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What is best class for bow/bow build?

Helper
Helper
I searched here about this question but all players answer different. so i want ask again.

What is best class for PVE bow/bow and PVP bow/bow?

Many players answer nec, warden, nightblade, sorc

And bow/bow is not good in party play?(dungeon)

I'm playing nightblade healer now but under 160CP

I just start this game 2~3 weeks so i don't know many things pls help!

I almost play PVE now but if bow/bow is good i want try PVP too but PVE is first.

Have a nice day and take care health always!
  • Provin915
    Provin915
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    I'm a nightblade bow/bow as the nightblade skills are just fun to play with and really compliment bow skills. Other classes are fine too. Stick with the class you like. I'd say bow/bow is fine in dungeons, maybe not the best for solo play but definitely doable. As for endgame trials, it does lack behind the dw/bow builds or other stam builds in general. I run bow/bow in PvP too during this event and it's fun/strong.
  • Helper
    Helper
    Provin915 wrote: »
    I'm a nightblade bow/bow as the nightblade skills are just fun to play with and really compliment bow skills. Other classes are fine too. Stick with the class you like. I'd say bow/bow is fine in dungeons, maybe not the best for solo play but definitely doable. As for endgame trials, it does lack behind the dw/bow builds or other stam builds in general. I run bow/bow in PvP too during this event and it's fun/strong.

    near my peoples told not good deal for in dungeons because bow need far range to monsters(bow passive) so not good to healer and synergy.
  • Provin915
    Provin915
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    Helper wrote: »
    Provin915 wrote: »
    I'm a nightblade bow/bow as the nightblade skills are just fun to play with and really compliment bow skills. Other classes are fine too. Stick with the class you like. I'd say bow/bow is fine in dungeons, maybe not the best for solo play but definitely doable. As for endgame trials, it does lack behind the dw/bow builds or other stam builds in general. I run bow/bow in PvP too during this event and it's fun/strong.

    near my peoples told not good deal for in dungeons because bow need far range to monsters(bow passive) so not good to healer and synergy.

    True that's the only passive that need's to be changed as it contradicts endgame gameplay where whole groups are stacked near each other. You can counteract this passive by getting the vateshran arena bow which increases snipe damage based on how close you're to your target. Nevertheless, in most dungeon's it wouldn't matter that much unless you're running veteran dungeons and you really need to min-max your DPS. I'm bow/bow and play medium-long range and I still top DPS/damage done in dungeons. In trials, not so much..
  • CP5
    CP5
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    As a quick note you should never go for the long shots passive actively in combat, it's more of a perk when you need to burst down a ranged enemy or can otherwise work away from the group, have it be a low priority and instead use your ability to attack from range to focus hawk eye stacks instead.

    With that said my sorc is probably my strongest dual bow build, with surge allowing me to operate freely in many fights, hurricane letting me kite when needed, bound armor acting as a nice damage source, and the storm atronach acting as one of the best bow build ultimates.

    Nightblade offers a lot of damage as well with the spectral bow although you lack the execute unless you are in melee. But they have a lot of good passives as well and since weapon ultimates came around the ballista is a solid option.

    Wardens are strong as well with the animal tree being able to function fully from range and with a lot of utility from their other trees. Necromancers are in a similar boat here though I find for myself they feel clunky.

    The only classes on the short end of the stick are DK's and templars since their kits don't offer a whole lot to support the ranged playstyle, though templars at least have some passives that more directly help the build.
  • Larcomar
    Larcomar
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    Dk's get the 25% cost reduction on poison abilities. And ofc lots of blow abilities have a poison morph. But, errrm, yeah. that's about it. I think my Dk is my only toon that got started as a stam and then converted to mag :(

  • VoidCommander
    VoidCommander
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    Sorcerer is nice because their crystal fragments ability can proc sets that need melee strikes even if you are using a bow. This includes Selene’s, Aegis Caller, and Advancing yokuda, all of which are great sets. Unfortunately, AC and AY are impossible to get bow drops from now unless you already had the bows.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    If wanting to level another class, I would probably suggest sorc. They synergize fairly well with bow/bow and are strong for solo play and at lower CP levels. Metas come and go, and by the time you have enough CP to really do end game, the meta might have changed 5 times as to which class is best for bow. You could also use the NB you have. My first Stamblade flawless clear in VMA was actually with a bow/bow build. It synergizes well with your spectral bow, and also works well as a sniper/ganker in PVP.

