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What's the weakest race now?

  • JobooAGS
    JobooAGS
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    Argonian is definitely the weakest race overall, their passives and the math say it all, redguard is either 2nd or a close 2nd undisputedly.
  • Starlight_Whisper
    Starlight_Whisper
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    Ratzkifal wrote: »
    Dracane wrote: »
    Ratzkifal wrote: »
    Argonians are however decent healers and decent tanks (decent - not good, but at least not bad).

    Which race would you consider good healers then? Which race beats Argonian's 6% healing done?
    The only race I can see being a competition to Argonians would be Bretons with their superior magicka sustain. Would that not make Argonians good, if not the best healers?

    Being at least second best, can hardly be called 'not good'.

    @Dracane Altmer, Dunmer and now probably even Orc beat Argonians in healing done with their 258 spell damage unless you reach quite a high spell damage value without that bonus already (which isn't that easy if you are expected to wear different sets to support your group) and Bretons beat them effortlessly at sustain, which is even more important for a healer.
    A healer that is out of magicka, cannot keep the group alive and every second spent heavy attacking is a second not using another heal or reapplying another buff/debuff.
    And then there is Khajiit who have more healing done through the bonus to critical healing on sets like Hollowfang that provide a bunch of crit and their sustain is not that much lower than Argonians, especially after the most recent nerf to the potion passive.

    I'd say it currently looks something like this:
    Healer ranking
    1. Breton (best)
    2. Khajiit/Altmer/Orc?/Dunmer (good)
    3. Argonian (decent)
    4. Imperial/Nord (niche)
    5. Redguard/Bosmer (bad)

    So yeah, they are "decent", because they have buffs that benefit healers, but they are rather small compared to what other races provide.

    The maths for this are
    129 spell damage breaks even with 4% healing done at 2500 spell damage. So 258 spell damage breaks even with 4% at 5000 spell damage and that divided by 1.5 makes 258 break even with Argonian's 6% at 3333 spell damage, which is quite high for a healer.
    Based on this and the stats from my Breton healer, Argonians start being better than Altmer/Dunmer when you have Major and Minor Courage, Major and Minor Sorcery your weapon is golden and you have at least one or two spell damage boni on the sets you are wearing, depending on whether you are getting Major Courage from wearing Spell Power Cure (1) or Olorime (2) or the 2nd healer in the group applying it to you (2).
    Martial Knowledge has 2 Spell damage boni, Z'en's has 1, Infallible Mage has 1, Roaring Opportunist has 1, Master Architect has 1. Jorvulds has 0!
    The sets you can run are quite limited because Roaring Opportunist and Master Architect you are going to want to run together with Jorvulds which leaves you 1 spell damage bonus short and if you are on duty with applying Major Courage you are probably also going to want to run Jorvuld's. And then we need to consider that Martial Knowledge won't be easy to keep up if your own potion passive gives you too much stamina sustain from constantly drinking potions for Major Sorcery.
    Considering that running too many damage sets will hit the sustain of your group it's probably not worth giving up the flexibility of your group by trying to chase after Altmer/Dunmer rather than just accepting that Argonians are slightly weaker and being the most flexible you can be.
    Like I said, they are decent healers. They just aren't the 2nd best choice.

    Problem is even stats healers suck.

    Healing done is weaker weaker then just max magicka and spell damage most of the time.
  • WrathOfInnos
    WrathOfInnos
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    Argonian should get a small crit chance bonus. Not enough to make them better than Elves/Orcs for pure damage, but something so they’re not as far behind other races for damage and healing. Wouldn’t affect PVP much, with Malacath, proc sets and Impen all ensuring no crit-meta. Maybe 3-5% crit chance, 6 or 7% would be getting too close to top PVE DPS.
  • Massacre_Wurm
    Massacre_Wurm
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    Bretons. Because they are ugly and boring.
  • Universe
    Universe
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    MaegMaeg wrote: »
    Any race other than ork, altmer or dunmer.
    But Argonians are the bottom. Still my main and half of my other chars are argonian. Don't understand why so many people hate lizards :(

    If I had to guess, Argonian is the race with the least players playing it.
    Not many people enjoy playing a lizard.
    That may be the reason why it is more RP centered and less effective in combat.

