Maintenance for the week of May 18:
• NA megaservers for maintenance – May 18, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• EU megaservers for maintenance – May 18, 8:00 UTC (4:00AM EDT) - 13:00 UTC (9:00AM EDT)

PvP is just brutal..

  • Brenticus12
    Brenticus12
    ✭✭✭
    Dusk_Coven wrote: »
    PvP has long since devolved into what this video shows: https://www.reddit.com/r/elderscrollsonline/comments/inrvdq/i_get_the_resource_node_bot_farmingbut_crabs/

    It's like a bot stack going after mudcrabs.

    All they are doing is exploiting mechanics to farm currency. Not even bothering to play the ESO IP, and at the same time obstructing the gameplay of people who are actually here for the ESO IP.

    Lol

    That's a pretty broad stroke you're making there.
  • oscarovegren
    oscarovegren
    ✭✭✭
    Buy a IC carry run as some buy a BRP/trial run
    Edited by oscarovegren on February 12, 2021 11:07AM
  • LadySinflower
    LadySinflower
    ✭✭✭✭✭
    I'm another one of those idiots who would like to be able to go into IC and not have to PvP. I'm not competitive and just want to be left alone. The only time I go there is during events to get the tickets. Other players don't respect your desire to not fight. One night at 4am I was trying to get to the last thing I had to do to complete my quest, when I noticed a large group of players from another alliance. They didn't see me so I ran the opposite direction into a corner and hid in the water of a ditch. I watched for a while as they ran around and around, repeatedly coming back to a place where I could see them. I saw them run by half a dozen times and I stayed there, hoping they would eventually find another area. But they didn't. I don't know how they saw me but suddenly I was surrounded by them. They didn't do anything for a few seconds and I just sat there, not engaging. Of course the calm didn't last. They let loose and killed me. I abandoned my quest and went to the chicken's option - taking the arena district quest and killing the NPCs from the top of the entry area. It takes forever but it's the only way I can avoid the other alliances in IC. I did that every night for the remainder of the event. I don't have any guildies who play during the odd hours that I play to group with, even though one of my guilds runs in PvP areas as my alliance. But they aren't around when I'm up and playing. While I really can't argue with "if you go into PvP areas, be prepared to deal with PvP," what I would like is a way to indicate that I don't want to fight that others would respect. Then maybe every encounter with another player wouldn't end in my death and the inconvenience of having to find my way back to finish my quest. Even just during events and not at other times. But anyway, I know it won't happen and don't go to PvP areas otherwise. But my vote is with the OP.
  • ZOS_ConnorG
    Greetings all,

    After review we have had to edit or remove several posts for rule violations, mostly Baiting. If you see a post that is baiting in nature do not engage it with further hostility and instead report it for the moderators to review. If you see others are going back and forth in a hostile or non-constructive manner please report their posts and do not join them in bringing down the thread.

    You are welcome to review the Community Rules here.
    Staff Post
  • ADarklore
    ADarklore
    ✭✭✭✭✭
    ✭✭✭✭✭
    Coming back... I was so happy to see that I could 'buy' skyshards from my previous character achievements, so I'd never have to step foot in Cyrodiil again... that was, until I realized that they moved Rapid Maneuver to level 5!!! I was furious! I use this on all my toons because it's a great way to get from point A to B faster... probably the one QOL skill that almost everyone uses... and they switched it just to appease some Stamina players. I don't think they did this for the reason they say, I honestly think they did this to FORCE PVE players into Cyrodiil to help keep population up there. It's bogus that they take skills that people already have- and then take them away by moving them around! They should have at least bumped people's Alliance War level up to match the skill they were changing so they could still have access to the skill they already had earned previously! So now... if I want RM, I have to take EVERY toon I have in to Cyrodiil... and yeah, that's NOT going to happen!!
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    ADarklore wrote: »
    Coming back... I was so happy to see that I could 'buy' skyshards from my previous character achievements, so I'd never have to step foot in Cyrodiil again... that was, until I realized that they moved Rapid Maneuver to level 5!!! I was furious! I use this on all my toons because it's a great way to get from point A to B faster... probably the one QOL skill that almost everyone uses... and they switched it just to appease some Stamina players. I don't think they did this for the reason they say, I honestly think they did this to FORCE PVE players into Cyrodiil to help keep population up there. It's bogus that they take skills that people already have- and then take them away by moving them around! They should have at least bumped people's Alliance War level up to match the skill they were changing so they could still have access to the skill they already had earned previously! So now... if I want RM, I have to take EVERY toon I have in to Cyrodiil... and yeah, that's NOT going to happen!!

