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Crazy inflation since greymoor

  • NettleCarrier
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    Eedat wrote: »
    Alright so... I've played this game just shy of 2 years. A few months ago I decided to join a few extra trade guilds (only had one previously) and start really trying to figure out how to make money. To my surprise, this was easy! Now, I've had 18 fully leveled characters and was already in the habit of doing my writs every day even though it takes about 90 minutes total - but I earn far more money this way than anything else I could do in 90 minutes worth of time. Secondly, I started really tracking the value of gold materials and devote about an hour each night in the wee hours of the morning shopping around for deals. To my surprise, a good portion of this population doesn't know how to price things very well and so I almost always find tons of mats to scoop up. Dealing exclusively with gold materials bought (and farmed via writs) I started selling a few million per week with about a 25% profit margin from flipping. Two months later and I'm buying up all sorts of quick-moving items that I can sell in the cities for more. I'm constantly referring to ATT to see what my guild mates are getting away with selling and pricing to match them and to my surprise, it works!

    This all being said, now that I've seen how easy it is I'd be stupid NOT to do this. I'm not intentionally trying to contribute to the inflation but now my guild has a trader we need to maintain and I need to survive and make enough money to help keep it afloat too! If I can figure it out, anyone can...

    You can make more money flipping items in less time. Pick a few niches and learn them inside and out

    Did you read what I wrote? lol. I spend more time flipping each day than doing writs... The more gold I have the more money I can make from it so the writ income helps offset any gambles I happen to take. I did start with a niche like I said and then expanded out from there.
    GM of Gold Coast Corsairs - PCNA
  • markulrich1966
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    today I made half a million gold selling heartwood.

    I think this may give the op an explanation how prices increase.

    I make most gold selling furniture, so I rely on having a large stock of material, like 2000 heartwood.

    Now we had many events, so people had less time to farm it. And on a not well populated server like xbox EU you see well, that in the time between the events, many people needed a break, it often feels "deserted" then. So even when there is no event, not many people farm.

    As a result, the price for 1 heartwood increased from 200 gold to 400-500 within the last half year.
    Typically 450, this was the new balance to keep crafters like me supplied with material.

    Now we have the newlife event, and to get the frost skin, people need to do writs.
    The deepwinter writs require 12 heartwood, and you need to do 12 or so to get the skin. I think ZOS already realized that this can have massive impact on the market, so they now introduced "imperial writs", that require far less material, like just 2 heartwood.
    Nevertheless, all major guildstores were sold out of heartwood already at the first day.

    As I still had 2000 heartwood, I decided to sell small batches, but was in a conflict. To avoid own loss, I had to increase the price drastically. Because if I sell it cheaper, I can not use it to earn money crafting furniture with it.

    So I sold it for 1200 gold each, in batches of 12 for the writs. So the 12 heartwood cost 14.400.
    The whole day, I was (almost) the ONLY vendor in 5 major guilds (we don't have many large guilds left on this server).
    Just in the evening then, another major crafter started to add additional offers, for 800 each.

    Duriing this day I sold mats for almost half a million, you must substract though 1/3 or more for the gold I invested myself to buy the heartwood.
    Edited by markulrich1966 on December 18, 2020 9:12PM
  • Oreyn_Bearclaw
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    Muttsmutt wrote: »
    or introduce some kind of gold alternative to the new set collection, as it will be widely used.

    @Muttsmutt
    That is actually a really good idea. The game could certainly use more gold sinks. It is so easy to get gold in this game, I am surprised the inflation is not worse than it is. 50-100k per piece as opposed to transmutes would seem to be a pretty fair exchange.
  • NettleCarrier
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    I think paying gold for transmuting would make things worse. I know I wouldn't be encouraged to run dungeons as much anymore because I'd just spend even more time shopping.
    GM of Gold Coast Corsairs - PCNA
  • Muttsmutt
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    Muttsmutt wrote: »
    or introduce some kind of gold alternative to the new set collection, as it will be widely used.

