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Zenimax: I'm willing to pay 50k crowns for a manual class change. Can it be done?

  • Megatto
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    I'd prefer to have an interesting game.
    Remove loot boxes or riot
  • Nestor
    Nestor
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    50K Crows? You can buy a character in the Crown Store for less than that.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Tandor
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    Minyassa wrote: »
    I am completely baffled at why anyone would be *against* someone else being able to change their character's class. I don't see what possible effect that could have on anyone else. It doesn't take anything away from anyone. People should be able to play whatever toon they are attached to in whatever way they think is fun. The constant arguing against people having fun makes no sense.

    Because at the moment there is a decent balance of supply between the classes, but introduce class change tokens and players would be playing the current FOTM class until next time it changes and then they'd play the next FOTM class. Moreover, people want to reduce the frequency of class balance changes rather than increase them - which is what would happen if ZOS knew that every time they tweaked the classes they'd sell more tokens. Plus if there was a FOTM class then anyone not of that class would struggle to get into groups, so those who didn't want to change class would come under pressure to do so. Lastly, it would entail massive coding changes to the game the cost and time of which could arguably be put to much better use to the benefit of all players and not just the few that occasionally argue for the ability to change class.

    For all these and doubtless other reasons such an idea if implemented would have a very definite effect on other players.
    Edited by Tandor on February 8, 2021 8:45PM
  • MentalxHammer
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    I've been on PC for 3 months, I have 7 maxed toons, 9 on Xbox. Its not that bad man.... it really only takes 2 days to level an alt and collect ss's
  • MentalxHammer
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    Nyladreas wrote: »
    Jeffrey530 wrote: »
    Which class are you using to cause such grief?

    Nightblade. Never felt more useless in PvP in any game because of a class and this took the cake.

    I'm just so done after trying out different classes. Everything else at this point does 1000x better unless you're into ONLY ganking which I'm not.

    really? I think brawlblade wrecks shop
  • Smerchy
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    I also would love class change token. Also play nightblade and really do not enjoy playstyle of the class.

    I wanted to switch class now for more than a year, but I kept playing because of achievements and unlocks I have. I do have all other classes at max level. But I am one main char person. My NB has master crafter unlock, I don't even want to think of unlocking all crafting on another character (motifs and styles as well), getting achievements for completing all alliances etc.

    So all of this kept me playing NB, which in turn keeps adding even more achievements on this toon and making it harder to stop playing character that I do not enjoy as much anymore....

    Oh and redoing same content over and over on a new toon is not fun, it gets grindy and boring fast....
    Edited by Smerchy on February 8, 2021 9:13PM
  • Nyladreas
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    tuxon wrote: »
    Nyladreas wrote: »
    Jeffrey530 wrote: »
    Which class are you using to cause such grief?

    Nightblade. Never felt more useless in PvP in any game because of a class and this took the cake.

    I'm just so done after trying out different classes. Everything else at this point does 1000x better unless you're into ONLY ganking which I'm not.

    Oh mate...I spent over a year playing NB. My first year in ESO. It was my main, invested a lot into that char. I still have it even.
    It was a bad decision to jump to ESO as NB so a little more than a year after I made a Templar that I still play as my main.

    How long you've been playing this char?

    5 years
  • starkerealm
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    I don’t know why there isn’t a class change; surely race is the most integral part of a character and you can change that.

    Your class interacts with way more systems than your race does. It honestly wouldn't surprise me if changing your character class risks some serious database corruption on the back end.

    That’s true; I was thinking of it more from a lore standpoint. From that standpoint, retraining in a new class makes more sense than somehow (magically? miraculously?) changing the essence of who or what your character is. It actually hadn’t occurred to me that it might not be possible for logistical reasons.

    Yeah, the lore perspective is a little more complicated, but class changes in ESO are a bit more involved than you might expect.

    So, in the single player games, you play as a a character educated in the Mages Guild's model for magic and spellcasting. Except, in ESO, that basically never happens.

    So, in Oblivion and Morrowind, Nightblades are just normal Guild educated mages who focus on illusion to be stealthier, but ESO's Nightblades actually practice Shadow Magic. This is an entirely different magic system, and we actually saw it in The Elder Scrolls: Shadowkey, so it's not something cooked up for ESO.