    Anyway, ZOS should buff the Argonian race so it will be better in combat.
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • stefj68
    stefj68
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    argonians are the weakest...
    it was not that great with their previous potion recovery bonus
    to be decent they have to sacrifices jewelry enchantmenet to lower the cooldown to a decent value
    to get the dps lost by the jewley enchantemnt u almost have to go with the 5 set crafted set
    and well now u loosing a 5 pieces set, 3 jewelry enchants...
    and now you get even less returns from potions

    i think u will be better with 3 recovery runes in the jewelry
    but still way behind

    totally unacceptable, gonna race change all my argonians!
  • JohnOfMarkarth
    JohnOfMarkarth
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    In this patch?

    Any and all races that only fit specific role niche and dont excel at it either.

    That means...
    Redguards, Nords ... perhaps Wood Elves (950? really...)

    And races that try to do it all but fall flat into the mud...

    in other words Argonians...


    All other races can fulfill multiple roles. Multiple playstyles, multiple resource types.
    Some races that can... Should in no way be able to do so. See Orc and Altmer
    I can't do this anymore. Every small ... petit change that went against any semblance of sense has snowballed into an avalanche of (Penn & Teller:) Bulls...!

    Gods, bless me with patience.
  • HatchetHaro
    HatchetHaro
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    I mean, it was already the case 2 years ago that Argonians are the worst race stat-wise. They're just even worse now.

    It's very obvious with ZOS's patterns with racial passive changes: Argonians always get their Resourceful passive nerfed, and every other race gets a buff. Slap a crappy +6% healing done stat in there that shoehorns them into a healer role and boom, Argonians.

    I've said this 2 years ago and I'll say it again: Resourceful is holding Argonians back from receiving buffs at all, since, by design, it is and will always be too powerful in PvP, especially when paired with potion speed glyphs. The obvious answer is to replace it with a flat recovery stat that triggers for 50s on any potion consumption, and boom, their overwhelming presence in PvP is gone, and then they can justifiably receive more damage buffs.

    If you need more details, check my "Unshafting Argonians" thread in my signature.
    Edited by HatchetHaro on February 8, 2021 2:06PM
    Best Argonian NA and I will fight anyone for it

    20 Argonians

    6x IR, 6x GH, 7x TTT, 4x GS, 4x DB, 1x PB, 4x SBS, 1x MM, 1x US, 1x Unchained
  • Jager_The_Werewolf
    Ya, I am with the Mob, Argogo needs love. I enjoy playing them and there potion Passive is nice, but it does not compare to other races.
  • Drayzon
    Drayzon
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    Argonians rise up, lets lose the healing passive for something meaningful and get the potion passive changed [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on February 8, 2021 4:32PM
    2300+CP

    #BuffArgonians
  • manny254
    manny254
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    If the CP passives related to being CC immune are not changed, Argonian might be BiS in most PVP builds.

    You can get crazy mitigation from those passives, and they currently work with immov pots. Potion cooldown glyphs+ Argonian + Clever Alch (for DPS) or Arkasis (for support)= insane survival.
    - Mojican
  • Firstmep
    Firstmep
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    Ratzkifal wrote: »
    Dracane wrote: »
    Ratzkifal wrote: »
    Argonians are however decent healers and decent tanks (decent - not good, but at least not bad).

    Which race would you consider good healers then? Which race beats Argonian's 6% healing done?
    The only race I can see being a competition to Argonians would be Bretons with their superior magicka sustain. Would that not make Argonians good, if not the best healers?

    Being at least second best, can hardly be called 'not good'.

    @Dracane Altmer, Dunmer and now probably even Orc beat Argonians in healing done with their 258 spell damage unless you reach quite a high spell damage value without that bonus already (which isn't that easy if you are expected to wear different sets to support your group) and Bretons beat them effortlessly at sustain, which is even more important for a healer.
    A healer that is out of magicka, cannot keep the group alive and every second spent heavy attacking is a second not using another heal or reapplying another buff/debuff.
    And then there is Khajiit who have more healing done through the bonus to critical healing on sets like Hollowfang that provide a bunch of crit and their sustain is not that much lower than Argonians, especially after the most recent nerf to the potion passive.

