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is ZOS planning to sell CP to us?

xAKlMB0xSLlCEx
xAKlMB0xSLlCEx
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With the recent confirmation that there will not be any recalculation of XP, it's worth wondering whether the overall plan is to monetize CP like in other MMOs.

Veteran players that have 5000+ hours and are not even half way to the cap are going to be wondering what the point is in grinding years more just to be at max CP again.

Insert the option to purchase CP in a future update, and players will be thankful for a way to end the grind.

I don't know for sure, but it seems like its worth a discussion if this is the direction this game ends up going.
  • VaranisArano
    VaranisArano
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    Well, they already hand out EXP scrolls like candy for daily login rewards.
  • xAKlMB0xSLlCEx
    xAKlMB0xSLlCEx
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    Well, they already hand out EXP scrolls like candy for daily login rewards.

    EXP scrolls are one thing, you still need to do the grinding.
  • LadyNalcarya
    LadyNalcarya
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    The system is just poorly thought out, most likely.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Bomber293
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    Never thought about it his way but I could defenetly imagine it. While there are alot of players above 810 I don't see players above 1500 or even 2000 often. You could say they are kind of rare but this is the amout of CP you'll need in the future.
    Besides that I am pretty sure that there are just as many active bleow 810 players as there are above 1000 players.

    I had no idea at all why they want to make this huuuge increase until now^^
  • volkeswagon
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    I doubt it.
  • merpins
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    I could see it as a daily log-in reward maybe, with it being scaled to your level (levels or exp for sub level 50, x number of champ points based on CP level). But probably not a p2w tactic like buying levels lol.
  • kargen27
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    Why would they. A good portion of the upcoming changes are about long term issues. They didn't tell us when they were working on these changes what was coming for a reason. I'm guessing a big part of that reason is they didn't want players grinding CP levels in anticipation. That want us to have something to do.

    The other reason I doubt they would do this is the backlash they already receive for putting skill points in the crown store. A lot of players jumped on the P2W bandwagon right away with that one and you have to earn the skill points on at least one character before you can purchase them for another character. Since CP is account wide that formula for purchasing isn't applicable. Purchasing CP would be a whole lot closer to P2W than anything else in the game and players would go crazy if it happened.
    and then the parrot said, "must be the water mines green too."
  • bmnoble
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    From the way I understand it the max cap of 3600 is just so you can put points into everything, you won't be able to use all of it at once.

    Once you have the set up you want you can largely ignore CP again, there is no reason to rush or even to need to get to the new cap.

    I personally plan to get just enough CP for what I need for my build, then ignore it like I do now, hopefully I won't need to many more CP for what I need to work with.
  • redspecter23
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    I'm expecting to see enlightenment boosters in the store soon enough as well as in game equivalents with 3 mil gold recipes and 500k materials to use them. They would stack with the xp scrolls we already have so they get an extra sale that way. I'm not saying I want to see it as that would personally cross the line into pay to win in my opinion.
  • xAKlMB0xSLlCEx
    xAKlMB0xSLlCEx
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    kargen27 wrote: »
    Why would they. A good portion of the upcoming changes are about long term issues. They didn't tell us when they were working on these changes what was coming for a reason. I'm guessing a big part of that reason is they didn't want players grinding CP levels in anticipation. That want us to have something to do.

    The other reason I doubt they would do this is the backlash they already receive for putting skill points in the crown store. A lot of players jumped on the P2W bandwagon right away with that one and you have to earn the skill points on at least one character before you can purchase them for another character. Since CP is account wide that formula for purchasing isn't applicable. Purchasing CP would be a whole lot closer to P2W than anything else in the game and players would go crazy if it happened.

    The same reasons you posted they wont is the same reason they might though.

    They didnt want anyone grinding CP early because their long goal is to sell them to you.

    again, its just a thought from a different perspective.
  • Kalik_Gold
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    XP in Eso is easy with scrolls, events and enlightenment.

