We saw in yesterday's reveal stream that a "Level Select" system is being implemented with Blackwood after a new Tutorial, which will allow you to choose where you start your adventure. The short clips showed portal archways which contained the Greymoor, Summerset and Elsweyr loading screen art. We've been asking for this sort of thing for years of course, but the question is - does the "Level Select" system take you into the former Tutorial quests, or does it bypass those as though you had "skipped Tutorial"?.
VaranisArano wrote: »I'd like for the game to begin with the player character losing their soul. That's a huge plot hole if you do any number of base game quests before you start the main quest.
Yeah this would be ideal. And for the "intro quest", I don't see that as much of a problem in theory, as it will allow them to better create that as a proper "intro quest" rather than something that's designed as a Tutorial.If you decide to go to Morrowind, you get shipwrecked along the way and play through that tutorial (with the tutorial elements removed). Same for Summerset, Elsweyr, and Greymoor. But, if they did that, then they'd still have to create an intro quest for each new chapter, which maybe they don't want to do any more. But, I think that's still a possibility. New players would have a choice of where to go, and then would go right into the intro quest for that content.
Since the Coldharbour intro quest is already in the game, there's no point in starting out with losing your soul during the tutorial. I hope that what happen is if you choose to start in your alliance, you go through the portal and get snatched and sacrificed and wind up in Coldharbour.
If you decide to go to Morrowind, you get shipwrecked along the way and play through that tutorial (with the tutorial elements removed). Same for Summerset, Elsweyr, and Greymoor. But, if they did that, then they'd still have to create an intro quest for each new chapter, which maybe they don't want to do any more. But, I think that's still a possibility. New players would have a choice of where to go, and then would go right into the intro quest for that content.
That's my hope, anyway.
Since the Coldharbour intro quest is already in the game, there's no point in starting out with losing your soul during the tutorial. I hope that what happen is if you choose to start in your alliance, you go through the portal and get snatched and sacrificed and wind up in Coldharbour.
If you decide to go to Morrowind, you get shipwrecked along the way and play through that tutorial (with the tutorial elements removed). Same for Summerset, Elsweyr, and Greymoor. But, if they did that, then they'd still have to create an intro quest for each new chapter, which maybe they don't want to do any more. But, I think that's still a possibility. New players would have a choice of where to go, and then would go right into the intro quest for that content.
That's my hope, anyway.
Elfdominion4 wrote: »New tutorial room
Yeah that was also meGrimTheReaper45 wrote: »Also someone posted about this being adamantine tower, If thats true I would consider that a loss. Really hope at some point we can go to there as part of the game. Seems like wasted potential.