    If it helps, Major Gallop is being moved to the "Continuous Attacks" passive which unlocks at Assault Rank 3 (8000 AP, as opposed to Rank 5 requiring 98000). So Major Gallop will be active all the time in PVE.
  • W0lf_z13
    W0lf_z13
    ✭✭✭✭✭
    as a PvE AND PvP player since 2015..... for PvE CRIT IS KING crit is such an important part of PvE... PvP not so much because we have Crit Resistance ... that is why the Malacath ring is bad in PvE. A correctly geared PvE player will get 80k-100k ( magicka ) and 90k-113k (stamina) dps and the main sets run are crit based with shadow ( increased crit dmg ) mundus
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

    ☣☣☣   |     Alliance ~Daggerfall Covenant~     |     Server ~NA PC~     |     CP's ~2156~     |     ☣☣☣
  • Scardan
    Scardan
    ✭✭✭✭✭
    I just do not understand. Players know that they are going to the pvp zone. Take absolutely no action to prepare for what awaits them. They are easily killed and after that they write touching stories on the forum about how cruel pvp is. I do not understand. In my opinion, this is not logical. I'm a pve player and I tweaked my character build to match the battlegrounds during the last event, it was not a meta, but he did his job and it was fun to play. I can only advise one thing - do not sit on a hedgehog with your bare booty.
    Let's be extremely precise in our use of terms.
  • Snoopies
    Snoopies
    I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.

    Whilst we are at it along side your request at changing the pvp zones, I request they change stupid boss mechanics so as I can go get the monster sets I want without learning them how to complete that dungeon, after all fair is fair.
    Edited by Snoopies on February 12, 2021 3:35PM
  • Nowa133
    Nowa133
    ✭✭✭
    Snoopies wrote: »
    I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.

    Whilst we are at it along side your request at changing the pvp zones, I request they change stupid boss mechanics so as I can go get the monster sets I want without learning them how to complete that dungeon, after all fair is fair.

    Stickerbook saved a lot of effort from your part and other pvpers while we pve players still need to enter there to be ganked and do quests/collect skyshards (Since its impossible to gift skyshards because of achievements, we fremium players are pretty much ***. We have to get cyro skyshards everytime we create a new char, and that's not funny)
    Edited by Nowa133 on February 12, 2021 3:49PM
  • W0lf_z13
    W0lf_z13
    ✭✭✭✭✭
    Nowa133 wrote: »
    Snoopies wrote: »
    I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.

    Whilst we are at it along side your request at changing the pvp zones, I request they change stupid boss mechanics so as I can go get the monster sets I want without learning them how to complete that dungeon, after all fair is fair.

    Stickerbook saved a lot of effort from your part and other pvpers while we pve players still need to enter there to be ganked and do quests, >.>.

    yes the stickerbook saves a lot of time... however .... the fact is they STILL need to go run it for the chance of getting what they are after... just like a pve er has the chance to get something they are after in a pvp zone... In PvP you run the risk of getting killed and have to try again... BUT ... in PvE you run the risk of getting booted from a group and have to try again.... difference is if you die in a pvp zone you can just get right back to it.... if you get booted from a group you have to wait for the queue time to go back into said pve dungeon
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

    ☣☣☣   |     Alliance ~Daggerfall Covenant~     |     Server ~NA PC~     |     CP's ~2156~     |     ☣☣☣
  • Nowa133
    Nowa133
    ✭✭✭
    W0lf_z13 wrote: »
    Nowa133 wrote: »
    Snoopies wrote: »
    I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.

