All characters have had their base Health increased to 16,000, up from 8744 and their Magicka and Stamina has increased to 12,000, up from 7958.
Characters now also take 15% reduced damage at base, to reduce the loss of the mitigation from the Champion Point system.
Characters now also start with 20 Weapon and Spell Damage at level 1 and gain an additional 20 per level, up to 1000 at level 50.
No CP PvP will change dramatically once the patch hits. Between the stuff quoted above and the armor changes, it's a crazy amount of changes in one sweep (typical ZOS), but it's the first patch for a long time that gets me excited. I'm really unsure how it will play out, the increased stats and damage reduction for sure has the potential to ruin the comparably fast paced style of no CP, but I'll stay optimistic for now. Increased base stats for everyone is an indirect nerf to proc sets, that is very welcome.
Depending on the new CP system, CP PvP might even be an option for me again (not holding my breath though).
Last but not least, permanent free Major Gallop for everyone!
Thumbs up ZOS, I'm seriously considering spending a few bucks on this game again. Altough I'll wait with that until the patch has hit the live servers without melting them.
Edited by Bergzorn on January 27, 2021 8:54PM no CP PvP PC/EU
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