    I'd say it currently looks something like this:
    Healer ranking
    1. Breton (best)
    2. Khajiit/Altmer/Orc?/Dunmer (good)
    3. Argonian (decent)
    4. Imperial/Nord (niche)
    5. Redguard/Bosmer (bad)

    So yeah, they are "decent", because they have buffs that benefit healers, but they are rather small compared to what other races provide.

    The maths for this are
    129 spell damage breaks even with 4% healing done at 2500 spell damage. So 258 spell damage breaks even with 4% at 5000 spell damage and that divided by 1.5 makes 258 break even with Argonian's 6% at 3333 spell damage, which is quite high for a healer.
    Based on this and the stats from my Breton healer, Argonians start being better than Altmer/Dunmer when you have Major and Minor Courage, Major and Minor Sorcery your weapon is golden and you have at least one or two spell damage boni on the sets you are wearing, depending on whether you are getting Major Courage from wearing Spell Power Cure (1) or Olorime (2) or the 2nd healer in the group applying it to you (2).
    Martial Knowledge has 2 Spell damage boni, Z'en's has 1, Infallible Mage has 1, Roaring Opportunist has 1, Master Architect has 1. Jorvulds has 0!
    The sets you can run are quite limited because Roaring Opportunist and Master Architect you are going to want to run together with Jorvulds which leaves you 1 spell damage bonus short and if you are on duty with applying Major Courage you are probably also going to want to run Jorvuld's. And then we need to consider that Martial Knowledge won't be easy to keep up if your own potion passive gives you too much stamina sustain from constantly drinking potions for Major Sorcery.
    Considering that running too many damage sets will hit the sustain of your group it's probably not worth giving up the flexibility of your group by trying to chase after Altmer/Dunmer rather than just accepting that Argonians are slightly weaker and being the most flexible you can be.
    Like I said, they are decent healers. They just aren't the 2nd best choice.

    You don't need high spell damage values as a healer in Pve, most heals are already quite generous, also everyone is getting 1k spell damage next patch for free, so reaching high spell damage on a healer will be much easier.
    Also with the bump in our base stats, % modifiers also get stronger, since those will multiply higher base values.
    So no, orcs and khajits won't make better healers than Argonians.
    Breton sure, due to their higher sustain.
  • Mettaricana
    Mettaricana
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    Anyron wrote: »
    Argonian

    fits right in with the healer role lol

    Argonians were never healers by lore. Why? Because of SELF HEAL racial in skyrim?

    Its just zos excuse to make them bad on purpose

    Btw even breton, ORC and high elf are better healers ( while high elf is also better damage dealer, stamina race orc got flat spell damage bonus now which is much stronger than argonians heal % buff)

    Well they dropped a loaded shotgun with that realization...
  • Ascarl
    Ascarl
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    Currently in a bad shape are Argonian, Redguard, Bosmer and Khajiit (the later because of crit nerf, even specialized builds have less crit than before that has not been compensated by increased crit damage/healing, in general crit is quite useless in PVP and tanking as well).

    I really all of them get fixed.
  • phantasmalD
    phantasmalD
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    Firstmep wrote: »
    Ratzkifal wrote: »
    Dracane wrote: »
    Ratzkifal wrote: »
    Argonians are however decent healers and decent tanks (decent - not good, but at least not bad).

    Which race would you consider good healers then? Which race beats Argonian's 6% healing done?
    The only race I can see being a competition to Argonians would be Bretons with their superior magicka sustain. Would that not make Argonians good, if not the best healers?

    Being at least second best, can hardly be called 'not good'.

    @Dracane Altmer, Dunmer and now probably even Orc beat Argonians in healing done with their 258 spell damage unless you reach quite a high spell damage value without that bonus already (which isn't that easy if you are expected to wear different sets to support your group) and Bretons beat them effortlessly at sustain, which is even more important for a healer.
    A healer that is out of magicka, cannot keep the group alive and every second spent heavy attacking is a second not using another heal or reapplying another buff/debuff.
    And then there is Khajiit who have more healing done through the bonus to critical healing on sets like Hollowfang that provide a bunch of crit and their sustain is not that much lower than Argonians, especially after the most recent nerf to the potion passive.

