Crazy inflation since greymoor

  • sarahthes
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    Another XP event in 2 days.

    I think that there are fewer people logging in and selling mats because people are upset about the state of the game though. Prices are higher because there are fewer sellers.

    I know I'm raid logging and that's it right now. I've only been filling my trade guild slots once every other week. I should probably farm and sell more mats tbh.
  • ForzaRammer
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    sarahthes wrote: »
    Another XP event in 2 days.

    I think that there are fewer people logging in and selling mats because people are upset about the state of the game though. Prices are higher because there are fewer sellers.

    I know I'm raid logging and that's it right now. I've only been filling my trade guild slots once every other week. I should probably farm and sell more mats tbh.

    Fewer sellers? There are just as many listings on ttc for berverz juice mumdane rune as a year ago.
  • Grega
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    Shootsfoot wrote: »
    Browart wrote: »
    Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?

    Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue

    Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.

    It's not inflation. It's supply and demand.

    Tell me how and why is the demand of frost mirriam going up so much?
    And how and why is the supply of frost mirriam all the sudden gone?
    I don't see it

    Simple. Aside of doing writs the only other supply of juice and Mirriam are hirelings mails every 12 hours.

    Active playtime is required for that. Not just log in log out, but active twice a day log in log out and doing writs.

    And what I can see to be a common theme across the board is that a lot of players dropped they game this year.

    I’m not saying, by any means, that the game is dying or doesn’t have enough players, but when you see double digit percentage drop in active daily players, market will feel it.
  • Uryel
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    Remove gold reward from quests and increase mat drop from writ.

    Sure, so if you'd rather be questing and adventuring, you will still be stuck having to spend way too more time doing writs just so you get gold.

    That's bulldung.
  • Obsidian3
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    So you're saying sell all my Frost Mirriam and Beverz Juice at rockbottom prices and get RICH!!!
  • ForzaRammer
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    Grega wrote: »
    Shootsfoot wrote: »
    Browart wrote: »
    Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?

    Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue

    Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.

    It's not inflation. It's supply and demand.

    Tell me how and why is the demand of frost mirriam going up so much?
    And how and why is the supply of frost mirriam all the sudden gone?
    I don't see it

    Simple. Aside of doing writs the only other supply of juice and Mirriam are hirelings mails every 12 hours.

    Active playtime is required for that. Not just log in log out, but active twice a day log in log out and doing writs.

    And what I can see to be a common theme across the board is that a lot of players dropped they game this year.

    I’m not saying, by any means, that the game is dying or doesn’t have enough players, but when you see double digit percentage drop in active daily players, market will feel it.

    Players quitting would also drop the demand, not just supply, based on the number of listing I see on ttc, I don't believe there is a significant change in either supply or demand from a year ago.
  • NoSoup
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    Crowns for gold was always going to destroy the in game economy. Oh this set I thought was awesome that I crafted and made legendary doesn't work, oh well I'll just grab mum's ccard again.....
    Formally SirDopey, lost forum account during the great reset.....
  • NoSoup
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    JinMori wrote: »
    I don't think it has to do with inflation to be honest.

    Inflation happens when the government prints money but the services provided do not increase with the extra money that was put into the economy.

    This basically means that people have more money, but there isn't enough supply to keep up with the demand because the increase in money was not due to the natural progress of society, and technology leading to more efficient methods of production that reduce costs and increase production making things less expensive. Therefore the prices must go up to avoid shortages, or even mass shortages. That is inflation.

    I think this is just a case of either more people buying more stuff increasing the price of materials, or there are just less people farming stuff, id say the more likely option is that there are more people buying stuff, but it could also be a bit of both, less people farming the game, but more people buying stuff, or, the drops are lower than before.

    The only way i can see inflation happening in a game is if zos suddenly decides to increase gold drops by like a thousand, which is basically what inflation is.

    Unless, you meant it as, the price inflated meaning it increased, but didn't allude to inflation as a process.

    That's a very C- grade high school economics idea of inflation, what you have describe is a mere set of circumstances that can lead to inflation but in no means defines inflation. Inflation can occur for many many reasons beyond government's printing money. Inflation is in itself the real price of a basket of goods increasing and thereby decreasing the purchasing value of money, and what we're seeing in the game is very much inflation.

    And as for your argument on printing money, selling crowns for in game gold is exactly that......
    Formally SirDopey, lost forum account during the great reset.....
  • Synthwavius
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    -allow selling crown vouchers via guild traders

    here I fixed your gold problem
  • SpaceElf
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    Removing gold rewards from basic quests would just hurt the newer players starting out who need it, and most quests are not a repeatable source of a large amount of gold for a single character. There's a natural limit to how much that particular thing might contribute to any inflation.

