PhoenixGrey wrote: »PhoenixGrey wrote: »40k health pool is your problem and not crimson. Cap health pools to 25k or something
Skills or sets which scale to outnumbered situations are used by players who play in outnumbered situations (I am guessing OP is not that type by quite a stretch ! ) which is less than 2% of the PVP population. There is close to zero impact to overall PVP nerfing sets like these.
I personally need more sets like these for my own gameplay. Its a crutch for me but not for the remaining 98% PVP'ers so idc
Most top tier PvPers refuse to run proc sets, werewolf or any set that doesn’t offer a raw stat boost as a clip of a 40k health warden 1vXing doesn’t earn any bragging rights amongst skilled 1vXers. I have played almost exclusively solo or in a 2 man for the entirety of playing ESO PvP. Solo or duo players that aren’t spamming cloak/shade or streak are a very small percentage of the PvP playerbase that can only do it with literal years of practice just to survive outnumbered let alone kill anyone. Crimson is the “survival for dummies” set, as most good PvPers can maintain enough distance and use line of sight to not have to rely on afk heal procs.
The state of the current meta is a stat based top tier PVP'er would get 1Vx'ed by a average PVP'er wearing a proc set and a high health pool. That would earn more bragging rights
Spamming streak / BOL / cloak is a personal playstyle preference. What matters is the level of players you can actually fight and win outnumbered. Playing stat based builds which can at best farm potatoes in this meta is pretty boring imo
SavageChain wrote: »PhoenixGrey wrote: »PhoenixGrey wrote: »40k health pool is your problem and not crimson. Cap health pools to 25k or something
Skills or sets which scale to outnumbered situations are used by players who play in outnumbered situations (I am guessing OP is not that type by quite a stretch ! ) which is less than 2% of the PVP population. There is close to zero impact to overall PVP nerfing sets like these.
I personally need more sets like these for my own gameplay. Its a crutch for me but not for the remaining 98% PVP'ers so idc
Most top tier PvPers refuse to run proc sets, werewolf or any set that doesn’t offer a raw stat boost as a clip of a 40k health warden 1vXing doesn’t earn any bragging rights amongst skilled 1vXers. I have played almost exclusively solo or in a 2 man for the entirety of playing ESO PvP. Solo or duo players that aren’t spamming cloak/shade or streak are a very small percentage of the PvP playerbase that can only do it with literal years of practice just to survive outnumbered let alone kill anyone. Crimson is the “survival for dummies” set, as most good PvPers can maintain enough distance and use line of sight to not have to rely on afk heal procs.
The state of the current meta is a stat based top tier PVP'er would get 1Vx'ed by a average PVP'er wearing a proc set and a high health pool. That would earn more bragging rights
Spamming streak / BOL / cloak is a personal playstyle preference. What matters is the level of players you can actually fight and win outnumbered. Playing stat based builds which can at best farm potatoes in this meta is pretty boring imo
Are you serious? You could not be any further from the truth with your statement.
A top tier pvp player with stat sets still will win against average players with proc sets and still will be able to 1vX. But his job got quite harder, because proc sets do damage and healing in most cases making average players deal more damage and do more healing than usual. Therefore an average player will be harder to kill and has higher damage potential. But it doesnt make up for the missing experience a high tier pvper has. Therefore a stat based build still can win over a proc build, if there is a difference in skill level. If you got two average players, the one with stat sets and one with procs, probably the one with procs will win though. But i have never seen an experienced player getting Xed by an average player just because of procs.
On the other hand this meta pushed 1vXers quite into the direction of getting more health and proc damage, which allows them to withstand the current proc damage thrown around while maintaining some damage. I have seen quite some high tier players with tank sets and 2 procs like vate destro plus zaan for complimenting their damage. They have base spelldamage and base max magicka (on magchars), but malacath and those two procs allow them to take out noobs and average players. Meanwhile those builds will not have the killing power for decent players. Those builds are focussed on survival and enough damage to kill most of the noob and average players.
Also most people actually do not like the proc set meta and rather want to get back to stat sets. If you think they are boring, you probably belong to the people enjoying proc sets, because you finally deal some damage against 1vXers and dont get immeditally stomped by them.
People want to return to stat based builds, because they at least show, who can play and who can not rather than having procs do their work and making their 1vX job harder than it should be.