    I'd say it currently looks something like this:
    Healer ranking
    1. Breton (best)
    2. Khajiit/Altmer/Orc?/Dunmer (good)
    3. Argonian (decent)
    4. Imperial/Nord (niche)
    5. Redguard/Bosmer (bad)

    So yeah, they are "decent", because they have buffs that benefit healers, but they are rather small compared to what other races provide.

    The maths for this are
    129 spell damage breaks even with 4% healing done at 2500 spell damage. So 258 spell damage breaks even with 4% at 5000 spell damage and that divided by 1.5 makes 258 break even with Argonian's 6% at 3333 spell damage, which is quite high for a healer.
    Based on this and the stats from my Breton healer, Argonians start being better than Altmer/Dunmer when you have Major and Minor Courage, Major and Minor Sorcery your weapon is golden and you have at least one or two spell damage boni on the sets you are wearing, depending on whether you are getting Major Courage from wearing Spell Power Cure (1) or Olorime (2) or the 2nd healer in the group applying it to you (2).
    Martial Knowledge has 2 Spell damage boni, Z'en's has 1, Infallible Mage has 1, Roaring Opportunist has 1, Master Architect has 1. Jorvulds has 0!
    The sets you can run are quite limited because Roaring Opportunist and Master Architect you are going to want to run together with Jorvulds which leaves you 1 spell damage bonus short and if you are on duty with applying Major Courage you are probably also going to want to run Jorvuld's. And then we need to consider that Martial Knowledge won't be easy to keep up if your own potion passive gives you too much stamina sustain from constantly drinking potions for Major Sorcery.
    Considering that running too many damage sets will hit the sustain of your group it's probably not worth giving up the flexibility of your group by trying to chase after Altmer/Dunmer rather than just accepting that Argonians are slightly weaker and being the most flexible you can be.
    Like I said, they are decent healers. They just aren't the 2nd best choice.

    You don't need high spell damage values as a healer in Pve, most heals are already quite generous, also everyone is getting 1k spell damage next patch for free, so reaching high spell damage on a healer will be much easier.
    Also with the bump in our base stats, % modifiers also get stronger, since those will multiply higher base values.
    So no, orcs and khajits won't make better healers than Argonians.
    Breton sure, due to their higher sustain.

    If you don't need high damage since "most heals are already quite generous" then why would you ever need heal done%?

    Spell damage does more than just increases your healing output, it also amplifies your damage output (obviously). And exactly because over healing is a rampant issue, a race that has a more generally applicable passive will rank higher on the healer tier list.
  • BlueRaven
    BlueRaven
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    Ascarl wrote: »
    Currently in a bad shape are Argonian, Redguard, Bosmer and Khajiit (the later because of crit nerf, even specialized builds have less crit than before that has not been compensated by increased crit damage/healing, in general crit is quite useless in PVP and tanking as well).

    I really all of them get fixed.

    Yeah argonians are in bad shape.

    And Bosmers, Kahjiit and Redguard are pretty bad as well.

    I would add Nords and imperials to be on the bubble as well.
  • Nolic1
    Nolic1
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    Well they are all weak to some degree cause if the idea of the game is to play as you want and your a hard core minmaxer most races can only play certain roles in the game well. And that is were the problem lies even from a true lore perspective is every race should be able to be anything they train to be but when games have races with perks to play one way really well and not the other it defeats the purpose of having many racial options that are good at all things.

    Also comparing ESO the there TES counter parts is laughable one is made to have many choices TES the other is a MMO ESO this is why so many can not play the races they want cause to many chase the MMO Meta which creates a major difference in the way you would normally play a real TES game. And those that say its not the Meta's Fault then you play the race you like and quit complaining yeah you might have flaws but you would in any TES game to but thats part of the choices we make when making characters they have flaws cause they are ether mag or stam or tank or healer they are flawed to play a certain way that makes them weaker by our own choices in Damage in Survival and in Support we all have our strengths as well but then we need a group to make up for our weakness we made to choice to play that way.

    So which race is bad will depend on your choices and if you choose to be a meta chaser thats your fault knowing full well the meta is always hit the hardest with changes and you have to live with your choice to chase it. Others will have to take time to adjust and will with time some longer then others. But it will all work out in the END.
    Sherman from Sherman's Gaming

    Youtube content creator that is dedicated to the Casual and Roleplay community for News, Lets Talks, Guides, Help and character builds.

