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Bags, Bankslots and storage in general statement

Pintobean
Pintobean
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Somewhere in my brain I recall a game representative stating that issues persistent on the first few pages of this forum were considered a priority for action. To that end, I am starting this post for the simple request of more storage space, somehow. If you are of like mind, please post, but only once, please don't artificially keep this on the front pages. I want to know if it is only me that finds myself at the bank a full 33% of my gametime. If the thread dies on its own merit, fine. I will find another solution and stop waiting/hoping for the game to change.

Thank you
  • PlagueSD
    PlagueSD
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    Your bank is only full 33% of the time? Wow!! Mine is ALWAYS full. I have leather, cloth, wood, provisioning items, and the gems/upgrade materials for crafting. Not doing blacksmithing, alchemy or enchanting as I don't have the bank space for it, even on an alt. If i did that, I wouldn't have any inventory space - Especially with alchemy...There's a LOT of plants out there!!!
  • MissyJ
    MissyJ
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    Hmm he/she didn't write that the bank was full 33% of the time, but that he/she spends 33% of he/shes gaming time at the bank. :)

    But apart from that....I agree...on spending WAAAYYYY too much time on inventory management; ie. putting stuff in the bank and logging alts to store all the stuff on.
    I don't mind paying for inventory space as you lvl though I would really prefer having had the option to farm cloth/leather and make some bags myself. But as it is now the starter inventory is just too small for all the stuff you can gather. What's the point in making a game and advertizing that you can do it all on one char, if that char can't even fit every lvl 1 mat in it's inventory? Not to mention pet, maps, consumables, fishing bait and dropped gear..... Yes I can do it all but it takes a long time to save up for more storage space when I have to run back to town every 15 minutes for more inventory shuffling. :( Over 50% of my time in this game has been spend on starting new alts just for storage and logging these alts just to empty the bank, before logging back to my main, who can then enjoy the amazing world that the devs created for us for a total of MAYBE half an hour before having to run back to town again and go through the entire process of inventory shuffling again. It's a joke! I have finally gotten my inventory big enough that I can sometimes spend an hour away from town. I am now lvl 18 on my main and have given up on the game. So sad since it actually is the perfect game for me in so many ways - I looooooove all the exploration incentives and then they ruin the entire experience with stupid designing mistakes like this.

    *sigh* One of the many reasons that I just cancelled my sub today.
  • Terminus
    Terminus
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    If you have the explorer's pack,
    make a pack mule horse.

    Mine currently gives me an extra 20 inventory spaces, it's fantastic!
    I plan to level it up all the way to 50 extra spaces.

    Another way is to create a guild with 10 other players to access the guild bank and use that for storage.
  • Reenlister
    Reenlister
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    I have to be the devils advocate on this one. With the ability to purchase slots, as you progress, albeit they do cost some money, I have not had a problem. I don't try to collect everything I see, and I only concentrate on two major crafts. As I out level the components I get rid of the old ones. Sure people keep saying they said you can do it all, and you can, just don't try and do it all at once, then you will find the space is not so full all the time.
  • Hrithmus
    Hrithmus
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    Silly, this is all part of the plan. I bet in 3-6 months in the "Account Store" we will be able to buy some bank upgrade for $5-$15 or something. You think the amount they gave us and the gold it takes to unlock was by accident?.

    Let me teach you the ways of money making in a MMO
    Edited by Hrithmus on April 23, 2014 7:26PM
  • caelumpanache
    caelumpanache
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    So after my ignore list was full I was desperate and discovered the joys of add-ons. It cleared up my zone list and I dug a little further. One of the gems I discovered allows for automatically mailing materials and equipment to a designated "guild crafter" which is basically my wife. For some of the materials I just say "send back" in the subject line, my wife does the same, and then I let it sit in the mail until I'm ready to take care of it. I like the auto mail one, because it also sorts the items out into their respective crafting lines, making it easy to just go through the ones I want.