    @Muttsmutt
    That is actually a really good idea. The game could certainly use more gold sinks. It is so easy to get gold in this game, I am surprised the inflation is not worse than it is. 50-100k per piece as opposed to transmutes would seem to be a pretty fair exchange.

    i don't think replacing transmute stones with gold is the answer; nor replacing tempers with gold.
    perhaps a simple and straightforward attached gold cost according to item quality.
    though perhaps no more than 10k for gold items. 8k purple, 5k blue, 3k green, 1k white.
    I think paying gold for transmuting would make things worse. I know I wouldn't be encouraged to run dungeons as much anymore because I'd just spend even more time shopping.

    i agree, a gold-only cost would be detrimental.
    PC-EU // UNDEAD
  • kojou
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    There is definitely inflation.
    Muttsmutt wrote: »
    or introduce some kind of gold alternative to the new set collection, as it will be widely used.

    @Muttsmutt
    That is actually a really good idea. The game could certainly use more gold sinks. It is so easy to get gold in this game, I am surprised the inflation is not worse than it is. 50-100k per piece as opposed to transmutes would seem to be a pretty fair exchange.

    As a multimillionaire I wholeheartedly support this change. Although I am sure they would make it more than 100K.
    Playing since beta...
  • Muttsmutt
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    kojou wrote: »
    Although I am sure they would make it more than 100K.

    while i understand the sentiment, and the assessment it may come from, i wouldn't think so.

    i don't think ZOS is that aberrant to not realize such a cost per piece would be extremely prohibitive, to the point of essentially making the feature non-usable for the majority of the playerbase- people who don't invest effort into goldmaking of any kind.

    10k is already 50k for a full set- and this is a lot for a system which is not primarily intended as a gold sink.
    to me and you and others who like shinies, it ain't much. but we're in the minority here. ZOS is aware.
    Edited by Muttsmutt on December 18, 2020 10:42PM
    PC-EU // UNDEAD
  • Sergykid
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    i puke morally when i see in non prime hours in non popular maps, people that post messages that they buy materials like Heartwood for 200g or Zircon Plating for 17k. They are exploiting the knowledge of the new players in those map, at the same time avoiding the risk of someone that can post the real price in chat. When i see them i always post immediately after their post about the price being unfair, and some people actually are glad because they were almost going to send him mats.
    -PC EU- / battlegrounds on my youtube
  • ForzaRammer
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    Sergykid wrote: »
    i puke morally when i see in non prime hours in non popular maps, people that post messages that they buy materials like Heartwood for 200g or Zircon Plating for 17k. They are exploiting the knowledge of the new players in those map, at the same time avoiding the risk of someone that can post the real price in chat. When i see them i always post immediately after their post about the price being unfair, and some people actually are glad because they were almost going to send him mats.

    This is completely unrelated to my topic
  • Sergykid
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    Sergykid wrote: »
    i puke morally when i see in non prime hours in non popular maps, people that post messages that they buy materials like Heartwood for 200g or Zircon Plating for 17k. They are exploiting the knowledge of the new players in those map, at the same time avoiding the risk of someone that can post the real price in chat. When i see them i always post immediately after their post about the price being unfair, and some people actually are glad because they were almost going to send him mats.

    This is completely unrelated to my topic

    those people gather many materials for little gold, and then sell them for higher gold. They inflate the prices of whatever they get cheap. Some call it flipping, but this is a rather aggressive approach. Small pests that add up to inflation.
    -PC EU- / battlegrounds on my youtube
  • Zulera301
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    The trick to slowing inflation rates in mmos isn’t by lowering the amount of gold generation (ie: quest rewards), but rather to include ways to return that gold back into the great “nothing.” ESO was very concerned with controlling inflation even back at launch, when the cost to repair a full set of armor would cost you almost 8k gold (compared to 1.5k gold now). Obviously they lowered the gold cost, but they set down the roots needed to prolong the gold value as long as possible.

    1: armor repair costs
    2: gold to teleport
    3: house purchasing. Housing was fantastic for curbing inflation of “normal” goods since it “ate” millions upon millions of gold per rich player, as well as provide a rich elite economy for housing nuts. So now instead of the rich player with 20 million gold and nothing to spend it on driving up prices for mats or equipment, they are instead buying furniture.

    Be grateful ESO has been reabsorbing the gold back into the game since day one, since doing it later on is next to impossible. ESO will eventually reach a point when the value of gold from a quest drop for a new player won’t buy a green upgrade mat, but at least that fate is slow.