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  • VoidCommander
    VoidCommander
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    Wood elves still suck. At least argonians have passives that are relevant to something.
  • munster1404
    munster1404
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    Anyron wrote: »
    Lumenn wrote: »
    Anyron wrote: »
    Argonians. I dont know why zos hate them

    Maybe the devs are old school Dark Elves....they made argonians no better than pocket healers(handbags if you will. And discount ones at that)

    But yes Argonian. After they nerfed resources, potion passive was popular. Block doesn't regenerate stamina so potion passive is popular for tanks(despite no extra stam/magicka resists and only 1k health). Argonian has gotten the shaft for awhile. I play them anyway(I think 6-7 of my 10 characters)

    I have 10 characters, all argonians :P

    I have 9 characters, 6 of them Argonians, 1 Imperial, 1 Redguard and 1 Nord. Every Argonian is wearing 3 infused jewels with potions cooldown glyphs. My sustain is mostly dependent on potions. It's an expensive method but I have so much potion reagents in my crafting bag that I have lost count. lol

    If the Devs continue to nerf the Argonians' potion passive, I might have to change to the next best sustain race.
  • Dracane
    Dracane
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    Firstmep wrote: »
    Ratzkifal wrote: »
    Dracane wrote: »
    Ratzkifal wrote: »
    Argonians are however decent healers and decent tanks (decent - not good, but at least not bad).

    Which race would you consider good healers then? Which race beats Argonian's 6% healing done?
    The only race I can see being a competition to Argonians would be Bretons with their superior magicka sustain. Would that not make Argonians good, if not the best healers?

    Being at least second best, can hardly be called 'not good'.

    @Dracane Altmer, Dunmer and now probably even Orc beat Argonians in healing done with their 258 spell damage unless you reach quite a high spell damage value without that bonus already (which isn't that easy if you are expected to wear different sets to support your group) and Bretons beat them effortlessly at sustain, which is even more important for a healer.
    A healer that is out of magicka, cannot keep the group alive and every second spent heavy attacking is a second not using another heal or reapplying another buff/debuff.
    And then there is Khajiit who have more healing done through the bonus to critical healing on sets like Hollowfang that provide a bunch of crit and their sustain is not that much lower than Argonians, especially after the most recent nerf to the potion passive.

    I'd say it currently looks something like this:
    Healer ranking
    1. Breton (best)
    2. Khajiit/Altmer/Orc?/Dunmer (good)
    3. Argonian (decent)
    4. Imperial/Nord (niche)
    5. Redguard/Bosmer (bad)

    So yeah, they are "decent", because they have buffs that benefit healers, but they are rather small compared to what other races provide.

    The maths for this are
    129 spell damage breaks even with 4% healing done at 2500 spell damage. So 258 spell damage breaks even with 4% at 5000 spell damage and that divided by 1.5 makes 258 break even with Argonian's 6% at 3333 spell damage, which is quite high for a healer.
    Based on this and the stats from my Breton healer, Argonians start being better than Altmer/Dunmer when you have Major and Minor Courage, Major and Minor Sorcery your weapon is golden and you have at least one or two spell damage boni on the sets you are wearing, depending on whether you are getting Major Courage from wearing Spell Power Cure (1) or Olorime (2) or the 2nd healer in the group applying it to you (2).
    Martial Knowledge has 2 Spell damage boni, Z'en's has 1, Infallible Mage has 1, Roaring Opportunist has 1, Master Architect has 1. Jorvulds has 0!
    The sets you can run are quite limited because Roaring Opportunist and Master Architect you are going to want to run together with Jorvulds which leaves you 1 spell damage bonus short and if you are on duty with applying Major Courage you are probably also going to want to run Jorvuld's. And then we need to consider that Martial Knowledge won't be easy to keep up if your own potion passive gives you too much stamina sustain from constantly drinking potions for Major Sorcery.
    Considering that running too many damage sets will hit the sustain of your group it's probably not worth giving up the flexibility of your group by trying to chase after Altmer/Dunmer rather than just accepting that Argonians are slightly weaker and being the most flexible you can be.
    Like I said, they are decent healers. They just aren't the 2nd best choice.

