magnusthorek wrote: »Even at near max / max CP Magicka can't be compared to Stamina. Most of the times we have short timed skills that need to be constantly (refreshed thus making our sustain difficult) that are slow to cast if compared to stamina equivalents. A basic example is Templar's Puncturing Sweeps vs. Flurry, the "excuse" is that the former heals while hits (needed to the ground) and hits multiple targets while the latter don't (fails to mention sweeps' secondary targets take considerably lower damage)
Word of advice? Keep trying and don't go blind on superstars' builds. You can use them as base, sure, but if you think outside the box you can do wonders.
But most importantly (and this may sound harsh to others reading this) don't bother with such discussions here. You'll get so stressed you might even almost explode your heart. I almost died 5 years ago because of this, forcing me to take a huge break and live with the side-effects.
Many people here have tried to help you, but you insist on being rude and telling everyone they are wrong when it’s you that is clearly wrong. Buying gear or having it crafted is not cheating in any way, shape, or form, feel free to ask Zos.
VaranisArano wrote: »But I'm growing tired of obviously incorrect accusations that players who use the very systems ZOS designed are cheating. If you don't want to use Julianos, you don't have to. There's no need for you to continue to spread misinformation about other players who do want to use it.
What are you even talking about. Nothing like that was ever said in this thread at all.Soooo... Long story short you couldn't make magicka work so you are blaming the community that creates guides that you couldn't find the right one for you, spreading misinformation about how stamina gains less from CP? (Ps, as people mentioned earlier, those guides exist).
Good, please have them lock the thread until you can learn to speak to people with basic manners and reading comprehension. You obviously either don’t want to learn the basics of the game or you’re just trying to troll.
I also take issue with the monster levelling system that allows even the trashest of trash mobs like skeevers and wolves to level up with you so it takes as many hits to kill them at high levels as low levels. At some point, monsters should STOP levelling up, and the player be able to out-level and take fewer hits to kill them.