    A way to “delete” more in game gold from the rich would be to allow the exhange of gold for crown items. Now I’m talking EXTREME rates, so as not to bankrupt zos, like 1000 gold per crown or something utterly ridiculous. Unfortunately they allowed for crown gifting so this option wouldn’t be nearly as viable.

    Another thing they've done is the guild trader system, which "deletes" hundreds of millions of gold each week since top spots are tens of millions of gold each, and even the lower ones are easily 6-7 digits most of the time. Add that to the fact that there are over 197 traders in the game and more with each new DLC zone, and the gold sinks will remain.

    What they should also do is add more houses that can be purchased with gold. That would erase even more gold, since we are proven suckers for housing it seems.
    Shortly after the formation of the Ebonheart Pact, a Nord woman was given a tour of the Tribunal Temple. When later asked about the experience, she seemed upset. Suffice to say, the Dunmer were not pleased to hear this, and thus they inquired further.
    "Well," the Nord frowned, "the priests were very angry and unwelcoming. They kept shouting things at me like "you can't drink that mead in here!" and "somebody stop her, she's running naked!" and "we can't catch her; she's covered in grease!""
  • Tapio75
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    It is the inevitable sad thing that happens with every MMO because greed of the people. Old players lose sense of value of gold. They think they dont have enough though they can buy anything they want. They grind all the sources getting more gold and in the process, they also buy materials, gear and whatever comes to mind with whatever price is asked. They are selfish. They dont care. They just want more gold and more stuff.

    This is what makes inflation. The developers adding more sources of gold is just an futile attempt to give new players a chance to catch up, but they never will. They will instead, leave and go to some other game that either has better economy or is new and inflation is yet to come.

    Yes im old player too. Been playing since launch, but i dont do this, I do have gold, but i want the game to survive so i will not add to inflation. New players dont really NEED anything that is on sale on guild markets, this is true.... But anyone hones knows, that everyone wants the good stuff amd the fun stuff plus also the cool stuff, and all this is on guild stores and requires gold. New players are stuck with quest rewards and occasional drops plus maybe few things they might do themselves with crafting, but most will get frustrated and leave. Thanks to "Get more gold" type of players that think anyoneone new to the game can just instantle get trillions of gfold by snapping their fingers.

    I in the other hand will like this, because the ovewrpopulated areas like delves and basically everywhere will get empty and so much more i,mmersive in the long run.
    >>PC-EU Mostly PVE. Played since BETA<<
  • NettleCarrier
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    The real issue is that some of us have to join in on this inflation or we won't survive doing the things we love to do. I need to place bids every week, to do this I need several million gold plus about the same amount for the other 9 bids (less of course if I use "cheap" backups. The difference between one trader location and another is staggering and when it falls on your back to come up with the money, you'll do anything you can to make it.
    GM of Gold Coast Corsairs - PCNA
  • Zulera301
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    It really just comes down to supply and demand. Crafting mats are at astronomical prices because the sticker book lets us reconstruct items but we still have to upgrade them. The raw mats go up in price because they're tied directly to one of the easiest ways to obtain the upgrade mats. The refined mats aren't really climbing much, by contrast.

    Furnishing mats are rising because a bunch of people got a really huge and nice house for free and most people love decorating. The exorbitant prices of heartwood and such right now are linked to those Imperial Charity Writs. It won't stay at 2k for too long after this event.

    As someone who watches motif prices due to that being my primary source of income (to the tune of about 88 million; so I watch a lot, farm a lot, and sell a lot) I can tell you that most of the ones climbing in price are from older zones like Gold Coast and Wrothgar that not very many people go to anymore. By contrast, more common motifs like New Moon Priest, Dwemer, Blackreach Vanguard, and Ra Gada are all still dirt cheap. Why? Because they have high supplies and lower demands. It's the same reason Fang Lair Chests is worth more than the other 13 pages combined. The supply is the same, but the demand is much more immense.
    Edited by Zulera301 on December 22, 2020 3:05AM
    Shortly after the formation of the Ebonheart Pact, a Nord woman was given a tour of the Tribunal Temple. When later asked about the experience, she seemed upset. Suffice to say, the Dunmer were not pleased to hear this, and thus they inquired further.
    "Well," the Nord frowned, "the priests were very angry and unwelcoming. They kept shouting things at me like "you can't drink that mead in here!" and "somebody stop her, she's running naked!" and "we can't catch her; she's covered in grease!""
  • ForzaRammer
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    Zulera301 wrote: »
    It really just comes down to supply and demand. Crafting mats are at astronomical prices because the sticker book lets us reconstruct items but we still have to upgrade them. The raw mats go up in price because they're tied directly to one of the easiest ways to obtain the upgrade mats. The refined mats aren't really climbing much, by contrast.