    You don't need high spell damage values as a healer in Pve, most heals are already quite generous, also everyone is getting 1k spell damage next patch for free, so reaching high spell damage on a healer will be much easier.
    Also with the bump in our base stats, % modifiers also get stronger, since those will multiply higher base values.
    So no, orcs and khajits won't make better healers than Argonians.
    Breton sure, due to their higher sustain.

    If you don't need high damage since "most heals are already quite generous" then why would you ever need heal done%?

    Spell damage does more than just increases your healing output, it also amplifies your damage output (obviously). And exactly because over healing is a rampant issue, a race that has a more generally applicable passive will rank higher on the healer tier list.

    Perhaps healing done is not the most important, but recovery is. Which is something all the races you folks try to praise do not have. Argonian does have that though. Only outmatched by Bretons when it comes to magicka races.

    If Argonian was fine before, it will remain fine even with 900 magicka less per potion cycle. It has received a good amount of stats to compensate. They do not benefit healers much, but a compensation nontheless.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Ascarl
    Ascarl
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    Nolic1 wrote: »
    Well they are all weak to some degree cause if the idea of the game is to play as you want and your a hard core minmaxer most races can only play certain roles in the game well. And that is were the problem lies even from a true lore perspective is every race should be able to be anything they train to be but when games have races with perks to play one way really well and not the other it defeats the purpose of having many racial options that are good at all things.

    Also comparing ESO the there TES counter parts is laughable one is made to have many choices TES the other is a MMO ESO this is why so many can not play the races they want cause to many chase the MMO Meta which creates a major difference in the way you would normally play a real TES game. And those that say its not the Meta's Fault then you play the race you like and quit complaining yeah you might have flaws but you would in any TES game to but thats part of the choices we make when making characters they have flaws cause they are ether mag or stam or tank or healer they are flawed to play a certain way that makes them weaker by our own choices in Damage in Survival and in Support we all have our strengths as well but then we need a group to make up for our weakness we made to choice to play that way.

    So which race is bad will depend on your choices and if you choose to be a meta chaser thats your fault knowing full well the meta is always hit the hardest with changes and you have to live with your choice to chase it. Others will have to take time to adjust and will with time some longer then others. But it will all work out in the END.

    The main difference is that in any offline TES game you play a less capable race and never notice anything.
    IN TESO you will probably have trouble finding a PUG raid because of race. Many PUG are more toxic about race than the veiled heritance. It s easier to have a non - meta spec than to get a PUG raid with a "gimped" race.

  • Faulgor
    Faulgor
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    Firstmep wrote: »
    Ratzkifal wrote: »
    Dracane wrote: »
    Ratzkifal wrote: »
    Argonians are however decent healers and decent tanks (decent - not good, but at least not bad).

    Which race would you consider good healers then? Which race beats Argonian's 6% healing done?
    The only race I can see being a competition to Argonians would be Bretons with their superior magicka sustain. Would that not make Argonians good, if not the best healers?

    Being at least second best, can hardly be called 'not good'.

    @Dracane Altmer, Dunmer and now probably even Orc beat Argonians in healing done with their 258 spell damage unless you reach quite a high spell damage value without that bonus already (which isn't that easy if you are expected to wear different sets to support your group) and Bretons beat them effortlessly at sustain, which is even more important for a healer.
    A healer that is out of magicka, cannot keep the group alive and every second spent heavy attacking is a second not using another heal or reapplying another buff/debuff.
    And then there is Khajiit who have more healing done through the bonus to critical healing on sets like Hollowfang that provide a bunch of crit and their sustain is not that much lower than Argonians, especially after the most recent nerf to the potion passive.

    I'd say it currently looks something like this:
    Healer ranking
    1. Breton (best)
    2. Khajiit/Altmer/Orc?/Dunmer (good)
    3. Argonian (decent)
    4. Imperial/Nord (niche)
    5. Redguard/Bosmer (bad)

    So yeah, they are "decent", because they have buffs that benefit healers, but they are rather small compared to what other races provide.