    The only thing I will do that I hadn’t before is craft a max level suit of Training Gear to use when doing Overland quests on my main until max again.
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed or Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Two-Big-Horns an Argonian Arcanist /Sorcerer
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Redguard** Dragonknight (Raid Damage) --- Name change needed

    PvE: Specialty
    Tyrus Septim an Imperial Sorcerer (Dungeon Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist --- Race change needed
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used:
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • VaranisArano
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    Well, they already hand out EXP scrolls like candy for daily login rewards.

    EXP scrolls are one thing, you still need to do the grinding.

    Yeah, and for the moment, I think ZOS will stick with that grind. After all, there are lots of players who will grind if giving the opportunity. Plus, new players will benefit from the exp scaling, so that's also incentive to grind. Finally, it doesn't do to be too overt about monetization.

    Its when most players get tired of grinding out CP that selling CP becomes more attractive. So I expect that ZOS will consider selling it...just later, after they get past the players who will happily grind it out.

    There's a fair bit of precedent for getting players to grind first - sell/buy later: jewelrycrafting did it for an added system, while the approach to skill lines and skyshards demonstrates it for an approach to leveling.
  • slipciok
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    Is a casual game for not skilled players. Of course they will be selling. Whole point of this game is selling everything what you can sell. That's only way how casuals can get things.

    This is not a game for gamers. Is just walking simulator for casuals that don't have to high demand, about content, graphic, gameplay. They just want shiny cloths for characters and new chair for their housing.

    What you think, why in next tiny, overpriced dlc will be "companions"? Just to sell them in game store or get from loot boxes. Only reason.

    When ESO come, was fresh and new, after 2 months none play in this game. Was in state like Wildstar. Then they decide to go for game store, loot boxes, consoles and casuals - that's the only reason why ESO is still here. Is not a good game. Is just barbie house for people who play normaly in Candycrush or CoD and they favorite meal is Big Mac.
    Edited by slipciok on January 30, 2021 2:14AM
  • pod88kk
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    Well, they already hand out EXP scrolls like candy for daily login rewards.

    EXP scrolls are one thing, you still need to do the grinding.

    Who'd have thought you'd have to grind in an MMORPG
    Edited by pod88kk on January 30, 2021 2:17AM
  • Goregrinder
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    If they are, my wallet $$ is ready.
  • slipciok
    slipciok
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    If they are, my wallet $$ is ready.

    That's the point. Why to play if you can buy? Why to learn something if you can pay? Sad but true. Probably not too long in ESO game store you will can buy bot function for your character so It will play for you. Future is bright :)
  • Goregrinder
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    slipciok wrote: »
    If they are, my wallet $$ is ready.

    That's the point. Why to play if you can buy? Why to learn something if you can pay? Sad but true. Probably not too long in ESO game store you will can buy bot function for your character so It will play for you. Future is bright :)

    You imply that the only part of the game to play is the grind. That's the part of the game I don't care about. I care about endgame, specifically PVP. If I can pay to skip the grind for passives, skills, gear, etc and just have all of the tools I want and need load and start PVPing away, then I am going to take that route.

    Some people enjoy the journey and never actually want to end up anywhere. I'm someone who knows exactly what destination I want to head to and want to skip the journey there as much as possible.
  • slipciok
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    slipciok wrote: »
    If they are, my wallet $$ is ready.

    That's the point. Why to play if you can buy? Why to learn something if you can pay? Sad but true. Probably not too long in ESO game store you will can buy bot function for your character so It will play for you. Future is bright :)

    You imply that the only part of the game to play is the grind. That's the part of the game I don't care about. I care about endgame, specifically PVP. If I can pay to skip the grind for passives, skills, gear, etc and just have all of the tools I want and need load and start PVPing away, then I am going to take that route.

    Some people enjoy the journey and never actually want to end up anywhere. I'm someone who knows exactly what destination I want to head to and want to skip the journey there as much as possible.

