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Puncturing Sweeps Weaving

Altyrann
Altyrann
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Given this PTS patch seems to have a few fixes for similar things like bow heavy attack stuttering, any chance this one will be addressed?

A bit more detail on the bug report thread https://forums.elderscrollsonline.com/en/discussion/527117/puncturing-sweeps-animation-blocks-weaving#latest
Edited by Altyrann on February 2, 2021 3:04PM
  • Sluggy
    Sluggy
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    Altyrann wrote: »
    Given this PTS patch seems to have a few fixes for similar things like bow heavy attack stuttering, any chance this one will be addressed?
    Has it? Cause it feels as clunky as ever to me. Heavy-attack weaving certain melee skills still sucks too. And now even synergies are causing all kinds of issues with my rotations.
  • Altyrann
    Altyrann
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    Sluggy wrote: »
    Altyrann wrote: »
    Given this PTS patch seems to have a few fixes for similar things like bow heavy attack stuttering, any chance this one will be addressed?
    Has it? Cause it feels as clunky as ever to me. Heavy-attack weaving certain melee skills still sucks too. And now even synergies are causing all kinds of issues with my rotations.

    I've not tested the fixes given the current state of dummies, but patch notes at least called out a few bits like the bow heavy attack fix but there was no comment at all about Sweeps despite this having been clunky since Elsweyr.
  • crazywolfpusher
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    Isn't because all skills with cast times beyond 0.8 are clunky while weaving?
  • Altyrann
    Altyrann
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    Isn't because all skills with cast times beyond 0.8 are clunky while weaving?

    Some more so than others. On live, for example Snipe weaving works fairly well even with the longer cast time while Sweeps is awful (painful on dummy and even worse in real fights)

    Looking at PTS notes, I'm not sure there will be anything else left with a cast time over 0.8s anyway so this definitely feels like an outlier. If they do look at reducing to 0.8s and reducing damage as a result, there should definitely be separate consideration of Mag vs. Stam given relative current performance levels.
  • Dracane
    Dracane
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    When they said they removed these stutters, I thought they would remove the immensly long gloabl cooldown which entropy has. Though nothing changed, leading me to believe no changes were made.

    Does nobody else notice how long Entropy prevents you from using light attacks or another ability? This remains unchanged on pts.
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Altyrann
    Altyrann
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    Dracane wrote: »
    When they said they removed these stutters, I thought they would remove the immensly long gloabl cooldown which entropy has. Though nothing changed, leading me to believe no changes were made.

    Does nobody else notice how long Entropy prevents you from using light attacks or another ability? This remains unchanged on pts.

    In all honesty done very limited testing given dummy issues currently. Even if the fixes are not sorted yet it would be nice to get some acknowledgement of an issue that has existed at least since Elsweyr.
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