    Whilst we are at it along side your request at changing the pvp zones, I request they change stupid boss mechanics so as I can go get the monster sets I want without learning them how to complete that dungeon, after all fair is fair.

    Stickerbook saved a lot of effort from your part and other pvpers while we pve players still need to enter there to be ganked and do quests, >.>.

    yes the stickerbook saves a lot of time... however .... the fact is they STILL need to go run it for the chance of getting what they are after... just like a pve er has the chance to get something they are after in a pvp zone... In PvP you run the risk of getting killed and have to try again... BUT ... in PvE you run the risk of getting booted from a group and have to try again.... difference is if you die in a pvp zone you can just get right back to it.... if you get booted from a group you have to wait for the queue time to go back into said pve dungeon

    Well, there's no real risk involved with dungeons or overland compared with being ganked over and over again just to turn in or get a quest. There's no real comparison to that, '-'". And there's pvp players with pvp setup in dungeons and they just get carried, most of the time, '-'". And i'll not join a ball group just to turn in a quest or READ and listen to a npc. With these companions coming, i guess they'll be even more lucky in dungeons, '-'".
  • W0lf_z13
    W0lf_z13
    ✭✭✭✭✭
    Nowa133 wrote: »
    W0lf_z13 wrote: »
    Nowa133 wrote: »
    Snoopies wrote: »
    I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.

    Whilst we are at it along side your request at changing the pvp zones, I request they change stupid boss mechanics so as I can go get the monster sets I want without learning them how to complete that dungeon, after all fair is fair.

    Stickerbook saved a lot of effort from your part and other pvpers while we pve players still need to enter there to be ganked and do quests, >.>.

    yes the stickerbook saves a lot of time... however .... the fact is they STILL need to go run it for the chance of getting what they are after... just like a pve er has the chance to get something they are after in a pvp zone... In PvP you run the risk of getting killed and have to try again... BUT ... in PvE you run the risk of getting booted from a group and have to try again.... difference is if you die in a pvp zone you can just get right back to it.... if you get booted from a group you have to wait for the queue time to go back into said pve dungeon

    Well, there's no real risk involved with dungeons or overland compared with being ganked over and over again just to turn in or get a quest. There's no real comparison to that, '-'". And there's pvp players with pvp setup in dungeons and they just get carried, most of the time, '-'". And i'll not join a ball group just to turn in a quest or READ and listen to a npc. With these companions coming, i guess they'll be even more lucky in dungeons, '-'".

    they will either be carried or get booted... as both a pve'er and pvp'er ive seen both happen. Depends on the content really though... DLC dungeons they will more than likely be booted... I have had fellow guild members in my trial group where they were running pvp gear.... if they were anything but guild mates they would have been booted because it made the run more stressful to those who were prepared and geared for pve
    Edited by W0lf_z13 on February 12, 2021 4:10PM
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

    ☣☣☣   |     Alliance ~Daggerfall Covenant~     |     Server ~NA PC~     |     CP's ~2156~     |     ☣☣☣
  • Faded
    Faded
    ✭✭✭✭✭
    Snoopies wrote: »
    I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.

    That's not the only difference. There are people who aren't wired to find PVP anything but highly stressful and awful - dungeons in contrast are just boring. If they want to lure every player into Cyrodiil, fine. There are a lot of options in Cyrodiil, they can avoid actual PVP forever and get plenty of AP. (Faction shade goes here.)

    But they should stop trying so hard to pull them into IC. Event tickets should never have been IC-specific, that was a crappy thing to do. The mythic lead is whatever, tel var, scamp, etc. That's enough enticement.
  • Koronach
    Koronach
    ✭✭✭✭✭
    Scardan wrote: »
    I just do not understand. Players know that they are going to the pvp zone. Take absolutely no action to prepare for what awaits them. They are easily killed and after that they write touching stories on the forum about how cruel pvp is. I do not understand. In my opinion, this is not logical. I'm a pve player and I tweaked my character build to match the battlegrounds during the last event, it was not a meta, but he did his job and it was fun to play. I can only advise one thing - do not sit on a hedgehog with your bare booty.