    I'm pretty sure in real life you do the same. Why to work if you can just robed the bank and be rich? Or some onlyfans account? You know... working, getting bettery, study is just boring grind. You know! For money you can buy everything! So just skip, skip, skip... and after complain thay is boring and everything is pointless. But most pointelss is cointune this topic, glad Zenimax Online have you and other lemings thinkink the same. Easy money. Great for them.
    Edited by slipciok on January 30, 2021 2:38AM
  • xAKlMB0xSLlCEx
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    pod88kk wrote: »
    Well, they already hand out EXP scrolls like candy for daily login rewards.

    EXP scrolls are one thing, you still need to do the grinding.

    Who'd have thought you'd have to grind in an MMORPG

    Grinding isnt an issue for most, when the grind is reasonable. Up until this point it always has been.

    however, when players with 5000+ hours are sitting at 1200 cp and the cap is going up to 3600, it goes above and beyond.

    what other mmo/game on the market expects over 5000+ hours to be max level? (that doesnt also sell a way to skip the grind)
    Does anyone arguing in favor of the new system even understand how long 5000+ hours actually is?
  • karekiz
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    I mean I would sell players Normal -> Perfected converters first.


    That's just me tho.
    Edited by karekiz on January 30, 2021 2:46AM
  • Jeffrey530
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    slipciok wrote: »
    If they are, my wallet $$ is ready.

    That's the point. Why to play if you can buy? Why to learn something if you can pay? Sad but true. Probably not too long in ESO game store you will can buy bot function for your character so It will play for you. Future is bright :)

    lol that's how the real world works as well, people always pay their way out of doing things they don't wanna do e.g use a taxi , go to a restaurant. Games are for fun and a lot of ppl would gladly pay their way out of the non-fun parts. There's nothing wrong with others paying just because you don't wanna pay.

    Also whats all this talk about gamers must be skilled and hardcore, is a game and people can choose how they wanna play it.
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    Well they sell pretty much everything else..so..there's a chance ;)
  • Saccopharynx
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    I don't seem them selling anything related to CP stuff at all, except maybe some sort of CP boost experience scroll. Even then I doubt it since technically CP is gained experience, and you already have various exp scrolls for that.

    If they did sell a CP boost, I don't see an issue with people wanting it. It doesn't effect me in any way if someone has the money to drop on scrolls, if I had the money to drop on things in the crown store I would be doing it (skip that mount leveling grind? Absolutely, give me my speed books).

    None of these things actually, truly, have any effect on gameplay. What, you can unlock skill points quicker? Get a faster horse quicker? Level quicker? None of these change how the gameplay itself works, at all. If anything it unlocks certain content quicker (maybe you want to quickly level a character for PVP or make an end-game tank build for trials), and that only effects the person doing it in question. Until it has a negative impact on other people playing their game (like the bots and I fighting over shiny plants every day), then I don't understand why people are upset by it. If you wouldn't spend money now on normal exp scrolls, you're not going to on CP scrolls, right?

    I guess, to me, there's a difference in being concerned they're hard-forcing monetization (locking mounts and unobtainable furniture behind crown crates) and this (making the gameplay quicker for people who hate grinding 10 characters through the same content over and over). Plus! Some monetization is always necessary, servers cost money, paying devs costs money, so I think an exp scroll is the nicest way to do that compared to what other companies have done in the past.
    Xbox NA EST (10pm-3am hours) - Find me In-Game @Saccopharynx
  • Kurat
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    It seems no matter what they do people always find something to complain about. For long time now people above 810cp have been complaining that there's no progression. Then they increased the cap and now everyone complains that they have to grind. Dunno why people are obsessed about reaching max cp quick, so they can complain about no progression again?
    If you have less than 1200cp now then you will start gaining xp faster next patch. And if you have 1200 or more now then you can get almost the max dps possible. There are few passives that you cant get atm but they add very little dps if any. They are mostly for convenience. Most dps increase comes from the slottable stars and everyone can only slot 4 combat ones. So whether you are cp1200 or 3600 it's still only 4. You can add more into passives later as you gain cp but they only add you 2-3k dps.
  • zvavi
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    lets put things in perspective. we get daily 400k enlightment, which means they are expecting a casual player to get 100k xp daily, that will get boosted to 400k through enlightment, assuming you are playing 5 times the amount, you will gain daily of 800k xp. around the 1200 cp's you need almost 1000k xp to get 1 cp. so to get to the point where horizontal progression starts (2700 cp) you will need more than 5 years playing in a non grindy, fast pace (i didnt even count in more xp needed each lvl). this is not ok. even doing random normals on 18 characters a day will net you less than 3 cp a day, which means more than a year and a half xp grind. even assuming u r permanently under 50% xp boost it is a year. (from 1200 to 2700).

