orion_1981usub17_ESO wrote: »Dunmer have always been inferior to the glorious Altmer. it's a proven scientific fact.
I dont mind the altmer being better magicka dps. I am furious over their hybridization options. Dunmer and khajit were the hybrid races. That uniqueness is lost. Altmer with their off regen will be logically better hybrid dps. And orcs with their new heal(yes it's a big deal in a fight) will have tremendous staying power in battle.
Dunmer are the best stam dps race now. They are a better magicka dps race than they were before. An Orc that wants to be a mag DPS is no competition for a Dunmer, an Altmer that wants to be stam DPS is no competition for a Dunmer. They are still the best when it comes to being flexible but now they are better at each individually too.
Dunmer are the best stam dps race now. They are a better magicka dps race than they were before. An Orc that wants to be a mag DPS is no competition for a Dunmer, an Altmer that wants to be stam DPS is no competition for a Dunmer. They are still the best when it comes to being flexible but now they are better at each individually too.
orion_1981usub17_ESO wrote: »Dunmer are the best stam dps race now. They are a better magicka dps race than they were before. An Orc that wants to be a mag DPS is no competition for a Dunmer, an Altmer that wants to be stam DPS is no competition for a Dunmer. They are still the best when it comes to being flexible but now they are better at each individually too.
How? How are you backing up your argument? Do you not understand my argument? Dunmer were the hybrid races for damage. That's gone, negated, the lore nullified. That's one racial passive that now means nothing because now everyone(orc and altmers) has it. Base pools are not nearly as important as folks are trying to sell in the current proc meta. Dumner has no niche beyond 3% less fire damage.
I think Altmer still only gets resources back on lowest resource pool. They just get it with using any skill, not just a class skill.orion_1981usub17_ESO wrote: »Orcs gained a passive 2k heal per 4 seconds. They did not lose in this patch. And the altmer spell charge was changed to any skill. That's a huge buff. They not only have off damage better better systainment in combat.
Dunmer received an increase to max stam and max mag, putting them only 90 mag behind altmer and 910 stam more than orc. They have the same weapon/spell damage as both. They will now do more damage than orc in stam classes and basically the same as altmer on mag classes. Seems like Dumner is in a pretty good place.orion_1981usub17_ESO wrote: »FlamingBeard wrote: »orion_1981usub17_ESO wrote: »Something else getting buffed is not a nerf.
dark elves are objectively better with this update.
they are getting buffed.
[snip] It doesn't work that way. The cross damage buff was unique to dunmer. Now it is not, they have lost something that made them special over other races, and gained nothing for it. That's an indirect nerf and a sad one for dunmer.
[Edited to remove Real World Politics]
[snip]
Dark Elf still has the best overall distribution of stamina/magicka and weapon damage/spell damage of all the races (as well as Flame damage resistance which is one of the most common damage types); not to mention Orc lost 1000 max stamina and High Elf isn't becoming meta stamina DPS anytime soon with these changes either, so I'm uncertain what the point of the entire post itself is anymore.
[Edited to remove Real World Politics]
The baseline has moved and the race did not. Orcs lose stamina but gain a heal equivalent to a 5 piece set and altmer have even easier time in keeping their off resource up. If two races are buffed and you remain unchanged them you were nerfed.
I think Altmer still only gets resources back on lowest resource pool. They just get it with using any skill, not just a class skill.orion_1981usub17_ESO wrote: »Orcs gained a passive 2k heal per 4 seconds. They did not lose in this patch. And the altmer spell charge was changed to any skill. That's a huge buff. They not only have off damage better better systainment in combat.
orion_1981usub17_ESO wrote: »Dunmer are the best stam dps race now. They are a better magicka dps race than they were before. An Orc that wants to be a mag DPS is no competition for a Dunmer, an Altmer that wants to be stam DPS is no competition for a Dunmer. They are still the best when it comes to being flexible but now they are better at each individually too.
How? How are you backing up your argument? Do you not understand my argument? Dunmer were the hybrid races for damage. That's gone, negated, the lore nullified. That's one racial passive that now means nothing because now everyone(orc and altmers) has it. Base pools are not nearly as important as folks are trying to sell in the current proc meta. Dumner has no niche beyond 3% less fire damage.