I have seen builds with 50% of their dps coming from procs. Those sets doubled the amount of damage of what that player would have been capable of. I have seen players stacking procs, pets and health, thinking they are good, because they wouldnt die easely and have some decent damage. You sound like one of those guys finally being a bit relevant because you dont die instantly and stuff.
SavageChain wrote: »PhoenixGrey wrote: »PhoenixGrey wrote: »40k health pool is your problem and not crimson. Cap health pools to 25k or something
Skills or sets which scale to outnumbered situations are used by players who play in outnumbered situations (I am guessing OP is not that type by quite a stretch ! ) which is less than 2% of the PVP population. There is close to zero impact to overall PVP nerfing sets like these.
I personally need more sets like these for my own gameplay. Its a crutch for me but not for the remaining 98% PVP'ers so idc
Most top tier PvPers refuse to run proc sets, werewolf or any set that doesn’t offer a raw stat boost as a clip of a 40k health warden 1vXing doesn’t earn any bragging rights amongst skilled 1vXers. I have played almost exclusively solo or in a 2 man for the entirety of playing ESO PvP. Solo or duo players that aren’t spamming cloak/shade or streak are a very small percentage of the PvP playerbase that can only do it with literal years of practice just to survive outnumbered let alone kill anyone. Crimson is the “survival for dummies” set, as most good PvPers can maintain enough distance and use line of sight to not have to rely on afk heal procs.
The state of the current meta is a stat based top tier PVP'er would get 1Vx'ed by a average PVP'er wearing a proc set and a high health pool. That would earn more bragging rights
Spamming streak / BOL / cloak is a personal playstyle preference. What matters is the level of players you can actually fight and win outnumbered. Playing stat based builds which can at best farm potatoes in this meta is pretty boring imo
Are you serious? You could not be any further from the truth with your statement.
A top tier pvp player with stat sets still will win against average players with proc sets and still will be able to 1vX. But his job got quite harder, because proc sets do damage and healing in most cases making average players deal more damage and do more healing than usual. Therefore an average player will be harder to kill and has higher damage potential. But it doesnt make up for the missing experience a high tier pvper has. Therefore a stat based build still can win over a proc build, if there is a difference in skill level. If you got two average players, the one with stat sets and one with procs, probably the one with procs will win though. But i have never seen an experienced player getting Xed by an average player just because of procs.
On the other hand this meta pushed 1vXers quite into the direction of getting more health and proc damage, which allows them to withstand the current proc damage thrown around while maintaining some damage. I have seen quite some high tier players with tank sets and 2 procs like vate destro plus zaan for complimenting their damage. They have base spelldamage and base max magicka (on magchars), but malacath and those two procs allow them to take out noobs and average players. Meanwhile those builds will not have the killing power for decent players. Those builds are focussed on survival and enough damage to kill most of the noob and average players.
Also most people actually do not like the proc set meta and rather want to get back to stat sets. If you think they are boring, you probably belong to the people enjoying proc sets, because you finally deal some damage against 1vXers and dont get immeditally stomped by them.
People want to return to stat based builds, because they at least show, who can play and who can not rather than having procs do their work and making their 1vX job harder than it should be.
I have seen builds with 50% of their dps coming from procs. Those sets doubled the amount of damage of what that player would have been capable of. I have seen players stacking procs, pets and health, thinking they are good, because they wouldnt die easely and have some decent damage. You sound like one of those guys finally being a bit relevant because you dont die instantly and stuff.
you don't have such statistics, do you? how many people want to go back to the old meta? this is just your subjective opinion. you shouldn't pass it off as true
If you are having problems killing people in Crimson, you probably need to step out of your zerg and try to play solo and improve.
Honestly. It is a 4-5k heal, assuming you are 1v1. Every 8 seconds.
It is not an “from empty to full HP” unless your are Xv1 someone, in which case it is totally fair game if you are not able to step out of the hugely telegraphed AOE.
Crimson is fine. Combining heal and damage and AOE may be a little too much.
But the healing amount is absurdly overestimated and hyperboled by everyone.
SavageChain wrote: »SavageChain wrote: »PhoenixGrey wrote: »PhoenixGrey wrote: »40k health pool is your problem and not crimson. Cap health pools to 25k or something
Skills or sets which scale to outnumbered situations are used by players who play in outnumbered situations (I am guessing OP is not that type by quite a stretch ! ) which is less than 2% of the PVP population. There is close to zero impact to overall PVP nerfing sets like these.