    ye. i dont want to tag anyone specific from the team, but during the stream they were very excited how much "horizontal progression" the "new cp" gives us. well, to use their words describing eso in a good light: "eso was always known for it's horizontal progression". the new cp is not horizontal progression.
  • Sun7dance
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    Even 1k dps would be enough for many players to start this insane grind, especially if the general dps will really drop that massive after the patch.
    PS5|EU
  • the1andonlyskwex
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    Kurat wrote: »
    And if you have 1200 or more now then you can get almost the max dps possible. There are few passives that you cant get atm but they add very little dps if any. They are mostly for convenience. Most dps increase comes from the slottable stars and everyone can only slot 4 combat ones. So whether you are cp1200 or 3600 it's still only 4. You can add more into passives later as you gain cp but they only add you 2-3k dps.

    I think you need to look more carefully at what the non-slotted stars in the blue tree actually do and how many there are. For PvP, where all stats matter, you need about 2500 CP to get all of the combat bonuses for a typical build.
  • Starlight_Whisper
    Starlight_Whisper
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    Pay to Win ruins games so NO and NO :angry:
  • redspecter23
    redspecter23
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    zvavi wrote: »
    lets put things in perspective. we get daily 400k enlightment, which means they are expecting a casual player to get 100k xp daily, that will get boosted to 400k through enlightment, assuming you are playing 5 times the amount, you will gain daily of 800k xp. around the 1200 cp's you need almost 1000k xp to get 1 cp. so to get to the point where horizontal progression starts (2700 cp) you will need more than 5 years playing in a non grindy, fast pace (i didnt even count in more xp needed each lvl). this is not ok. even doing random normals on 18 characters a day will net you less than 3 cp a day, which means more than a year and a half xp grind. even assuming u r permanently under 50% xp boost it is a year. (from 1200 to 2700).

    ye. i dont want to tag anyone specific from the team, but during the stream they were very excited how much "horizontal progression" the "new cp" gives us. well, to use their words describing eso in a good light: "eso was always known for it's horizontal progression". the new cp is not horizontal progression.

    Finally someone brought some math to the discussion. This is the sort of grind ahead of people to hit max level. We're talking 5+ years, depending on where you are at now and how much you play.

    This can be extremely discouraging to a large amount of players, regardless of whether or not those cp are effectively useful. New players will ask "what's the level cap?" Zone will reply 3600 and a certain percentage of those new players will be out the door as fast as possible. There are plenty of people turned off by 810 currently and that's a drop in the bucket compared to a 3600 cap. It doesn't even compare. And this is coming from someone with 2200 cp currently. I'm in a great position compared to pretty much everyone else and I still don't like the grind that will be put in front of others. I did some quick math and from my current position, I'm looking at about 2 more years of daily playing at my current pace to get to 3600 and I play way more than most people.
  • Kiralyn2000
    Kiralyn2000
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    slipciok wrote: »
    If they are, my wallet $$ is ready.

    That's the point. Why to play if you can buy? Why to learn something if you can pay?

    Because I buy & run games to play them. Not to skip playing them.

    I've got a huge stack of XP scrolls from daily logins sitting in my bank. Because I can't see why I'd want to use them.
    (and have never run dolmen circles, or done 'level grinding' runs, or... why the rush to max level, why not play & enjoy your games?)
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