    Well think about it, this is ESO. I'm willing to bet a lot of people just played the TES series or just Skyrim. They never played an MMORPG in their life and have no idea what PVP or Cyro is all about. They might just see that it has PVE content and just go in by impulse to see Cyro with updated graphics. I do agree with you about not doing their homework. If they never played an MMORPG before though, they can't be completely at fault. I mean ZoS did put PVE content in a PVP zone on an online game, that a lot of people prob just came from the single players.
  • Kadraeus
    Kadraeus
    ✭✭✭✭
    Scardan wrote: »
    I just do not understand. Players know that they are going to the pvp zone. Take absolutely no action to prepare for what awaits them. They are easily killed and after that they write touching stories on the forum about how cruel pvp is. I do not understand. In my opinion, this is not logical. I'm a pve player and I tweaked my character build to match the battlegrounds during the last event, it was not a meta, but he did his job and it was fun to play. I can only advise one thing - do not sit on a hedgehog with your bare booty.

    The issue is most people coming from PvE probably don't understand exactly what makes PvP different from PvE. It isn't their fault either. It seems like in order to actually be good or decent at certain aspects of this game you have to do research outside of it or ask experienced players because the game doesn't do a great job explaining these things itself. How are people supposed to prepare or even know how to prepare for going into a PvP zone when there's little to no information in-game about this needed preparation? If it actually is there then it definitely isn't easy to find. I made "preparations" before joining a PvP zone but still got wrecked every single time because (according to other people) I didn't understand the game. I know there are going to be people who think I'm stupid, but I rarely die in PvE after hundreds of hours playing. The only time I ever really die is when fighting world bosses, and even then it isn't super often if I'm in a group.
  • Zulera301
    Zulera301
    ✭✭✭✭✭
    PvE has:
    *5 starter island zones
    *15 alliance zones
    *4 chapter zones (5 if you count Greymoor Caverns)
    *6 small dlc zones (7 if Arkthzand counts)
    *3 other zones (Wrothgar, Craglorn, Coldharbour)

    PvP has:
    *Cyrodiil
    *Imperial City
    I guess technically 6 little battleground arenas (7 if you count Isitrus Arena separate).

    That's 33-35 PvE zones versus 2 (or 8-9) PvP zones. Y'all have plenty; let us have what little content we have.
    Shortly after the formation of the Ebonheart Pact, a Nord woman was given a tour of the Tribunal Temple. When later asked about the experience, she seemed upset. Suffice to say, the Dunmer were not pleased to hear this, and thus they inquired further.
    "Well," the Nord frowned, "the priests were very angry and unwelcoming. They kept shouting things at me like "you can't drink that mead in here!" and "somebody stop her, she's running naked!" and "we can't catch her; she's covered in grease!""
  • Goregrinder
    Goregrinder
    ✭✭✭✭✭
    ✭✭
    Kadraeus wrote: »
    Scardan wrote: »
    I just do not understand. Players know that they are going to the pvp zone. Take absolutely no action to prepare for what awaits them. They are easily killed and after that they write touching stories on the forum about how cruel pvp is. I do not understand. In my opinion, this is not logical. I'm a pve player and I tweaked my character build to match the battlegrounds during the last event, it was not a meta, but he did his job and it was fun to play. I can only advise one thing - do not sit on a hedgehog with your bare booty.

    The issue is most people coming from PvE probably don't understand exactly what makes PvP different from PvE. It isn't their fault either. It seems like in order to actually be good or decent at certain aspects of this game you have to do research outside of it or ask experienced players because the game doesn't do a great job explaining these things itself. How are people supposed to prepare or even know how to prepare for going into a PvP zone when there's little to no information in-game about this needed preparation? If it actually is there then it definitely isn't easy to find. I made "preparations" before joining a PvP zone but still got wrecked every single time because (according to other people) I didn't understand the game. I know there are going to be people who think I'm stupid, but I rarely die in PvE after hundreds of hours playing. The only time I ever really die is when fighting world bosses, and even then it isn't super often if I'm in a group.

