately ran into a group of other alliance players and no avoiding these folks. They smashed the hell out of me. They were like wild rabid dogs. Ha ha. I then rez to the safe spot, and just continued watching this group going around terrorizing the place. That was it; it was time to call it a night..
So.. what if there was an option of turning off PvP when you're in IC or Cyrodiil; particularly, in Cyrodiil when you just want to go in there for shyshards and not for fighting? Yeah, yeah, I'm sure purist PvPers will have a field day with this, but I don't care. How about such option, ZOS, for PvP wimps like me? Damn, PvP and PvPers are just so brutal!
I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.
Whilst we are at it along side your request at changing the pvp zones, I request they change stupid boss mechanics so as I can go get the monster sets I want without learning them how to complete that dungeon, after all fair is fair.
Stickerbook saved a lot of effort from your part and other pvpers while we pve players still need to enter there to be ganked and do quests/collect skyshards (Since its impossible to gift skyshards because of achievements, we fremium players are pretty much ***. We have to get cyro skyshards everytime we create a new char, and that's not funny)
I can sympathise with OP, but also I love pvp. There are a fair few people in cyro that have got so fast at animation cancelling, they love nothing more than to show that off by ganking and wiping you out in a second or less. Can't blame them, but it can be infuriating! If you aren't geared for pvp they will wreck you. I suck at all that damage jazz, so I mainly play HA healer in cyro. Not many can 1v1 me down fast enough to kill me, but I do 0 dmg. I love this build. I've had so many angry whispers calling me all the names under the sun because they can't kill me. One guy whispered me insults for days back in when I used to play in 2016/17. I like sticking it to the sweaties. Make HA troll build, anger try hards, rinse and repeat
Princessrhaenyra wrote: »GreenhaloX wrote: »I got nothing against PvPers, really. It's cool that those who enjoy thrashing and killing other players. I'm just not one of them; never had and never been in this game. Hey, it is however you enjoy this game and whatever gets you through your day or evening. The only time really I ever go into Cyrodiil is to grab vigor and caltrops for a new toon. Yeah, yeah, MMO, sure; but I mostly enjoy frolicking around and soloing things in PvE land Tamriel and helping others calling for help at world bosses, dragons, geysers or harrowstorms.
Now, I'm just trying to get the Malacath band in IC. So, I figured to head in there late at night thinking there would be very few other players and to avoid (or have minimal contact) other players. It's also probably not so smart to head in there sololy, and with just PvE gear (ha ha.) Well, I'm just not much of a group content type player and never really had been in this game. I ran into a few other solo players, but didn't engage. Like I said, I'm not really a PvPer, and just not really there to fight; just hoping to get at a boss that can drop the band lead. A couple lower level players, separately tried to engage me, but I didn't fight back as they weren't doing much damage on me. Then, a mob of players were fighting each others around the flesh abomination boss and also engaging the boss. I had tried my earnest to sting like a bee and dance around like a butterfly at the boss and avoid the other players.
Well, I didn't get the band and a bit later ran into a couple soloists, which I, again, avoided fighting back. As I continued on looking for another boss, I unfortunately ran into a group of other alliance players and no avoiding these folks. They smashed the hell out of me. They were like wild rabid dogs. Ha ha. I then rez to the safe spot, and just continued watching this group going around terrorizing the place. That was it; it was time to call it a night..
So.. what if there was an option of turning off PvP when you're in IC or Cyrodiil; particularly, in Cyrodiil when you just want to go in there for shyshards and not for fighting? Yeah, yeah, I'm sure purist PvPers will have a field day with this, but I don't care. How about such option, ZOS, for PvP wimps like me? Damn, PvP and PvPers are just so brutal!
So there should be a pve zone where there are no world bosses but just chests so pvp players do not have to engage in Pve.
Hi there OP,
Sorry to hear about your mishap with a ball group (or similar more or less from description).
One thing I never hear in zone chat in PvP is a call for 'help'. Sure you'll do it for Harrowstorms and other PvE overland content, but in PvP, honest to Talos, I have never heard any requests for clearing a zone for questers etc.
I'm sure if you did more of this you would get some nice feedback and help. Not everyone is nice, but a fairly large chunk of Pvpers are your neighbours and your school teacher, so there