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"storing" crystals as mythic items?

Muttsmutt
Muttsmutt
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edit: i've been informed you can't do that. but you can do it with white arena weapons.

akin to storing furnishings by placing them in a "furniture storage" home,
what's stopping us from "storing" transmute crystals as mythic items?

if it takes 25 crystals to make one, and nothing else,
and deconstructing it gives 25 crystals back...
i see no reason not to do this.

it's not an exploit, either, just like storing furnishings inside homes isn't.
just a nifty little "trick" that can find some minimal use.
Edited by Muttsmutt on December 10, 2020 10:38AM
PC-EU // UNDEAD
  • virtus753
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    Last I checked reconstructed mythic pieces (or at least certain ones, like Ring of the Wild Hunt) couldn’t be deconned. This isn’t consistent with the way reconstruction was explained, but neither has it been acknowledged as a bug.

    If they were to fix that, there’d be nothing stopping us from storing crystals as mythic items — although it costs an inventory slot, so it is self-limiting.

    ETA: Though you can already do this with any non-mythic reconstructed item that only costs 25 crystals to make. Those cost 25 crystals and return 25 for a net gain of 0. You do not need to invest any other mats if you just want to use them as storage.
    Edited by virtus753 on December 9, 2020 6:54PM
  • Muttsmutt
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    virtus753 wrote: »
    reconstructed mythic pieces (or at least certain ones, like Ring of the Wild Hunt) couldn’t be deconned

    oh. i hadn't actually tried it. lol. guess i'm never gonna need less than 12 rings of the wild hunt, at least!
    PC-EU // UNDEAD
  • zaria
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    virtus753 wrote: »
    Last I checked reconstructed mythic pieces (or at least certain ones, like Ring of the Wild Hunt) couldn’t be deconned. This isn’t consistent with the way reconstruction was explained, but neither has it been acknowledged as a bug.

    If they were to fix that, there’d be nothing stopping us from storing crystals as mythic items — although it costs an inventory slot, so it is self-limiting.

    ETA: Though you can already do this with any non-mythic reconstructed item that only costs 25 crystals to make. Those cost 25 crystals and return 25 for a net gain of 0. You do not need to invest any other mats if you just want to use them as storage.
    Yes, it can be used with sets you have all items off. Not sure how relevant this is however with the exception that you expecting to fill out an set soon and plan to make many of it. 5*50 is 250 crystals. Now I still keep 50 crystal geodes from Cyrodil leaderboard around.
    An better idea is probably to make nirnhoned weapons and deconstruct them for the trait, think you need to use transmute here and not recreate.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Mariusghost84
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    Wait what, we get back transmute crystals for deconstructing mythics?
  • Taleof2Cities
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    Muttsmutt wrote: »
    virtus753 wrote: »
    reconstructed mythic pieces (or at least certain ones, like Ring of the Wild Hunt) couldn’t be deconned

    oh. i hadn't actually tried it. lol. guess i'm never gonna need less than 12 rings of the wild hunt, at least!

    The 1,000 transmute stone cap is pretty high considering reconstructed gear pieces only cost 25 stones each, @Muttsmutt.

    To put it another way, if you're looking for other ways to store crystals within reconstructed gear, it might be time to re-examine your playstyle for inefficiencies.
  • MurderMostFoul
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    Just don't open your 50 Crystal geodes.

    If you're getting close to 1000, it's more efficient to just keep 50 Crystal geodes sealed. Each one only takes up one inventory slot and stores 50 crystals versus two slots for 50 crystals from 2 reconstructed items.
    “There is nothing either good or bad, but thinking makes it so.”
  • redspecter23
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    Muttsmutt wrote: »
    virtus753 wrote: »
    reconstructed mythic pieces (or at least certain ones, like Ring of the Wild Hunt) couldn’t be deconned

    oh. i hadn't actually tried it. lol. guess i'm never gonna need less than 12 rings of the wild hunt, at least!

    The 1,000 transmute stone cap is pretty high considering reconstructed gear pieces only cost 25 stones each, @Muttsmutt.

    To put it another way, if you're looking for other ways to store crystals within reconstructed gear, it might be time to re-examine your playstyle for inefficiencies.

    Wanting to store more transmute crystals isn't necessarily bad just because it doesn't match a preferred playstyle. This is a discussion of game systems and mechanics and shouldn't be used as a means to judge other players for how they want to play. It is always worth considering edge cases and situations that potentially break system caps such as this one.

    The ability to store crystals as items is just another reason why we shouldn't even have a crystal cap. I have a toon with 150 Maelstrom Bows sitting on him in order to store more crystals than the cap allows. I have 18 toons to outfit in reconstructed gear eventually. It's foolish to assume that all those gear sets will have a cost of 25 crystals, even a few months or even years from now. It can be very easy to go through thousands of crystals when looking at that level of reconstruction, though much of that cost is upfront and won't require huge amounts of crystals later when regearing.
  • Taleof2Cities
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    Muttsmutt wrote: »
    virtus753 wrote: »
    reconstructed mythic pieces (or at least certain ones, like Ring of the Wild Hunt) couldn’t be deconned

    oh. i hadn't actually tried it. lol. guess i'm never gonna need less than 12 rings of the wild hunt, at least!