    God, if you want a good example of fake game inflation, you should look back at EQ1 and 2 when their centralized player marketplace was first in full swing. What a nightmare.
  • zaria
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    NoSoup wrote: »
    Crowns for gold was always going to destroy the in game economy. Oh this set I thought was awesome that I crafted and made legendary doesn't work, oh well I'll just grab mum's ccard again.....
    Crown for gold only impact is moving gold around.
    Yes it moves gold from fat cats with lots of millions and piles of materials to new players who spend the gold.
    On the other hand raising prices of mats make some of the fat cats like this one to sell of mats assuming prices will fall later.

    We are also still in the age of reconstruction. Lots are still gearing up alts and adding gear options.
    Bis overland sets are still idiotic expensive, well that is an incoming collapsing marked
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Girl_Number8
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    if you know certain items are costing more gold, you should be farming those items and selling them

    Trader guilds have sister guilds and so on. Knowing that, it certainly helps to belong to one and make money.

    All your suggestions are horrible and would harm the game not help. Taking away AP purchases would make PvP which is barely surviving as it is, lose even more players.

    sounds very selfish
    Edited by Girl_Number8 on December 17, 2020 9:58PM
  • merevie
    merevie
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    Price
    Manipulation

    by
    Trade guilds

    How to stop it?
    It's our problem, not someone else's to solve < own it.
    Go farm what you need instead of paying 10k PER legendary clothing bit.
    By ingredients and make pots before raids instead of paying 50-75% more.
    Tell new players to check MM before buying.
    Don't give hundreds of thousands to new players to 'help them'.
    Set up alt toons with daily delivery of food items.
    Like the real world -don't buy it -sellers have to move their prices to suit customers.

    Edited by merevie on December 17, 2020 10:39PM
  • tmbrinks
    tmbrinks
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    merevie wrote: »
    Price
    Manipulation

    by
    Trade guilds

    How to stop it?
    It's our problem, not someone else's to solve < own it.
    Go farm what you need instead of paying 10k PER legendary clothing bit.
    By ingredients and make pots before raids instead of paying 50-75% more.
    Tell new players to check MM before buying.
    Don't give hundreds of thousands to new players to 'help them'.
    Set up alt toons with daily delivery of food items.
    Like the real world -don't buy it -sellers have to move their prices to suit customers.

    I'm in one of the "biggest" trading guilds on the PC/NA server.

    I have NEVER once been told what to sell my wares for. I have suggestions from ATT at prices from what the hundreds of sellers in my guilds are selling at. I can look them up on TTC to see what the collective knowledge of thousands (tens of thousands) of sellers are listing their wares at.

    To think that a dozen or so people are manipulating the market drastically on items like Wax/Alloy/Etc is an absurd notion.

    With the decentralized guild store system in the game, it is literally impossible for people to monopolize items like that

    (Now, if you want to talk about ultra rare furnishing plans (Ayleid bookshelf/case, Khajiit Brazier)... that's a little different argument)
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Xalvakka's Scourge - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
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    71,345 achievement points
  • eovogtb16_ESO
    eovogtb16_ESO
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    There is no shortage of crafting mats. People have become so insanely rich in this game they are literally buying anything under 11k and then relisting them at higher prices. Nobody is actually buying wax or alloys for these prices unless they are desperate. These people have thousands of each mats they are just hoarding them to increase demand. This has been going on since before the sticker book and greymoor. This is why if you look at any listing for druegh or temperings that are over 10k they are usually about to expire. Nobody is actually buying them for these prices.
    Edited by eovogtb16_ESO on December 17, 2020 11:49PM
  • tmbrinks
    tmbrinks
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    There is no shortage of crafting mats. People have become so insanely rich in this game they are literally buying anything under 11k and then relisting them at higher prices. Nobody is actually buying wax or alloys for these prices unless they are desperate. These people have thousands of each mats they are just hoarding them to increase demand. This has been going on since before the sticker book and greymoor.

    That's just a function of the craft bag, and one of it's limitations. Since items take up no inventory space, there is no incentive to sell items. It creates artificial scarcity.

    It's a function of a feature of the game.

    But, let's attach a nefarious reason behind it, because the boogeyman argument is stronger emotionally
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Xalvakka's Scourge - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - The Brilliant - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    71,345 achievement points
  • eovogtb16_ESO
    eovogtb16_ESO
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    That's just what big dreugh wants you to think, wake up sheeple!
  • kargen27
    kargen27
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    kargen27 wrote: »
    Shootsfoot wrote: »
    Browart wrote: »
    Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?

    Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue

    Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.

    It's not inflation. It's supply and demand.