    Furnishing mats are rising because a bunch of people got a really huge and nice house for free and most people love decorating. The exorbitant prices of heartwood and such right now are linked to those Imperial Charity Writs. It won't stay at 2k for too long after this event.

    As someone who watches motif prices due to that being my primary source of income (to the tune of about 88 million; so I watch a lot, farm a lot, and sell a lot) I can tell you that most of the ones climbing in price are from older zones like Gold Coast and Wrothgar that not very many people go to anymore. By contrast, more common motifs like New Moon Priest, Dwemer, Blackreach Vanguard, and Ra Gada are all still dirt cheap. Why? Because they have high supplies and lower demands. It's the same reason Fang Lair Chests is worth more than the other 13 pages combined. The supply is the same, but the demand is much more immense.

    Your argument is basically crappy motif price is falling so there is no inflation. That’s a tiny portion of the market. Motif as a whole is not that big a market

    What i am observing is most high volume items price at least increased 50% from a year ago and are still rising in price.

    Your argument is like inflation don’t exist in real life because chicken cost less than 50 years ago.
  • ForzaRammer
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    kargen27 wrote: »
    kargen27 wrote: »
    kargen27 wrote: »
    Shootsfoot wrote: »
    Browart wrote: »
    Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?

    Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue

    Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.

    It's not inflation. It's supply and demand.

    Tell me how and why is the demand of frost mirriam going up so much?
    And how and why is the supply of frost mirriam all the sudden gone?
    I don't see it

    We had an event that was giving bonus XP. That event gave players incentive to level characters they have been ignoring. Frost Mirriam and Bervez Juice are used to make Psijic Ambrosia that boosts XP so players get even more bang for their buck during the event. I would expect prices to go up right before and during any event that has an XP boost. After the event prices should taper back down.

    It has been weeks after the last double xp event, price of these items have no dropped 1 bit, what you have to say now?

    @ForzaRammer the prices are doing exactly as I said they would. They spike on the front end then slope back down on the back end. I am seeing the prices drop. Remember I said items can sit there for thirty days? We are at that thirty day mark where the higher priced Mirriam and Bervez will be returned. I'm seeing prices lower than what I saw ten days ago. It almost always takes longer for items to go down than it does to go up.

    No it have not, the price of berverz juice is still more than doubled compare to same time last year.
    There was also exp event.

    And where is it as compared to a month ago and even a week ago? Now that I have done some looking prices now are half what they were in March of 2019. I didn't see a price for December 2019.

    The prices are fluid. They will increase quickly as demand increases and then gradually drop. It is not inflation but supply and demand.

    You are talking about seasonality i am talk about trend. Go read up on time series.

    I am not concerned about seasonality. I am concerned about trend. You are basically saying ‘I observed seasonality so trend can’t exist’

    Here is some of my observations:
    Price in sep 2020 is significantly higher than sep 2019.
    Price in oct 2020 is significantly higher than oct 2019.
    Price in nov 2020 is significantly higher than nov 2019.
    On dreugh was, alloy, rosin, mundane, decorative wax, heart wood, berverz juice, frost mirram, most of the alch herbs.
  • dvonpm
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    Guild traders seem to be the most reliable gold sink. Maybe they should reduce the number of kiosks and make it like 15 bid max :#

    Lol kidding. But it feels like the primary gold sink is to force a small number of players to cajole small amounts of gold out of large numbers of players, about 1/3 of whom go above and beyond, about 1/3 who do the bare minimum, and about 1/3 who seem to think that paying anything for a kiosk they use is too much....