    I would honestly get your main to CP 160 before you role another class, but that is just me. If someone deleted my account today, assuming I logged in tomorrow, first thing I do is level a mageblade to 160 followed by a sorc (then I would go down the list to have one of each class). A magic NB is the best way to grind XP in this game, and looks like with the new changes to the champion point system that we are all going to be grinding (or uninstalling) for a while.
  • Helper
    Helper
    CP5 wrote: »
    As a quick note you should never go for the long shots passive actively in combat, it's more of a perk when you need to burst down a ranged enemy or can otherwise work away from the group, have it be a low priority and instead use your ability to attack from range to focus hawk eye stacks instead.

    With that said my sorc is probably my strongest dual bow build, with surge allowing me to operate freely in many fights, hurricane letting me kite when needed, bound armor acting as a nice damage source, and the storm atronach acting as one of the best bow build ultimates.

    Nightblade offers a lot of damage as well with the spectral bow although you lack the execute unless you are in melee. But they have a lot of good passives as well and since weapon ultimates came around the ballista is a solid option.

    Wardens are strong as well with the animal tree being able to function fully from range and with a lot of utility from their other trees. Necromancers are in a similar boat here though I find for myself they feel clunky.

    The only classes on the short end of the stick are DK's and templars since their kits don't offer a whole lot to support the ranged playstyle, though templars at least have some passives that more directly help the build.

    thanks your answer
  • Helper
    Helper
    Larcomar wrote: »
    Dk's get the 25% cost reduction on poison abilities. And ofc lots of blow abilities have a poison morph. But, errrm, yeah. that's about it. I think my Dk is my only toon that got started as a stam and then converted to mag :(

    well... i know that so i didn't wrote about dk... :( anyway thanks :)
  • Helper
    Helper
    If wanting to level another class, I would probably suggest sorc. They synergize fairly well with bow/bow and are strong for solo play and at lower CP levels. Metas come and go, and by the time you have enough CP to really do end game, the meta might have changed 5 times as to which class is best for bow. You could also use the NB you have. My first Stamblade flawless clear in VMA was actually with a bow/bow build. It synergizes well with your spectral bow, and also works well as a sniper/ganker in PVP.

    I would honestly get your main to CP 160 before you role another class, but that is just me. If someone deleted my account today, assuming I logged in tomorrow, first thing I do is level a mageblade to 160 followed by a sorc (then I would go down the list to have one of each class). A magic NB is the best way to grind XP in this game, and looks like with the new changes to the champion point system that we are all going to be grinding (or uninstalling) for a while.

    I'm thinking about sorc, nec or nightblade but i want just magicka nightblade so maybe i will choice sorc or nec
  • Helper
    Helper
    Helper wrote: »
    CP5 wrote: »
    As a quick note you should never go for the long shots passive actively in combat, it's more of a perk when you need to burst down a ranged enemy or can otherwise work away from the group, have it be a low priority and instead use your ability to attack from range to focus hawk eye stacks instead.

    With that said my sorc is probably my strongest dual bow build, with surge allowing me to operate freely in many fights, hurricane letting me kite when needed, bound armor acting as a nice damage source, and the storm atronach acting as one of the best bow build ultimates.

    Nightblade offers a lot of damage as well with the spectral bow although you lack the execute unless you are in melee. But they have a lot of good passives as well and since weapon ultimates came around the ballista is a solid option.

    Wardens are strong as well with the animal tree being able to function fully from range and with a lot of utility from their other trees. Necromancers are in a similar boat here though I find for myself they feel clunky.

    The only classes on the short end of the stick are DK's and templars since their kits don't offer a whole lot to support the ranged playstyle, though templars at least have some passives that more directly help the build.

    thanks your answer

    I will choice sorc or nec but sorc is look more good in your answer hahaha thanks
  • Helper
    Helper
    Provin915 wrote: »
    Helper wrote: »
    Provin915 wrote: »
    I'm a nightblade bow/bow as the nightblade skills are just fun to play with and really compliment bow skills. Other classes are fine too. Stick with the class you like. I'd say bow/bow is fine in dungeons, maybe not the best for solo play but definitely doable. As for endgame trials, it does lack behind the dw/bow builds or other stam builds in general. I run bow/bow in PvP too during this event and it's fun/strong.

    near my peoples told not good deal for in dungeons because bow need far range to monsters(bow passive) so not good to healer and synergy.