    The Dragon Knights are educated in Akaviri Martial Arts, which involve a lot of shouting, and trying really hard to be a dragon, on the hope that, "fake it 'till you make it," applies to flying, fire breathing, death lizards.

    The Templars draw their power from Meridia (or the Aedra, it's not 100% clear.)

    The Sorcerer is most like Guild educated mages of the 3rd and 4th Eras... except they're also drawing knowledge from the Daedra.

    The Necromancer is the runner up here, but again, they're practicing soul magic, which is something the Mages Guild really doesn't want anything to do with.

    Finally, the Warden uses nature magic, akin to witches and wyresses across Tamriel.

    The thing is, all of these are fundamentally incompatible approaches to magic. While our characters can learn a common pool of abilities (from skill and guild lines) there's a vast range of magical abilities that are exclusive to their class, and that's reflected in the lore. It's not just, "hey, here's three skill lines that are unique to your class."
  • Ryuvain
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    zvavi wrote: »
    Nyladreas wrote: »

    Nightblade. Never felt more useless in PvP in any game because of a class and this took the cake.

    I'm just so done after trying out different classes. Everything else at this point does 1000x better unless you're into ONLY ganking which I'm not.

    All hail sorcs.

    Ironic. I want to change to nightblade from sorc for the same reason.
    That one khajiit obsessed with werewolf behemoth and vampire lord. Lady Thorn is bae, dont @ me.
    Werewolf behemoth=vampire lord>blood scion>werewolf>vampire.
  • Skcarkden
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    Tandor wrote: »
    Minyassa wrote: »
    I am completely baffled at why anyone would be *against* someone else being able to change their character's class. I don't see what possible effect that could have on anyone else. It doesn't take anything away from anyone. People should be able to play whatever toon they are attached to in whatever way they think is fun. The constant arguing against people having fun makes no sense.

    Because at the moment there is a decent balance of supply between the classes, but introduce class change tokens and players would be playing the current FOTM class until next time it changes and then they'd play the next FOTM class. Moreover, people want to reduce the frequency of class balance changes rather than increase them - which is what would happen if ZOS knew that every time they tweaked the classes they'd sell more tokens. Plus if there was a FOTM class then anyone not of that class would struggle to get into groups, so those who didn't want to change class would come under pressure to do so. Lastly, it would entail massive coding changes to the game the cost and time of which could arguably be put to much better use to the benefit of all players and not just the few that occasionally argue for the ability to change class.

    For all these and doubtless other reasons such an idea if implemented would have a very definite effect on other players.

    claiming people would change based on FOTM builds is the laziest/simplest and most absurd response ever.

    "oh no, all those hardcore pvp fanatics with the maximum amount of characters and mixed between each class and various races would be able to buy a token and switch their nightblade to another templar for the newest flavour of the month build instead of just switching to their templar, will someone PLEASE find a way to stop all those hardcore pvp fanatics with the maximum amount of characters and mixed between each class and various races from being able to buy a token and switch their nightblade to another templar for the newest flavour of the month build instead of just switching totheir templar! "

    "oh if only i was smart enough to think of 1 class change per account per 6 months-1 year or something"

    I'd suggest limiting it to once per 6months-1year but somehow i feel like your go to response will be "when i say flavour of the month i didn't mean literally per month"

    [snip]

    [Edited to remove Rude Comments]

    Edited by ZOS_ConnorG on February 9, 2021 2:55PM
  • milllaurie
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    Nyladreas wrote: »
    Jeffrey530 wrote: »
    Which class are you using to cause such grief?

    Nightblade. Never felt more useless in PvP in any game because of a class and this took the cake.

    I'm just so done after trying out different classes. Everything else at this point does 1000x better unless you're into ONLY ganking which I'm not.

