Sounds like a good suggestion to me, though imo its still too early to reliably predict how all of these changes combined will play out.
ssewallb14_ESO wrote: »Everyone is not getting 8k more health. It's a replacement for the 20% from old CP, which impacted EVERYTHING (attributes, food, glyphs, set bonuses, etc), what it will come to in the end has yet to be seen. Enough kneejerk threads, the PTS isn't even online yet.
ssewallb14_ESO wrote: »Everyone is not getting 8k more health. It's a replacement for the 20% from old CP, which impacted EVERYTHING (attributes, food, glyphs, set bonuses, etc), what it will come to in the end has yet to be seen. Enough kneejerk threads, the PTS isn't even online yet.
ssewallb14_ESO wrote: »Everyone is not getting 8k more health. It's a replacement for the 20% from old CP, which impacted EVERYTHING (attributes, food, glyphs, set bonuses, etc), what it will come to in the end has yet to be seen. Enough kneejerk threads, the PTS isn't even online yet.
That was me I think.
I would almost go further and suggest a slight health debuff of 2k from battlespirit.
It is no secret; health stacking is a big issue. Everyone now gets 7256 additional base health. This bloats up to a good 8400 health with 5 heavy and 5-1-1. Some specs would see an even bigger increase. Like Wardens who have an additional 10% hp.
So removing anywhere between 2-3k health as a debuff would keep it around what it is now, while tackling the issue by the newly given 4k stamina and magicka to increase overall damage.
IntenseRenegader wrote: »That was me I think.
I would almost go further and suggest a slight health debuff of 2k from battlespirit.
It is no secret; health stacking is a big issue. Everyone now gets 7256 additional base health. This bloats up to a good 8400 health with 5 heavy and 5-1-1. Some specs would see an even bigger increase. Like Wardens who have an additional 10% hp.
So removing anywhere between 2-3k health as a debuff would keep it around what it is now, while tackling the issue by the newly given 4k stamina and magicka to increase overall damage.
yes it was! Brilliant idea bro. I wish those at zos was able to come up with ideas similar. no cp is what i play indeed, and for me it was sort of a cheap escape out of the immortal tanks meta. Even though it can occur in no cp as well, its not even nearly as bad
The nobrainers literally forog NO CP PvP,
HEY LETS JUST MAKE EVERYONE 15% MORE TANKY,
AND GIVE THEM 12349043298532 MORE HEALTH !