    Tell me how and why is the demand of frost mirriam going up so much?
    And how and why is the supply of frost mirriam all the sudden gone?
    I don't see it

    We had an event that was giving bonus XP. That event gave players incentive to level characters they have been ignoring. Frost Mirriam and Bervez Juice are used to make Psijic Ambrosia that boosts XP so players get even more bang for their buck during the event. I would expect prices to go up right before and during any event that has an XP boost. After the event prices should taper back down.

    It has been weeks after the last double xp event, price of these items have no dropped 1 bit, what you have to say now?

    @ForzaRammer the prices are doing exactly as I said they would. They spike on the front end then slope back down on the back end. I am seeing the prices drop. Remember I said items can sit there for thirty days? We are at that thirty day mark where the higher priced Mirriam and Bervez will be returned. I'm seeing prices lower than what I saw ten days ago. It almost always takes longer for items to go down than it does to go up.
    and then the parrot said, "must be the water mines green too."
  • rpa
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    As a beginner in the trade subgame I try to price my stuff to sell. You are welcome to grab it to use, flip or bank to sell later. I expect if someone in my trade guild feels I'm selling too low, they buy it for profit instead of complaining. I would do that if I had more capital and experience of the market.
    Edited by rpa on December 18, 2020 5:05AM
  • KhajiitLivesMatter
    KhajiitLivesMatter
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    There is no shortage of crafting mats. People have become so insanely rich in this game they are literally buying anything under 11k and then relisting them at higher prices. Nobody is actually buying wax or alloys for these prices unless they are desperate. These people have thousands of each mats they are just hoarding them to increase demand. This has been going on since before the sticker book and greymoor. This is why if you look at any listing for druegh or temperings that are over 10k they are usually about to expire. Nobody is actually buying them for these prices.

    and ? do u think i care for who buys my stuff? if it is 1 ultra rich dude who buys everythink under x gold thats fine
    as long as i sold it fast ....#
  • Xebov
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    The current situation is just the typical situation that happens on every DLC/Addon. This time it just takes longer to drop again because ppl started mass printing and goldening items for their many alts.
  • Kwoung
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    It happens because a lot of people only log in after dlc releases and things always go up a bit, but they will go back down given time.

    no frost miriam and berverz juice price been slowing going up for 2 months now

    Because they are actually used by more people now maybe?
  • zaria
    zaria
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    tmbrinks wrote: »
    There is no shortage of crafting mats. People have become so insanely rich in this game they are literally buying anything under 11k and then relisting them at higher prices. Nobody is actually buying wax or alloys for these prices unless they are desperate. These people have thousands of each mats they are just hoarding them to increase demand. This has been going on since before the sticker book and greymoor.

    That's just a function of the craft bag, and one of it's limitations. Since items take up no inventory space, there is no incentive to sell items. It creates artificial scarcity.

    It's a function of a feature of the game.

    But, let's attach a nefarious reason behind it, because the boogeyman argument is stronger emotionally
    Agree, crafting bag make its easy to just pile up resources.
    However its also an very deep well if prices get too inflated and this is known people start selling off their bags.
    Sold off some chromium plating as price was above 100K.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • ForzaRammer
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    kargen27 wrote: »
    kargen27 wrote: »
    Shootsfoot wrote: »
    Browart wrote: »
    Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?

    Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue

    Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.

    It's not inflation. It's supply and demand.

    Tell me how and why is the demand of frost mirriam going up so much?
    And how and why is the supply of frost mirriam all the sudden gone?
    I don't see it

    We had an event that was giving bonus XP. That event gave players incentive to level characters they have been ignoring. Frost Mirriam and Bervez Juice are used to make Psijic Ambrosia that boosts XP so players get even more bang for their buck during the event. I would expect prices to go up right before and during any event that has an XP boost. After the event prices should taper back down.

    It has been weeks after the last double xp event, price of these items have no dropped 1 bit, what you have to say now?

    @ForzaRammer the prices are doing exactly as I said they would. They spike on the front end then slope back down on the back end. I am seeing the prices drop. Remember I said items can sit there for thirty days? We are at that thirty day mark where the higher priced Mirriam and Bervez will be returned. I'm seeing prices lower than what I saw ten days ago. It almost always takes longer for items to go down than it does to go up.

    No it have not, the price of berverz juice is still more than doubled compare to same time last year.
    There was also exp event.
  • ForzaRammer
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    -allow selling crown vouchers via guild traders

    here I fixed your gold problem

    The sale tax do will remove some gold from circulation. But you are definitely overestimating the effect.

    A much bigger gold sink is needed.