    True that's the only passive that need's to be changed as it contradicts endgame gameplay where whole groups are stacked near each other. You can counteract this passive by getting the vateshran arena bow which increases snipe damage based on how close you're to your target. Nevertheless, in most dungeon's it wouldn't matter that much unless you're running veteran dungeons and you really need to min-max your DPS. I'm bow/bow and play medium-long range and I still top DPS/damage done in dungeons. In trials, not so much..

    Yeah i want will change hurry that passive!!! :(
  • AcadianPaladin
    AcadianPaladin
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    I love bow/bow. In fact I only play mages or bow/bow (no melee). I think the player's style has a lot to do with it as you will get differing recommendations from differing players. I have four bow/bow characters: Sorc, Warden, Templar, Nightblade. I do not have a bow/bow Necro or DK.

    For how I play (solo PvE), I find the sorc and warden fairly close to each other with sorc having the edge for me. Templar is notably less effective for me and I am not at all pleased with my bow/bow NB (though I love my magblade).
    PC NA(no Steam), PvE, mostly solo
  • Helper
    Helper
    I love bow/bow. In fact I only play mages or bow/bow (no melee). I think the player's style has a lot to do with it as you will get differing recommendations from differing players. I have four bow/bow characters: Sorc, Warden, Templar, Nightblade. I do not have a bow/bow Necro or DK.

    For how I play (solo PvE), I find the sorc and warden fairly close to each other with sorc having the edge for me. Templar is notably less effective for me and I am not at all pleased with my bow/bow NB (though I love my magblade).

    oh me too i don't like melee type. so first character is magblade well healblade now will change soon.
    and second will bow/bow!

    many player answer sorc bow/bow maybe i will sorc but i'm curious nec bow/bow too!
  • Scardan
    Scardan
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    Necro is good with bows.
    Let's be extremely precise in our use of terms.
  • MudcrabAttack
    MudcrabAttack
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    I had bow/bow for every class but Templar at one point or another. Templars just don't have much to add.

    Nightblade has the most real-fight damage for me, and third highest Dummy parse. Assassin's scourge feels powerful. There's plenty more you can do in melee range, enemies tend to run up to your character after you tag a massive crowd with acid spray, and a Nightblade assassin's scourge can be ready to go for an instant heal whenever your health drops, or a fast kill whenever there's one enemy left standing. The highest hitting combo I can imagine to finish a single straggler mob is using lethal arrow, then assassin's scourge, then killers blade to execute. When moving through dungeons you usually move as fast as the last mob that dies, and a Nightblade makes it seem like snuffing out a candle.

    Sorcerer for me has the highest dummy parses thanks to pets, but only second highest damage in a real fight. It's like nothing can kill you when there's a heal at every crit, and you don't really need power potions. Crystal weapon is available but doesn't feel very powerful.

    Necromancer had the second highest target dummy damage, but third highest real fight damage. The skills have always felt clunky, but it's still a fun build since my character is really creepy. Acid spray spam usually out-DPSes the Necromancer's weaving blast bones since blast bones isn't a 20m cone. Detonating Siphon makes a dummy parse look amazing but too often seems glitchy in practice.

    For Wardens, I don't really like the cliffracer spammable, and can't say I practiced it enough to do it justice, but it can be a really strong bow bow build.

    Dragonknights, in spite of having an awesome sustain passive for bow builds, pretty much hit the bottom for both dummy parses and dungeons. I don't use the rock spammable, it just doesn't feel strong or good at all. You can spam all the expensive bow skills without dropping your stamina much, so it's a relaxing stroll through the dungeon.
    Edited by MudcrabAttack on February 6, 2021 6:25PM
  • Helper
    Helper
    I had bow/bow for every class but Templar at one point or another. Templars just don't have much to add.

    Nightblade has the most real-fight damage for me, and third highest Dummy parse. Assassin's scourge feels powerful. There's plenty more you can do in melee range, enemies tend to run up to your character after you tag a massive crowd with acid spray, and a Nightblade assassin's scourge can be ready to go for an instant heal whenever your health drops, or a fast kill whenever there's one enemy left standing. The highest hitting combo I can imagine to finish a single straggler mob is using lethal arrow, then assassin's scourge, then killers blade to execute. When moving through dungeons you move as fast as the last mob that dies, and a Nightblade makes it seem like snuffing out a candle.