    I agree with you, nb can be underpowered now. Especially the "dAmAGe cLAsS" without a reliable delayed burst. Our incap > spectal bow can be seen miles away and while the animations are happening you can see your enemies yawning. The least they could do is remove cast time from incap and the stupidly long animation from meciless.
    But. I had really fun times playing a brawler blade. The other morph of cloak is a really strong heal, also if you equip eternal vigor you can use all your magicka toolkit - shade, fear, etc. That allows you to survive 99% of outnumbered fights. Equip a sword and board backbar, something like ravager or spriggans frontbar. And youre good to go. This plays a little bit like stamsorc with a better spammable and more magicka utility. I really love this playstyle.
  • starkerealm
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    Skcarkden wrote: »
    [snip]

    Actually, a point to worrying about flavor of the month jumps, which has nothing to do with the player. A developer who was slightly less... ethical, could use class change tokens combined with significant balance changes to, "encourage," players to jump between classes on a frequent basis. We already see some grumblings along this line related to racial changes, but class changes would be a step beyond that. (This isn't even an entirely hypothetical scenario, I've seen this in other games.)

    There's even the possibility of a developer releasing more powerful classes (which need to be purchased), and then if you wanted to convert characters you were previously using, you'd need a class change token. (Again, not a hypothetical, something I've seen in other MMOs.)

    Now, I'm not especially worried about ZOS going down that route, but there is a legitimate concern behind someone saying, "let's just drop this entirely."

    Right now, the classes are (more or less) balanced, but having class change tokens would create an environment that offered incentives to ensuring that balance rotated on a fairly regular basis.
    Edited by ZOS_ConnorG on February 9, 2021 2:56PM
  • Ryuvain
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    Skcarkden wrote: »
    [snip]

    Actually, a point to worrying about flavor of the month jumps, which has nothing to do with the player. A developer who was slightly less... ethical, could use class change tokens combined with significant balance changes to, "encourage," players to jump between classes on a frequent basis. We already see some grumblings along this line related to racial changes, but class changes would be a step beyond that. (This isn't even an entirely hypothetical scenario, I've seen this in other games.)

    There's even the possibility of a developer releasing more powerful classes (which need to be purchased), and then if you wanted to convert characters you were previously using, you'd need a class change token. (Again, not a hypothetical, something I've seen in other MMOs.)

    Now, I'm not especially worried about ZOS going down that route, but there is a legitimate concern behind someone saying, "let's just drop this entirely."

    Right now, the classes are (more or less) balanced, but having class change tokens would create an environment that offered incentives to ensuring that balance rotated on a fairly regular basis.

    You are missing one point, those who chase the meta already make alts of most classes. So them balancing classes to rake in money wouldn't affect most.

    On that point, it would mostly affect people who are actually dedicated to a character, not chasing meta. You still have a point, just wanted to bring that up.

    Still, it's silly to pass up this opportunity. It's free money. I'd pay myself for one, but until then I can't truly enjoy the game. Since they keep passing up on it, I can only guess they truly dont pay attention to the forums at all.

    It's shocking how many devs don't even understand their own game. That's not only restricted to this game either.
    Edited by ZOS_ConnorG on February 9, 2021 2:56PM
    That one khajiit obsessed with werewolf behemoth and vampire lord. Lady Thorn is bae, dont @ me.
    Werewolf behemoth=vampire lord>blood scion>werewolf>vampire.
  • Skcarkden
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    Skcarkden wrote: »
    [snip]

    Actually, a point to worrying about flavor of the month jumps, which has nothing to do with the player. A developer who was slightly less... ethical, could use class change tokens combined with significant balance changes to, "encourage," players to jump between classes on a frequent basis. We already see some grumblings along this line related to racial changes, but class changes would be a step beyond that. (This isn't even an entirely hypothetical scenario, I've seen this in other games.)

    There's even the possibility of a developer releasing more powerful classes (which need to be purchased), and then if you wanted to convert characters you were previously using, you'd need a class change token. (Again, not a hypothetical, something I've seen in other MMOs.)

    Now, I'm not especially worried about ZOS going down that route, but there is a legitimate concern behind someone saying, "let's just drop this entirely."

    Right now, the classes are (more or less) balanced, but having class change tokens would create an environment that offered incentives to ensuring that balance rotated on a fairly regular basis.

    ZOS: "Oh no.... everyone decided to log in to one of their many many alts instead of buying another class change token... why do pvp players have to be so cheap and use character slots they bought instead of class change tokens we could sell them? can't beliueve we wasted development resources on only 15 people!"

    Again, most people already have lots of characters, anyone who would buy them on the regular would already have lots of characters to counter that. and in the same, if ZOS is shady enough to intentionally rework a class just to force people to buy tokens, again, those people would have lots of characters already.