  • Jaimeh
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    Also, we had the intro of the stickerbook, so a lot of players made things for the alt characters this patch
  • ForzaRammer
    ForzaRammer
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    merevie wrote: »
    Price
    Manipulation

    by
    Trade guilds

    How to stop it?
    It's our problem, not someone else's to solve < own it.
    Go farm what you need instead of paying 10k PER legendary clothing bit.
    By ingredients and make pots before raids instead of paying 50-75% more.
    Tell new players to check MM before buying.
    Don't give hundreds of thousands to new players to 'help them'.
    Set up alt toons with daily delivery of food items.
    Like the real world -don't buy it -sellers have to move their prices to suit customers.

    It’s not up to players but up to zos to fix. The issue of inflation is ‘the amount of gold in circulation is increasing too fast’.

    There is no significant decrease of supply nor demand, the number of listings on ttc is just as much as last year.

    It should not be up to the players to create additional supply on everything.

  • NettleCarrier
    NettleCarrier
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    Alright so... I've played this game just shy of 2 years. A few months ago I decided to join a few extra trade guilds (only had one previously) and start really trying to figure out how to make money. To my surprise, this was easy! Now, I've had 18 fully leveled characters and was already in the habit of doing my writs every day even though it takes about 90 minutes total - but I earn far more money this way than anything else I could do in 90 minutes worth of time. Secondly, I started really tracking the value of gold materials and devote about an hour each night in the wee hours of the morning shopping around for deals. To my surprise, a good portion of this population doesn't know how to price things very well and so I almost always find tons of mats to scoop up. Dealing exclusively with gold materials bought (and farmed via writs) I started selling a few million per week with about a 25% profit margin from flipping. Two months later and I'm buying up all sorts of quick-moving items that I can sell in the cities for more. I'm constantly referring to ATT to see what my guild mates are getting away with selling and pricing to match them and to my surprise, it works!

    This all being said, now that I've seen how easy it is I'd be stupid NOT to do this. I'm not intentionally trying to contribute to the inflation but now my guild has a trader we need to maintain and I need to survive and make enough money to help keep it afloat too! If I can figure it out, anyone can...
    GM of Gold Coast Corsairs - PCNA
  • kargen27
    kargen27
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    kargen27 wrote: »
    kargen27 wrote: »
    Shootsfoot wrote: »
    Browart wrote: »
    Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?

    Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue

    Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.

    It's not inflation. It's supply and demand.

    Tell me how and why is the demand of frost mirriam going up so much?
    And how and why is the supply of frost mirriam all the sudden gone?
    I don't see it

    We had an event that was giving bonus XP. That event gave players incentive to level characters they have been ignoring. Frost Mirriam and Bervez Juice are used to make Psijic Ambrosia that boosts XP so players get even more bang for their buck during the event. I would expect prices to go up right before and during any event that has an XP boost. After the event prices should taper back down.

    It has been weeks after the last double xp event, price of these items have no dropped 1 bit, what you have to say now?

    @ForzaRammer the prices are doing exactly as I said they would. They spike on the front end then slope back down on the back end. I am seeing the prices drop. Remember I said items can sit there for thirty days? We are at that thirty day mark where the higher priced Mirriam and Bervez will be returned. I'm seeing prices lower than what I saw ten days ago. It almost always takes longer for items to go down than it does to go up.

    No it have not, the price of berverz juice is still more than doubled compare to same time last year.
    There was also exp event.

    And where is it as compared to a month ago and even a week ago? Now that I have done some looking prices now are half what they were in March of 2019. I didn't see a price for December 2019.

    The prices are fluid. They will increase quickly as demand increases and then gradually drop. It is not inflation but supply and demand.
    and then the parrot said, "must be the water mines green too."
  • Eedat
    Eedat
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    Alright so... I've played this game just shy of 2 years. A few months ago I decided to join a few extra trade guilds (only had one previously) and start really trying to figure out how to make money. To my surprise, this was easy! Now, I've had 18 fully leveled characters and was already in the habit of doing my writs every day even though it takes about 90 minutes total - but I earn far more money this way than anything else I could do in 90 minutes worth of time. Secondly, I started really tracking the value of gold materials and devote about an hour each night in the wee hours of the morning shopping around for deals. To my surprise, a good portion of this population doesn't know how to price things very well and so I almost always find tons of mats to scoop up. Dealing exclusively with gold materials bought (and farmed via writs) I started selling a few million per week with about a 25% profit margin from flipping. Two months later and I'm buying up all sorts of quick-moving items that I can sell in the cities for more. I'm constantly referring to ATT to see what my guild mates are getting away with selling and pricing to match them and to my surprise, it works!

    This all being said, now that I've seen how easy it is I'd be stupid NOT to do this. I'm not intentionally trying to contribute to the inflation but now my guild has a trader we need to maintain and I need to survive and make enough money to help keep it afloat too! If I can figure it out, anyone can...

    You can make more money flipping items in less time. Pick a few niches and learn them inside and out
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