I personally need more sets like these for my own gameplay. Its a crutch for me but not for the remaining 98% PVP'ers so idc
Most top tier PvPers refuse to run proc sets, werewolf or any set that doesn’t offer a raw stat boost as a clip of a 40k health warden 1vXing doesn’t earn any bragging rights amongst skilled 1vXers. I have played almost exclusively solo or in a 2 man for the entirety of playing ESO PvP. Solo or duo players that aren’t spamming cloak/shade or streak are a very small percentage of the PvP playerbase that can only do it with literal years of practice just to survive outnumbered let alone kill anyone. Crimson is the “survival for dummies” set, as most good PvPers can maintain enough distance and use line of sight to not have to rely on afk heal procs.
The state of the current meta is a stat based top tier PVP'er would get 1Vx'ed by a average PVP'er wearing a proc set and a high health pool. That would earn more bragging rights
Spamming streak / BOL / cloak is a personal playstyle preference. What matters is the level of players you can actually fight and win outnumbered. Playing stat based builds which can at best farm potatoes in this meta is pretty boring imo
Are you serious? You could not be any further from the truth with your statement.
A top tier pvp player with stat sets still will win against average players with proc sets and still will be able to 1vX. But his job got quite harder, because proc sets do damage and healing in most cases making average players deal more damage and do more healing than usual. Therefore an average player will be harder to kill and has higher damage potential. But it doesnt make up for the missing experience a high tier pvper has. Therefore a stat based build still can win over a proc build, if there is a difference in skill level. If you got two average players, the one with stat sets and one with procs, probably the one with procs will win though. But i have never seen an experienced player getting Xed by an average player just because of procs.
On the other hand this meta pushed 1vXers quite into the direction of getting more health and proc damage, which allows them to withstand the current proc damage thrown around while maintaining some damage. I have seen quite some high tier players with tank sets and 2 procs like vate destro plus zaan for complimenting their damage. They have base spelldamage and base max magicka (on magchars), but malacath and those two procs allow them to take out noobs and average players. Meanwhile those builds will not have the killing power for decent players. Those builds are focussed on survival and enough damage to kill most of the noob and average players.
Also most people actually do not like the proc set meta and rather want to get back to stat sets. If you think they are boring, you probably belong to the people enjoying proc sets, because you finally deal some damage against 1vXers and dont get immeditally stomped by them.
People want to return to stat based builds, because they at least show, who can play and who can not rather than having procs do their work and making their 1vX job harder than it should be.
I have seen builds with 50% of their dps coming from procs. Those sets doubled the amount of damage of what that player would have been capable of. I have seen players stacking procs, pets and health, thinking they are good, because they wouldnt die easely and have some decent damage. You sound like one of those guys finally being a bit relevant because you dont die instantly and stuff.
you don't have such statistics, do you? how many people want to go back to the old meta? this is just your subjective opinion. you shouldn't pass it off as true
I didnt speak for myself there. But pls, just go ask around. There were several polls on the forum clearly showing that most people dislike the proc meta. Or go on any larger pvp discord and ask and people will tell you the same.
In my experience the only people who complain about this set are people who like to outnumber their opponent.
you don't have such statistics, do you? how many people want to go back to the old meta? this is just your subjective opinion. you shouldn't pass it off as true
In my experience the only people who complain about this set are people who like to outnumber their opponent.
In my experience the only people who complain about this set are people who like to outnumber their opponent.
How would you hear complaints about this set from people who zerg others down unless you are in a group or play with people who zerg people down? Sounds more like a large group player trying to front as a small scaler
In my experience the only people who complain about this set are people who like to outnumber their opponent.
How would you hear complaints about this set from people who zerg others down unless you are in a group or play with people who zerg people down? Sounds more like a large group player trying to front as a small scaler
SavageChain wrote: »PhoenixGrey wrote: »PhoenixGrey wrote: »40k health pool is your problem and not crimson. Cap health pools to 25k or something
Skills or sets which scale to outnumbered situations are used by players who play in outnumbered situations (I am guessing OP is not that type by quite a stretch ! ) which is less than 2% of the PVP population. There is close to zero impact to overall PVP nerfing sets like these.