    Though I would argue ZOS in good faith would have to give free tokens out whenever they would do such class changes/edits/tweaks/etc. other games do that, although other games are more humble and don't pretend their the first MMO so everything is a fresh idea without past lessons learned by past games that made mistakes. so i guess we'd see if ZOS ever made rookie mistakes someone already found the answers to.
    Edited by ZOS_ConnorG on February 9, 2021 2:56PM
  • RecktrithiusOediphitry
    Class change token is long overdue, we can just hope that ZoS introduces it sooner than later.
  • Yamenstein
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    So what's so special with this toon that you need to resort to this? So you have close to 💯 achievements? Or have you spent like an obscene amount of money on the character through the crown store?

    I mean you want to spend 50k crowns, close to $400 AUD.

    Assuming the reason is because you've done all content then you can probably just make a sorcerer and just spend less than half of that on unlocking all the skill lines and skyshards.
    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • Nyladreas
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    Yamenstein wrote: »
    So what's so special with this toon that you need to resort to this? So you have close to 💯 achievements? Or have you spent like an obscene amount of money on the character through the crown store?

    I mean you want to spend 50k crowns, close to $400 AUD.

    Assuming the reason is because you've done all content then you can probably just make a sorcerer and just spend less than half of that on unlocking all the skill lines and skyshards.

    I've already explained it but it seems that a mod has (for some odd reason) removed that comment from this thread.

    It's a combination of:

    1) It being my first character
    2) My first level 50
    3) Top Alliance Rank on that character
    4) Numerous achievements on that character
    5) Done all quests and exploration on that character
    6) Leveled and Collected just about everything that is collectible on that character
    7) All crafting traits
    8) Mount training
    9) Have personal story for that character and personal ties to it as well as friendships
    10) Character has existed for 5+ years
    Bonus: Roleplay reasons

    I did write it in a more elaborate way before, but tbh since it got deleted without any note or given reason, I'm just going to keep it in brief points above.

    Also I've commented before that I have 14 different maxed out characters already on this account. It's 2 or 3 of each class ingame.

    So It's not like I can't just go and level another character and be done with it. I have already done that. In fact, I've already played over XXX hours on stamsorc (which is what i want to be). So no, just making a new character is NOT AN OPTION.
    Edited by Nyladreas on February 9, 2021 1:05PM
  • RecktrithiusOediphitry
    Nyladreas wrote: »
    Yamenstein wrote: »
    So what's so special with this toon that you need to resort to this? So you have close to 💯 achievements? Or have you spent like an obscene amount of money on the character through the crown store?

    I mean you want to spend 50k crowns, close to $400 AUD.

    Assuming the reason is because you've done all content then you can probably just make a sorcerer and just spend less than half of that on unlocking all the skill lines and skyshards.

    I've already explained it but it seems that a mod has (for some odd reason) removed that comment from this thread.

    It's a combination of:

    1) It being my first character
    2) My first level 50
    3) Top Alliance Rank on that character
    4) Numerous achievements on that character
    5) Done all quests and exploration on that character
    6) Leveled and Collected just about everything that is collectible on that character
    7) All crafting traits
    8) Mount training
    9) Have personal story for that character and personal ties to it as well as friendships
    10) Character has existed for 5+ years
    Bonus: Roleplay reasons

    I did write it in a more elaborate way before, but tbh since it got deleted without any note or given reason, I'm just going to keep it in brief points above.

    Also I've commented before that I have 14 different maxed out characters already on this account. It's 2 or 3 of each class ingame.

    So It's not like I can't just go and level another character and be done with it. I have already done that in fact. I have already played over XXX hours on stamsorc (which is what i want to be). So no, just making a new character is NOT AN OPTION.

    Preach. And still some folk don't get it and just mindlessly spout stuff like "just level another character, rotfl it's easy".
  • Nyladreas
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    Now, can somebody please explain to me why is it so confusing for everybody that we're asking for a class change token? I'd honestly like to know, because I do not understand the "other side's" opinion about this. Why is it so frowned upon by some people even?
    Edited by Nyladreas on February 9, 2021 1:09PM
  • Arrodisia
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    Nothing is worth 50k crowns. That's just ridiculous.