    Anyway, I agree, storage is limited and barely enough to support three craft lines (my wife and I split them down the middle.)
    You don't have to use an add on for this to work, basically mail adds a few hundred spots or so, with limited access of course, but still, it's pretty helpful. Plus you can clear your inventory where ever you are. The downside to this method is it requires someone you trust, and sometimes that isn't easy to find.
    Good luck though.
  • Pintobean
    Pintobean
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    Going to break my own rule, but for me the test is over. Find my own solution. I am doing all crafting on six different characters. What is driving me crazy is sorting the prospective research items. 272 items without duplicates! each taking a spot. I spend a lot of time at the forge/cloth table/wood table determining which items I still need to keep for research and which are either duplicate researches or the two that are not available to research, believe are ornate and intricate.

    As I get closer to completing all researches this should work itself out. Guess I will maximize my bankslots, backpack, and horse slots, as able.

    Thanks for the input.
  • MissPan
    MissPan
    Soul Shriven
    More storage space would be awesome ( non-buying able, earned?). Separate storage for just crafting mats would be the ideal though, since they are the culprits!

    Well not only crafting mats fault, I'm a little to blame aswell. I have a need to get all the crafting lines maxed, on a couple select characters mind you. But still why not allow us to enjoy the game more. Back when I was playing morrowind on the Xbox GOTY edition ;), do you think I stopped to discard/sell/craft every ten minutes? nope! just went to my claimed home, dumped it all for another day and back out I went adventuring.

    Would really appreciate the ability to do that in ESO too! :D
  • Soloeus
    Soloeus
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    JUST STOP.

    I fear they will give every item in the world a decay timer to "punish botters" which will prevent people from stockpiling materials or keeping your best armor in the bank and rarely wearing it.

    Within; Without.
  • Blackwidow
    Blackwidow
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    NEED MORE BANK SPACE! :s

    Seriously. I have 130 bank space, 131 bag space on my main and i play 3 other characters. I have 4 bank characters all pretty much full, and still need more bank space.

    Even F2P games have better banking than this game.


    Guild bank permissions are a joke. We need to be able to set limits on how many items people can take based on guild rank, not just all or nothing.
    I can't list items by level.
    I can't list items by type. (light, medium, heavy)
    I can't list items by part. (shoulders, belt, helm)

    Each character should have bank space that is his very own with a section to share with the other characters.

    There needs to be a special bank space for crafting items.

    There needs to be a special bank/bag space for pets and trinkets.

    Trinkets need to be able to be hot keyed.

    We need to be able to put items in a special place so they will not be sold or broken down, or at minimum be able to lock items.
    Edited by Blackwidow on April 25, 2014 12:28PM
  • GrimCyclone
    GrimCyclone
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    I'm sorry, but I need at least 250 inventory slots and at least 1000 banks slots. I am not joking, I simply want the space. At least start us out with 150 and let us buy up to 250 or 500. Bank should start out at 250 and easily get to 500. Then 1000. Hell 2000 if you were so inclined. This is an mmo. We invest more time in these than we do for single player games. I'm more of a pack rat in those than I can be in these. Plus I'm paying 15 a month. I would like as much storage space as I can get.

    I loot everything, I collect everything. I am a pack rat.
  • Sharcoux
    Sharcoux
    I agree, i spend way too much time managing my inventory/bank.
  • Grimth
    Grimth
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    Way to much of my play time is spent hoping between char to move items.
  • FlameStar
    FlameStar
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    After recently deciding I wanted to start crafting all of the skills( up from 3 skills) I have started to spend more time managing my space.
    Looks like I'll either have to have use alts to manage the more room needed, or actually have 2 alts and a main, and have the two alts specialise in certain crafts, while playing the game.. They could then share around all the goods while they run around questing.
    I'm still not sure what the ideal situation is. But I don't mind trying to figure it out.
    I kinda don't mind a bit off inventory management in games. I wish the bank was initially a little bigger when starting , but it at least gives you things to sink your gold in.
    It's just another feature of the game.. I think.
  • Sanction101
    I'm sorry, but I need at least 250 inventory slots and at least 1000 banks slots. I am not joking, I simply want the space. At least start us out with 150 and let us buy up to 250 or 500. Bank should start out at 250 and easily get to 500. Then 1000. Hell 2000 if you were so inclined. This is an mmo. We invest more time in these than we do for single player games. I'm more of a pack rat in those than I can be in these. Plus I'm paying 15 a month. I would like as much storage space as I can get.