    The 1,000 transmute stone cap is pretty high considering reconstructed gear pieces only cost 25 stones each, @Muttsmutt.

    To put it another way, if you're looking for other ways to store crystals within reconstructed gear, it might be time to re-examine your playstyle for inefficiencies.

    Wanting to store more transmute crystals isn't necessarily bad just because it doesn't match a preferred playstyle. This is a discussion of game systems and mechanics and shouldn't be used as a means to judge other players for how they want to play. It is always worth considering edge cases and situations that potentially break system caps such as this one.

    The ability to store crystals as items is just another reason why we shouldn't even have a crystal cap. I have a toon with 150 Maelstrom Bows sitting on him in order to store more crystals than the cap allows. I have 18 toons to outfit in reconstructed gear eventually. It's foolish to assume that all those gear sets will have a cost of 25 crystals, even a few months or even years from now. It can be very easy to go through thousands of crystals when looking at that level of reconstruction, though much of that cost is upfront and won't require huge amounts of crystals later when regearing.

    This is a good time for a reminder of the original purpose of the Transmute System, @redspecter23.

    Transmute stones aren't intended to be a replacement for players running content to get gear.

    Transmute stones are intended to provide a "finish line" for players that have run content ... but gotten their gear in an undesirable trait.

    Saving stones over the cap in unopened geodes or reconstructed gear is totally a player's choice, sure.

    But having those extra items come at an increasing cost to inventory slots ... and that is clearly an intended mechanic.

    So, that is why it's important to do some self-examination to see if you really need to hoard those extra stones after the 1,000 cap.
  • redspecter23
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    Muttsmutt wrote: »
    virtus753 wrote: »
    reconstructed mythic pieces (or at least certain ones, like Ring of the Wild Hunt) couldn’t be deconned

    oh. i hadn't actually tried it. lol. guess i'm never gonna need less than 12 rings of the wild hunt, at least!

    The 1,000 transmute stone cap is pretty high considering reconstructed gear pieces only cost 25 stones each, @Muttsmutt.

    To put it another way, if you're looking for other ways to store crystals within reconstructed gear, it might be time to re-examine your playstyle for inefficiencies.

    Wanting to store more transmute crystals isn't necessarily bad just because it doesn't match a preferred playstyle. This is a discussion of game systems and mechanics and shouldn't be used as a means to judge other players for how they want to play. It is always worth considering edge cases and situations that potentially break system caps such as this one.

    The ability to store crystals as items is just another reason why we shouldn't even have a crystal cap. I have a toon with 150 Maelstrom Bows sitting on him in order to store more crystals than the cap allows. I have 18 toons to outfit in reconstructed gear eventually. It's foolish to assume that all those gear sets will have a cost of 25 crystals, even a few months or even years from now. It can be very easy to go through thousands of crystals when looking at that level of reconstruction, though much of that cost is upfront and won't require huge amounts of crystals later when regearing.



    So, that is why it's important to do some self-examination to see if you really need to hoard those extra stones after the 1,000 cap.

    After careful self examination, I do. Thanks for the judgement on my playstyle though. Much appreciated.

  • AlnilamE
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    OP: An Arena bow will do the trick, since it's a one-item set. Or a resto staff.
    Wait what, we get back transmute crystals for deconstructing mythics?

    I don't think Mythics can be deconstructed.
    The Moot Councillor
  • tmbrinks
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    Yup, reconstruct arena bows/restos/(anything you have a full sticker book of), don't upgrade, and it's like your own 25 transmute stone geodes you can store in your coffers/alt characters/etc... Already have a dozen or so of them myself.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
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  • Waffennacht
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    The moment I hit 50 crystals I got something to change.

    I dunno how so many people got so much currency!
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Muttsmutt
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    if you're looking for other ways to store crystals within reconstructed gear, it might be time to re-examine your playstyle for inefficiencies.

    it might be time to re-examine your attitude for rude unhelpful assumptions.
    if it makes you sleep better, i've never gotten near the cap, nor do i think i will anytime soon;

    the purpose of the thread is, as a wise man has already told you,
    a discussion of game systems and mechanics. It is always worth considering edge cases and situations that potentially break system caps such as this one.

    so, that is why it's important to do some self-examination to see if you really need to assume somebody's playstyle and snarkily suggest it to be "inefficient".

    PC-EU // UNDEAD
  • LalMirchi
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    AlnilamE wrote: »
    OP: An Arena bow will do the trick, since it's a one-item set. Or a resto staff.
    Wait what, we get back transmute crystals for deconstructing mythics?

    I don't think Mythics can be deconstructed.

    I can confirm this. Support replied to my ticket with the information that Mythic items cannot be deconstructed to recover Transmute Crystals.
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