TheImperfect wrote: »It has a lot of stuff, the different champion system, morpholith pet, companions, whole new areas and story and dungeons/trial to start. The areas may be the same as TES4 but they have had to be built again and reimagined in a different time. It's definitely not nothing.
TheImperfect wrote: »It has a lot of stuff, the different champion system, morpholith pet, companions, whole new areas and story and dungeons/trial to start. The areas may be the same as TES4 but they have had to be built again and reimagined in a different time. It's definitely not nothing.
You know, single-player shooter game which is done at 20% have more content and it's cheaper.TheImperfect wrote: »It has a lot of stuff, the different champion system, morpholith pet, companions, whole new areas and story and dungeons/trial to start. The areas may be the same as TES4 but they have had to be built again and reimagined in a different time. It's definitely not nothing.
You know, single-player shooter game which is done at 20% have more content and it's cheaper.TheImperfect wrote: »It has a lot of stuff, the different champion system, morpholith pet, companions, whole new areas and story and dungeons/trial to start. The areas may be the same as TES4 but they have had to be built again and reimagined in a different time. It's definitely not nothing.
Also Morrowind-Elsweyr have more content and their prices were fair.
TheImperfect wrote: »It has a lot of stuff, the different champion system, morpholith pet, companions, whole new areas and story and dungeons/trial to start. The areas may be the same as TES4 but they have had to be built again and reimagined in a different time. It's definitely not nothing.
No, that's incorrect.
The first two are base game updates. You get them regardless if you buy the chapter or not. The dungeons aren't the chapter either, they're a separate item.
If you buy the chapter, you get companions, a new zone and a trial. That's it. Companions will be useless to a LOT of players. So a questing zone and a trial. For £30. Absolute joke.
TheImperfect wrote: »It has a lot of stuff, the different champion system, morpholith pet, companions, whole new areas and story and dungeons/trial to start. The areas may be the same as TES4 but they have had to be built again and reimagined in a different time. It's definitely not nothing.
No, that's incorrect.
The first two are base game updates. You get them regardless if you buy the chapter or not. The dungeons aren't the chapter either, they're a separate item.
If you buy the chapter, you get companions, a new zone and a trial. That's it. Companions will be useless to a LOT of players. So a questing zone and a trial. For £30. Absolute joke.
New zone,trial,companions, NEW STORY,new crafting and new items that you would otherwise need to buy. Its a bit underwhelming but it still offers stuff we also dont know what else will be included. Till then hold off and stop complaining.
It should at least be cheaper, if anything. Saying we get nothing is a bit disingenuous though, but apparently for the hardcore players on this forum questing and the time and effort put in the new zone are nothing.
CaptainBones wrote: ȣ33 for the standard version and you get one zone and a companion feature that isn't needed for 99% of the game (and in the 1% it would be useful it can't be used).
How much were shivering isles, dawnguard and dragonborn when they first came out? Like £15 - £20 and look what you got with them. They were some of the best expansions I've played for a game all these years later. They were prime examples of how to do an expansion right. When you compare the standard version of Blackwood for £33 (or pretty much the price of a full game if you get the collectors version) then value looks pretty bad compared to those other TES expansions in the main-line games or literally any of the other big MMO's like WoW.
One zone and one new (almost useless) feature vs 5 zones (plus more in patches), covenants with their own unique armours and mounts, 4 covenant abilities for each of the 12 classes adding up to nearly 50 new abilities making up for the lack of a 13th class, renown system, torghast on top of other smaller features ect.
I always wanted this game to be as best as it possibly can be and want to support it because I'm really attached to the TES franchise but it's hard to justify the price for what you get.
Exactly this. I don't get why this isn't happening... Give us more weapons, it's unheard of for mmos that we can only use sticks as magicka users...People have been asking for magick melee and spears so long now. Its ruining my immersion to have so little choice in weapons when roleplaying. Adding new weapons would be trivial just don't make every set style use the new weapons onky add them to sets that make sense. Same thing going forward not every new set needs every weapon in it. This would give us so much variety in weapons at a low server cost.
You telling to stop complaining, but nobody stops a whining Twitter users who don't care about TES lore and forcing devs to adding a shi... questionable content.Its a bit underwhelming but it still offers stuff we also dont know what else will be included. Till then hold off and stop complaining.
Daemons_Bane wrote: »Am I the only one who bought it just to play another great story.?
I fail to see the problem. If you think that chapter isn't worth the money, just wait until it's a DLC or skip altogether.