    I loot everything, I collect everything. I am a pack rat.

    ditto, Ditto, DITTO!!!
  • b101uk
    b101uk
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    I have 20 slots on my horse, 100 on my character and 110 bank slots, I craft armour/weapons, clothing and wood stuff up to >vr5 (am vr2), ~15 bank slots are taken up with duplicate crafting book styles, ~10 are used for the research pool, the rest of the slots are used for materials which I have >100 <300 of each along with single stacks of <100 of the stones needed for specific styles, while all the gems needed for traits I keep in my personal inventory, yet I can still run around with 25 to 30 free slots between my character and horse and I am sure I could increase that by 10 to 15 slots just by getting rid of things seldom if ever used yet.

    Also I only have one character, yet even without alt characters there is more than enough space for natural progression as you level up and buy extra inventory.
  • Dag86novanub19_ESO
    Although I think they should have grouping for food/beverage, smithing, clothing and wood/enchanting sections in the bank, I also want extra space but I think paying gold is a fair enforcement.

    My issue is just how much gold that adds up to over time. Sure I could benefit from having 200 bank slots but peiple are hoarding a lot more items than they really need to be.

    You don't go playing Halo and complain you can only equip two weapons and demand third and fourth slots, you just play the game or don't.
  • Walden_Grimtine
    I will speak for myself and two of my friends who i have had multiple discussions with regarding this. Agree x 3. I think your estimate of spending about 33% of your playtime managing inventory around space issues is pretty darn accurate.
  • Firesnakearies
    I, too, spend a really awful percentage of my game time managing inventory and banking. I spend all of the money I make just trying to get more space. I currently have 100 bag slots (+17 more from oat-fed horse), 100 bank slots, and FOUR mule alts with 80 bag slots each. It's technically "enough" for now, but still requires a lot of shuffling things around and relogging. Oh, and I'm only level 24.

    There are those players whose playstyle is such that they can happily ignore lots of loot, happily ignore some or all of the craft skills, happily discard things and just keep a minimalistic inventory. They say, "There's no problem here!" I'm glad those people are enjoying themselves, really. But they don't speak for all of the players. Some of us like to hoard things, to collect all the things, to do all the crafts, to stockpile all the materials. It represents a large fun factor to some of us, and having to deal with a lot of drudgery attached to "stuff management" is a large fun-decreaser.

    This game is deeply unfriendly to that style of player, compared to: 1) all other Elder Scrolls games; and 2) most many other MMORPGs. I understand that in an online game, you realistically can't give us infinite storage space, such as we'd have in a single-player game. But compared to a great many other popular MMOs I've played, storage space vis-a-vis amount of unique items that are desirable to be stored is especially punishing in ESO.

    I'd like to see at least one of the following remedies (listed in order of preference) applied as soon as possible:

    1) Crafting Materials Tab. A separate section of the shared bank that has a slot for each and every unique crafting material item, to hold one stack of that item. Raising stack size to 999 (or 500, or any larger size) would be nice also, but even if stack size is kept at 100, this alone would help immeasurably. (Okay, it would be quite measurable, but you know what I mean.) Oh, but the inexplicable stack size of 20 for potency runes needs to go up to 100, regardless. While we're at it, this solution would be improved even further by adding a tab for pets and trophies, so that they don't count against regular bag/bank slots.

    or

    2) Individual Character Banks. In addition to the current shared bank, each of our characters would also have an individual bank of equal size. Both the shared bank and the individual banks could be upgraded separately.