    Anyway, for those with more millions that you can spend... maybe drop a few million in your guild banks every week*. Most are scrambling and the bids are always increasing. Sink the gold, save Tamriel!

    * I know many people do. I also know many do not :)
  • ImmortalCX
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    kojou wrote: »
    There is definitely inflation.
    Muttsmutt wrote: »
    or introduce some kind of gold alternative to the new set collection, as it will be widely used.

    @Muttsmutt
    That is actually a really good idea. The game could certainly use more gold sinks. It is so easy to get gold in this game, I am surprised the inflation is not worse than it is. 50-100k per piece as opposed to transmutes would seem to be a pretty fair exchange.

    As a multimillionaire I wholeheartedly support this change. Although I am sure they would make it more than 100K.

    The transmute crystals are the carrot they get people to run events.

    If you could pay gold for transmutes, the game would become even more a farming and trading game.
  • ForzaRammer
    ForzaRammer
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    ImmortalCX wrote: »
    kojou wrote: »
    There is definitely inflation.
    Muttsmutt wrote: »
    or introduce some kind of gold alternative to the new set collection, as it will be widely used.

    @Muttsmutt
    That is actually a really good idea. The game could certainly use more gold sinks. It is so easy to get gold in this game, I am surprised the inflation is not worse than it is. 50-100k per piece as opposed to transmutes would seem to be a pretty fair exchange.

    As a multimillionaire I wholeheartedly support this change. Although I am sure they would make it more than 100K.

    The transmute crystals are the carrot they get people to run events.

    If you could pay gold for transmutes, the game would become even more a farming and trading game.

    I don’t see how that’s worse than crazy inflation
  • zaria
    zaria
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    Zulera301 wrote: »
    It really just comes down to supply and demand. Crafting mats are at astronomical prices because the sticker book lets us reconstruct items but we still have to upgrade them. The raw mats go up in price because they're tied directly to one of the easiest ways to obtain the upgrade mats. The refined mats aren't really climbing much, by contrast.

    Furnishing mats are rising because a bunch of people got a really huge and nice house for free and most people love decorating. The exorbitant prices of heartwood and such right now are linked to those Imperial Charity Writs. It won't stay at 2k for too long after this event.

    As someone who watches motif prices due to that being my primary source of income (to the tune of about 88 million; so I watch a lot, farm a lot, and sell a lot) I can tell you that most of the ones climbing in price are from older zones like Gold Coast and Wrothgar that not very many people go to anymore. By contrast, more common motifs like New Moon Priest, Dwemer, Blackreach Vanguard, and Ra Gada are all still dirt cheap. Why? Because they have high supplies and lower demands. It's the same reason Fang Lair Chests is worth more than the other 13 pages combined. The supply is the same, but the demand is much more immense.
    This, do'matra is currently very expensive as not many run MoL now days.
    I bought it back years ago and chest was 20-30K I think. Now I find it weird that weapons are so cheap as they look best in my view.
    https://eu.tamrieltradecentre.com/pc/Trade/SearchResult?SearchType=Sell&amp;ItemID=&amp;ItemNamePattern=Dro-m'Athra&amp;ItemCategory1ID=&amp;ItemTraitID=&amp;ItemQualityID=&amp;IsChampionPoint=false&amp;LevelMin=&amp;LevelMax=&amp;MasterWritVoucherMin=&amp;MasterWritVoucherMax=&amp;AmountMin=&amp;AmountMax=&amp;PriceMin=&amp;PriceMax=
    Chests starts on 700K
    https://eu.tamrieltradecentre.com/pc/Trade/SearchResult?SearchType=Sell&amp;ItemID=9453&amp;ItemNamePattern=Crafting+Motif+35:+Dro-m'Athra+Chests&amp;ItemCategory1ID=&amp;ItemTraitID=&amp;ItemQualityID=&amp;IsChampionPoint=false&amp;LevelMin=&amp;LevelMax=&amp;MasterWritVoucherMin=&amp;MasterWritVoucherMax=&amp;AmountMin=&amp;AmountMax=&amp;PriceMin=&amp;PriceMax=&amp;SortBy=Price&amp;Order=asc
    Edited by zaria on January 6, 2021 7:06PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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