    The maths for this are
    129 spell damage breaks even with 4% healing done at 2500 spell damage. So 258 spell damage breaks even with 4% at 5000 spell damage and that divided by 1.5 makes 258 break even with Argonian's 6% at 3333 spell damage, which is quite high for a healer.
    Based on this and the stats from my Breton healer, Argonians start being better than Altmer/Dunmer when you have Major and Minor Courage, Major and Minor Sorcery your weapon is golden and you have at least one or two spell damage boni on the sets you are wearing, depending on whether you are getting Major Courage from wearing Spell Power Cure (1) or Olorime (2) or the 2nd healer in the group applying it to you (2).
    Martial Knowledge has 2 Spell damage boni, Z'en's has 1, Infallible Mage has 1, Roaring Opportunist has 1, Master Architect has 1. Jorvulds has 0!
    The sets you can run are quite limited because Roaring Opportunist and Master Architect you are going to want to run together with Jorvulds which leaves you 1 spell damage bonus short and if you are on duty with applying Major Courage you are probably also going to want to run Jorvuld's. And then we need to consider that Martial Knowledge won't be easy to keep up if your own potion passive gives you too much stamina sustain from constantly drinking potions for Major Sorcery.
    Considering that running too many damage sets will hit the sustain of your group it's probably not worth giving up the flexibility of your group by trying to chase after Altmer/Dunmer rather than just accepting that Argonians are slightly weaker and being the most flexible you can be.
    Like I said, they are decent healers. They just aren't the 2nd best choice.

    You don't need high spell damage values as a healer in Pve, most heals are already quite generous, also everyone is getting 1k spell damage next patch for free, so reaching high spell damage on a healer will be much easier.
    Also with the bump in our base stats, % modifiers also get stronger, since those will multiply higher base values.
    So no, orcs and khajits won't make better healers than Argonians.
    Breton sure, due to their higher sustain.

    If you don't need high damage since "most heals are already quite generous" then why would you ever need heal done%?

    Spell damage does more than just increases your healing output, it also amplifies your damage output (obviously). And exactly because over healing is a rampant issue, a race that has a more generally applicable passive will rank higher on the healer tier list.

    Honestly, the healing bonus is mainly useful for health-based heals that don't scale with spell damage, i.e. tanks.

    Concerning the resource passive: For some odd reason, my Argonian feels dry much more often than my other sustain characters. Part of the problem is that you usually pre-buff with a potion (so when you are still at full resources and the bonus goes to waste), and then you have to wait 45 seconds until you actually get to make use of it. So the first 45 seconds of a fight I have virtually no benefit from my racials. You might say, whatever, but 45 seconds is a long time - many encounters are over by that point (e.g., most trash fights in dungeons). In PvP it's virtually an eternity, although reactive potion use is much more common there and prebuffing with potions not so much (which makes Clever Alchemist a surprisingly ill-suited set for Argonians, imo).

    You could say, well, just pre-buff with potions ~30 seconds before a fight, so by the time you need it you can use it again. But all this micromanagement just means that more often than not, when I need resources, I can't get them. Or I waste them when I don't need them. Honestly, I'd rather take Khajiit's slightly lower but more reliable recovery bonuses.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Tommy_The_Gun
    Tommy_The_Gun
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    No further racial changes in this (6.3.2) PTS round...

    So still Argonian... :|
  • renne
    renne
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    I like the Khajiit and Woodelf get some raw utility/damage related passives.

    They nerfed the hell out of crit across the board, Khajiit scraping a measly extra 2% back is hardly much of anything.
  • JobooAGS
    JobooAGS
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    Hopefully there are further racial adjustments come next week or patch day as some races are still lacking
  • mikemacon
    mikemacon
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    Ferengi, hands down.
  • lihentian
    lihentian
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    bosmer is pretty much useless now..
  • Syrpynt
    Syrpynt
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    Hey hey hey! Didn't you notice? The devs created jewelry sets of Willpower, Endurance, and Agility! Problem already solved. Just throw those onto the races lacking those areas for some good 'ol throwback Obliv stats! /sarcasm

    But my 2¢: I felt like my Nord was weaker than my Argonian, which is why I race-changed my Nord to Breton first. I'd rather have an Argonian as a tank for self healing with Block-heal sets like Almalexia and Cyrodiil's Crest than a Nord with a flat armor bonus (which doesn't even matter when you're wearing 2 sets with armor-bonus slots and all heavy).
  • sjean73
    sjean73
    argonian is the weakest now, follow by nord lol

    on my tank im using lots of pots to get back stamina to block, now its a straight lost... passive stamina increase or stamina return per kills wont cut it down for me anymore...
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