    I do agree with you that it's not entirely PVEr's fault on being ignorant to the facets of PVP. And to be fair us PVPers tend to forget this, but that is because we are so used to being Multi-talented we tend to forget that most PVErs aren't. Every single PVPer has to learn how to PVE, because the gear we need for our builds is locked behind dungeons, arenas, and world bosses.

    So as much as some of us (me!) hate PVE content, we naturally know how to do it...rotations, builds, etc. Every PVPer has a PVE setup on some of their toons. My Stamplar runs a 4-man group DPS build, my Magsorc runs a solo EzSorce build, etc. So while every single PVPer has been forced to learn how to PVE, the game never forces PVErs to learn how to PVP, which means most PVEr's don't actually know how to PVP, or the differences between PVE builds and PVP builds.

    And us PVPers do overlook that aspect. I mean, we just do. It's like when someone who has been bilingual since birth, goes somewhere and speakers their native language, and no one understands them, they're like "Oh right I forgot...you guys aren't bilingual like me, my bad.."
  • WabanakiWarrior
    WabanakiWarrior
    ✭✭✭
    A couple people have suggested hopping into IC during off times. Just wanted to help clarify what that means, the quietest part of the day in pvp zones is in the mornings, in my experience. Some people play all night, but they call it night in the early hours (like 5am/6am), if you log on around 8am on a weekday its quite often a ghost town. Do all the pve boss farming you want.
    PS4 NA
    Grand Master Crafter, PVP, Housing nerd
  • AuraNebula
    AuraNebula
    ✭✭✭✭✭
    GreenhaloX wrote: »
    I got nothing against PvPers, really. It's cool that those who enjoy thrashing and killing other players. I'm just not one of them; never had and never been in this game. Hey, it is however you enjoy this game and whatever gets you through your day or evening. The only time really I ever go into Cyrodiil is to grab vigor and caltrops for a new toon. Yeah, yeah, MMO, sure; but I mostly enjoy frolicking around and soloing things in PvE land Tamriel and helping others calling for help at world bosses, dragons, geysers or harrowstorms.

    Now, I'm just trying to get the Malacath band in IC. So, I figured to head in there late at night thinking there would be very few other players and to avoid (or have minimal contact) other players. It's also probably not so smart to head in there sololy, and with just PvE gear (ha ha.) Well, I'm just not much of a group content type player and never really had been in this game. I ran into a few other solo players, but didn't engage. Like I said, I'm not really a PvPer, and just not really there to fight; just hoping to get at a boss that can drop the band lead. A couple lower level players, separately tried to engage me, but I didn't fight back as they weren't doing much damage on me. Then, a mob of players were fighting each others around the flesh abomination boss and also engaging the boss. I had tried my earnest to sting like a bee and dance around like a butterfly at the boss and avoid the other players.

    Well, I didn't get the band and a bit later ran into a couple soloists, which I, again, avoided fighting back. As I continued on looking for another boss, I unfortunately ran into a group of other alliance players and no avoiding these folks. They smashed the hell out of me. They were like wild rabid dogs. Ha ha. I then rez to the safe spot, and just continued watching this group going around terrorizing the place. That was it; it was time to call it a night..

    So.. what if there was an option of turning off PvP when you're in IC or Cyrodiil; particularly, in Cyrodiil when you just want to go in there for shyshards and not for fighting? Yeah, yeah, I'm sure purist PvPers will have a field day with this, but I don't care. How about such option, ZOS, for PvP wimps like me? Damn, PvP and PvPers are just so brutal!

