You know one reason people feel the need to do this is because they enter the queue as DPS and will wait 20,40,60 plus minutes for it to pop. Some people say they log off before it pops after 2 hours or more. So they queue as fake tanks and healers because those are unreasonable wait times.
Do you know why a lot of them wait that long? Because they don't know that the queue bugs a lot and even when you queue as a tank or healer or an entire group the queue just wont pop. So you have to leave queue and requeue. It is why i have a time limit that i will wait before i leave and requeue( during peak):I have never had to queue more than 20 minutes during peak as DPS.
- Tank: 1 minute
- Healer: 3 minutes
- DPS: 7 minutes
- Battlegrounds: 3 minutes.
I hope that a complete rebuild of the LFG tool is on ZOS's project list.
You know one reason people feel the need to do this is because they enter the queue as DPS and will wait 20,40,60 plus minutes for it to pop. Some people say they log off before it pops after 2 hours or more. So they queue as fake tanks and healers because those are unreasonable wait times.
Do you know why a lot of them wait that long? Because they don't know that the queue bugs a lot and even when you queue as a tank or healer or an entire group the queue just wont pop. So you have to leave queue and requeue. It is why i have a time limit that i will wait before i leave and requeue( during peak):I have never had to queue more than 20 minutes during peak as DPS.
- Tank: 1 minute
- Healer: 3 minutes
- DPS: 7 minutes
- Battlegrounds: 3 minutes.
I hope that a complete rebuild of the LFG tool is on ZOS's project list.
Guys (and girls), this is never going to change. ZoS has been aware of this for years. If it was important to them it would have been addressed already. If you don't want to play with fake tanks, fake healers, bad dps, form your own group.
etchedpixels wrote: »Guys (and girls), this is never going to change. ZoS has been aware of this for years. If it was important to them it would have been addressed already. If you don't want to play with fake tanks, fake healers, bad dps, form your own group.
Disagree - companions may change it. Just queue with one other person and a companion healer and tank. Problem solved. Bad tank, kick the tank, use a companion. Fake healer, kick the healer, use a companion. (and of course 'don't like someone, kick them use a companion' as the bad side of it)
etchedpixels wrote: »Guys (and girls), this is never going to change. ZoS has been aware of this for years. If it was important to them it would have been addressed already. If you don't want to play with fake tanks, fake healers, bad dps, form your own group.
Disagree - companions may change it. Just queue with one other person and a companion healer and tank. Problem solved. Bad tank, kick the tank, use a companion. Fake healer, kick the healer, use a companion. (and of course 'don't like someone, kick them use a companion' as the bad side of it)
we still dont know what will be with companions and dungeons, zos probably wants them to work as you said (substitute for a player) but they probably refrained to say anything because they are still trying to figure it out. if we will be able to slot skills and gear on those companions... o boy, poor healers in vDLC, no orbs/drain+support sets? kick.
etchedpixels wrote: »Guys (and girls), this is never going to change. ZoS has been aware of this for years. If it was important to them it would have been addressed already. If you don't want to play with fake tanks, fake healers, bad dps, form your own group.
Disagree - companions may change it. Just queue with one other person and a companion healer and tank. Problem solved. Bad tank, kick the tank, use a companion. Fake healer, kick the healer, use a companion. (and of course 'don't like someone, kick them use a companion' as the bad side of it)
Tempest and Darkshade can easily be soloed on vet, including HM. Tanks are only needed for vet dlcs and healers only for some vet dlc HMs.
Elwendryll wrote: »A very good DD can do just fine in the group finder even with a bad group. A very good tank is doomed with a bad group. Tanks are also pretty rare, and if you're a good one, you'll get asked to help for pledges very frequently. That's why you don't see that many good tanks in the group finder, they don't need it, and if they used it, they would be exposing themselves to a very painful experience.
Agenericname wrote: »etchedpixels wrote: »Guys (and girls), this is never going to change. ZoS has been aware of this for years. If it was important to them it would have been addressed already. If you don't want to play with fake tanks, fake healers, bad dps, form your own group.
Disagree - companions may change it. Just queue with one other person and a companion healer and tank. Problem solved. Bad tank, kick the tank, use a companion. Fake healer, kick the healer, use a companion. (and of course 'don't like someone, kick them use a companion' as the bad side of it)
we still dont know what will be with companions and dungeons, zos probably wants them to work as you said (substitute for a player) but they probably refrained to say anything because they are still trying to figure it out. if we will be able to slot skills and gear on those companions... o boy, poor healers in vDLC, no orbs/drain+support sets? kick.
According to this, they would be able to be assigned a role or equip gear on.
https://forums.elderscrollsonline.com/en/discussion/559462/companions-a-breakdown-of-the-new-feature-by-rich-lambert#latest
If that is correct and its implemented that way, I think it might work on some levels, but not across the board. Some of the vet II dungeons require certain conditions be met for the HMs, like CoH2 for example. Vet DLCs, like SCP, what synergy would they take? They will definitely have some limitations, but they may take some of the burden off of the random normals.
etchedpixels wrote: »Guys (and girls), this is never going to change. ZoS has been aware of this for years. If it was important to them it would have been addressed already. If you don't want to play with fake tanks, fake healers, bad dps, form your own group.
Disagree - companions may change it. Just queue with one other person and a companion healer and tank. Problem solved. Bad tank, kick the tank, use a companion. Fake healer, kick the healer, use a companion. (and of course 'don't like someone, kick them use a companion' as the bad side of it)
If the companions can do role based group play then sure, but I don't think we can draw any conclusions about that yet.