    Sorcerer for me has the highest dummy parses thanks to pets, but only second highest damage in a real fight. It's like nothing can kill you when there's a heal at every crit, and you don't really need power potions. Crystal weapon is available but doesn't feel very powerful.

    Necromancer had the second highest target dummy damage, but third highest real fight damage. The skills have always felt clunky, but it's still a fun build since my character is really creepy. Acid spray spam usually out-DPSes the Necromancer's weaving blast bones since blast bones isn't a 20m cone. Detonating Siphon makes a dummy parse look amazing but too often seems glitchy in practice.

    For Wardens, I don't really like the cliffracer spammable, and can't say I practiced it enough to do it justice, but it can be a really strong bow bow build.

    Dragonknights, in spite of having an awesome sustain passive for bow builds, pretty much hit the bottom for both dummy parses and dungeons. I don't use the rock spammable, it just doesn't feel strong or good at all. You can spam all the expensive bow skills without dropping your stamina much, so it's a relaxing stroll through the dungeon.

    Thanks! i want try necromancer but nightblade or sorcerer is sounds more good mmm... SO HARD!!!
  • menedhyn
    menedhyn
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    ...I think the player's style has a lot to do with it as you will get differing recommendations from differing players.

    For how I play (solo PvE), I find the sorc and warden fairly close to each other with sorc having the edge for me...
    Could I trouble you for a bit of insight into how you play your bow/bow sorc? My stamsorc is still levelling up (slowly) and she's intended mostly for solo gameplay with occasional easier group dungeons. My skill level is nothing to be proud of. Apologies if you've already shared this in another thread somewhere.
    Thurkul gro-Guth - DC Orc Warden
  • MudcrabAttack
    MudcrabAttack
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    Helper wrote: »
    I had bow/bow for every class but Templar at one point or another. Templars just don't have much to add.

    Nightblade has the most real-fight damage for me, and third highest Dummy parse. Assassin's scourge feels powerful. There's plenty more you can do in melee range, enemies tend to run up to your character after you tag a massive crowd with acid spray, and a Nightblade assassin's scourge can be ready to go for an instant heal whenever your health drops, or a fast kill whenever there's one enemy left standing. The highest hitting combo I can imagine to finish a single straggler mob is using lethal arrow, then assassin's scourge, then killers blade to execute. When moving through dungeons you move as fast as the last mob that dies, and a Nightblade makes it seem like snuffing out a candle.

    Sorcerer for me has the highest dummy parses thanks to pets, but only second highest damage in a real fight. It's like nothing can kill you when there's a heal at every crit, and you don't really need power potions. Crystal weapon is available but doesn't feel very powerful.

    Necromancer had the second highest target dummy damage, but third highest real fight damage. The skills have always felt clunky, but it's still a fun build since my character is really creepy. Acid spray spam usually out-DPSes the Necromancer's weaving blast bones since blast bones isn't a 20m cone. Detonating Siphon makes a dummy parse look amazing but too often seems glitchy in practice.

    For Wardens, I don't really like the cliffracer spammable, and can't say I practiced it enough to do it justice, but it can be a really strong bow bow build.

    Dragonknights, in spite of having an awesome sustain passive for bow builds, pretty much hit the bottom for both dummy parses and dungeons. I don't use the rock spammable, it just doesn't feel strong or good at all. You can spam all the expensive bow skills without dropping your stamina much, so it's a relaxing stroll through the dungeon.

    Thanks! i want try necromancer but nightblade or sorcerer is sounds more good mmm... SO HARD!!!
    Necros and NBs both might be relatively stronger next patch when crit rating falls, especially necro since they will retain the ability to have 100% crit at execute health range.
    Edited by MudcrabAttack on February 6, 2021 6:47PM
  • AcadianPaladin
    AcadianPaladin
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    @menedhyn I play mostly solo PvE so my priorities are survival, sustain, damage in that order. Her 'end game' is soloing most alliance zone WBs and about 8 alliance zone normal group dungeons.

    Gear is simple: Spriggansx5, Hundingsx5, Slimecrawx2. Though I might switch Hundings for Toothrow at one point.

    Bar 1: Arrow Barrage, Bombard, Bound Armaments, Silver Shards, Dark Deal.
    Bar 2: Surge, Hurricane, Bound Armaments, Poison Injection, Focused Aim.
    Ult on both bars is Dawnbreaker of Smiting.

    Rotation is dynamic without much time to focus on a true spammable. Lots of footwork.