ApostateHobo wrote: »What how did dunmer get nerfed? Altmer and orcs just got a bit of weapon and spell damage making more builds viable, like for example my altmer stamblade. Just because other races got a buff doesn't mean dunmer got a nerf. They're still great for both stam and mag builds, and probably the best for hybrids (I don't really play hybrid builds so this is possibly incorrect my bad if it is).
orion_1981usub17_ESO wrote: »ApostateHobo wrote: »What how did dunmer get nerfed? Altmer and orcs just got a bit of weapon and spell damage making more builds viable, like for example my altmer stamblade. Just because other races got a buff doesn't mean dunmer got a nerf. They're still great for both stam and mag builds, and probably the best for hybrids (I don't really play hybrid builds so this is possibly incorrect my bad if it is).
You post proves my point. Homogenezitaion of racial passive is a nerf to the original race that had that passive. Why pick dunmer stamblade when altmer stamblade is better. There is no longer a dunmer niche or flavor and thats a huge nerf. I dont mind or care about how powerful the passive are only that they were unique to each race and a third of that was loss for the dunmer. They lost a third of their in game identity and folks can't seem to understand that.
orion_1981usub17_ESO wrote: »ApostateHobo wrote: »What how did dunmer get nerfed? Altmer and orcs just got a bit of weapon and spell damage making more builds viable, like for example my altmer stamblade. Just because other races got a buff doesn't mean dunmer got a nerf. They're still great for both stam and mag builds, and probably the best for hybrids (I don't really play hybrid builds so this is possibly incorrect my bad if it is).
You post proves my point. Homogenezitaion of racial passive is a nerf to the original race that had that passive. Why pick dunmer stamblade when altmer stamblade is better. There is no longer a dunmer niche or flavor and thats a huge nerf. I dont mind or care about how powerful the passive are only that they were unique to each race and a third of that was loss for the dunmer. They lost a third of their in game identity and folks can't seem to understand that.
orion_1981usub17_ESO wrote: »ApostateHobo wrote: »What how did dunmer get nerfed? Altmer and orcs just got a bit of weapon and spell damage making more builds viable, like for example my altmer stamblade. Just because other races got a buff doesn't mean dunmer got a nerf. They're still great for both stam and mag builds, and probably the best for hybrids (I don't really play hybrid builds so this is possibly incorrect my bad if it is).
You post proves my point. Homogenezitaion of racial passive is a nerf to the original race that had that passive. Why pick dunmer stamblade when altmer stamblade is better. There is no longer a dunmer niche or flavor and thats a huge nerf. I dont mind or care about how powerful the passive are only that they were unique to each race and a third of that was loss for the dunmer. They lost a third of their in game identity and folks can't seem to understand that.
orion_1981usub17_ESO wrote: »Each old hybrid races was unique. Khajit were crit hybrids, argonian resource hybrids and dunmer damage hybrids. I dont really think imperials are hybrids, just a poor tank race who passive heal is now smacked down by the orcs new heal.
StarOfElyon wrote: »orion_1981usub17_ESO wrote: »Each old hybrid races was unique. Khajit were crit hybrids, argonian resource hybrids and dunmer damage hybrids. I dont really think imperials are hybrids, just a poor tank race who passive heal is now smacked down by the orcs new heal.
I think that Orc passive is very OP and will probably be nerfed. If they get 2k health just by doing damage, they will absolutely wreck everyone. Especially anyone in a light armor build.
YandereGirlfriend wrote: »Imperials are now a universal sustain race. I really liked that change.
ThePainGuy wrote: »Dark elves are in a good place. They offer offensive playstyles in both mag and stam department. Certainly adding 258 weapon damage to high elves and 258 magic damage to orcs have changed things up a bit to offer more options (especially in off meta department). However, at this point : Zos might as well make the stam and mag dark elves gain 2000 (up from 1910). 1910 is such a random number and the 90 difference between dark elves and high elves is pretty much negligible.
But overall: i won't criticize Zos for offering more options to the playerbase (there are many players who like to have orc magicka users and high elf stam playstyle).
True, this one want to talk about indirect nerfs make Khajiit suffer with the last racial changes now that crit chance is getting lower and lower. Yes it might be an buff back then with berserking warrior who guess what will happen toDunmer are still better mag characters than orcs.
Dunmer are still better stam characters than altmer.
Dunmer are buffed compared to live.
You're massively overreacting.