    So there should be a pve zone where there are no world bosses but just chests so pvp players do not have to engage in Pve.
  • Stridig
    Stridig
    ✭✭✭✭✭
    Ganking pve players..... lame
    Edited by Stridig on February 12, 2021 8:58PM
    Enemy to many
    Friend to all
  • Brenticus12
    Brenticus12
    ✭✭✭
    Nowa133 wrote: »
    Snoopies wrote: »
    I have sympathy I hate having to run a dungeon 1,000 times to get my gear I want for pvp. Only difference is I will end up doing 100s of hours in pve and you about 20 minutes in a pvp zone.

    Whilst we are at it along side your request at changing the pvp zones, I request they change stupid boss mechanics so as I can go get the monster sets I want without learning them how to complete that dungeon, after all fair is fair.

    Stickerbook saved a lot of effort from your part and other pvpers while we pve players still need to enter there to be ganked and do quests/collect skyshards (Since its impossible to gift skyshards because of achievements, we fremium players are pretty much ***. We have to get cyro skyshards everytime we create a new char, and that's not funny)

    You don't need cyro skyshards, there are more than enough skill points in the game for your builds. [snip]

    [Edited to remove Rude Comments]
    Edited by ZOS_ConnorG on February 13, 2021 4:23PM
  • UntouchableHunter
    UntouchableHunter
    ✭✭✭✭
    No my friend, Scalecaller Peak Dungeon is BRUTAL 🤣🤣🤣🤣
  • Preston
    Preston
    ✭✭
    I can sympathise with OP, but also I love pvp. There are a fair few people in cyro that have got so fast at animation cancelling, they love nothing more than to show that off by ganking and wiping you out in a second or less. Can't blame them, but it can be infuriating! If you aren't geared for pvp they will wreck you. I suck at all that damage jazz, so I mainly play HA healer in cyro. Not many can 1v1 me down fast enough to kill me, but I do 0 dmg. I love this build. I've had so many angry whispers calling me all the names under the sun because they can't kill me. One guy whispered me insults for days back in when I used to play in 2016/17. I like sticking it to the sweaties. Make HA troll build, anger try hards, rinse and repeat :D
    K'tin Vayen - AD PVP healer with s**t damage. Sometimes I poke things with my stabby sticks
  • UntouchableHunter
    UntouchableHunter
    ✭✭✭✭
    Preston wrote: »
    I can sympathise with OP, but also I love pvp. There are a fair few people in cyro that have got so fast at animation cancelling, they love nothing more than to show that off by ganking and wiping you out in a second or less. Can't blame them, but it can be infuriating! If you aren't geared for pvp they will wreck you. I suck at all that damage jazz, so I mainly play HA healer in cyro. Not many can 1v1 me down fast enough to kill me, but I do 0 dmg. I love this build. I've had so many angry whispers calling me all the names under the sun because they can't kill me. One guy whispered me insults for days back in when I used to play in 2016/17. I like sticking it to the sweaties. Make HA troll build, anger try hards, rinse and repeat :D

    Sometimes the pvpers just wana kill noobs and don't like meet differents builds that they don't know how deal with. They cry about everything they think they are good because they hit only two buttons (Dzswing and Executioner) and if you come up with a build that they can't kill you spamming Dzswing they call you troll.

    They are only little kids that don't respect others people that wana play differents builds.

    Most of them are stamwarden and Stamnecro. Go to Cyrodill and you will see what I'm talking about.
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
    ✭✭✭✭✭
    Hi there OP,

    Sorry to hear about your mishap with a ball group (or similar more or less from description).
    One thing I never hear in zone chat in PvP is a call for 'help'. Sure you'll do it for Harrowstorms and other PvE overland content, but in PvP, honest to Talos, I have never heard any requests for clearing a zone for questers etc.