I personally need more sets like these for my own gameplay. Its a crutch for me but not for the remaining 98% PVP'ers so idc
Most top tier PvPers refuse to run proc sets, werewolf or any set that doesn’t offer a raw stat boost as a clip of a 40k health warden 1vXing doesn’t earn any bragging rights amongst skilled 1vXers. I have played almost exclusively solo or in a 2 man for the entirety of playing ESO PvP. Solo or duo players that aren’t spamming cloak/shade or streak are a very small percentage of the PvP playerbase that can only do it with literal years of practice just to survive outnumbered let alone kill anyone. Crimson is the “survival for dummies” set, as most good PvPers can maintain enough distance and use line of sight to not have to rely on afk heal procs.
The state of the current meta is a stat based top tier PVP'er would get 1Vx'ed by a average PVP'er wearing a proc set and a high health pool. That would earn more bragging rights
Spamming streak / BOL / cloak is a personal playstyle preference. What matters is the level of players you can actually fight and win outnumbered. Playing stat based builds which can at best farm potatoes in this meta is pretty boring imo
Are you serious? You could not be any further from the truth with your statement.
A top tier pvp player with stat sets still will win against average players with proc sets and still will be able to 1vX. But his job got quite harder, because proc sets do damage and healing in most cases making average players deal more damage and do more healing than usual. Therefore an average player will be harder to kill and has higher damage potential. But it doesnt make up for the missing experience a high tier pvper has. Therefore a stat based build still can win over a proc build, if there is a difference in skill level. If you got two average players, the one with stat sets and one with procs, probably the one with procs will win though. But i have never seen an experienced player getting Xed by an average player just because of procs.
On the other hand this meta pushed 1vXers quite into the direction of getting more health and proc damage, which allows them to withstand the current proc damage thrown around while maintaining some damage. I have seen quite some high tier players with tank sets and 2 procs like vate destro plus zaan for complimenting their damage. They have base spelldamage and base max magicka (on magchars), but malacath and those two procs allow them to take out noobs and average players. Meanwhile those builds will not have the killing power for decent players. Those builds are focussed on survival and enough damage to kill most of the noob and average players.
Also most people actually do not like the proc set meta and rather want to get back to stat sets. If you think they are boring, you probably belong to the people enjoying proc sets, because you finally deal some damage against 1vXers and dont get immeditally stomped by them.
People want to return to stat based builds, because they at least show, who can play and who can not rather than having procs do their work and making their 1vX job harder than it should be.
I have seen builds with 50% of their dps coming from procs. Those sets doubled the amount of damage of what that player would have been capable of. I have seen players stacking procs, pets and health, thinking they are good, because they wouldnt die easely and have some decent damage. You sound like one of those guys finally being a bit relevant because you dont die instantly and stuff.
PhoenixGrey wrote: »SavageChain wrote: »PhoenixGrey wrote: »PhoenixGrey wrote: »40k health pool is your problem and not crimson. Cap health pools to 25k or something
Skills or sets which scale to outnumbered situations are used by players who play in outnumbered situations (I am guessing OP is not that type by quite a stretch ! ) which is less than 2% of the PVP population. There is close to zero impact to overall PVP nerfing sets like these.
I personally need more sets like these for my own gameplay. Its a crutch for me but not for the remaining 98% PVP'ers so idc
Most top tier PvPers refuse to run proc sets, werewolf or any set that doesn’t offer a raw stat boost as a clip of a 40k health warden 1vXing doesn’t earn any bragging rights amongst skilled 1vXers. I have played almost exclusively solo or in a 2 man for the entirety of playing ESO PvP. Solo or duo players that aren’t spamming cloak/shade or streak are a very small percentage of the PvP playerbase that can only do it with literal years of practice just to survive outnumbered let alone kill anyone. Crimson is the “survival for dummies” set, as most good PvPers can maintain enough distance and use line of sight to not have to rely on afk heal procs.
The state of the current meta is a stat based top tier PVP'er would get 1Vx'ed by a average PVP'er wearing a proc set and a high health pool. That would earn more bragging rights
Spamming streak / BOL / cloak is a personal playstyle preference. What matters is the level of players you can actually fight and win outnumbered. Playing stat based builds which can at best farm potatoes in this meta is pretty boring imo
Are you serious? You could not be any further from the truth with your statement.
A top tier pvp player with stat sets still will win against average players with proc sets and still will be able to 1vX. But his job got quite harder, because proc sets do damage and healing in most cases making average players deal more damage and do more healing than usual. Therefore an average player will be harder to kill and has higher damage potential. But it doesnt make up for the missing experience a high tier pvper has. Therefore a stat based build still can win over a proc build, if there is a difference in skill level. If you got two average players, the one with stat sets and one with procs, probably the one with procs will win though. But i have never seen an experienced player getting Xed by an average player just because of procs.
