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Undaunted passives - No Change?

wolfie1.0.
wolfie1.0.
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I know its still early but it seems like the undaunted passives were overlooked with the Armor changes, or was this intentional? Running 5/1/1 seems no longer viable, as light and heavy armor cancel each other out, and i am not sure if the bonuses to the undaunted passives will offset these losses. It also seems like running 7 pieces, or 5/2 light/med or 5/2 med/heavy, etc.

  • YandereGirlfriend
    YandereGirlfriend
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    Undaunted passives, if anything, are the way that all of the passives should be implemented - e.g. per piece.

    Having the requirement to wear 5 pieces of a certain armor to unlock the best bonuses is one of the single biggest obstacles inhibiting build diversity.

    I would love to see all of them changed to be per piece as well as provide bonuses for both Magicka and Stamina damage.
  • Grimlok_S
    Grimlok_S
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    On the contrary, 5/1/1 looks more attractive for Medium setups. More often, I'd prefer to go 6/1 or 5/2. The cost-cancelling is fairly intriguing. Time will tell.
    Light Attack Hero

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  • Dracane
    Dracane
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    Undaunted passives, if anything, are the way that all of the passives should be implemented - e.g. per piece.

    Having the requirement to wear 5 pieces of a certain armor to unlock the best bonuses is one of the single biggest obstacles inhibiting build diversity.

    I would love to see all of them changed to be per piece as well as provide bonuses for both Magicka and Stamina damage.

    I agree. The Undaunted passive is reason I can not see myself running anything other than 5-1-1. Losing 4% magicka is simply not an option.

    I would love to see light armor and medium armor grant magicka and stamina just like heavy armor grants health.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

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  • Bergzorn
    Bergzorn
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    I would love to see all of them changed to be per piece

    Wish granted (see patch notes).
    no CP PvP PC/EU

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  • jaws343
    jaws343
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    This opens up some interesting combos that could still take the undaunted passive into use. Like 3/3/1 with 3 med, from a PVP perspective. Not being tied to needing to run 5 pieces of armor for it to be effective is a great change.
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