    or

    3) More Slots Overall. Simply raise the number of slots of the starting bag and bank, raise the number of upgrades that can be purchased, and reduce the amount of cost scaling on successive upgrades so that more can be purchased sooner. Starting bag of 100 and starting shared bank of 200 (even that is only 25 bank slots per character) would be good, expandable perhaps to 200 bag and 400 bank, with the first five or so upgrades remaining relatively inexpensive for low-to-mid-level players.
  • Dweebert
    Dweebert
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    Just make it more Affordable..
  • Evergnar
    Evergnar
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    Mentioned this in other threads but they should really just make separate materials/crafting slots and/or bags. Ones you could unlock space in as you progress a crafting line. Even if you had to pay something reasonable for them you could still require them to be unlocked and maybe even have them craft line specific.
    Edited by Evergnar on April 25, 2014 9:36PM
  • nasdaqbergamot
    There are those players whose playstyle is such that they can happily ignore lots of loot, happily ignore some or all of the craft skills, happily discard things and just keep a minimalistic inventory. They say, "There's no problem here!"
    And they advise others to just collect less stuff. To that I say, let them tells us what their favorite part of playing an MMO is and I will tell them to do less of it.

    Bag management was a nightmare. I have cancelled my sub for various reasons and am not even finishing out my free time at the point. But if the larger issues were already fixed and I was playing again, I too would be clamoring for more storage. Quite frankly I was stoked to see SOOO many mats for things like provisioning and alchemy at first and I love to gather, but the bank space is a bottle neck that made the variety of mats a burden and not the pleasure I once thought it would be.

  • babylon
    babylon
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    You don't go playing Halo and complain you can only equip two weapons and demand third and fourth slots, you just play the game or don't.
    You don't want to drive people away from an MMO - you want as many people as possible so we have people to play with/buy from and sell to etc.

    It would be a good idea to fix storage space. Should be 500 slots bank storage as default (60 slots per character x 8 characters = 480 slots, rounded up = 500 slots.

    Then just raise guild bank storage to 2000 slots or more.
  • ttwinklerub17_ESO
    bag space isn't an issue for me
    im only using 100 for person and another 100 at bank
    Sure id like more - lots of plants and runes Im missing

    The idea is to do more mining and finding stuff and selling it(after refinement - because it's worth more that way) - to regular stores

    I have some established routes that glean jute,wood,leather and iron to 100 each
    while looting chests and I clean out my item looted with a wandering merchant along the way and go loot some more

    chest - 20gp - item 20 gp - lock pick and soul gem(sometimes)
    do 30 chests in one turn around

    I make about 5000 gp every go around into town - at least I did before the bots invaded

    so I can upgrade my backpack or bank in one night - if they solve the bots

    Ive also found another new mining site - should net me 200-400 iron in a session/run around while looting chests - (thats 1200gp then you include treasure chest and GP/loot dropped)
    go back into town - refine - sell - and hopefully one off my research lines is finished and I can start another

    if I had another research line - I could clean more items from my bank -backpack
    this would alleviate some more issues for me
    you can do this by getting your rank up and selecting an extra research slot

    researching taking 2 days - and you got lots of items to research and you get more?

    I would not have to do this mining stuff to this degree if they had kept the original carrying capacity from morrowind -
    ie Stamina increases - increases carrying capacity
    and as you run jump and do stuff it levels itself up the stronger you get

    and then crafting spells and armor to increase more


    the fact is Im spending more time than I like on farming/mining on foot than Id like to - just so I can do all the crafting lines at the same time

    eventually once I get my next upgrades and make 110 each I'll have more room to do more
  • KalGrey
    KalGrey
    Soul Shriven
    I agree, not enough storage space even GW2 has more space, there needs to be a lot more for personal bank space it's way too restrictive. I also spend about 33% of my time managing inventory, I spend about 33% playing the game & what really sux is the other 33% is spent re-logging or having to restart the game due to crashes and no it's not a problem with my PC unless it's running too fast & the game can't handle it.
  • Klanae16_ESO
    +1.

    We have posted it elsewhere two weeks ago, but still the problem remains. We spend so much of our time scrolling forever the inventory, managing the 2 overloaded mules we've created since level 10 (by the way this is stunning, we have never needed any "storage character" until max level in any of the games we have played so far... ) and having tough time gathering again all the required mats for crafting.