    I absolutely agree. None of those service tokens or homes are worth their prices in the crown store. ZOS should revisit their pricing schemes. Microtransactions should be microtransactions.1 single digital house shouldn't cost 65-75 GBP = approx. a week's food for working folks
  • actosh
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    For 50k crowns in value...you could pay someone to level another class for you just exactly like old one....

    Ppl want class change for 2 reasons.

    Have fun on another class is one.

    The most important thing is achievements, motifs learned.

    My blade has 40k achievementpoints, almost all motifs learned. I just don't have any real joy to play it since a half year.

    So I swapped to sorc(since we needed one in raidgrp) and now I quest, farm dungeons, raid ect. 25k points.

    Would as well pay 50k crowns or more for a change.

    The ones with achievements in mind may buy it, the ones who just want a new char for playing them (no interest in motifs ect) will grind it.

    Class change has to be *** expensive to cover stuff that u would buy if u decide its your new main.


    So everything between 25-50k crowns is okay.

    Alliance change token was priced way too low.
  • CaptainVenom
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    Lol dude... you know this can't be done. No matter how desperate you may be, they won't change your character's class and I'm sure you're well aware of that.

    Just create a new character and start moving your things (motifs, traits, etc) to the new toon.
    🌈 Ride with Pride🌈
    Magicka/Damage Sorcerer - PC - NA - DC
  • pandoraderomanus
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    I feel your pain, TS.
    I play since 2014 (almost since release), making breaks from time to time. My main is sorc. For the same reasons you've listed I desperately want to change my class to templar since a few years (I wouldn't pay 50k crowns though, but up to 10k is OK). Account-bound achievements would be OK as well, but I'd prefer a class change token (or both).

    ZOS didn't plan to make alliance change possible either. So I don't see now the problem with the class change token creation. I just hope it happens sooner than later.
    PC-EU since 2014

    Touches-Your-Tralala - retired lizardina-templar
    Pandora Morgenstern - noob orc-stamsorc
  • Coppes
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    If Class Change tokens get introduced you could basically change your whole character in a instant.

    Name Change
    Alliance Change
    Race Change
    Class Change

    In my option, that’s ridiculous.
  • Nyladreas
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    Coppes wrote: »
    If Class Change tokens get introduced you could basically change your whole character in a instant.

    Name Change
    Alliance Change
    Race Change
    Class Change

    In my option, that’s ridiculous.

    Why is that ridiculous?
  • Tsar_Gekkou
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    Tandor wrote: »
    Minyassa wrote: »
    I am completely baffled at why anyone would be *against* someone else being able to change their character's class. I don't see what possible effect that could have on anyone else. It doesn't take anything away from anyone. People should be able to play whatever toon they are attached to in whatever way they think is fun. The constant arguing against people having fun makes no sense.

    Plus if there was a FOTM class then anyone not of that class would struggle to get into groups

    This has already been the case in some high-end groups for a long time. Lots of good groups want a decent amount of necros for the major vulnerability. I've seen very good people drop out of groups before the run started because they noticed there weren't any necros and they felt the group wouldn't have enough damage. You still can't get into a lot of good groups for certain trials if you try to bring a stam character. Class change tokens wouldn't affect this at all as the vast majority of groups don't care about trying to guarantee that they beat the trial and will take anyone on any class. I still think necros were a mistake tbh.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • Araneae6537
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    I really don’t understand why some people are against a class change token. If it weren’t terribly expensive, I would consider it for some alts that I’m on the fence on recreating. Nothing to do with meta, but rather reconsidering what class best fits a character concept, distribution of classes I like between the Alliances I play, and so forth.
  • Nyladreas
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    Tandor wrote: »
    Minyassa wrote: »
    I am completely baffled at why anyone would be *against* someone else being able to change their character's class. I don't see what possible effect that could have on anyone else. It doesn't take anything away from anyone. People should be able to play whatever toon they are attached to in whatever way they think is fun. The constant arguing against people having fun makes no sense.