On the other hand this meta pushed 1vXers quite into the direction of getting more health and proc damage, which allows them to withstand the current proc damage thrown around while maintaining some damage. I have seen quite some high tier players with tank sets and 2 procs like vate destro plus zaan for complimenting their damage. They have base spelldamage and base max magicka (on magchars), but malacath and those two procs allow them to take out noobs and average players. Meanwhile those builds will not have the killing power for decent players. Those builds are focussed on survival and enough damage to kill most of the noob and average players.
Also most people actually do not like the proc set meta and rather want to get back to stat sets. If you think they are boring, you probably belong to the people enjoying proc sets, because you finally deal some damage against 1vXers and dont get immeditally stomped by them.
People want to return to stat based builds, because they at least show, who can play and who can not rather than having procs do their work and making their 1vX job harder than it should be.
I have seen builds with 50% of their dps coming from procs. Those sets doubled the amount of damage of what that player would have been capable of. I have seen players stacking procs, pets and health, thinking they are good, because they wouldnt die easely and have some decent damage. You sound like one of those guys finally being a bit relevant because you dont die instantly and stuff.
Crimson is not effective while zerging. I am against proc sets which help zerging which is like majority of the procs out there
PhoenixGrey wrote: »SavageChain wrote: »PhoenixGrey wrote: »PhoenixGrey wrote: »40k health pool is your problem and not crimson. Cap health pools to 25k or something
Skills or sets which scale to outnumbered situations are used by players who play in outnumbered situations (I am guessing OP is not that type by quite a stretch ! ) which is less than 2% of the PVP population. There is close to zero impact to overall PVP nerfing sets like these.
I personally need more sets like these for my own gameplay. Its a crutch for me but not for the remaining 98% PVP'ers so idc
Most top tier PvPers refuse to run proc sets, werewolf or any set that doesn’t offer a raw stat boost as a clip of a 40k health warden 1vXing doesn’t earn any bragging rights amongst skilled 1vXers. I have played almost exclusively solo or in a 2 man for the entirety of playing ESO PvP. Solo or duo players that aren’t spamming cloak/shade or streak are a very small percentage of the PvP playerbase that can only do it with literal years of practice just to survive outnumbered let alone kill anyone. Crimson is the “survival for dummies” set, as most good PvPers can maintain enough distance and use line of sight to not have to rely on afk heal procs.
The state of the current meta is a stat based top tier PVP'er would get 1Vx'ed by a average PVP'er wearing a proc set and a high health pool. That would earn more bragging rights
Spamming streak / BOL / cloak is a personal playstyle preference. What matters is the level of players you can actually fight and win outnumbered. Playing stat based builds which can at best farm potatoes in this meta is pretty boring imo
Are you serious? You could not be any further from the truth with your statement.
A top tier pvp player with stat sets still will win against average players with proc sets and still will be able to 1vX. But his job got quite harder, because proc sets do damage and healing in most cases making average players deal more damage and do more healing than usual. Therefore an average player will be harder to kill and has higher damage potential. But it doesnt make up for the missing experience a high tier pvper has. Therefore a stat based build still can win over a proc build, if there is a difference in skill level. If you got two average players, the one with stat sets and one with procs, probably the one with procs will win though. But i have never seen an experienced player getting Xed by an average player just because of procs.
On the other hand this meta pushed 1vXers quite into the direction of getting more health and proc damage, which allows them to withstand the current proc damage thrown around while maintaining some damage. I have seen quite some high tier players with tank sets and 2 procs like vate destro plus zaan for complimenting their damage. They have base spelldamage and base max magicka (on magchars), but malacath and those two procs allow them to take out noobs and average players. Meanwhile those builds will not have the killing power for decent players. Those builds are focussed on survival and enough damage to kill most of the noob and average players.
Also most people actually do not like the proc set meta and rather want to get back to stat sets. If you think they are boring, you probably belong to the people enjoying proc sets, because you finally deal some damage against 1vXers and dont get immeditally stomped by them.
People want to return to stat based builds, because they at least show, who can play and who can not rather than having procs do their work and making their 1vX job harder than it should be.