    I'm sure if you did more of this you would get some nice feedback and help. Not everyone is nice, but a fairly large chunk of Pvpers are your neighbours and your school teacher, so there ;)

    Edited by Celephantsylvius_Bornasfinmo on February 13, 2021 8:48PM
  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    Ok.. good ZOS and ESO dev folks. How about adding the lead drop to the bosses in ICP dungeon? Would that work? Man, I'd hit ICP sololy, even on vet, than having to re-engage them crazy savages; sorry, I meant PvP enthusiasts, in IC again.
  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    GreenhaloX wrote: »
    I got nothing against PvPers, really. It's cool that those who enjoy thrashing and killing other players. I'm just not one of them; never had and never been in this game. Hey, it is however you enjoy this game and whatever gets you through your day or evening. The only time really I ever go into Cyrodiil is to grab vigor and caltrops for a new toon. Yeah, yeah, MMO, sure; but I mostly enjoy frolicking around and soloing things in PvE land Tamriel and helping others calling for help at world bosses, dragons, geysers or harrowstorms.

    Now, I'm just trying to get the Malacath band in IC. So, I figured to head in there late at night thinking there would be very few other players and to avoid (or have minimal contact) other players. It's also probably not so smart to head in there sololy, and with just PvE gear (ha ha.) Well, I'm just not much of a group content type player and never really had been in this game. I ran into a few other solo players, but didn't engage. Like I said, I'm not really a PvPer, and just not really there to fight; just hoping to get at a boss that can drop the band lead. A couple lower level players, separately tried to engage me, but I didn't fight back as they weren't doing much damage on me. Then, a mob of players were fighting each others around the flesh abomination boss and also engaging the boss. I had tried my earnest to sting like a bee and dance around like a butterfly at the boss and avoid the other players.

    Well, I didn't get the band and a bit later ran into a couple soloists, which I, again, avoided fighting back. As I continued on looking for another boss, I unfortunately ran into a group of other alliance players and no avoiding these folks. They smashed the hell out of me. They were like wild rabid dogs. Ha ha. I then rez to the safe spot, and just continued watching this group going around terrorizing the place. That was it; it was time to call it a night..

    So.. what if there was an option of turning off PvP when you're in IC or Cyrodiil; particularly, in Cyrodiil when you just want to go in there for shyshards and not for fighting? Yeah, yeah, I'm sure purist PvPers will have a field day with this, but I don't care. How about such option, ZOS, for PvP wimps like me? Damn, PvP and PvPers are just so brutal!

    So there should be a pve zone where there are no world bosses but just chests so pvp players do not have to engage in Pve.

    Ha ha.. Well, you just have to not go towards or near the world boss's pit. You can avoid any and all world bosses and still get loads of chests that are not in any vicinity of the bosses. I do treasure chests hunting regularly and never needed to go near any of the world bosses for a chest; unless someone is calling out for help at one. Well, you would just have to contend with other treasure hunting enthusiasts racing you and all others to get to the chests.
  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    Youyouz06 wrote: »
    Hi there OP,

    Sorry to hear about your mishap with a ball group (or similar more or less from description).
    One thing I never hear in zone chat in PvP is a call for 'help'. Sure you'll do it for Harrowstorms and other PvE overland content, but in PvP, honest to Talos, I have never heard any requests for clearing a zone for questers etc.

    I'm sure if you did more of this you would get some nice feedback and help. Not everyone is nice, but a fairly large chunk of Pvpers are your neighbours and your school teacher, so there ;)

    Good to hear. However, I'm not really scare to PvP or fight other players. I do it all the time when making a new stam toon and need to go into Cyro to get vigor and caltrops. I was just being overly dramatic, really, with my intro main thread. I mean, if you have been playing this game long enough, common sense will tell you not to go pvping in IC or Cyro without PvP gear or with the intent of, well.. pvping. Nahh.. for me, it was just late at night and a bit past my bedtime, and I figured to, what the hell, to try to go sneak into IC for a very short time just to hit a boss in hope to snag a lead. Of course, it didn't really go according to plan.

    Ehh, I mean, I don't really need the band, but would just be nice to have for the collection. I'm sure I'll leech onto a group later on or something that will head into IC to hit those bosses for the lead drop. Not in any hurry or worry. I'm just more content on enjoying the game in PvE land frolicking around and killing things with my toons just in undies. Ha ha
Sign In or Register to comment.