    Plus if there was a FOTM class then anyone not of that class would struggle to get into groups

    This has already been the case in some high-end groups for a long time. Lots of good groups want a decent amount of necros for the major vulnerability. I've seen very good people drop out of groups before the run started because they noticed there weren't any necros and they felt the group wouldn't have enough damage. You still can't get into a lot of good groups for certain trials if you try to bring a stam character. Class change tokens wouldn't affect this at all as the vast majority of groups don't care about trying to guarantee that they beat the trial and will take anyone on any class. I still think necros were a mistake tbh.

    Class change tokens might actually help people get into those groups with their mains then. Thank you for mentioning this.
  • zvavi
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    Ryuvain wrote: »
    zvavi wrote: »
    Nyladreas wrote: »

    Nightblade. Never felt more useless in PvP in any game because of a class and this took the cake.

    I'm just so done after trying out different classes. Everything else at this point does 1000x better unless you're into ONLY ganking which I'm not.

    All hail sorcs.

    Ironic. I want to change to nightblade from sorc for the same reason.

    Poor soul, blind to the awesomeness of the sorcerer in your hands, may enlightenment fall upon you and you rediscover love towards the one and only masterclass in TESO universe.

    All hail sorcs.
    Edited by zvavi on February 9, 2021 6:11PM
  • starkerealm
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    Skcarkden wrote: »
    Skcarkden wrote: »
    [snip]

    Actually, a point to worrying about flavor of the month jumps, which has nothing to do with the player. A developer who was slightly less... ethical, could use class change tokens combined with significant balance changes to, "encourage," players to jump between classes on a frequent basis. We already see some grumblings along this line related to racial changes, but class changes would be a step beyond that. (This isn't even an entirely hypothetical scenario, I've seen this in other games.)

    There's even the possibility of a developer releasing more powerful classes (which need to be purchased), and then if you wanted to convert characters you were previously using, you'd need a class change token. (Again, not a hypothetical, something I've seen in other MMOs.)

    Now, I'm not especially worried about ZOS going down that route, but there is a legitimate concern behind someone saying, "let's just drop this entirely."

    Right now, the classes are (more or less) balanced, but having class change tokens would create an environment that offered incentives to ensuring that balance rotated on a fairly regular basis.

    ZOS: "Oh no.... everyone decided to log in to one of their many many alts instead of buying another class change token... why do pvp players have to be so cheap and use character slots they bought instead of class change tokens we could sell them? can't beliueve we wasted development resources on only 15 people!"

    Again, most people already have lots of characters, anyone who would buy them on the regular would already have lots of characters to counter that. and in the same, if ZOS is shady enough to intentionally rework a class just to force people to buy tokens, again, those people would have lots of characters already.

    Though I would argue ZOS in good faith would have to give free tokens out whenever they would do such class changes/edits/tweaks/etc. other games do that, although other games are more humble and don't pretend their the first MMO so everything is a fresh idea without past lessons learned by past games that made mistakes. so i guess we'd see if ZOS ever made rookie mistakes someone already found the answers to.

    I am one of those people. I have 33 characters, though only 21 of them are level 50. (And, actively only play about 27 of them.)

    In either case, once you get beyond the 8 starting character slots, you'd be paying for either more character slots or class change tokens to keep characters viable.
    Ryuvain wrote: »
    You are missing one point, those who chase the meta already make alts of most classes. So them balancing classes to rake in money wouldn't affect most.

    On that point, it would mostly affect people who are actually dedicated to a character, not chasing meta. You still have a point, just wanted to bring that up.

    Still, it's silly to pass up this opportunity. It's free money. I'd pay myself for one, but until then I can't truly enjoy the game. Since they keep passing up on it, I can only guess they truly dont pay attention to the forums at all.

    It's shocking how many devs don't even understand their own game. That's not only restricted to this game either.

    They do keep an eye on the forums. Though, I think Rich's forum permissions were seriously curtailed after an incident with a troll a few years ago. They just don't post often. From personal experience, the devs are (unsurprisingly) very knowledgeable about the game, it's just that they also frequently have access to significant information we (as players) do not.

    This can result in dev teams that balance to the metrics rather than the actual game, but it also means that they do have tools to better judge the state of the game.

    I don't know exactly what the problem with class change tokens is, but I'm inclined to believe it's not the team choosing to, "leave money on the table." I'm willing to bet that there's some serious technical limitation in there, probably with the database, that makes class changes way more difficult than it looks on paper.
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