I have seen builds with 50% of their dps coming from procs. Those sets doubled the amount of damage of what that player would have been capable of. I have seen players stacking procs, pets and health, thinking they are good, because they wouldnt die easely and have some decent damage. You sound like one of those guys finally being a bit relevant because you dont die instantly and stuff.
Crimson is not effective while zerging. I am against proc sets which help zerging which is like majority of the procs out there
Zerg vs zerg would account for well over 90% of cyrodil fighting in popular campaigns, gap closing or sprinting straight in to the zerg has never been more forgiving with this set
PhoenixGrey wrote: »SavageChain wrote: »PhoenixGrey wrote: »PhoenixGrey wrote: »40k health pool is your problem and not crimson. Cap health pools to 25k or something
Skills or sets which scale to outnumbered situations are used by players who play in outnumbered situations (I am guessing OP is not that type by quite a stretch ! ) which is less than 2% of the PVP population. There is close to zero impact to overall PVP nerfing sets like these.
I personally need more sets like these for my own gameplay. Its a crutch for me but not for the remaining 98% PVP'ers so idc
Most top tier PvPers refuse to run proc sets, werewolf or any set that doesn’t offer a raw stat boost as a clip of a 40k health warden 1vXing doesn’t earn any bragging rights amongst skilled 1vXers. I have played almost exclusively solo or in a 2 man for the entirety of playing ESO PvP. Solo or duo players that aren’t spamming cloak/shade or streak are a very small percentage of the PvP playerbase that can only do it with literal years of practice just to survive outnumbered let alone kill anyone. Crimson is the “survival for dummies” set, as most good PvPers can maintain enough distance and use line of sight to not have to rely on afk heal procs.
The state of the current meta is a stat based top tier PVP'er would get 1Vx'ed by a average PVP'er wearing a proc set and a high health pool. That would earn more bragging rights
Spamming streak / BOL / cloak is a personal playstyle preference. What matters is the level of players you can actually fight and win outnumbered. Playing stat based builds which can at best farm potatoes in this meta is pretty boring imo
Are you serious? You could not be any further from the truth with your statement.
A top tier pvp player with stat sets still will win against average players with proc sets and still will be able to 1vX. But his job got quite harder, because proc sets do damage and healing in most cases making average players deal more damage and do more healing than usual. Therefore an average player will be harder to kill and has higher damage potential. But it doesnt make up for the missing experience a high tier pvper has. Therefore a stat based build still can win over a proc build, if there is a difference in skill level. If you got two average players, the one with stat sets and one with procs, probably the one with procs will win though. But i have never seen an experienced player getting Xed by an average player just because of procs.
On the other hand this meta pushed 1vXers quite into the direction of getting more health and proc damage, which allows them to withstand the current proc damage thrown around while maintaining some damage. I have seen quite some high tier players with tank sets and 2 procs like vate destro plus zaan for complimenting their damage. They have base spelldamage and base max magicka (on magchars), but malacath and those two procs allow them to take out noobs and average players. Meanwhile those builds will not have the killing power for decent players. Those builds are focussed on survival and enough damage to kill most of the noob and average players.
Also most people actually do not like the proc set meta and rather want to get back to stat sets. If you think they are boring, you probably belong to the people enjoying proc sets, because you finally deal some damage against 1vXers and dont get immeditally stomped by them.
People want to return to stat based builds, because they at least show, who can play and who can not rather than having procs do their work and making their 1vX job harder than it should be.
I have seen builds with 50% of their dps coming from procs. Those sets doubled the amount of damage of what that player would have been capable of. I have seen players stacking procs, pets and health, thinking they are good, because they wouldnt die easely and have some decent damage. You sound like one of those guys finally being a bit relevant because you dont die instantly and stuff.
Crimson is not effective while zerging. I am against proc sets which help zerging which is like majority of the procs out there
Zerg vs zerg would account for well over 90% of cyrodil fighting in popular campaigns, gap closing or sprinting straight in to the zerg has never been more forgiving with this set
UntouchableHunter wrote: »Tell me did you guys lost a fight 1v1 against somebody using crimson or a WW?
No, of course not.
So why complain so much about this guys. They don't kill nobody.
UntouchableHunter wrote: »Tell me did you guys lost a fight 1v1 against somebody using crimson or a WW?
No, of course not.
So why complain so much about this guys. They don't kill nobody.
The wardens that wear it have more than enough damage to kill people, coupling it with malacath and balorgh.