    For trash, love opening with a PI, snipe combo on singles.
    For groups, Barrage then immobilize with Bombard is great.

    For bosses, I focus on trying to keep the boss inside Barrage rather than kiting. Hurricane and keeping all timed skills up is helpful there.
    PC NA(no Steam), PvE, mostly solo
  • menedhyn
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    That's super helpful. Will make a note of that. Many thanks, @AcadianPaladin :)
    Thurkul gro-Guth - DC Orc Warden
  • katorga
    katorga
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    Necro by far. At early levels Swampraider set is 600 weapon damage to poison and disease skills, which all are.



  • CP5
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    @menedhyn, I also run a stam sorc up to vet dungeons and vet trials with pretty decent success. Since I run with a group slimecraw is less important but for gear the Tzogvin's Warband set from front vault is amazing. It heavily buffs your crits as well as your crit rate making surge far more reliable and is a staple of all my dual bow setups. Other sets I combine with it vary depending on content but the Briarheart set from Wrothgar.

    Unlike Arcdian I use snipe as a spammable, which many people hate but I personally love, and even with its upcoming damage nerf the hawkeye stacks give it an edge in damage other spammables don't have.

    Bar 1: Snipe (Focus Aim), Bombard, Circle of Protection or Bone Shield (been running sunspire and needing the defense), Camouflaged Hunter, Bound Armaments

    Bar 2: Poison Injection, Barrage, Hurricane, Dark Deal, Surge

    I put the storm atronach ultimate on the back bar for the regen passive and as an amazing ranged ultimate that suits bows ability to change target quickly and from range. Front bar could be dawnbreaker or werewolf if you need sustain or damage (and Tzogvin is a great set for werewolves as well) but this setup I take into trials, vMA, vet dungeons, all without issue.

    The main things to keep in mind is surge is an amazing heal and lets you get away with a lot of things you probably couldn't on other classes so long as you stay on the offensive, and by being able to stay in the fight easily at a distance you can get away with the occasional dark deal to help your sustain. Definitly give snipe a shot as a spammable as it can be fun to use but if you don't like it crystal weapon, silver shards, and crushing weapon are all alternatives. And like Arcdian said, Barrage+Bombard spam is great for bows to deal with groups of enemies.
  • Provin915
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    Can confirm Tzogvin is amazing. I use Tzog with Relequen and arena bows (vateshran/maelstrom). Tzog allows us to drop barb trap on bar and 1 less debuff/buff to worry about. I've been running NB bow/bow since I started this game a couple of months ago. Lots of fun in PvE and now in PvP too.

    Tzogvin will get slightly buffed next patch and so does dragonguard elite!
  • menedhyn
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    Thanks v much for sharing, @CP5. Again, that's really helpful info. I'm very new to sorc (never played one at all until late last year) and still learning. Wish I had played it sooner though!
    Thurkul gro-Guth - DC Orc Warden
  • Grianasteri
    Grianasteri
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    Helper wrote: »
    I searched here about this question but all players answer different. so i want ask again.

    What is best class for PVE bow/bow and PVP bow/bow?

    Many players answer nec, warden, nightblade, sorc

    And bow/bow is not good in party play?(dungeon)

    I'm playing nightblade healer now but under 160CP

    I just start this game 2~3 weeks so i don't know many things pls help!

    I almost play PVE now but if bow/bow is good i want try PVP too but PVE is first.

    Have a nice day and take care health always!

    I have played bow/bow in PVE with a Stamblade and a Stamden. I did not like the Stamden version, the skills just didnt feel right to me, which is different from it not working, others do make it work. I much preferred the playstyle with my Stamden, the skills sit nicely together, for me. It is probably worth pointing out that I abandoned the idea of having a PVE bow/bow build because I could not get it to do decent dps (Id try again happily if Zos provided us with more than 18 character slots).

    Same for PVP, I tried both and abandoned the Warden in favor of my Stamblade bow/bow gank, which remains in regular use today.
  • Sahidom
    Sahidom
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    A Woodelf Sorcerer "Deadra Hunter" sounds like a fun build. Sorc does have excellent mobility and different CC/shielding options, good passives and the stamina morph for bound weapon weaves better with bow than melee. Add in orbs and a spash/AoE layout with Hail of Arrows, Consuming Soul for resource recovery when target dies... Lots of possibilities and the new racial grants offensive penetration.
    Edited by Sahidom on February 12, 2021 3:58AM
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