    Honestly, this is one of the game aspect that makes us playing less and less as time goes on.
  • Omniphonic
    Omniphonic
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    you mean it wasn't the developer's intention that I delete all my pets, trophies, and treasure maps because I just don't have the damn space for them?

    i find that hard to believe...
  • Shillen
    Shillen
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    This issue is the biggest problem I have with the game. I don't think it's too much to ask to be able to store 1 stack of each crafting material and a few other items in our banks. No other paid MMO has this little storage space.
    Edited by Shillen on April 26, 2014 3:14PM
    Please LOL my comments. I'm an aspiring comedian.
  • Cogo
    Cogo
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    There is no issue with bank/bag space.
    The only issue is that you have to CHOOSE what to store. That adds to the flaviour of the game. So if your bank is full of mats for every trade skill...PICK a trade skill and sell the rest?

    If there was enough space to carry around everything, having bank space for everything, then A LOT of items/features looses its value.


    I love the fact that in almost everything you do in the game, there are choices. ALL choices are open for you, but you have to live with your choices. I love it!
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • thegamekittenub17_ESO
    I, too, spend a really awful percentage of my game time managing inventory and banking. I spend all of the money I make just trying to get more space. I currently have 100 bag slots (+17 more from oat-fed horse), 100 bank slots, and FOUR mule alts with 80 bag slots each. It's technically "enough" for now, but still requires a lot of shuffling things around and relogging. Oh, and I'm only level 24.

    There are those players whose playstyle is such that they can happily ignore lots of loot, happily ignore some or all of the craft skills, happily discard things and just keep a minimalistic inventory. They say, "There's no problem here!" I'm glad those people are enjoying themselves, really. But they don't speak for all of the players. Some of us like to hoard things, to collect all the things, to do all the crafts, to stockpile all the materials. It represents a large fun factor to some of us, and having to deal with a lot of drudgery attached to "stuff management" is a large fun-decreaser.

    This game is deeply unfriendly to that style of player, compared to: 1) all other Elder Scrolls games; and 2) most many other MMORPGs. I understand that in an online game, you realistically can't give us infinite storage space, such as we'd have in a single-player game. But compared to a great many other popular MMOs I've played, storage space vis-a-vis amount of unique items that are desirable to be stored is especially punishing in ESO.

    I'd like to see at least one of the following remedies (listed in order of preference) applied as soon as possible:

    1) Crafting Materials Tab. A separate section of the shared bank that has a slot for each and every unique crafting material item, to hold one stack of that item. Raising stack size to 999 (or 500, or any larger size) would be nice also, but even if stack size is kept at 100, this alone would help immeasurably. (Okay, it would be quite measurable, but you know what I mean.) Oh, but the inexplicable stack size of 20 for potency runes needs to go up to 100, regardless. While we're at it, this solution would be improved even further by adding a tab for pets and trophies, so that they don't count against regular bag/bank slots.

    or

    2) Individual Character Banks. In addition to the current shared bank, each of our characters would also have an individual bank of equal size. Both the shared bank and the individual banks could be upgraded separately.

    or

    3) More Slots Overall. Simply raise the number of slots of the starting bag and bank, raise the number of upgrades that can be purchased, and reduce the amount of cost scaling on successive upgrades so that more can be purchased sooner. Starting bag of 100 and starting shared bank of 200 (even that is only 25 bank slots per character) would be good, expandable perhaps to 200 bag and 400 bank, with the first five or so upgrades remaining relatively inexpensive for low-to-mid-level players.

    Guild Wars 1 had storage tabs. One was for resources(they stacked if I remember correctly 250 a stack). Guild Wars 2 (I still don't like this one, but I did play) Has crafting tab, collectible tab, and something else tab beside the bank tab.

    My bank is mostly crafting..It has maybe 6 slots out of 70 that isn't crafting. Bag space I need, but I can't justify spending almost 6k for 10 more slots when I have armor to repair, and horses to feed (one is my pack mule and 96 slots fill up fast).

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